Commit Graph

11 Commits

Author SHA1 Message Date
LocalAI [bot]
b4fdb41dcc fix(distributed): cascade-clean stale node_models rows + filter routing by healthy status (#9754)
* fix(distributed): cascade-clean stale node_models on drain and filter routing by healthy status

Stale node_models rows (state="loaded") were surviving past the healthy
state of their owning node, causing /embeddings (and other inference
paths) to dispatch to a backend whose process was gone or drained. The
downstream symptom in a live cluster was pgvector rejecting inserts
with "vector cannot have more than 16000 dimensions (SQLSTATE 54000)"
because the misbehaving backend silently returned a malformed
(oversized) tensor; the Models page showed the model as "running"
without an associated node, like a stale entry, even though the node
was no longer visible in the Nodes view.

Two changes here, plus a third in a follow-up commit:

- MarkDraining now cascade-deletes node_models rows for the affected
  node, mirroring MarkOffline. Drains are explicit operator actions —
  the box has been intentionally taken out of rotation — so clearing
  the rows stops the Models UI from misreporting and prevents the
  routing layer from picking those rows if scheduling logic is ever
  relaxed. In-flight requests already hold their gRPC client through
  Route() and finish normally; the only observable effect is a
  non-fatal IncrementInFlight warning, acceptable for a drain.

  MarkUnhealthy is deliberately left status-only: it fires from
  managers_distributed / reconciler on a single nats.ErrNoResponders
  with no retry, so a transient NATS hiccup must not nuke every loaded
  model and force a full reload on recovery.

- FindAndLockNodeWithModel's inner JOIN now filters on
  backend_nodes.status = healthy in addition to node_models.state =
  loaded. The previous version relied on the second node-fetch step to
  reject non-healthy nodes, but a concurrent reader could still pick
  the same stale row in the same window. Belt-and-braces.

- DistributedConfig.PerModelHealthCheck renamed to
  DisablePerModelHealthCheck and inverted at the call site so
  per-model gRPC probing is on by default. The probe (now made
  consecutive-miss aware in a follow-up commit) independently health-
  checks each model's gRPC address and removes stale node_models rows
  when the backend has crashed even though the worker's node-level
  heartbeat is still arriving.

  Migration: the field had no CLI flag, env var binding, or YAML key
  in tree (only the bare struct field), so there is no user-facing
  migration. Anything constructing DistributedConfig in code needs to
  drop the assignment (default now does the right thing) or invert it.

Assisted-by: Claude:claude-opus-4-7 go-vet go-test golangci-lint
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fix(distributed): require consecutive misses before per-model probe removes a row

The per-model gRPC probe used to remove a node_models row on a single
failed health check. With the per-model probe now on by default, that
made any 5-second gRPC blip (network jitter, a long-running request
hogging the worker's gRPC server thread, brief GC pause) trigger a
full reload of the affected model — too eager for production.

Require perModelMissThreshold (3) consecutive failed probes before
removal. At the default 15s tick a model must be unreachable for ~45s
before reap; a single successful probe in between resets the streak.
Per-(node, model, replica) state tracked under a mutex on the monitor.

If the removal call itself fails, the miss counter is left in place
so the next tick retries rather than starting the streak over.

Tests:
- removes stale model via per-model health check after consecutive
  failures (replaces the single-shot expectation)
- preserves model row when an intermittent failure is followed by a
  success (covers the reset-on-success path and verifies the counter
  reset by failing twice more without crossing threshold)
- newTestHealthMonitor initializes the misses map so direct-construct
  test helpers don't nil-map-panic in the probe path

Assisted-by: Claude:claude-opus-4-7 go-vet go-test golangci-lint
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-05-13 21:57:50 +02:00
LocalAI [bot]
22ff86d64f fix(distributed): round-robin replicas of the same model (#9695)
FindAndLockNodeWithModel previously ordered candidate replicas by
in_flight ASC, available_vram DESC. The primary key is correct, but the
tiebreaker meant that whenever in_flight tied — the common case at low
to moderate concurrency where requests don't overlap — the node with
the largest available VRAM won every pick. With autoscaling placing
replicas of the same model on multiple nodes, the fattest GPU node
ended up taking nearly all the load while the others sat idle.

Insert last_used ASC between the two existing tiers. last_used is
already refreshed inside the same transaction that increments in_flight
(and by TouchNodeModel on cache hits in the router), so the
"oldest-used" replica naturally rotates through the candidate set —
strict round-robin without a schema change. available_vram DESC is
demoted to a final tiebreaker for cold starts where last_used is
identical across replicas.

Placement queries (FindNodeWithVRAM, FindLeastLoadedNode, and the
*FromSet variants) have the same fattest-GPU bias on tiebreakers but
are higher-cost to fix consistently. Deferred to a follow-up so the
routing fix can land first — for the user-observed symptom routing was
the dominant cause anyway.

Test: registry_test.go adds a focused spec that loads three replicas
on three nodes with 24/16/8 GB VRAM and asserts each is picked at
least twice across 9 in_flight-tied calls.


Assisted-by: claude-code:claude-opus-4-7 [Read] [Edit] [Bash] [Grep]

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-05-06 19:40:54 +02:00
LocalAI [bot]
170d55c67d fix(distributed): honor NodeSelector in cached-replica lookup, stop empty-backend reconciler scaleups (#9652)
* fix(distributed): honor NodeSelector in cached-replica lookup, stop empty-backend reconciler scaleups

Two distinct bugs were causing tight retry loops in the distributed scheduler:

1. FindAndLockNodeWithModel ignored the model's NodeSelector. When a model
   was loaded on multiple nodes and only some matched the current selector,
   the function returned the lowest-in_flight node — even one the selector
   excluded. Route()'s post-check then fell through to scheduleNewModel,
   which targeted the matching node where the model was already at
   MaxReplicasPerModel capacity. Eviction couldn't help (the only loaded
   model on that node was the one being requested, and it was busy), so
   every request looped through "evicting LRU" → "all models busy".

   Fix: thread an optional candidateNodeIDs filter through
   FindAndLockNodeWithModel. Route() resolves the selector once via a new
   resolveSelectorCandidates helper and passes the matching IDs to both
   the cached-replica lookup and scheduleNewModel. The same helper
   replaces the inline selector block in scheduleNewModel.

2. ScheduleAndLoadModel (reconciler scale-up path) fell back to
   scheduleNewModel with backendType="" when no replica had ever been
   loaded for a model. The worker rejected the resulting backend.install
   ("backend name is empty") on every reconciler tick (~30s).

   Fix: remove the broken fallback. When GetModelLoadInfo has nothing
   stored, return a clear error instead of firing a doomed NATS install.
   The reconciler's existing scale-up failure log surfaces it once per
   tick; the model auto-replicates as soon as Route() serves it once and
   stores load info.

Also downgrade the post-LoadModel-failure StopGRPC error to Debug — that
cleanup attempt usually hits "model not found" because LoadModel failed
before registering the process, and the outer "Failed to load model"
error already carries the real reason.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:claude-opus-4-7 [Read] [Edit] [Bash]

* test(distributed): cover selector-aware FindAndLockNodeWithModel and reconciler scaleup guard

Two regression tests for the bugs fixed in the previous commit:

1. FindAndLockNodeWithModel — registry-level integration tests verify the
   candidateNodeIDs filter:
   - Returns the included node even when an excluded node has lower
     in_flight (the original selector-mismatch loop scenario).
   - Returns not-found when the model is loaded only on excluded nodes,
     forcing Route() to fall through to a fresh schedule instead of
     reusing the excluded replica.

2. ScheduleAndLoadModel — mock-based test verifies the reconciler scale-up
   path returns an error and does NOT fire backend.install when no replica
   has been loaded yet. fakeUnloader gains an installCalls slice so this
   negative assertion is direct.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:claude-opus-4-7 [Read] [Edit] [Bash]

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-05-04 09:42:14 +02:00
Ettore Di Giacinto
6b63b47f61 feat(distributed): support multiple replicas of one model on the same node (#9583)
* feat(distributed): support multiple replicas of one model on the same node

The distributed scheduler implicitly assumed `(node_id, model_name)` was
unique, but the schema didn't enforce it and the worker keyed all gRPC
processes by model name alone. With `MinReplicas=2` against a single
worker, the reconciler "scaled up" every 30s but the registry never
advanced past 1 row — the worker re-loaded the model in-place every tick
until VRAM fragmented and the gRPC process died.

This change introduces multi-replica-per-node as a first-class concept,
with capacity-aware scheduling, a circuit breaker, and VRAM
soft-reservation. Operators can declare per-node capacity via the worker
flag `--max-replicas-per-model` (mirrored as auto-label
`node.replica-slots=N`) or override per-node from the UI.

* Schema: BackendNode gains MaxReplicasPerModel (default 1) and
  ReservedVRAM. NodeModel gains ReplicaIndex (composite with node_id +
  model_name). ModelSchedulingConfig gains UnsatisfiableUntil/Ticks for
  the reconciler circuit breaker.

* Registry: replica_index threaded through SetNodeModel, RemoveNodeModel,
  IncrementInFlight, DecrementInFlight, TouchNodeModel, GetNodeModel,
  SetNodeModelLoadInfo and the InFlightTrackingClient. New helpers:
  CountReplicasOnNode, NextFreeReplicaIndex (with ErrNoFreeSlot),
  RemoveAllNodeModelReplicas, FindNodesWithFreeSlot,
  ClusterCapacityForModel, ReserveVRAM/ReleaseVRAM (atomic UPDATE with
  ErrInsufficientVRAM), and the unsatisfiable-flag CRUD.

* Worker: processKey now `<modelID>#<replicaIndex>` so concurrent loads
  of the same model land on distinct ports. Adds CLI flag
  --max-replicas-per-model (env LOCALAI_MAX_REPLICAS_PER_MODEL, default 1)
  and emits the auto-label.

* Router: scheduleNewModel filters candidates by free slot, allocates the
  replica index, and soft-reserves VRAM before installing the backend.
  evictLRUAndFreeNode now deletes the targeted row by ID instead of all
  replicas of the model on the node — fixes a latent bug where evicting
  one replica orphaned its siblings.

* Reconciler: caps scale-up at ClusterCapacityForModel so a misconfig
  (MinReplicas > capacity) doesn't loop forever. After 3 consecutive
  ticks of capacity==0 it sets UnsatisfiableUntil for a 5m cooldown and
  emits a warning. ClearAllUnsatisfiable fires from Register,
  ApproveNode, SetNodeLabel(s), RemoveNodeLabel and
  UpdateMaxReplicasPerModel so a new node joining or label changes wake
  the reconciler immediately. scaleDownIdle removes highest-replica-index
  first to keep slots compact.

* Heartbeat resets reserved_vram to 0 — worker is the source of truth
  for actual free VRAM; the reservation is only for the in-tick race
  window between two scheduling decisions.

* Probe path (reconciler.probeLoadedModels and health.doCheckAll) now
  pass the row's replica_index to RemoveNodeModel so an unreachable
  replica doesn't orphan healthy siblings.

* Admin override: PUT /api/nodes/:id/max-replicas-per-model sets a
  sticky override (preserved across worker re-registration). DELETE
  clears the override so the worker's flag applies again on next
  register. Required because Kong defaults the worker flag to 1, so
  every worker restart would have silently reverted the UI value.

* React UI: always-visible slot badge on the node row (muted at default
  1, accented when >1); inline editor in the expanded drawer with
  pencil-to-edit, Save/Cancel, Esc/Enter, "(override)" indicator when
  the value is admin-set, and a "Reset" button to hand control back to
  the worker. Soft confirm when shrinking the cap below the count of
  loaded replicas. Scheduling rules table gets an "Unsatisfiable until
  HH:MM" status badge surfacing the cooldown.

* node.replica-slots filtered out of the labels strip on the row to
  avoid duplicating the slot badge.

23 new Ginkgo specs (registry, reconciler, inflight, health) cover:
multi-replica row independence, RemoveNodeModel of one replica
preserving siblings, NextFreeReplicaIndex slot allocation including
ErrNoFreeSlot, capacity-gated scale-up with circuit breaker tripping
and recovery on Register, scheduleDownIdle ordering, ClusterCapacity
math, ReserveVRAM admission gating, Heartbeat reset, override survival
across worker re-registration, and ResetMaxReplicasPerModel handing
control back. Plus 8 stdlib tests for the worker processKey / CLI /
auto-label.

Closes the flap reproduced on Qwen3.6-35B against the nvidia-thor
worker (single 128 GiB node, MinReplicas=2): the reconciler now caps
the scale-up at the cluster's actual capacity instead of looping.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Read] [Edit] [Bash] [Skill:critique] [Skill:audit] [Skill:polish] [Skill:golang-testing]

* refactor(react-ui/nodes): tighten capacity editor copy + adopt ActionMenu for row actions

* Capacity editor hint trimmed from operator-doc-style ("Sourced from
  the worker's `--max-replicas-per-model` flag. Changing it here makes it
  a sticky admin override that survives worker restarts." → "Saved
  values stick across worker restarts.") and the override-state copy
  similarly compressed. The full mechanic is no longer needed in the UI
  — the override pill carries the meaning and the docs cover the rest.

* Node row actions migrated from an inline cluster of icon buttons
  (Drain / Resume / Trash) to the kebab ActionMenu used by /manage for
  per-row model actions, so dense Nodes tables stay clean. Approve
  stays as a prominent primary button — it's a stateful admission gate,
  not a routine action, and elevating it matches how /manage surfaces
  install-time decisions outside the menu.

* The expanded drawer's Labels section now filters node.replica-slots
  out of the editable label list. The label is owned by the Capacity
  editor above; surfacing it again as an editable label invited
  confusion (the Capacity save would clobber any direct edit).

Both backend and agent workers benefit — they share the row rendering
path, so the action menu and label filter apply to both.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit] [chrome-devtools-mcp] [Skill:critique] [Skill:audit] [Skill:polish]

* fix(react-ui/nodes): suppress slot badge on agent workers

Agent workers don't load models, so the per-node replica capacity is
inapplicable to them. Showing "1× slots" on agent rows was a tiny
inconsistency from the unified rendering path — gate the badge on
node_type !== 'agent' so it only appears on backend workers.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit] [chrome-devtools-mcp]

* refactor(react-ui/nodes): distill expanded drawer + restyle scheduling form

The expanded node drawer used to stack five panels — slot badge,
filled capacity box, Loaded Models h4+empty-state, Installed Backends
h4+empty-state, Labels h4+chips+form — making routine inspections feel
like a control panel. The scheduling rule form wrapped its mode toggle
as two 50%-width filled buttons that competed visually with the actual
primary action.

* Drawer: collapse three rarely-touched config zones (Capacity,
  Backends, Labels) into one `<details>` "Manage" disclosure (closed by
  default) with small uppercase eyebrow labels for each zone instead of
  parallel h4 sub-headings. Loaded Models stays as the at-a-glance
  headline with a single-line empty hint instead of a boxed empty state.
  CapacityEditor renders flat (no filled background) — the Manage
  disclosure provides framing.

* Scheduling form: replace the chunky 50%-width button-tabs with the
  project's existing `.segmented` control (icon + label, sized to
  content). Mode hint becomes a single tied line below. Fields stack
  vertically with helper text under inputs and a hairline divider above
  the right-aligned Save / Cancel.

The empty drawer collapses from ~5 stacked sections (~280px tall) to
two lines (~80px). The scheduling form now reads as a designed dialog
instead of raw building blocks. Both surfaces now match the typographic
density and weight of the rest of the admin pages.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit] [chrome-devtools-mcp] [Skill:distill] [Skill:audit] [Skill:polish]

* feat(react-ui/nodes): replace scheduling form's model picker with searchable combobox

The native <select> made operators scroll through every gallery entry to
find a model name. The project already has SearchableModelSelect (used
in Studio/Talk/etc.) which combines free-text search with the gallery
list and accepts typed model names that aren't installed yet — useful
for pre-staging a scheduling rule before the node it'll run on has
finished bootstrapping.

Also drops the now-unused useModels import (the combobox manages the
gallery hook internally).

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit]

* refactor(react-ui/nodes): consolidate key/value chip editor + add replica preset chips

The Nodes page was rendering the same key=value chip pattern in two
places with subtly different markup: the Labels editor in the expanded
drawer and (post-distill) the Node Selector input in the scheduling
form. The form's input was also a comma-separated string that operators
were getting wrong.

* Extract <KeyValueChips> as a fully controlled chip-builder. Parent
  owns the map and decides what onAdd/onRemove does — form state for the
  scheduling form, API calls for the live drawer Labels editor. Same
  visuals everywhere; one component to change when polish needs apply.

* Replace the comma-separated Node Selector text input with KeyValueChips.
  Operators were copying syntax from docs and missing commas; the chip
  vocabulary makes the key=value structure self-documenting.

* Add <ReplicaInput>: numeric input + quick-pick preset chips for Min/Max
  replicas. Picked over a slider because replica counts are exact specs
  derived from VRAM math (operator decision, not a fuzzy estimate). The
  chips give one-click access to common values (1/2/3/4 for Min,
  0=no-limit/2/4/8 for Max) without the slider's special-value problem
  (MaxReplicas=0 is categorical, not a position on a continuum).

* Drop the now-unused labelInputs state in the Nodes page (the inline
  label editor's per-node draft state lived there and is now owned by
  KeyValueChips).

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit] [Skill:distill]

* test: fix CI fallout from multi-replica refactor (e2e/distributed + playwright)

Two breakages caught by CI that didn't surface in the local run:

* tests/e2e/distributed/*.go — multiple files used the pre-PR2 registry
  signatures for SetNodeModel / IncrementInFlight / DecrementInFlight /
  RemoveNodeModel / TouchNodeModel / GetNodeModel / SetNodeModelLoadInfo
  and one stale adapter.InstallBackend call in node_lifecycle_test.go.
  All updated to pass replicaIndex=0 — these tests don't exercise
  multi-replica behavior, they just need to compile against the new
  signatures. The chip-builder tests in core/services/nodes/ already
  cover the multi-replica logic.

* core/http/react-ui/e2e/nodes-per-node-backend-actions.spec.js — the
  drawer's distill refactor moved Backends inside a "Manage" <details>
  disclosure that's collapsed by default. The test helper expanded the
  node row but never opened Manage, so the per-node backend table was
  never in the DOM. Helper now clicks `.node-manage > summary` after
  expanding the row.

All 100 playwright tests pass locally; tests/e2e/distributed compiles
clean.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: claude-code:opus-4-7 [Edit] [Bash]

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-04-27 21:20:05 +02:00
Ettore Di Giacinto
fda1c553a1 fix(distributed): stop queue loops on agent nodes + dead-letter cap (#9433)
pending_backend_ops rows targeting agent-type workers looped forever:
the reconciler fan-out hit a NATS subject the worker doesn't subscribe
to, returned ErrNoResponders, we marked the node unhealthy, and the
health monitor flipped it back to healthy on the next heartbeat. Next
tick, same row, same failure.

Three related fixes:

1. enqueueAndDrainBackendOp skips nodes whose NodeType != backend.
   Agent workers handle agent NATS subjects, not backend.install /
   delete / list, so enqueueing for them guarantees an infinite retry
   loop. Silent skip is correct — they aren't consumers of these ops.

2. Reconciler drain mirrors enqueueAndDrainBackendOp's behavior on
   nats.ErrNoResponders: mark the node unhealthy before recording the
   failure, so subsequent ListDuePendingBackendOps (filters by
   status=healthy) stops picking the row until the node actually
   recovers. Matches the synchronous fan-out path.

3. Dead-letter cap at maxPendingBackendOpAttempts (10). After ~1h of
   exponential backoff the row is a poison message; further retries
   just thrash NATS. Row is deleted and logged at ERROR so it stays
   visible without staying infinite.

Plus a one-shot startup cleanup in NewNodeRegistry: drop queue rows
that target agent-type nodes, non-existent nodes, or carry an empty
backend name. Guarded by the same schema-migration advisory lock so
only one instance performs it. The guards above prevent new rows of
this shape; this closes the migration gap for existing ones.

Tests: the prune migration (valid row stays, agent + empty-name rows
drop) on top of existing upsert / backoff coverage.
2026-04-19 23:38:43 +02:00
Ettore Di Giacinto
75a63f87d8 feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes

Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.

Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).

Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.

Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.

Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.

* feat(ui): surface backend upgrades in the System page

The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:

- Yellow banner at the top of the Backends tab when upgrades are pending,
  with an "Upgrade all" button (serial fan-out, matches the gallery) and a
  "Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
  when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
  that silently flipped semantics between Reinstall and Upgrade), plus an
  "Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
  attribution badges for distributed mode, degrading to a compact
  "on N nodes · M offline" chip above three nodes), Installed (relative
  time).
- System backends render a "Protected" chip instead of a bare "—" so rows
  still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
  ConfirmDialog still owns the "are you sure".

The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.

New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.

* feat(ui): polish the Nodes page so it reads like a product

The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:

StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.

Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.

Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.

Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.

"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.

New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.

* feat(distributed): durable backend fan-out + state reconciliation

Two connected problems handled together:

1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
   so a delete during an outage left a zombie on the offline node once it
   returned. The fan-out now records intent in a new pending_backend_ops
   table before attempting the NATS round-trip. Currently-healthy nodes
   get an immediate attempt; everyone else is queued. Unique index on
   (node_id, backend, op) means reissuing the same operation refreshes
   next_retry_at instead of stacking duplicates.

2) Loaded-model state could drift from reality: a worker OOM'd, got
   killed, or restarted a backend process would leave a node_models row
   claiming the model was still loaded, feeding ghost entries into the
   /api/nodes/models listing and the router's scheduling decisions.

The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):

  - drainPendingBackendOps: retries queued ops whose next_retry_at has
    passed on currently-healthy nodes. Success deletes the row; failure
    bumps attempts and pushes next_retry_at out with exponential backoff
    (30s → 15m cap). ErrNoResponders also marks the node unhealthy.

  - probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
    loaded but hasn't seen touched in the last probeStaleAfter (2m).
    Unreachable addresses are removed from the registry. A pluggable
    ModelProber lets tests substitute a fake without standing up gRPC.

DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.

Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).

Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.

* feat(ui): show cluster distribution of models in the System page

When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.

/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.

Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.

Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.

Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.

* feat(ui): NodeDistributionChip — shared per-node attribution component

Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.

NodeDistributionChip handles any cluster size with two render modes:
  - small (≤3 nodes): inline chips of node names, colored by health.
  - large: a single "on N nodes · M offline · K drift" summary chip;
    clicking opens a Popover with a per-node table (name, status,
    version, digest for backends; name, status, state for models).

Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.

Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.

Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.

* feat(ui): shared FilterBar across the System page tabs

The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.

New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.

System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.

System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.

Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.

Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
2026-04-19 17:55:53 +02:00
Ettore Di Giacinto
154fa000d3 fix(autoscaling): extract load model from Route() and use as well when doing autoscale (#9270)
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-04-08 08:27:51 +02:00
Ettore Di Giacinto
6c635e8353 feat: add resume endpoint to undrain nodes (#9197)
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-04-01 18:21:43 +02:00
Ettore Di Giacinto
b4fff9293d chore: small ui improvements in the node page
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-03-31 08:41:40 +00:00
Ettore Di Giacinto
8862e3ce60 feat: add node reconciler, allow to schedule to group of nodes, min/max autoscaler (#9186)
* always enable parallel requests

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat: add node reconciler, allow to schedule to group of nodes, min/max autoscaler

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* chore: move tests to ginkgo

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* chore(smart router): order by available vram

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-03-31 08:28:56 +02:00
Ettore Di Giacinto
59108fbe32 feat: add distributed mode (#9124)
* feat: add distributed mode (experimental)

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fix data races, mutexes, transactions

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* refactorings

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fixups

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fix events and tool stream in agent chat

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* use ginkgo

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* refactoring and consolidation

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* refactoring and consolidation

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* refactoring and consolidation

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* refactoring and consolidation

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* refactoring and consolidation

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* refactoring and consolidation

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* refactoring and consolidation

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* refactoring and consolidation

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fix(cron): compute correctly time boundaries avoiding re-triggering

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* enhancements, refactorings

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* do not flood of healthy checks

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* do not list obvious backends as text backends

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* tests fixups

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* refactoring and consolidation

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* Drop redundant healthcheck

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* enhancements, refactorings

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-03-30 00:47:27 +02:00