With several books in flight, the book whose dialog was answered showed
"Cancelled" while some unrelated book showed "Error, Abort". Tearing the queue
down is claimed by whichever book finishes first, and the books genuinely are
interchangeable for that. The status left on a row is not: it is read afterwards
by someone who remembers which book they were asked about.
The two jobs are now separate. ShowRetryDialogAsync records the answering book as
BadBookSessionContext.AbortOriginator, written before Override so that a book
reading Override and racing ahead to the queue loop cannot find the originator
still unset and conclude there was none. The loop gives the abort to that book and
Cancelled to every book that inherited the answer. ClaimAbort is unchanged and
still decides the teardown.
With no dialog in play - Bad Book set to Abort in settings - nobody answered
anything, there is no originator, and the book that claimed the teardown keeps the
abort as before.
The gate read a queue-wide cancelAllRequested flag, which then had to be cleared
again - and whatever clears it can un-cancel a book that is still parked. Clearing
it at the end of the cancellation drain was the window you described; scoping it to
the run moved that window into AddToQueue, which cleared it so newly queued books
would not inherit an old cancellation. Same bug, different trigger.
WaitForDailyLimitAsync already waits on behalf of one specific book, so it now asks
whether that book was cancelled. Cancel All reaches a parked book through
ProcessBookViewModel.CancelAsync like any other active book - it is on the active
list, having been dequeued before the gate - so nothing has to be set or cleared at
the queue level and the flag is gone entirely, along with both of its clear sites.
Books queued afterwards are untouched by construction rather than by timing.
CancelAsync records the request before its early return, because a book that has
not started a step is precisely the case that matters. That also makes cancelling
a single parked book work, which it previously did not.
Abort is a statement about the run, not about the one book being asked
about, so it now becomes the session answer whether or not "apply to all"
was ticked. Without that, a user who aborts with three books in flight is
asked the same question by each of the others, and the run they just
stopped keeps prompting.
That makes every book in flight arrive at the abort path, which the
previous shape could not survive: each one called CancelAllAsync, so every
book asked every other book to cancel. Only the book that claims the abort
tears the queue down now; the rest were cancelled by it, and report
Cancelled rather than each claiming an abort of its own. The claim is made
as soon as the result is known, before the queue is touched, which also
keeps small the window in which the dispatch loop can start another book -
one starting after CancelAllAsync snapshots the active list would outlive
the abort. The window is not closed, only narrowed; it needs a book to
finish in the same instant as the abort, and the queue is cleared behind it.
abortCts was a CancellationTokenSource whose token was never passed to
anything - only Cancel() and IsCancellationRequested were ever used, which
read as though cancellation reached the book tasks when it does not. It is
a plain flag now, written under the result lock and read by the loop, and
says what it means. _resultLock was a local named like a field.
Also adds the seam the loop is tested through: ProcessBookHandler is the
single call the dispatch loop makes into a book, so a fake book can finish
on command without downloading anything. The loop itself is unchanged.
CancelAsync read CurrentProcessable, which is lazy - _currentProcessable ??=
Processes.Dequeue().Invoke() - so a book past its last step threw "Queue empty."
on read, and the catch threw a second time interpolating CurrentProcessable.Name.
Not a narrow race: every book waiting in the bad book dialog is in that state,
because ProcessOneAsync reaches GetFailureActionAsync from its finally after the
processable loop has drained. The faulted task then surfaced through the abort
branch's Task.WhenAll, took QueueLoop out through its outer catch, and left the
remaining books running with the progress bar still on screen.
Test the _currentProcessable field instead, keep the property out of the catch
message, and isolate each cancellation in CancelAllAsync so one book failing
cannot abandon the rest of the list. Reading the field also stops the cancelling
thread dequeuing from a non-thread-safe Queue<T> while the book's own loop reads it.
Also drops the doubled <summary>/<param> left on CancelAllAsync by an earlier edit.
Faulted book tasks were dropped unobserved. The reaping pass removes any
completed task from the active set before the closing WhenAll can
rethrow, so an exception out of ProcessOneAsync - which can happen via
GetFailureActionAsync in its finally - went nowhere. In the sequential
loop it reached the outer catch and was logged. It is logged again.
The bad-book dialog did not survive concurrency. The license and
Widevine messages are guarded to appear once per run, but the "skip this
book?" dialog is per book and its "apply to all remaining books" answer
lands in a shared BadBookSessionContext. Three books failing together
put three modals on screen racing to set the same override. The dialog
is now serialised on the session, and each book re-checks the override
after its turn comes: if the book ahead answered "apply to all", the
question is not asked again.
Machine capability no longer overwrites the stored concurrency setting.
MaxAllowedConcurrentDownloads clamped both the getter and the setter, so
a user who chose 8 and then opened the same config on a two-core machine
read back 2 - and had 2 written over their 8. The stored value is now
bounded only by the hard limit, which is machine-independent; processor
count bounds the spinner and is applied at the point of use, where the
loop decides how many books to run.
Records every successful audiobook download in the library database (a new
DownloadHistory table) and, when the user opts in, stops downloading once the
rolling 24 hour window is full.
The history lives in the database rather than a file under LibationFiles
because in Docker only the database is on a volume; a file there is discarded
on every container restart.
The limit is checked immediately before each book downloads, never at queueing
time, so a full queue stays full and the user can raise or disable the limit
mid-run. When nothing in the queue can proceed the queue pauses and re-checks
every 15 seconds, recomputing settings, history and clock from scratch, so a
queue left running for days drip-feeds itself as downloads age out. The CLI
never waits: it skips covered titles and reports a count.
Co-authored-by: rmcrackan <rmcrackan@gmail.com>
- Persist settings: enabled, server URL, API token, library/folder IDs
- Add AudiobookshelfApiService for login, library listing, and multipart upload
- Add UploadToAudiobookshelf post-download processable
- Add settings tab to WinForms and Avalonia with library/folder dropdowns
- Match Avalonia layout to WinForms with aligned columns
All processables are now created with an instance of Configuration, and they use that instance's settings.
Added Configuration.CreateEphemeralCopy() to clone Configuration without persistence.
- Remove instance queue. This is a database, after all, and is designed to be accessed and written to concurrently
- Reduce the number of calls to DbContexts.Create()
- Ensure that no LibationContext remains open across an await boundary. Multithread context access is the most likely culprit for past issues.
- Make all Update UserDefinedItem methods asynchronous.