SyncedMap.Set and Delete changed memory before they wrote the Store.
When the write failed they returned the error, but the unpersisted
value stayed in memory. Callers that re-read the map then applied it
again. The failover manager rolled back a failed pin, but its periodic
pin re-sync read the pin back from the map and re-applied it on that
frontend until the database came back.
Write the Store first and change memory only after it succeeds. A
failed Set or Delete now leaves memory and peers as they were, so the
map always matches what the Store holds. This also stops a failed
create of a fine-tune, quantization or agent task from leaving an
orphan entry that the API had reported as failed.
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-5-5 [Claude Code]
A NATS reconnect re-hydrates the pins map from the DB without OnApply, so
a frontend that missed an unpin kept serving the old pin and flip-flopped
with the leader's republish. Every frontend now reconciles the manager's
pins with the shared set every ten ticks and after a reconnect, and the
pins map re-reads the DB every 30 s to repair a delta dropped without a
reconnect.
Assisted-by: Claude:claude-opus-5-5
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
The failover chain editor leaves the warm toggle enabled on every row
(the model list has no backend field to gate on) and relies on the
server warning instead, so the docs describing it as disabled for
remote targets were wrong. Separately, syncstate's hydrate() returns
early with no Store or Loader, so a Reconcile tick is a no-op rather
than one that empties the map — correct that claim everywhere it was
repeated (contributor guide, distsync comment, design spec).
No behavior change.
Assisted-by: Claude:claude-opus-5-5
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>