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fix(llama-cpp): patch mtmd video stdin double-close (heap crash)
Upstream mtmd video input (ggml-org/llama.cpp#24269) double-fcloses the ffmpeg/ffprobe stdin FILE: feed_stdin() fclose()s the FILE returned by subprocess_stdin() (which is sp->stdin_file), then subprocess_destroy() fclose()s the same pointer again -> heap corruption that aborts the backend on any base64 input_video request (the CLI --video file path is unaffected). Vendor a one-line fix (null sp->stdin_file after fclose) via prepare.sh's patches/ until upstream merges it. Verified e2e with gemma-4-e2b-it-qat-q4_0: video frames decode via ffmpeg and the model answers correctly (red clip -> 'Red', blue -> 'Blue'). Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
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@@ -0,0 +1,30 @@
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From: Ettore Di Giacinto <mudler@localai.io>
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Subject: [PATCH] mtmd: fix double-close of ffmpeg/ffprobe stdin in video helper
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mtmd_helper_video::feed_stdin() obtains the subprocess stdin via
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subprocess_stdin(sp), which returns sp->stdin_file directly, then
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fclose()s that FILE. Closing the local copy leaves sp->stdin_file
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dangling (still non-NULL), so the subsequent subprocess_destroy()
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fclose()s the same FILE a second time. The resulting heap corruption
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aborts the process ("corrupted double-linked list" / "corrupted size
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vs. prev_size") - notably on the server's base64 input_video path,
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where every probe()/start_ffmpeg() feeds the buffer via stdin. The CLI
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--video file path is unaffected (it never spawns the stdin feeder).
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Clear sp->stdin_file after fclose so subprocess_destroy() skips it.
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--- a/tools/mtmd/mtmd-helper.cpp
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+++ b/tools/mtmd/mtmd-helper.cpp
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@@ -642,7 +642,12 @@
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LOG_DBG("%s: feeding %zu bytes to stdin\n", __func__, input_buf.size());
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size_t written = fwrite(input_buf.data(), 1, input_buf.size(), f);
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LOG_DBG("%s: wrote %zu bytes, closing stdin\n", __func__, written);
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fclose(f);
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+ // subprocess_stdin() returns sp->stdin_file directly; fclosing our local
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+ // copy leaves the struct pointer dangling, so subprocess_destroy() would
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+ // fclose() the same FILE again -> heap corruption. Null it so the later
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+ // destroy skips stdin.
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+ sp->stdin_file = nullptr;
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}
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bool probe(float fps_target_arg) {
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