#ifdef __APPLE__ #include #include #include #elif __linux__ #include #include #include #endif /* world size and storage array */ #define WORLDX 100 #define WORLDY 10 #define WORLDZ 100 GLubyte world[WORLDX][WORLDY][WORLDZ]; #define MOB_COUNT 10 #define PLAYER_COUNT 10 #define MAX_DISPLAY_LIST 500000