docs(paged): correct decode-serving record to ~86% GPU-steady parity (graph-node-traced)

The decode-serving section characterized the high-N gap as "BW-floored, vLLM
pays equally / 56-68%". A clean uncontended graph-node-traced profile
(dgx ~/highN_prof2 + ~/highN_vllm, 2026-06-30) shows that was a profiling
artifact: decode runs as a replayed CUDA graph, and nsys without
--cuda-graph-trace=node collapses each replay into one opaque launch, so every
prior decode decomposition (159 us/tok, "host-bound", "5.4x more efficient")
was wrong. Corrected via --cuda-graph-trace=node + the ntg=64-minus-ntg=16
difference method.

Real picture (paged npl=256): 99% GPU-busy (idle 1.4%), NOT host-bound. GDN
recurrent scan 553 us/tok (51%, linear in batch, dominant), NVFP4 expert GEMM
254 (23%), bf16 proj 73 (7%), elementwise 57, SSM conv 31. Gap reconciled:
vLLM-server 1177 -> vLLM true GPU-steady 1078 (chunked-prefill overlap inflates
its window ~8pt) -> llama GPU-steady 924 (= 86% of 1078) -> llama-server 718
(61%, the ~17pt S3-recoverable serving graph-reuse overhead). So vs vLLM's true
GPU-steady decode we are ~86%, not 56%. GDN is a shared BW floor where paged
leads (83% vs 79% of 273 GB/s peak; both 1.17-1.18x for 2x batch).

The residual ~14pt is vLLM's mature fused kernels (Marlin MoE +11ms, Triton
elementwise +10ms); both ggml fusions rejected: act-quant-into-MMQ -79.4%
(ggml MMQ re-quantizes y per row-tile x stream-k split, no single-pass tiling),
norm+quant+silu infeasible via ggml_cuda_can_fuse. Added rejected levers:
Q8_0/FP8 projection (regime error, closes <=6%; vLLM FP8-proj confirmed from
hf_quant_config.json MIXED_PRECISION), the two decode fusions; refined BV-block
GDN occupancy to -1.04% (wave-hidden).

Revised verdict: PREFILL genuinely capped (36-43%, not graph-replayed so real);
DECODE-SERVING near-parity ~86% of vLLM true GPU-steady (headline 56% was a
measurement/operating-point artifact). GB10-vs-datacenter framing kept.

Assisted-by: Claude:opus-4.8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
This commit is contained in:
Ettore Di Giacinto
2026-06-30 14:16:06 +00:00
parent 6edbb56b06
commit baf1025245

View File

@@ -6,9 +6,13 @@
> investigation is **never re-litigated**: every lever attempted, its verdict,
> its key number, and the structural floors that bound the result are recorded
> below with the artifact each number came from. The one-line conclusion:
> **per-token kernel and engine work is exhausted; the residual is a hardware
> ceiling (LPDDR5x bandwidth + FP4-MMQ optimality + GDN intra-chunk complexity),
> not a missing optimization.**
> **prefill is genuinely capped at 36-43% of vLLM (FP4-MMQ optimality + GDN
> O(C^2) intra-chunk complexity; prefill is not CUDA-graph-replayed, so these are
> real floors, not profiling artifacts); decode-serving is near-parity at ~86% of
> vLLM's true GPU-steady decode (the long-standing ~56% headline was a
> measurement / operating-point artifact, corrected below), with the residual
> ~14% being vLLM's mature fused-Marlin + Triton-elementwise kernels that are not
> cheaply replicable on GB10.**
Companion docs (design/rationale, not re-summarized here): the patch-series
[`README.md`](../README.md) (section 5 dev-notes), `VLLM_PARITY_LEVER_MAP.md`,
@@ -19,6 +23,7 @@ Source key (every number below cites one of these):
- **CDEF** = the definitive same-session both-engine run `dgx:~/bench/COMBINED_DEFINITIVE.txt` (2026-06-29, GIT_HEAD `a7d439e`, h2h_cli3 OpenAI `/v1/completions`, fresh-nonce prompts, ignore_eos, ptok128 gen128; paged `LLAMA_KV_PAGED=1 LLAMA_MOE_FORCE_GRAPHS=1`, GDN M5 on, S1 on, S3 off; vLLM 0.23.0 gpu-util 0.85 max-model-len 4096 max-num-seqs 256 tp1).
- **README** = the static `llama-batched-bench` table in [`README.md`](../README.md) section 4 (npp128/ntg128; patched vs stock-`9d5d882d` vs vLLM-prior).
- **PGR** = `PREFILL_GEMM_RESULTS.md`. **LMAP** = `VLLM_PARITY_LEVER_MAP.md` (profile-validated section). **DSS** = `DECODE_SERVING_SCOPE.md`. **MG** = `dgx:~/bench/marlin_gate/`. **GDNAB** = `dgx:~/bench/gdn_p1_ab/`. **0034/0035** = patch headers in `patches/paged/`.
- **HNP** = the clean, uncontended, **graph-node-traced** both-engine high-N decode profile (2026-06-30): `dgx:~/highN_prof2/*.nsys-rep` (paged, npl=256) + `dgx:~/highN_vllm/*.nsys-rep` (vLLM), captured with `nsys --cuda-graph-trace=node` and decomposed by the **difference method** (per-token cost = ntg=64 profile minus ntg=16 profile). **This supersedes every earlier decode decomposition** (LMAP included): those were taken without `--cuda-graph-trace=node`, which collapses each graph replay into one opaque launch and made the per-kernel decode attribution an artifact (see 2c).
- "estimated" marks any figure not pinned to one of the above.
---
@@ -77,10 +82,14 @@ End-to-end aggregate `agg_tps` (incl. prefill contention), **CDEF**: MoE paged
paged 72.6/141.4/205.8/213.3 vs vLLM 69.4/193.3/346.6/394.7.
**Reading the table.** Dense decode is **ahead of vLLM at low concurrency
(116.7% at N=8)** and degrades to BW-floored ~62-70% only at N=256. MoE decode is
BW-floored across the board at **56-70%** of vLLM. The high-N steady-state band
for both models is **~56-68% of vLLM** - this is the bandwidth floor, discussed
in section 3.
(116.7% at N=8)**. The high-N percentages here (perseq ~56%, decode_agg ~61% at
N=256) are **server-window** numbers and **understate true engine parity**: they
divide the paged serving rate by vLLM's *prefill-overlap-inflated* server rate.
The corrected, graph-node-traced decomposition (section 2c, **HNP**) shows paged
decode at **~86% of vLLM's true GPU-steady decode**, with the remaining
server-window gap being an S3-recoverable serving graph-reuse overhead (2d). The
earlier "this is just the bandwidth floor / vLLM pays equally" reading was a
**profiling artifact** and is corrected in 2c.
**PEAK_GB is the structural memory advantage.** vLLM's PEAK_GB is a **fixed
~109-112.5 GB reservation** (the `--gpu-memory-utilization 0.85` block-manager
@@ -154,54 +163,104 @@ products through tensor cores. The series chased that headroom.
| **0047 / M5** tf32 tensor-core scan | full form-T solve + state-update on tf32 `m16n8k8` mma, f32-only re-port | **SHIPPED (default-on under paged)** | MoE prefill S_PP **+3.5% @npp512 (3x A/B), +17.7% @npp2048**; decode unchanged; bit-exact-benign (`GATED_DELTA_NET` 46-94/94, md5 == canonical) | README s3/s5 |
| bf16 CONFIG-C (M8) | bf16 `Kc/Qc` + 2 C*C scratch, C->64 + 2 blk/SM | **REJECTED** (not in f32-only series) | the run that confirmed the geometry (CDEF GIT_HEAD), then dropped | CDEF / README s5 |
| bf16-C16 | bf16 Gram at C=16 | rejected | no win over tf32-M5; bf16 mantissa unsafe on the state-coupled products | GDN build-plan s4 |
| BV block-occupancy A/B | raise blocks/SM to test if occupancy is the bound | **REJECTED** (occupancy is NOT the bound) | two arms statistically equal: **1844 vs 1814 S_PP (~-1%, within noise)** | GDNAB armA/armB |
| BV block-occupancy A/B (tf32) | raise blocks/SM to test if occupancy is the bound | **REJECTED** (occupancy is NOT the bound; latency is wave-hidden) | two arms statistically equal: **1844 vs 1814 S_PP (-1.04%, within noise)** | GDNAB armA/armB |
| bf16-C64 | bf16 Gram at the larger C=64 chunk | **REJECTED** | **-18.75%** - the O(C^2) intra-chunk triangular-solve + serial recurrence dominates, so growing C hurts | recorded verdict / GDN build-plan |
**Why the bottleneck is not occupancy/dtype:** the cost is the **O(C^2)
intra-chunk triangular solve + the serial inter-chunk recurrence dependency**, not
grid occupancy (BV: -1%) and not Gram dtype (bf16-C64: -18.75%). GB10's 99 KB
grid occupancy (BV: -1.04%, latency is wave-hidden) and not Gram dtype (bf16-C64:
-18.75%). GB10's 99 KB
dynamic-smem cap forces **C=16** (the 128x128 f32 state alone is 64 KB of the
all-shared layout), and at this head dim the only win is tensor cores on the
intra-chunk products, not chunking or wider chunks. M5 tf32 at C=16 is exactly
that and is the shipped winner; it does not fully close the 2.62x because vLLM's
mature FLA blocked-solve is a more complete tensor-core implementation.
### 2c. DECODE (verdict: BW-floored at high-N; kernels already ahead of vLLM)
### 2c. DECODE / serving (verdict: near-parity at ~86% of vLLM's true GPU-steady decode; the earlier "BW-floored / vLLM pays equally" was a profiling artifact)
The decode **kernels** are not the gap. The both-engine nsys profile (LMAP) is the
decisive finding:
**Methodology correction - why every earlier decode decomposition was wrong.**
Decode runs as a **replayed CUDA graph**. `nsys` *without* `--cuda-graph-trace=node`
collapses each graph replay into a **single opaque launch**, so the per-kernel
attribution in every prior decode profile (the "paged 159 us/tok, GPU ~16% busy,
host-bound, 5.4x more GPU-efficient per token" picture, and the conclusion that the
high-N gap was a pure bandwidth floor vLLM pays equally) was an **artifact of graph
collapse, not real per-token cost**. The correct method, used for the numbers below
(**HNP**, clean uncontended node, 2026-06-30), is `nsys --cuda-graph-trace=node`
plus the **difference method**: per-token cost = the ntg=64 profile minus the
ntg=16 profile, isolating per-token-linear work from fixed per-step overhead. Under
this method **paged decode at npl=256 is 99% GPU-busy (GPU-idle only 1.4%), NOT
host-bound** - the opposite of the collapsed-graph reading. This supersedes the
LMAP decode decomposition.
- Paged decode kernels are **5.4x more GPU-efficient per token** than vLLM's
(paged static-128 **159 us/tok** vs vLLM **866 us/tok**). Per-bucket: MoE-GEMM
paged 59.7 vs vLLM 313.5 us/tok (**5.3x**); GDN recurrence paged 34.3 vs vLLM
391.7 us/tok (**11.4x**); bf16-proj 14.7 vs 57.2.
- They tie at static-wide-128 (paged ~782 vs vLLM ~819 t/s pure decode) via
**opposite regimes**: paged static decode is **host-bound** (GPU ~16% busy, the
serial SSM + sampling + MoE-dispatch host loop), vLLM is **GPU-bound** (99% busy)
on a recurrence 11x slower per token but graph-saturated.
- At high concurrency both are at the **LPDDR5x bandwidth floor**; paged lands at
**56-68% of vLLM** (section 1b) because vLLM's MoE decode kernel + scheduler are
~1.3x faster on aggregate at the floor, and paged pays the bf16-projection
bandwidth + the serial-SSM host loop.
- **Dense decode is AHEAD at low N (116.7% @ N=8, CDEF)** because the GPU is
underutilized there and the paged kernels' per-token efficiency wins.
**The real per-token decomposition (paged, npl=256, HNP)** - GPU-steady ~1082
us/tok (924 t/s):
Decode-kernel levers that were therefore **rejected by the "a faster kernel off
the critical path benches flat" rule** (LMAP): D2 fused MoE decode GEMM (already
5.3x faster than vLLM), D3 FA-split (FA is 0.55-1.6% of the decode wall; H2
refuted), D4 GDN-width-adaptive recurrence (already 11.4x faster; H3 confirmed flat
but not the bottleneck). Also rejected: NVFP4 the bf16 GDN/attn projections
(**KL-fail, ~+6% PPL**; vLLM keeps the SAME bf16 projections), W4A16-Marlin MoE
decode (BW-floored wash, ~5% slower kernel), bf16-tau per-head SSM (patch 0026,
**dropped: flat 780.6 vs 780.0 t/s** once the fusion patches landed), act-quant
fusion on decode (**FLAT**, BW-bound).
| Bucket | us/tok | % of decode | Note |
|---|---:|---:|---|
| GDN recurrent scan | 553 | **51%** | **LINEAR in batch** - the dominant cost; shared BW floor (below) |
| NVFP4 expert GEMM | 254 | 23% | amortizes with batch |
| bf16 projections | 73 | 7% | |
| elementwise | 57 | 5% | |
| SSM conv | 31 | 3% | |
| rest | small | - | |
| GPU-idle | - | **1.4%** | not host-bound |
**The gap reconciled (the numbers must sum).** The headline N=256 figures (perseq
~56%, decode_agg ~61%, section 1b) were paged-**server** **718** over vLLM-**server**
**1177**. But the vLLM server number is **inflated ~8 pts**: vLLM's true GPU-steady
decode is **1078 t/s**, and its chunked-prefill overlap inflates the
server-measured decode window. The reconciled chain:
| Measurement | t/s | % of vLLM-server (1177) |
|---|---:|---:|
| vLLM server (CDEF) | 1177 | 100% |
| vLLM **true GPU-steady** decode | 1078 | 92% |
| llama **GPU-steady** decode | 924 | 78.5% (**= 86% of vLLM's true 1078**) |
| llama server (CDEF) | 718 | ~60.7% (61%) |
So **vs vLLM's true GPU-steady decode, paged is ~86%, not ~56%.** The ~56% headline
conflated two distinct things: vLLM's prefill-overlap-inflated server window, and
the paged serving graph-reuse overhead. The **~17 pt** drop from llama GPU-steady
(78.5%) to llama server (60.7%) is exactly that **serving graph-reuse overhead**,
which is **S3-recoverable** (2d).
**GDN is a shared BW floor where paged is ahead.** The GDN recurrent scan moves
**~32 GB/step of f32 recurrent-state traffic**; paged runs it at **83% of the
273 GB/s LPDDR5x peak vs vLLM's 79%**. Both engines' high-N sublinearity (only
**1.17-1.18x throughput for a 2x batch**) comes from this **shared** floor - it is
not a paged-specific loss, and paged is the faster of the two on it.
**The residual ~14 pt GPU-steady gap is real but not cheaply closable.** vLLM's
GPU-steady 1078 vs paged 924 decomposes into two buckets: the **MoE expert path
(~+11 ms)** - vLLM's fused Marlin persistent-tiling vs ggml's separate act-quant +
MMQ - and **elementwise (~+10 ms)** - vLLM fuses it into one Triton kernel. Both
fusions were attempted and rejected (table below). Closing the residual needs
vLLM's mature Marlin tiling (our own ggml Marlin port already lost **-19.6%**) plus
multi-stream overlap (hard inside a single-stream CUDA graph): **low-EV,
multi-week, GB10-uncertain**.
**Decode / fusion levers (verdicts).**
| Lever | What | Verdict | Key number | Source |
|---|---|---|---|---|
| act-quant folded into ggml MMQ | erase the act-quant pass by quantizing the y-operand inside the MoE expert MMQ kernel (vLLM's fused-Marlin single-pass shape) | **REJECTED** (regression) | **-79.4%**: ggml MMQ re-quantizes the y-operand **once per weight-row-tile x stream-k split**, with no tensor cores for the inline quant - structural, ggml MMQ lacks vLLM's persistent single-pass tiling | HNP / recorded verdict |
| norm + quant + silu fusion | fold the elementwise path into one launch (vLLM's Triton kernel) | **REJECTED** (architecturally infeasible) | `ggml_cuda_can_fuse` cannot express it: FP4 quant is a **mul_mat-internal prologue, not a cgraph node**; the norm is already fused (0042/0044); silu is separated from the norm by **2 GEMMs + the router** | recorded verdict |
| Q8_0 / FP8 projection | quantize the bf16 GDN/attn projections (premise: vLLM uses FP8 here) | **REJECTED** (regime error, not premise error) | vLLM **does** use FP8 projections (confirmed from `hf_quant_config.json` `MIXED_PRECISION`), but at N=128/256 projections are only **~12% of the decode stream**, so this closes **<=6%, not the gap** | HNP / hf_quant_config.json |
| NVFP4 the bf16 GDN/attn projections | drop projections to NVFP4 (more aggressive than FP8) | **REJECTED** | **KL-fail, ~+6% PPL**; vLLM keeps the SAME bf16/FP8 projections, never NVFP4 | LMAP |
| W4A16-Marlin MoE decode | Marlin grouped expert GEMM on the decode path | **REJECTED** | BW-floored wash, **~5% slower** kernel | LMAP |
| bf16-tau per-head SSM (0026) | per-head bf16 tau on the SSM decode | **DROPPED** | flat **780.6 vs 780.0 t/s** once the fusion patches landed | README s5 |
| D3 FA-split / D4 GDN-width-adaptive | the older "off critical path" decode levers | **SUPERSEDED reasoning** | originally rejected via the now-debunked "5.4x faster / host-bound" reading; under HNP the GDN scan **is** the critical path (51%), but it is the shared BW floor where paged already leads (83% vs 79%), so neither is a win | HNP |
**Dense decode is AHEAD at low N (116.7% @ N=8, CDEF)** because the GPU is
underutilized there and the paged path's per-token efficiency wins; this is the one
operating point where paged is unambiguously faster than vLLM.
### 2d. SERVING / engine (verdict: host loop and scheduler closed; spec-decode orthogonal)
| Lever | What | Verdict | Key number | Source |
|---|---|---|---|---|
| **0040 / S1** paged decode-graph reuse | correct `can_reuse` keyed on bucketed block-table dims | **SHIPPED (default-on)** | serving graph reuse **0% -> 72.2%** (with S3); static **0% -> 95.5%** | README, DSS |
| **0041 / S3** decode-shape-stable scheduling | keep prefill out of decode steps for reuse-stable shapes | **SHIPPED default-OFF** (opt-in) | default-on regressed real serving: **2.5x worse TTFT** (60s vs 24s @N=256), **20-29% lower** end-to-end throughput | README, DSS |
| **0041 / S3** decode-shape-stable scheduling (`LLAMA_PAGED_DECODE_STABLE`) | keep prefill out of decode steps for reuse-stable shapes | **SHIPPED default-OFF** (opt-in throughput-max knob) | recovers the **~17 pt serving graph-reuse overhead** (llama server 60.7% -> toward GPU-steady 78.5%, 2c) at a TTFT cost; default-on regressed real serving: **2.5x worse TTFT** (60s vs 24s @N=256), **20-29% lower** end-to-end throughput, hence opt-in | README, DSS, HNP |
| **0043 / D1** full-step MoE decode CUDA graph | graph the whole decode step incl. grouped-MMQ MoE dispatch | **SHIPPED (default-on)** | +2.6% (npl128) to +5-13% (npl32); the D1 premise "host-sync on MoE-routing readback" was **REFUTED** (sync count identical graphs on/off; 99% GPU-busy static) | README s5 |
| S2 double-buffer set_inputs | overlap host input build with GPU | **DROPPED** | `set_inputs` is **~0.05 ms/step** - nothing to recover (the rebuild was the cost) | DSS |
| whole-step graph / host loop | the host scheduling loop as the serving residual | **CLOSED (~0-1%)** | baseline reuse 0% (agg 757.6) **statistically equal** to S1+S3 reuse 72% (agg 763.3); `hostproc` only ~4-8% of the per-step wall = **measured dead** | DSS |
@@ -210,9 +269,12 @@ fusion on decode (**FLAT**, BW-bound).
The serving regime was the one place the static-bench parity did not carry over
(paged ~3.7 vs vLLM ~5.9 tok/s/seq, -39%, DSS). S1 made the decode step reusable
and the host loop was driven to ~0-1% of the wall; the remaining serving gap was
then **measured to be GPU-compute-bound**, not host-bound - which is the same
LPDDR5x floor as section 2c, not a closable scheduler defect.
and the host loop was driven to ~0-1% of the wall. The graph-node-traced HNP
profile (2c) then resolves the remaining serving gap into two parts: the **~17 pt
serving graph-reuse overhead** (S3-recoverable via this knob) and the **~14 pt
GPU-steady kernel gap** vs vLLM's true 1078 t/s (vLLM's fused-Marlin MoE + Triton
elementwise, 2c). Both are real; neither is the "pure LPDDR5x floor, vLLM pays
equally" story the collapsed-graph profile implied.
---
@@ -221,13 +283,18 @@ LPDDR5x floor as section 2c, not a closable scheduler defect.
These are the hardware/algorithm ceilings the investigation hit. They are why
parity is unreachable on this part, and they are the levers' "why" in one place.
1. **LPDDR5x bandwidth (~273 GB/s) is the decode floor.** Decode is BW-bound at
high concurrency for both engines. The GDN recurrence already runs at **84.6%
of GB10 peak BW** (102.6% of vLLM's bandwidth; README s5). There is no slack to
recover - the 56-68% high-N gap is vLLM's ~1.3x-better aggregate scheduling at
the *same* floor plus the bf16-projection bandwidth, neither a kernel paged is
losing. On datacenter HBM (B200: ~8 TB/s) this floor lifts ~30x and the decode
picture changes entirely.
1. **LPDDR5x bandwidth (~273 GB/s) bounds the GDN recurrent scan - a *shared*
floor where paged leads.** The GDN scan is the dominant decode bucket (553
us/tok, 51%, LINEAR in batch; HNP) and moves ~32 GB/step of f32 recurrent
state; paged runs it at **83% of the 273 GB/s peak vs vLLM's 79%**, and both
engines' high-N sublinearity (1.17-1.18x for a 2x batch) is this same floor.
This is **not** the explanation for the high-N server-window gap: the
graph-node-traced HNP profile (2c) shows paged decode **99% GPU-busy at ~86% of
vLLM's true GPU-steady decode**, with the server-window ~56% being a
prefill-overlap measurement artifact (~8 pt) plus an S3-recoverable graph-reuse
overhead (~17 pt), not a bandwidth floor vLLM pays equally. The residual ~14 pt
GPU-steady gap is kernel maturity (point 4 below + 2c), not bandwidth. On
datacenter HBM (B200: ~8 TB/s) this GDN floor lifts ~30x.
2. **FP4-MMQ optimality at GB10's tensor-core ratios.** Native FP4-MMQ at M<=128 is
at the FP4 weight-BW floor (decode) and beats every dequant->bf16 alternative at
@@ -243,11 +310,17 @@ parity is unreachable on this part, and they are the levers' "why" in one place.
only a fuller tensor-core blocked-solve closes the residual 2.62x, and M5 tf32
captures the tractable part.
4. **vLLM's mature FLA blocked-solve + Marlin kernels are tuned for HBM.** The
exact advantages vLLM has (FLA chunked GDN, Marlin grouped GEMM, FULL/PIECEWISE
cudagraphs over a steadier batch) are the ones that **lose on GB10** because
they assume datacenter bandwidth and TC ratios. They are real wins on B200; they
are why parity is a different-hardware question, not a missing-optimization one.
4. **vLLM's mature fused kernels (FLA blocked-solve, fused-Marlin MoE, Triton
elementwise) are tuned for HBM.** They are the source of both the prefill cap
and the residual ~14 pt decode GPU-steady gap (2c): the fused-Marlin
persistent-tiling MoE path (~+11 ms) and the single-kernel Triton elementwise
(~+10 ms). The matching ggml fusions were rejected as infeasible or regressive
(2c): folding act-quant into MMQ regressed -79.4% (no single-pass tiling), and
norm+quant+silu cannot be expressed via `ggml_cuda_can_fuse`. The FLA chunked
GDN, Marlin grouped GEMM, and FULL/PIECEWISE cudagraphs all assume datacenter
bandwidth and TC ratios; they are real wins on B200, which is why closing the
residual is a different-hardware question (mature kernels + multi-stream
overlap), not a missing single-lever optimization.
---
@@ -285,21 +358,31 @@ What the series actually banks, all gated per-path:
## 5. The parity verdict and the path
**Verdict: full vLLM parity is structurally unreachable on GB10, and that is a
hardware ceiling, not a missing optimization.** The per-token kernel and engine
work is exhausted: the prefill GEMM bucket is FP4-MMQ-optimal (every alternative
rejected, and vLLM is on a bf16-Marlin fallback here anyway), the GDN chunked scan
is at the tractable tensor-core win (M5), the decode kernels are already **5.4x more
GPU-efficient per token** than vLLM's, and the serving host loop is closed
(~0-1%). What remains is the **LPDDR5x bandwidth floor** plus vLLM's ~1.3x-better
aggregate decode scheduling at that same floor - neither recoverable by any
bit-exact lever that was not already tried and recorded above.
**Verdict (revised): PREFILL is genuinely capped on GB10; DECODE-SERVING is near
vLLM parity (~86% of its true GPU-steady decode), with the long-standing ~56%
headline now identified as a measurement / operating-point artifact.** Prefill
sits at **36% (MoE) / 43% (dense)** of vLLM and is a real floor (FP4-MMQ optimality
+ GDN O(C^2) intra-chunk complexity; prefill is **not** CUDA-graph-replayed, so
unlike decode these numbers are not profiling artifacts). The GDN chunked scan is
at its tractable tensor-core win (M5) and the prefill GEMM bucket is FP4-MMQ-optimal
(every alternative rejected; vLLM is itself on a bf16-Marlin fallback here). For
decode, the graph-node-traced HNP profile corrects the record: paged decode is
**99% GPU-busy at ~86% of vLLM's true GPU-steady decode (924 vs 1078 t/s)**; the
~56% server-window figure was vLLM's prefill-overlap inflation (~8 pt) plus the
S3-recoverable serving graph-reuse overhead (~17 pt). The residual **~14 pt**
GPU-steady gap is vLLM's mature fused-Marlin MoE (~+11 ms) and Triton elementwise
(~+10 ms) kernels; the matching ggml fusions were rejected (act-quant-into-MMQ
-79.4%, norm+quant+silu infeasible), and closing the residual needs mature Marlin
tiling (our port lost -19.6%) plus multi-stream overlap - low-EV, multi-week,
GB10-uncertain, not a free bit-exact lever.
**The honest framing:** on GB10 the paged backend is **at or ahead of vLLM at low
concurrency (dense 117% @N=8), uses 1.5-3x less memory, and is bit-exact**, while
sitting at **~56-68% of vLLM decode at high concurrency** and **~36% (MoE) / ~43%
(dense) of vLLM prefill** - the high-N/prefill residuals being the bandwidth and
FP4/GDN-complexity floors, not engineering debt.
concurrency (dense 117% @N=8), uses 1.5-3x less memory, and is bit-exact**, runs
high-N decode at **~86% of vLLM's true GPU-steady decode** (the ~56% server-window
number is a measurement artifact, 2c), and sits at **~36% (MoE) / ~43% (dense) of
vLLM prefill**. The prefill residual is a real FP4-MMQ + GDN-O(C^2) floor; the
~14 pt decode residual is vLLM's mature fused kernels, not engineering debt and not
a cheap lever.
**The path to parity is different hardware.** A datacenter Blackwell (B200,
~8 TB/s HBM, native tcgen05/CUTLASS FP4, TMEM) lifts the bandwidth floor ~30x and