{t('game.whackabug.subtitle', '// blame the bugs for the error')}
{
{t(
'game.whackabug.instructions_lives',
'You have {lives} lives. Bugs escape = lost life.',
{lives: MAX_LIVES},
)}
{t(
'game.whackabug.instructions_time',
'{seconds} seconds. Smash as many as you can.',
{seconds: GAME_DURATION},
)}
{t('game.whackabug.victory_title', '// VICTORY — time is up')}
{t( 'game.whackabug.victory_message', "Still finding bugs in the wild? Contact us and we'll track them down.", )}
{t('game.whackabug.gameover_title', '// GAME OVER — all bugs escaped')}
{t( 'game.whackabug.gameover_message', "If the bugs are too much to handle, contact us and we'll squash them for you.", )}