Files
Bolt/html/launcher.js
2023-11-02 21:18:22 +00:00

1241 lines
52 KiB
JavaScript

const internal_url = "https://bolt-internal";
var platform = null;
var credentials = [];
var credentialsAreDirty = false;
var pendingOauth = null;
var pendingGameAuth = [];
var rs3LinuxInstalledHash = null;
var runeliteInstalledID = null;
var hdosInstalledVersion = null;
var config = {};
var configIsDirty = false;
var isLoading = true;
var isFlathub = null;
// globally-available root elements
var messages = document.createElement("ul");
var accountSelect = document.createElement("select");
var loginButton = document.createElement("button");
var logoutButton = document.createElement("button");
var loggedInInfo = document.createElement("div");
var loginButtons = document.createElement("div");
var gameAccountSelection = document.createElement("div");
var footer = document.createElement("div");
// config setting elements
var runeliteUseCustomJar = document.createElement("input");
var runeliteCustomJar = document.createElement("textarea");
var runeliteUseScale = document.createElement("input");
var runeliteScale = document.createElement("input");
var rsConfigUri = document.createElement("textarea");
// Checks if `credentials` are about to expire or have already expired,
// and renews them using the oauth endpoint if so.
// Does not save credentials but sets credentialsAreDirty as appropriate.
// Returns null on success or an http status code on failure
function checkRenewCreds(creds, url, client_id) {
return new Promise((resolve, reject) => {
// only renew if less than 30 seconds left
if (creds.expiry - Date.now() < 30000) {
const post_data = new URLSearchParams({
grant_type: "refresh_token",
client_id: client_id,
refresh_token: creds.refresh_token
});
var xml = new XMLHttpRequest();
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
if (xml.status == 200) {
const c = parseCredentials(xml.response);
if (c) {
Object.assign(creds, c);
credentialsAreDirty = true;
resolve(null);
} else {
resolve(0);
}
} else {
resolve(xml.status);
}
}
};
xml.onerror = () => {
resolve(0);
};
xml.open('POST', url, true);
xml.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
xml.setRequestHeader("Accept", "application/json");
xml.send(post_data);
} else {
resolve(null);
}
});
}
// parses a response from the oauth endpoint, returning an object to be stored in the `credentials` var
// or returns null on failure
function parseCredentials(str) {
const oauth_creds = JSON.parse(str);
const sections = oauth_creds.id_token.split('.');
if (sections.length !== 3) {
err(`Malformed id_token: ${sections.length} sections, expected 3`, false);
return null;
}
const header = JSON.parse(atob(sections[0]));
if (header.typ !== "JWT") {
err(`Bad id_token header: typ ${header.typ}, expected JWT`, false);
return null;
}
const payload = JSON.parse(atob(sections[1]));
return {
access_token: oauth_creds.access_token,
id_token: oauth_creds.id_token,
refresh_token: oauth_creds.refresh_token,
sub: payload.sub,
login_provider: payload.login_provider || null,
expiry: Date.now() + (oauth_creds.expires_in * 1000)
};
}
// builds the url to be opened in the login window
// async because crypto.subtle.digest is async for some reason, so remember to `await`
async function makeLoginUrl(e) {
const verifier_data = new TextEncoder().encode(e.pkceCodeVerifier);
const digested = await crypto.subtle.digest("SHA-256", verifier_data);
var raw = "";
var bytes = new Uint8Array(digested);
for (var i = 0; i < bytes.byteLength; i++) {
raw += String.fromCharCode(bytes[i]);
}
const code_challenge = btoa(raw).replace(/\+/g, "-").replace(/\//g, "_").replace(/=+$/, "");
return e.origin.concat("/oauth2/auth?").concat(new URLSearchParams({
auth_method: e.authMethod,
login_type: e.loginType,
flow: e.flow,
response_type: "code",
client_id: e.clientid,
redirect_uri: e.redirect,
code_challenge: code_challenge,
code_challenge_method: "S256",
prompt: "login",
scope: "openid offline gamesso.token.create user.profile.read",
state: e.pkceState
}));
}
// builds a random PKCE verifier string using crypto.getRandomValues
function makeRandomVerifier() {
var t = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-._~";
var n = new Uint32Array(43);
crypto.getRandomValues(n);
return Array.from(n, function(e) {
return t[e % t.length]
}).join("")
}
// builds a random PKCE state string using crypto.getRandomValues
function makeRandomState() {
var t = 0;
var r = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
var n = r.length - 1;
var o = crypto.getRandomValues(new Uint8Array(12));
return Array.from(o).map((e) => {
return Math.round(e * (n - t) / 255 + t)
}).map((e) => { return r[e]; }).join("")
}
// remove an entry by its reference from the pendingGameAuth list
// this function assumes this entry is in the list
function removePendingGameAuth(pending, close_window) {
if (close_window) {
pending.win.close();
}
pendingGameAuth.splice(pendingGameAuth.indexOf(pending), 1);
}
// body's onload function
function start(s) {
const s_origin = atob(s.origin);
const client_id = atob(s.clientid);
const exchange_url = s_origin.concat("/oauth2/token");
const revoke_url = s_origin.concat("/oauth2/revoke");
const query = new URLSearchParams(window.location.search);
platform = query.get("platform");
isFlathub = query.get("flathub") != "0";
rs3LinuxInstalledHash = query.get("rs3_linux_installed_hash");
runeliteInstalledID = query.get("runelite_installed_id");
hdosInstalledVersion = query.get("hdos_installed_version");
const creds = query.get("credentials");
if (creds) {
try {
// no need to set credentialsAreDirty here because the contents came directly from the file
credentials = JSON.parse(creds);
} catch (e) {
err(`Couldn't parse credentials file: ${e.toString()}`);
}
}
const conf = query.get("config");
if (conf) {
try {
// as above, no need to set configIsDirty
config = JSON.parse(conf);
} catch (e) {
err(`Couldn't parse config file: ${e.toString()}`);
}
}
const allowed_origins = [internal_url, s_origin, atob(s.origin_2fa)];
window.addEventListener("message", (event) => {
if (!allowed_origins.includes(event.origin)) {
msg(`discarding window message from origin ${event.origin}`);
return;
}
switch (event.data.type) {
case "authCode":
var pending = pendingOauth;
if (pending) {
pendingOauth = null;
const post_data = new URLSearchParams({
grant_type: "authorization_code",
client_id: client_id,
code: event.data.code,
code_verifier: pending.verifier,
redirect_uri: atob(s.redirect),
});
var xml = new XMLHttpRequest();
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
if (xml.status == 200) {
const creds = parseCredentials(xml.response);
if (creds) {
handleLogin(s, pending.win, creds, exchange_url, client_id).then((x) => {
if (x) {
credentials.push(creds);
credentialsAreDirty = true;
saveAllCreds();
}
});
} else {
err(`Error: invalid credentials received`, false);
pending.win.close();
}
} else {
err(`Error: from ${exchange_url}: ${xml.status}: ${xml.response}`, false);
pending.win.close();
}
}
};
xml.open('POST', exchange_url, true);
xml.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
xml.setRequestHeader("Accept", "application/json");
xml.send(post_data);
}
break;
case "initAuth":
msg(`message: init auth: ${event.data.auth_method}`);
break;
case "externalUrl":
var xml = new XMLHttpRequest();
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
msg(`External URL status: '${xml.responseText.trim()}'`);
}
};
xml.open('POST', '/open-external-url', true);
xml.send(event.data.url);
break;
case "gameSessionServerAuth":
var pending = pendingGameAuth.find((x) => { return event.data.state == x.state });
if (pending) {
removePendingGameAuth(pending, true);
const sections = event.data.id_token.split('.');
if (sections.length !== 3) {
err(`Malformed id_token: ${sections.length} sections, expected 3`, false);
break;
}
const header = JSON.parse(atob(sections[0]));
if (header.typ !== "JWT") {
err(`Bad id_token header: typ ${header.typ}, expected JWT`, false);
break;
}
const payload = JSON.parse(atob(sections[1]));
if (atob(payload.nonce) !== pending.nonce) {
err("Incorrect nonce in id_token", false);
break;
}
const sessions_url = atob(s.auth_api).concat("/sessions");
var xml = new XMLHttpRequest();
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
if (xml.status == 200) {
const accounts_url = atob(s.auth_api).concat("/accounts");
pending.creds.session_id = JSON.parse(xml.response).sessionId;
handleNewSessionId(s, pending.creds, accounts_url, pending.account_info_promise).then((x) => {
if (x) {
credentials.push(pending.creds);
credentialsAreDirty = true;
saveAllCreds();
}
});
} else {
err(`Error: from ${sessions_url}: ${xml.status}: ${xml.response}`, false);
}
}
};
xml.open('POST', sessions_url, true);
xml.setRequestHeader("Content-Type", "application/json");
xml.setRequestHeader("Accept", "application/json");
xml.send(`{"idToken": "${event.data.id_token}"}`);
}
break;
default:
msg("Unknown message type: ".concat(event.data.type));
break;
}
});
var launchGameButtons = document.createElement("div");
var settingsOsrs = document.createElement("div");
var settingsRs3 = document.createElement("div");
var rsConfigUriLabel = document.createElement("label");
rsConfigUriLabel.innerText = "Config URI: ";
rsConfigUriLabel.for = rsConfigUri;
rsConfigUri.setAttribute("rows", 1);
rsConfigUri.onchange = () => {
config.rs_config_uri = rsConfigUri.value;
configIsDirty = true;
};
if (config.rs_config_uri) {
rsConfigUri.value = config.rs_config_uri;
} else {
rsConfigUri.value = atob(s.default_config_uri);
}
settingsRs3.appendChild(rsConfigUriLabel);
settingsRs3.appendChild(rsConfigUri);
var rsConfigUriReset = document.createElement("button");
rsConfigUriReset.setAttribute("class", "button-red");
rsConfigUriReset.innerText = "Reset To Default";
rsConfigUriReset.onclick = () => {
rsConfigUri.value = atob(s.default_config_uri);
delete config.rs_config_uri;
configIsDirty = true;
};
settingsRs3.appendChild(rsConfigUriReset);
var runeliteCustomJarLabel = document.createElement("label");
runeliteCustomJarLabel.innerText = "Use custom RuneLite JAR: ";
runeliteCustomJarLabel.for = runeliteUseCustomJar;
runeliteUseCustomJar.type = "checkbox";
runeliteUseCustomJar.checked = config.runelite_use_custom_jar || false;
runeliteCustomJar.disabled = true;
runeliteCustomJar.setAttribute("rows", 1);
if (config.runelite_custom_jar) runeliteCustomJar.value = config.runelite_custom_jar;
var runeliteCustomJarSelect = document.createElement("button");
runeliteCustomJarSelect.onclick = () => {
runeliteUseCustomJar.disabled = true;
runeliteCustomJarSelect.disabled = true;
// note: this would give only the file contents, whereas we need the path and don't want the contents:
//window.showOpenFilePicker({"types": [{"description": "Java Archive (JAR)", "accept": {"application/java-archive": [".jar"]}}]}).then((x) => { });
var xml = new XMLHttpRequest();
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
// if the user closes the file picker without selecting a file, status here is 204
if (xml.status == 200) {
runeliteCustomJar.value = xml.responseText;
config.runelite_custom_jar = xml.responseText;
configIsDirty = true;
}
runeliteCustomJarSelect.disabled = false;
runeliteUseCustomJar.disabled = false;
}
};
xml.open('GET', "/jar-file-picker", true);
xml.send();
};
runeliteCustomJarSelect.innerText = "Select File";
runeliteUseCustomJar.onchange = () => {
runeliteCustomJarSelect.disabled = !runeliteUseCustomJar.checked;
config.runelite_use_custom_jar = runeliteUseCustomJar.checked;
if (config.runelite_use_custom_jar) {
if (runeliteUseCustomJar.persisted_path) config.runelite_custom_jar = runeliteUseCustomJar.persisted_path;
} else {
runeliteUseCustomJar.persisted_path = config.runelite_custom_jar;
delete config.runelite_custom_jar;
}
configIsDirty = true;
};
runeliteCustomJarSelect.disabled = !runeliteUseCustomJar.checked;
var runeliteScaleLabel = document.createElement("label");
runeliteScaleLabel.innerText = "RuneLite scale setting: ";
runeliteScaleLabel.for = runeliteScale;
runeliteUseScale.type = "checkbox";
runeliteUseScale.checked = config.runelite_use_scale || false;
runeliteScale.placeholder = "1.0";
if (config.runelite_scale) runeliteScale.value = config.runelite_scale;
runeliteUseScale.onchange = () => {
runeliteScale.disabled = !runeliteUseScale.checked;
config.runelite_use_scale = runeliteUseScale.checked;
if (config.runelite_use_scale) {
if (runeliteUseScale.persisted_value) config.runelite_scale = runeliteUseScale.persisted_value;
} else {
runeliteUseScale.persisted_value = config.runelite_scale;
delete config.runelite_scale;
}
configIsDirty = true;
};
runeliteScale.disabled = !runeliteUseScale.checked;
runeliteScale.onchange = () => {
if (runeliteScale.value.match(/[0-9]+(\.[0-9]+|)$/)) {
config.runelite_scale = runeliteScale.value;
configIsDirty = true;
} else {
runeliteScale.value = config.runelite_scale || "";
}
};
settingsOsrs.appendChild(runeliteCustomJarLabel);
settingsOsrs.appendChild(runeliteUseCustomJar);
settingsOsrs.appendChild(runeliteCustomJar);
settingsOsrs.appendChild(runeliteCustomJarSelect);
settingsOsrs.appendChild(document.createElement("br"));
settingsOsrs.appendChild(runeliteScaleLabel);
settingsOsrs.appendChild(runeliteUseScale);
settingsOsrs.appendChild(runeliteScale);
var accounts_label = document.createElement("label");
accounts_label.innerText = "Logged in as:";
accounts_label.for = accountSelect;
loggedInInfo.appendChild(accounts_label);
loggedInInfo.appendChild(accountSelect);
var game_select = document.createElement("select");
s.games.forEach((x, i) => {
var opt = document.createElement("option");
opt.name = atob(x);
opt.innerText = opt.name;
opt.value = i;
switch (i) {
case 0:
opt.genLaunchButtons = generateLaunchButtonsRs3;
opt.settingsElement = settingsRs3;
break;
case 1:
opt.genLaunchButtons = generateLaunchButtonsOsrs;
opt.settingsElement = settingsOsrs;
break;
}
game_select.appendChild(opt);
});
if (config.selected_game_index) {
game_select.selectedIndex = config.selected_game_index;
}
accountSelect.onchange = () => {
clearElement(launchGameButtons);
clearElement(gameAccountSelection);
if (accountSelect.selectedIndex >= 0) {
const opt = accountSelect.options[accountSelect.selectedIndex];
generateAccountSelection(opt.genLoginVars, opt.gameAccountSelect, game_select, launchGameButtons);
if (!isLoading) {
config.selected_account = opt.creds.sub;
configIsDirty = true;
}
}
};
loginButton.innerText = "Log in";
loginButton.onclick = () => {
if (pendingOauth === null || pendingOauth.win.closed) {
var state = makeRandomState();
const verifier = makeRandomVerifier();
makeLoginUrl({
origin: atob(s.origin),
redirect: atob(s.redirect),
authMethod: "",
loginType: "",
clientid: client_id,
flow: "launcher",
pkceState: state,
pkceCodeVerifier: verifier,
}).then((e) => {
var win = window.open(e, "", "width=480,height=720");
pendingOauth = { state: state, verifier: verifier, win: win };
});
} else {
pendingOauth.win.focus();
}
};
logoutButton.innerText = "Log out";
logoutButton.setAttribute("class", "button-red");
logoutButton.removeLogin = (opt, creds) => {
accountSelect.removeChild(opt);
accountSelect.selectedIndex = -1;
clearElement(gameAccountSelection);
clearElement(launchGameButtons);
credentials.splice(creds, 1);
credentialsAreDirty = true;
saveAllCreds();
};
logoutButton.onclick = () => {
if (accountSelect.selectedIndex < 0) {
msg("Logout unsuccessful: no account selected");
return;
}
const opt = accountSelect.options[accountSelect.selectedIndex];
const creds = opt.creds;
checkRenewCreds(creds, exchange_url, client_id).then((x) => {
if (x === null) {
revokeOauthCreds(creds.access_token, revoke_url, client_id).then((res) => {
if (res === 200) {
msg("Successful logout");
logoutButton.removeLogin(opt, creds);
} else {
err(`Logout unsuccessful: status ${res}`);
}
});
} else if (x === 400 || x === 401) {
msg("Logout unsuccessful: credentials are invalid, so discarding them anyway");
logoutButton.removeLogin(opt, creds);
} else {
err("Logout unsuccessful: unable to verify credentials due to a network error");
}
});
};
var text = document.createElement("text");
text.innerText = " | ";
var p = document.createElement("p");
p.innerText = "Messages:";
loginButtons.appendChild(loginButton);
loginButtons.appendChild(text);
loginButtons.appendChild(logoutButton);
document.body.appendChild(loginButtons);
document.body.appendChild(loggedInInfo);
document.body.appendChild(document.createElement("br"));
document.body.appendChild(document.createElement("hr"));
document.body.appendChild(gameAccountSelection);
document.body.appendChild(launchGameButtons);
document.body.appendChild(document.createElement("br"));
document.body.appendChild(document.createElement("hr"));
document.body.appendChild(p);
document.body.appendChild(messages);
var loading = document.createElement("div");
loading.setAttribute("class", "div-bg");
document.body.appendChild(loading);
if (!creds) {
var disclaimer = document.createElement("div");
var close_disclaimer = document.createElement("button");
disclaimer.setAttribute("class", "div-bg");
close_disclaimer.setAttribute("class", "button-disclaimer");
close_disclaimer.innerText = "I understand";
close_disclaimer.onclick = () => {
disclaimer.remove();
};
var p1 = document.createElement("p");
p1.setAttribute("class", "p-disclaimer");
p1.innerHTML = atob("Qm9sdCBpcyBhbiA8Yj51bm9mZmljaWFsIHRoaXJkLXBhcnR5IGxhdW5jaGVyPC9iPi4gSXQncyBmcmVlIGFuZCBvcGVuLXNvdXJjZSBzb2Z0d2FyZSBsaWNlbnNlZCB1bmRlciBBR1BMIDMuMC4=");
var p2 = document.createElement("p");
p2.setAttribute("class", "p-disclaimer");
p2.innerHTML = atob("SmFnZXggaXMgPGI+bm90IHJlc3BvbnNpYmxlPC9iPiBmb3IgYW55IHByb2JsZW1zIG9yIGRhbWFnZSBjYXVzZWQgYnkgdXNpbmcgdGhpcyBwcm9kdWN0Lg");
disclaimer.appendChild(document.createElement("br"));
disclaimer.appendChild(p1);
disclaimer.appendChild(p2);
disclaimer.appendChild(close_disclaimer);
document.body.appendChild(disclaimer);
}
(async () => {
if (credentials.length > 0) {
const old_credentials_size = credentials.length;
const promises = credentials.map(async (x) => {
const result = await checkRenewCreds(x, exchange_url, client_id);
if (result !== null && result !== 0) {
err(`Discarding expired login for #${x.sub}`, false);
}
if (result === null && await handleLogin(s, null, x, exchange_url, client_id)) {
return { creds: x, valid: true };
} else {
return { creds: x, valid: result === 0 };
}
});
const responses = await Promise.all(promises);
credentials = responses.filter((x) => x.valid).map((x) => x.creds);
credentialsAreDirty |= credentials.length != old_credentials_size;
saveAllCreds();
for (var i = 0; i < accountSelect.childElementCount; i += 1) {
if (accountSelect.options[i].creds.sub === config.selected_account) {
accountSelect.selectedIndex = i;
accountSelect.onchange();
break;
}
}
}
isLoading = false;
configIsDirty = false; // overrides all cases where this gets set to "true" due to loading existing config values
loading.remove();
})();
}
// Handles a new session id as part of the login flow. Can also be called on startup with a
// persisted session id. Adds page elements and returns true on success, or returns false
// on failure.
function handleNewSessionId(s, creds, accounts_url, account_info_promise) {
return new Promise((resolve, reject) => {
var xml = new XMLHttpRequest();
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
if (xml.status == 200) {
account_info_promise.then((account_info) => {
if (typeof account_info !== "number") {
const name_text = `${account_info.displayName}#${account_info.suffix}`;
msg(`Successfully added login for ${name_text}`);
var select = document.createElement("select");
var select_index = null;
JSON.parse(xml.response).forEach((acc, i) => {
var opt = document.createElement("option");
opt.value = acc.accountId;
opt.seq = acc.accountId;
if (acc.displayName) {
opt.name = acc.displayName;
opt.innerText = acc.displayName;
} else {
opt.innerText = `#${acc.accountId}`;
}
select.appendChild(opt);
if (config.selected_game_accounts && config.selected_game_accounts[creds.sub] === opt.seq) {
select_index = i;
}
});
if (select_index) {
select.selectedIndex = select_index;
}
const gen_login_vars = (f, element, opt, basic_auth_header) => {
const acc_id = opt.value;
const acc_name = opt.name;
f(s, element, null, null, creds.session_id, acc_id, acc_name);
};
addNewAccount(name_text, creds, gen_login_vars, select);
resolve(true);
} else {
err(`Error getting account info: ${account_info}`, false);
resolve(false);
}
});
} else {
err(`Error: from ${accounts_url}: ${xml.status}: ${xml.response}`, false);
resolve(false);
}
}
};
xml.open('GET', accounts_url, true);
xml.setRequestHeader("Accept", "application/json");
xml.setRequestHeader("Authorization", "Bearer ".concat(creds.session_id));
xml.send();
});
}
// Called on new successful login with credentials. Delegates to a specific handler based on login_provider value.
// This function is responsible for adding elements to the page (either directly or indirectly via a GameAuth message),
// however it does not save credentials. You should call saveAllCreds after calling this function any number of times.
// Returns true if the credentials should be treated as valid by the caller immediately after return, or false if not.
async function handleLogin(s, win, creds, exchange_url, client_id) {
switch (creds.login_provider) {
case atob(s.provider):
if (win) {
win.close();
}
return await handleGameLogin(s, creds, exchange_url, client_id);
default:
return await handleStandardLogin(s, win, creds, exchange_url, client_id);
}
}
// called when login was successful, but with absent or unrecognised login_provider
async function handleStandardLogin(s, w, creds, refresh_url, client_id) {
const state = makeRandomState();
const nonce = crypto.randomUUID();
const location = atob(s.origin).concat("/oauth2/auth?").concat(new URLSearchParams({
id_token_hint: creds.id_token,
nonce: btoa(nonce),
prompt: "consent",
redirect_uri: "http://localhost",
response_type: "id_token code",
state: state,
client_id: "1fddee4e-b100-4f4e-b2b0-097f9088f9d2",
scope: "openid offline"
}));
var account_info_promise = getStandardAccountInfo(s, creds);
var win = w;
if (win) {
win.location.href = location;
pendingGameAuth.push({
state: state,
nonce: nonce,
creds: creds,
win: win,
account_info_promise: account_info_promise
});
return false;
} else {
if (!creds.session_id) {
err("Rejecting stored credentials with missing session_id", false);
return false;
}
return await handleNewSessionId(s, creds, atob(s.auth_api).concat("/accounts"), account_info_promise);
}
}
// called after successful login using a game account as the login_provider
async function handleGameLogin(s, creds, refresh_url, client_id) {
const auth_url = atob(s.profile_api).concat("/profile");
var xml = new XMLHttpRequest();
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
if (xml.status == 200) {
// note: select element is just for show here and unused in the callback,
// since there can only be one game account in this situation
const name_info = JSON.parse(xml.response);
const name_text = name_info.displayNameSet ? name_info.displayName : `#${creds.sub}`;
var select = document.createElement("select");
var opt = document.createElement("option");
opt.innerText = name_text;
opt.seq = creds.sub;
select.add(opt);
select.selectedIndex = 0;
msg(`Successfully added login for ${name_text}`);
addNewAccount(name_text, creds, (f, element, opt, basic_auth_header) => {
getShieldTokens(creds, atob(s.shield_url), refresh_url, client_id, basic_auth_header).then((e) => {
if (typeof e !== "number") {
f(s, element, e.access_token, e.refresh_token, null, null, name_info.displayNameSet ? name_info.displayName : null);
} else {
err(`Error getting shield tokens: ${atob(s.shield_url)}: ${e}`, false);
element.disabled = false;
}
});
}, select);
} else {
err(`Error: from ${auth_url}: ${xml.status}: ${xml.response}`, false);
}
}
};
xml.onerror = () => {
err(`Error: ${auth_url}: non-http error`, false);
};
xml.open('GET', auth_url, true);
xml.setRequestHeader("Authorization", "Bearer ".concat(creds.id_token));
xml.send();
return true;
}
// makes a request to the account_info endpoint and returns the promise
// the promise will return either a JSON object on success or a status code on failure
function getStandardAccountInfo(s, creds) {
return new Promise((resolve, reject) => {
const url = `${atob(s.api)}/users/${creds.sub}/displayName`;
var xml = new XMLHttpRequest();
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
if (xml.status == 200) {
resolve(JSON.parse(xml.response));
} else {
resolve(xml.status);
}
}
}
xml.open('GET', url, true);
xml.setRequestHeader("Authorization", "Bearer ".concat(creds.access_token));
xml.send();
});
}
// use oauth creds to get a response from the "shield" endpoint
// returns a JSON object on success or a HTTP status code on failure
function getShieldTokens(creds, url, refresh_url, client_id, basic_auth_header) {
return new Promise((resolve, reject) => {
checkRenewCreds(creds, refresh_url, client_id).then((status) => {
saveAllCreds();
if (status === null) {
var xml = new XMLHttpRequest();
xml.open('POST', url, true);
xml.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
xml.setRequestHeader("Authorization", basic_auth_header);
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
if (xml.status == 200) {
resolve(JSON.parse(xml.response));
} else {
resolve(xml.status);
}
}
};
xml.send(new URLSearchParams({
token: creds.access_token,
grant_type: "token_exchange",
scope: "gamesso.token.create"
}));
} else {
err(`Error renewing credentials: ${refresh_url}: ${status}`, false);
resolve(status);
}
});
});
}
// sends a request to save all credentials to their config file,
// overwriting the previous file, if any
async function saveAllCreds() {
if (credentialsAreDirty) {
var xml = new XMLHttpRequest();
xml.open('POST', "/save-credentials", true);
xml.setRequestHeader("Content-Type", "application/json");
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
msg(`Save-credentials status: ${xml.responseText.trim()}`);
}
};
xml.send(JSON.stringify(credentials));
credentialsAreDirty = false;
}
}
// adds an option to the accounts drop-down menu at the top of the page
// genLoginVars is the function that will be passed to generateLaunchButtons
function addNewAccount(name, creds, genLoginVars, select) {
const index = accountSelect.childElementCount;
var opt = document.createElement("option");
opt.genLoginVars = genLoginVars;
opt.name = name;
opt.innerText = name;
opt.gameAccountSelect = select;
opt.creds = creds;
accountSelect.add(opt);
accountSelect.onchange();
}
// populates the gameAccountSelection element and by extension the launch_game_buttons element
// "f" is the function passed to generateLaunchButtons, "select" and "game_select" are HTML Select elements,
// and "launch_game_buttons" is a HTML Div element to be targeted by these buttons' callbacks
function generateAccountSelection(f, game_account_select, game_select, launch_game_buttons) {
clearElement(gameAccountSelection);
var label = document.createElement("label");
label.for = game_account_select;
label.innerText = "Choose a game account and game: ";
var settings_container = document.createElement("div");
var show_hide_settings = document.createElement("button");
game_account_select.onchange = () => {
clearElement(launch_game_buttons);
if (game_account_select.selectedIndex >= 0 && game_select.selectedIndex >= 0) {
launch_game_buttons.appendChild(settings_container);
const opt = game_select.options[game_select.selectedIndex];
show_hide_settings.show_settings_fn = () => {
settings_container.appendChild(opt.settingsElement);
show_hide_settings.onclick = show_hide_settings.hide_settings_fn;
show_hide_settings.innerText = "Hide Settings";
};
show_hide_settings.hide_settings_fn = () => {
clearElement(settings_container);
show_hide_settings.onclick = show_hide_settings.show_settings_fn;
show_hide_settings.innerText = "Show Settings";
};
show_hide_settings.hide_settings_fn();
opt.genLaunchButtons(f, game_account_select.options[game_account_select.selectedIndex], launch_game_buttons);
if (accountSelect.selectedIndex != -1) {
if (!config.selected_game_accounts) config.selected_game_accounts = {};
const key = accountSelect.options[accountSelect.selectedIndex].creds.sub;
const val = game_account_select.options[game_account_select.selectedIndex].seq;
config.selected_game_accounts[key] = val;
}
}
config.selected_game_index = game_select.selectedIndex;
configIsDirty = true;
};
game_select.onchange = game_account_select.onchange;
game_account_select.onchange();
gameAccountSelection.appendChild(label);
gameAccountSelection.appendChild(game_account_select);
gameAccountSelection.appendChild(game_select);
gameAccountSelection.appendChild(show_hide_settings);
}
// populates the launchGameButtons element with buttons
// the parameter is a function callback, which must take exactly two arguments:
// 1. a function which your function should invoke with JX env variables, e.g. launchRS3Linux
// 2. a HTML Button element, which should be passed to parameter 1 when invoking it, or, if not
// invoking the callback for some reason, then set disabled=false on parameter 2 before returning
// 3. a HTML Option element, representing the currently selected game account
// 4. the "Basic" auth header used for legacy-style logins to this game
function generateLaunchButtonsRs3(f, opt, target) {
const basic_auth = "Basic Y29tX2phZ2V4X2F1dGhfZGVza3RvcF9yczpwdWJsaWM=";
if (platform === "linux") {
var rs3_linux = document.createElement("button");
rs3_linux.onclick = () => { rs3_linux.disabled = true; f(launchRS3Linux, rs3_linux, opt, basic_auth); };
rs3_linux.innerText = "Launch RS3";
target.appendChild(rs3_linux);
}
}
// populates the launchGameButtons element with buttons
// the parameter is a function callback, which must take exactly two arguments:
// 1. a function which your function should invoke with JX env variables, e.g. launchRS3Linux
// 2. a HTML Button element, which should be passed to parameter 1 when invoking it, or, if not
// invoking the callback for some reason, then set disabled=false on parameter 2 before returning
// 3. a HTML Option element, representing the currently selected game account
// 4. the "Basic" auth header used for legacy-style logins to this game
function generateLaunchButtonsOsrs(f, opt, target) {
const basic_auth = "Basic Y29tX2phZ2V4X2F1dGhfZGVza3RvcF9vc3JzOnB1YmxpYw==";
var rl = document.createElement("button");
rl.onclick = () => { rl.disabled = true; f(launchRunelite, rl, opt, basic_auth); };
rl.innerText = "Launch Runelite";
target.appendChild(rl);
var hdos = document.createElement("button");
hdos.onclick = () => { hdos.disabled = true; f(launchHdos, hdos, opt, basic_auth); };
hdos.innerText = "Launch HDOS";
target.appendChild(hdos);
}
// asynchronously download and launch RS3's official .deb client using the given env variables
function launchRS3Linux(s, element, jx_access_token, jx_refresh_token, jx_session_id, jx_character_id, jx_display_name) {
saveConfig();
const launch = (hash, deb) => {
var xml = new XMLHttpRequest();
var params = {};
if (hash) params.hash = hash;
if (jx_access_token) params.jx_access_token = jx_access_token;
if (jx_refresh_token) params.jx_refresh_token = jx_refresh_token;
if (jx_session_id) params.jx_session_id = jx_session_id;
if (jx_character_id) params.jx_character_id = jx_character_id;
if (jx_display_name) params.jx_display_name = jx_display_name;
if (config.rs_config_uri) {
params.config_uri = config.rs_config_uri;
} else {
params.config_uri = atob(s.default_config_uri);
}
xml.open('POST', "/launch-rs3-deb?".concat(new URLSearchParams(params)), true);
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
msg(`Game launch status: '${xml.responseText.trim()}'`);
if (xml.status == 200 && hash) {
rs3LinuxInstalledHash = hash;
}
element.disabled = false;
}
};
xml.send(deb);
};
var xml = new XMLHttpRequest();
const content_url = atob(s.content_url);
const url = content_url.concat("dists/trusty/non-free/binary-amd64/Packages");
xml.open('GET', url, true);
xml.onreadystatechange = () => {
if (xml.readyState == 4 && xml.status == 200) {
const lines = Object.fromEntries(xml.response.split('\n').map((x) => { return x.split(": "); }));
if (!lines.Filename || !lines.Size) {
err(`Could not parse package data from URL: ${url}`, false);
launch();
return;
}
if (lines.SHA256 !== rs3LinuxInstalledHash) {
var m = msg("Downloading game client... 0%");
var exe_xml = new XMLHttpRequest();
exe_xml.open('GET', content_url.concat(lines.Filename), true);
exe_xml.responseType = "arraybuffer";
exe_xml.onprogress = (e) => {
if (e.loaded) {
m.innerText = `Downloading game client... ${(Math.round(1000.0 * e.loaded / lines.Size) / 10.0).toFixed(1)}%`;
}
};
exe_xml.onreadystatechange = () => {
if (exe_xml.readyState == 4 && exe_xml.status == 200) {
launch(lines.SHA256, exe_xml.response);
}
};
exe_xml.onerror = () => {
err(`Error downloading game client: from ${url}: non-http error`, false);
launch();
};
exe_xml.send();
} else {
msg("Latest client is already installed");
launch();
}
}
};
xml.onerror = () => {
err(`Error: from ${url}: non-http error`, false);
launch();
};
xml.send();
}
// locate runelite's .jar either from the user's config or by parsing github releases,
// then attempt to launch it with the given env variables
function launchRunelite(s, element, jx_access_token, jx_refresh_token, jx_session_id, jx_character_id, jx_display_name) {
saveConfig();
const launch = (id, jar, jar_path) => {
var xml = new XMLHttpRequest();
var params = {};
if (id) params.id = id;
if (jar_path) params.jar_path = jar_path;
if (jx_access_token) params.jx_access_token = jx_access_token;
if (jx_refresh_token) params.jx_refresh_token = jx_refresh_token;
if (jx_session_id) params.jx_session_id = jx_session_id;
if (jx_character_id) params.jx_character_id = jx_character_id;
if (jx_display_name) params.jx_display_name = jx_display_name;
if (runeliteUseScale.checked) params.scale = runeliteScale.value.length > 0 ? runeliteScale.value : runeliteScale.placeholder;
xml.open(jar ? 'POST': 'GET', "/launch-runelite-jar?".concat(new URLSearchParams(params)), true);
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
msg(`Game launch status: '${xml.responseText.trim()}'`);
if (xml.status == 200 && id) {
runeliteInstalledID = id;
}
element.disabled = false;
}
};
xml.send(jar);
};
if (runeliteUseCustomJar.checked) {
launch(null, null, runeliteCustomJar.value);
return;
}
var xml = new XMLHttpRequest();
const url = "https://api.github.com/repos/runelite/launcher/releases";
xml.open('GET', url, true);
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
if (xml.status == 200) {
const runelite = JSON.parse(xml.responseText).map((x) => x.assets).flat().find((x) => x.name.toLowerCase() == "runelite.jar");
if (runelite.id !== runeliteInstalledID) {
var m = msg("Downloading RuneLite...");
var xml_rl = new XMLHttpRequest();
xml_rl.open('GET', runelite.browser_download_url, true);
xml_rl.responseType = "arraybuffer";
xml_rl.onreadystatechange = () => {
if (xml_rl.readyState == 4) {
if (xml_rl.status == 200) {
launch(runelite.id, xml_rl.response);
} else {
err(`Error downloading from ${runelite.url}: ${xml_rl.status}: ${xml_rl.responseText}`);
element.disabled = false;
}
}
};
xml_rl.onprogress = (e) => {
if (e.loaded && e.lengthComputable) {
m.innerText = `Downloading RuneLite... ${(Math.round(1000.0 * e.loaded / e.total) / 10.0).toFixed(1)}%`;
}
};
xml_rl.send();
} else {
msg("Latest JAR is already installed");
launch();
}
} else {
err(`Error from ${url}: ${xml.status}: ${xml.responseText}`, false);
element.disabled = false;
}
}
}
xml.send();
}
// locate hdos's .jar from their CDN, then attempt to launch it with the given env variables
function launchHdos(s, element, jx_access_token, jx_refresh_token, jx_session_id, jx_character_id, jx_display_name) {
saveConfig();
const launch = (version, jar) => {
var xml = new XMLHttpRequest();
var params = {};
if (version) params.version = version;
if (jx_access_token) params.jx_access_token = jx_access_token;
if (jx_refresh_token) params.jx_refresh_token = jx_refresh_token;
if (jx_session_id) params.jx_session_id = jx_session_id;
if (jx_character_id) params.jx_character_id = jx_character_id;
if (jx_display_name) params.jx_display_name = jx_display_name;
xml.open('POST', "/launch-hdos-jar?".concat(new URLSearchParams(params)), true);
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
msg(`Game launch status: '${xml.responseText.trim()}'`);
if (xml.status == 200 && version) {
hdosInstalledVersion = version;
}
element.disabled = false;
}
};
xml.send(jar);
};
// On Java 17+, the HDOS launcher passes "--add-opens java.desktop/java.awt=ALL-UNNAMED" as a single
// command-line arg. That's not two args, it's one one huge single arg which happens to have a space
// in it. This causes Java to produce an error because args don't work like that. If HDOS ever fixes
// their config, remove this error.
if (isFlathub) {
err("NOTE: HDOS is unlikely to work with Java 17+, please go and tell the HDOS devs to fix their getdown config if it doesn't work.");
}
var xml = new XMLHttpRequest();
const url = "https://cdn.hdos.dev/client/getdown.txt";
xml.open('GET', url, true);
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
if (xml.status == 200) {
const version_regex = xml.responseText.match(/^launcher\.version *= *(.*?)$/m);
if (version_regex || version_regex.length == 2) {
const latest_version = version_regex[1];
if (latest_version !== hdosInstalledVersion) {
const jar_url = `https://cdn.hdos.dev/launcher/v${latest_version}/hdos-launcher.jar`;
var m = msg("Downloading HDOS...");
var xml_hdos = new XMLHttpRequest();
xml_hdos.open('GET', jar_url, true);
xml_hdos.responseType = "arraybuffer";
xml_hdos.onreadystatechange = () => {
if (xml_hdos.readyState == 4) {
if (xml_hdos.status == 200) {
launch(latest_version, xml_hdos.response);
} else {
err(`Error downloading from ${runelite.url}: ${xml_hdos.status}: ${xml_hdos.responseText}`);
element.disabled = false;
}
}
};
xml_hdos.onprogress = (e) => {
if (e.loaded && e.lengthComputable) {
m.innerText = `Downloading HDOS... ${(Math.round(1000.0 * e.loaded / e.total) / 10.0).toFixed(1)}%`;
}
};
xml_hdos.send();
} else {
msg("Latest JAR is already installed");
launch();
}
} else {
msg("Couldn't parse latest launcher version");
launch();
}
} else {
err(`Error from ${url}: ${xml.status}: ${xml.responseText}`, false);
element.disabled = false;
}
}
}
xml.send();
}
// revokes the given oauth tokens, returning an http status code.
// tokens were revoked only if response is 200
function revokeOauthCreds(access_token, revoke_url, client_id) {
return new Promise((resolve, reject) => {
var xml = new XMLHttpRequest();
xml.open('POST', revoke_url, true);
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
resolve(xml.status);
}
};
xml.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
xml.send(new URLSearchParams({ token: access_token, client_id: client_id }));
});
}
// sends an asynchronous request to save the current user config to disk, if it has changed
var saveConfigRunning = false;
function saveConfig() {
if (configIsDirty && !saveConfigRunning) {
saveConfigRunning = true;
var xml = new XMLHttpRequest();
xml.open('POST', "/save-config", true);
xml.onreadystatechange = () => {
if (xml.readyState == 4) {
msg(`Save config status: '${xml.responseText.trim()}'`);
if (xml.status == 200) {
configIsDirty = false;
}
saveConfigRunning = false;
}
};
xml.setRequestHeader("Content-Type", "application/json");
xml.send(JSON.stringify(config, null, 4));
}
}
// clears all child content from an element
function clearElement(e) {
while (e.lastElementChild) {
e.removeChild(e.lastElementChild);
}
}
// adds a message to the message list, returning the inner <p> element
function msg(str) {
console.log(str);
return insertMessage(str);
}
// adds an error message to the message list
// if do_throw is true, throws the error message, otherwise returns the new <p> element
function err(str, do_throw) {
if (!do_throw) {
console.error(str);
}
var p = insertMessage(str);
p.setAttribute("class", "p-err");
if (do_throw) {
throw new Error(str);
} else {
return p;
}
}
// inserts a message into the message list and returns the new <p> element
// don't call this directly, call msg or err instead
function insertMessage(str) {
var p = document.createElement("p");
p.innerText = str;
var li = document.createElement("li");
li.appendChild(p);
messages.insertBefore(li, messages.firstChild);
while (messages.childElementCount > 20) {
messages.removeChild(messages.lastChild);
}
return p;
}
onload = () => start(s());
onunload = saveConfig;