namespace Cleanuparr.Domain.Enums; public static class PushoverSounds { public const string Pushover = "pushover"; public const string Bike = "bike"; public const string Bugle = "bugle"; public const string Cashregister = "cashregister"; public const string Classical = "classical"; public const string Cosmic = "cosmic"; public const string Falling = "falling"; public const string Gamelan = "gamelan"; public const string Incoming = "incoming"; public const string Intermission = "intermission"; public const string Magic = "magic"; public const string Mechanical = "mechanical"; public const string Pianobar = "pianobar"; public const string Siren = "siren"; public const string Spacealarm = "spacealarm"; public const string Tugboat = "tugboat"; public const string Alien = "alien"; public const string Climb = "climb"; public const string Persistent = "persistent"; public const string Echo = "echo"; public const string Updown = "updown"; public const string Vibrate = "vibrate"; public const string None = "none"; public static readonly string[] All = [ Pushover, Bike, Bugle, Cashregister, Classical, Cosmic, Falling, Gamelan, Incoming, Intermission, Magic, Mechanical, Pianobar, Siren, Spacealarm, Tugboat, Alien, Climb, Persistent, Echo, Updown, Vibrate, None ]; }