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3 Commits
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1198d10b58 |
fix(traces): cap backend trace Data to keep admin UI responsive (#9960)
* fix(traces): cap backend trace Data field so the admin UI stays responsive The previous fix (#9946) capped API trace bodies but missed backend traces, which carry the same blast radius: - LLM backend traces store the full chat messages JSON, full response, and full streaming deltas. Every agent-pool reasoning step ships the full RAG-augmented history (50-500 KiB per trace, often 100+ traces queued). - TTS / audio_transform / transcript traces embed a 30s audio snippet as base64, around 1.3 MiB per trace. Both blow the /api/backend-traces JSON past tens of MiB. The admin Traces page then keeps re-downloading and re-parsing the buffer faster than the 5s auto-refresh and stays in the loading state forever, the same symptom the API-side fix addressed. Apply two complementary caps, both honoring LOCALAI_TRACING_MAX_BODY_BYTES: Option A (safety net in core/trace): RecordBackendTrace walks the Data map recursively and replaces any string value larger than the cap with "<truncated: N bytes>". Catches anything a future producer forgets. Option B (head-preserving at the producer): - core/backend/llm.go: TruncateToBytes on messages, response, and chat_deltas content/reasoning_content so the leading content stays readable in the UI. - core/trace/audio_snippet.go: omit audio_wav_base64 when the encoded blob would exceed the cap (truncated base64 is undecodable). The quality metrics still ship and the UI's WaveformPlayer simply skips when the field is absent. TruncateToBytes is bounded to <= maxBytes so Option A leaves the producer's head-preserving output alone instead of replacing it with the bare marker. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: Claude:claude-opus-4-7 * fix(react-ui): expose tracing_max_body_bytes in Settings and Traces panels The setting was already plumbed through env (LOCALAI_TRACING_MAX_BODY_BYTES), CLI flag, and the runtime_settings.json GET/PUT schema, but neither the main Settings page nor the inline Traces panel offered an input for it. Admins hitting the "Traces UI stuck loading" symptom had to know to set an env var or PUT raw JSON to /api/settings to dial the cap. Add a "Max Body Bytes" row next to "Max Items" in both places. Same input type, same disabled-when-tracing-off semantics, placeholder shows the 65536 default so users see what they're inheriting. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: Claude:claude-opus-4-7 * test(react-ui): disambiguate Max Items locator after adding Max Body Bytes The Tracing settings panel now has two number inputs. The previous spec matched 'input[type="number"]' which became ambiguous and triggered a Playwright strict-mode violation in CI. Switch to getByPlaceholder('100') for Max Items and add a parallel spec for the new Max Body Bytes field using getByPlaceholder('65536'). Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: Claude:claude-opus-4-7 --------- Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Co-authored-by: Ettore Di Giacinto <mudler@localai.io> |
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2be07f61da |
feat(whisper): honor client cancellation via ggml abort_callback (#9710)
* refactor(transcription): propagate request ctx through ModelTranscription* Replaces context.Background() with the HTTP request ctx so client disconnects start cancelling the gRPC call. No backend-side abort wiring yet — that comes in a later commit. Pure plumbing. Assisted-by: Claude:claude-haiku-4-5 Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * fix(cli): pass ctx to backend.ModelTranscription Follow-up to |
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bb033b16a9 |
feat: add LocalVQE backend and audio transformations UI (#9640)
feat(audio-transform): add LocalVQE backend, bidi gRPC RPC, Studio UI
Introduce a generic "audio transform" capability for any audio-in / audio-out
operation (echo cancellation, noise suppression, dereverberation, voice
conversion, etc.) and ship LocalVQE as the first backend implementation.
Backend protocol:
- Two new gRPC RPCs in backend.proto: unary AudioTransform for batch and
bidirectional AudioTransformStream for low-latency frame-by-frame use.
This is the first bidi stream in the proto; per-frame unary at LocalVQE's
16 ms hop would be RTT-bound. Wire it through pkg/grpc/{client,server,
embed,interface,base} with paired-channel ergonomics.
LocalVQE backend (backend/go/localvqe/):
- Go-Purego wrapper around upstream liblocalvqe.so. CMake builds the upstream
shared lib + its libggml-cpu-*.so runtime variants directly — no MODULE
wrapper needed because LocalVQE handles CPU feature selection internally
via GGML_BACKEND_DL.
- Sets GGML_NTHREADS from opts.Threads (or runtime.NumCPU()-1) — without it
LocalVQE runs single-threaded at ~1× realtime instead of the documented
~9.6×.
- Reference-length policy: zero-pad short refs, truncate long ones (the
trailing portion can't have leaked into a mic that wasn't recording).
- Ginkgo test suite (9 always-on specs + 2 model-gated).
HTTP layer:
- POST /audio/transformations (alias /audio/transform): multipart batch
endpoint, accepts audio + optional reference + params[*]=v form fields.
Persists inputs alongside the output in GeneratedContentDir/audio so the
React UI history can replay past (audio, reference, output) triples.
- GET /audio/transformations/stream: WebSocket bidi, 16 ms PCM frames
(interleaved stereo mic+ref in, mono out). JSON session.update envelope
for config; constants hoisted in core/schema/audio_transform.go.
- ffmpeg-based input normalisation to 16 kHz mono s16 WAV via the existing
utils.AudioToWav (with passthrough fast-path), so the user can upload any
format / rate without seeing the model's strict 16 kHz constraint.
- BackendTraceAudioTransform integration so /api/backend-traces and the
Traces UI light up with audio_snippet base64 and timing.
- Routes registered under routes/localai.go (LocalAI extension; OpenAI has
no /audio/transformations endpoint), traced via TraceMiddleware.
Auth + capability + importer:
- FLAG_AUDIO_TRANSFORM (model_config.go), FeatureAudioTransform (default-on,
in APIFeatures), three RouteFeatureRegistry rows.
- localvqe added to knownPrefOnlyBackends with modality "audio-transform".
- Gallery entry localvqe-v1-1.3m (sha256-pinned, hosted on
huggingface.co/LocalAI-io/LocalVQE).
React UI:
- New /app/transform page surfaced via a dedicated "Enhance" sidebar
section (sibling of Tools / Biometrics) — the page is enhancement, not
generation, so it lives outside Studio. Two AudioInput components
(Upload + Record tabs, drag-drop, mic capture).
- Echo-test button: records mic while playing the loaded reference through
the speakers — the mic naturally picks up speaker bleed, giving a real
(mic, ref) pair for AEC testing without leaving the UI.
- Reusable WaveformPlayer (canvas peaks + click-to-seek + audio controls)
and useAudioPeaks hook (shared module-scoped AudioContext to avoid
hitting browser context limits with three players on one page); migrated
TTS, Sound, Traces audio blocks to use it.
- Past runs saved in localStorage via useMediaHistory('audio-transform') —
the history entry stores all three URLs so clicking re-renders the full
triple, not just the output.
Build + e2e:
- 11 matrix entries removed from .github/workflows/backend.yml (CUDA, ROCm,
SYCL, Metal, L4T): upstream supports only CPU + Vulkan, so we ship those
two and let GPU-class hardware route through Vulkan in the gallery
capabilities map.
- tests-localvqe-grpc-transform job in test-extra.yml (gated on
detect-changes.outputs.localvqe).
- New audio_transform capability + 4 specs in tests/e2e-backends.
- Playwright spec suite in core/http/react-ui/e2e/audio-transform.spec.js
(8 specs covering tabs, file upload, multipart shape, history, errors).
Docs:
- New docs/content/features/audio-transform.md covering the (audio,
reference) mental model, batch + WebSocket wire formats, LocalVQE param
keys, and a YAML config example. Cross-links from text-to-audio and
audio-to-text feature pages.
Assisted-by: Claude:claude-opus-4-7 [Bash Read Edit Write Agent TaskCreate]
Signed-off-by: Richard Palethorpe <io@richiejp.com>
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