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4 Commits
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6b63b47f61 |
feat(distributed): support multiple replicas of one model on the same node (#9583)
* feat(distributed): support multiple replicas of one model on the same node The distributed scheduler implicitly assumed `(node_id, model_name)` was unique, but the schema didn't enforce it and the worker keyed all gRPC processes by model name alone. With `MinReplicas=2` against a single worker, the reconciler "scaled up" every 30s but the registry never advanced past 1 row — the worker re-loaded the model in-place every tick until VRAM fragmented and the gRPC process died. This change introduces multi-replica-per-node as a first-class concept, with capacity-aware scheduling, a circuit breaker, and VRAM soft-reservation. Operators can declare per-node capacity via the worker flag `--max-replicas-per-model` (mirrored as auto-label `node.replica-slots=N`) or override per-node from the UI. * Schema: BackendNode gains MaxReplicasPerModel (default 1) and ReservedVRAM. NodeModel gains ReplicaIndex (composite with node_id + model_name). ModelSchedulingConfig gains UnsatisfiableUntil/Ticks for the reconciler circuit breaker. * Registry: replica_index threaded through SetNodeModel, RemoveNodeModel, IncrementInFlight, DecrementInFlight, TouchNodeModel, GetNodeModel, SetNodeModelLoadInfo and the InFlightTrackingClient. New helpers: CountReplicasOnNode, NextFreeReplicaIndex (with ErrNoFreeSlot), RemoveAllNodeModelReplicas, FindNodesWithFreeSlot, ClusterCapacityForModel, ReserveVRAM/ReleaseVRAM (atomic UPDATE with ErrInsufficientVRAM), and the unsatisfiable-flag CRUD. * Worker: processKey now `<modelID>#<replicaIndex>` so concurrent loads of the same model land on distinct ports. Adds CLI flag --max-replicas-per-model (env LOCALAI_MAX_REPLICAS_PER_MODEL, default 1) and emits the auto-label. * Router: scheduleNewModel filters candidates by free slot, allocates the replica index, and soft-reserves VRAM before installing the backend. evictLRUAndFreeNode now deletes the targeted row by ID instead of all replicas of the model on the node — fixes a latent bug where evicting one replica orphaned its siblings. * Reconciler: caps scale-up at ClusterCapacityForModel so a misconfig (MinReplicas > capacity) doesn't loop forever. After 3 consecutive ticks of capacity==0 it sets UnsatisfiableUntil for a 5m cooldown and emits a warning. ClearAllUnsatisfiable fires from Register, ApproveNode, SetNodeLabel(s), RemoveNodeLabel and UpdateMaxReplicasPerModel so a new node joining or label changes wake the reconciler immediately. scaleDownIdle removes highest-replica-index first to keep slots compact. * Heartbeat resets reserved_vram to 0 — worker is the source of truth for actual free VRAM; the reservation is only for the in-tick race window between two scheduling decisions. * Probe path (reconciler.probeLoadedModels and health.doCheckAll) now pass the row's replica_index to RemoveNodeModel so an unreachable replica doesn't orphan healthy siblings. * Admin override: PUT /api/nodes/:id/max-replicas-per-model sets a sticky override (preserved across worker re-registration). DELETE clears the override so the worker's flag applies again on next register. Required because Kong defaults the worker flag to 1, so every worker restart would have silently reverted the UI value. * React UI: always-visible slot badge on the node row (muted at default 1, accented when >1); inline editor in the expanded drawer with pencil-to-edit, Save/Cancel, Esc/Enter, "(override)" indicator when the value is admin-set, and a "Reset" button to hand control back to the worker. Soft confirm when shrinking the cap below the count of loaded replicas. Scheduling rules table gets an "Unsatisfiable until HH:MM" status badge surfacing the cooldown. * node.replica-slots filtered out of the labels strip on the row to avoid duplicating the slot badge. 23 new Ginkgo specs (registry, reconciler, inflight, health) cover: multi-replica row independence, RemoveNodeModel of one replica preserving siblings, NextFreeReplicaIndex slot allocation including ErrNoFreeSlot, capacity-gated scale-up with circuit breaker tripping and recovery on Register, scheduleDownIdle ordering, ClusterCapacity math, ReserveVRAM admission gating, Heartbeat reset, override survival across worker re-registration, and ResetMaxReplicasPerModel handing control back. Plus 8 stdlib tests for the worker processKey / CLI / auto-label. Closes the flap reproduced on Qwen3.6-35B against the nvidia-thor worker (single 128 GiB node, MinReplicas=2): the reconciler now caps the scale-up at the cluster's actual capacity instead of looping. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: claude-code:opus-4-7 [Read] [Edit] [Bash] [Skill:critique] [Skill:audit] [Skill:polish] [Skill:golang-testing] * refactor(react-ui/nodes): tighten capacity editor copy + adopt ActionMenu for row actions * Capacity editor hint trimmed from operator-doc-style ("Sourced from the worker's `--max-replicas-per-model` flag. Changing it here makes it a sticky admin override that survives worker restarts." → "Saved values stick across worker restarts.") and the override-state copy similarly compressed. The full mechanic is no longer needed in the UI — the override pill carries the meaning and the docs cover the rest. * Node row actions migrated from an inline cluster of icon buttons (Drain / Resume / Trash) to the kebab ActionMenu used by /manage for per-row model actions, so dense Nodes tables stay clean. Approve stays as a prominent primary button — it's a stateful admission gate, not a routine action, and elevating it matches how /manage surfaces install-time decisions outside the menu. * The expanded drawer's Labels section now filters node.replica-slots out of the editable label list. The label is owned by the Capacity editor above; surfacing it again as an editable label invited confusion (the Capacity save would clobber any direct edit). Both backend and agent workers benefit — they share the row rendering path, so the action menu and label filter apply to both. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: claude-code:opus-4-7 [Edit] [chrome-devtools-mcp] [Skill:critique] [Skill:audit] [Skill:polish] * fix(react-ui/nodes): suppress slot badge on agent workers Agent workers don't load models, so the per-node replica capacity is inapplicable to them. Showing "1× slots" on agent rows was a tiny inconsistency from the unified rendering path — gate the badge on node_type !== 'agent' so it only appears on backend workers. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: claude-code:opus-4-7 [Edit] [chrome-devtools-mcp] * refactor(react-ui/nodes): distill expanded drawer + restyle scheduling form The expanded node drawer used to stack five panels — slot badge, filled capacity box, Loaded Models h4+empty-state, Installed Backends h4+empty-state, Labels h4+chips+form — making routine inspections feel like a control panel. The scheduling rule form wrapped its mode toggle as two 50%-width filled buttons that competed visually with the actual primary action. * Drawer: collapse three rarely-touched config zones (Capacity, Backends, Labels) into one `<details>` "Manage" disclosure (closed by default) with small uppercase eyebrow labels for each zone instead of parallel h4 sub-headings. Loaded Models stays as the at-a-glance headline with a single-line empty hint instead of a boxed empty state. CapacityEditor renders flat (no filled background) — the Manage disclosure provides framing. * Scheduling form: replace the chunky 50%-width button-tabs with the project's existing `.segmented` control (icon + label, sized to content). Mode hint becomes a single tied line below. Fields stack vertically with helper text under inputs and a hairline divider above the right-aligned Save / Cancel. The empty drawer collapses from ~5 stacked sections (~280px tall) to two lines (~80px). The scheduling form now reads as a designed dialog instead of raw building blocks. Both surfaces now match the typographic density and weight of the rest of the admin pages. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: claude-code:opus-4-7 [Edit] [chrome-devtools-mcp] [Skill:distill] [Skill:audit] [Skill:polish] * feat(react-ui/nodes): replace scheduling form's model picker with searchable combobox The native <select> made operators scroll through every gallery entry to find a model name. The project already has SearchableModelSelect (used in Studio/Talk/etc.) which combines free-text search with the gallery list and accepts typed model names that aren't installed yet — useful for pre-staging a scheduling rule before the node it'll run on has finished bootstrapping. Also drops the now-unused useModels import (the combobox manages the gallery hook internally). Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: claude-code:opus-4-7 [Edit] * refactor(react-ui/nodes): consolidate key/value chip editor + add replica preset chips The Nodes page was rendering the same key=value chip pattern in two places with subtly different markup: the Labels editor in the expanded drawer and (post-distill) the Node Selector input in the scheduling form. The form's input was also a comma-separated string that operators were getting wrong. * Extract <KeyValueChips> as a fully controlled chip-builder. Parent owns the map and decides what onAdd/onRemove does — form state for the scheduling form, API calls for the live drawer Labels editor. Same visuals everywhere; one component to change when polish needs apply. * Replace the comma-separated Node Selector text input with KeyValueChips. Operators were copying syntax from docs and missing commas; the chip vocabulary makes the key=value structure self-documenting. * Add <ReplicaInput>: numeric input + quick-pick preset chips for Min/Max replicas. Picked over a slider because replica counts are exact specs derived from VRAM math (operator decision, not a fuzzy estimate). The chips give one-click access to common values (1/2/3/4 for Min, 0=no-limit/2/4/8 for Max) without the slider's special-value problem (MaxReplicas=0 is categorical, not a position on a continuum). * Drop the now-unused labelInputs state in the Nodes page (the inline label editor's per-node draft state lived there and is now owned by KeyValueChips). Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: claude-code:opus-4-7 [Edit] [Skill:distill] * test: fix CI fallout from multi-replica refactor (e2e/distributed + playwright) Two breakages caught by CI that didn't surface in the local run: * tests/e2e/distributed/*.go — multiple files used the pre-PR2 registry signatures for SetNodeModel / IncrementInFlight / DecrementInFlight / RemoveNodeModel / TouchNodeModel / GetNodeModel / SetNodeModelLoadInfo and one stale adapter.InstallBackend call in node_lifecycle_test.go. All updated to pass replicaIndex=0 — these tests don't exercise multi-replica behavior, they just need to compile against the new signatures. The chip-builder tests in core/services/nodes/ already cover the multi-replica logic. * core/http/react-ui/e2e/nodes-per-node-backend-actions.spec.js — the drawer's distill refactor moved Backends inside a "Manage" <details> disclosure that's collapsed by default. The test helper expanded the node row but never opened Manage, so the per-node backend table was never in the DOM. Helper now clicks `.node-manage > summary` after expanding the row. All 100 playwright tests pass locally; tests/e2e/distributed compiles clean. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: claude-code:opus-4-7 [Edit] [Bash] --------- Signed-off-by: Ettore Di Giacinto <mudler@localai.io> |
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02bb715c0a |
fix(distributed): pass ExternalURI through NATS backend install (#9446)
When installing a backend with a custom OCI URI in distributed mode, the URI was captured in ManagementOp.ExternalURI by the HTTP handler but never forwarded to workers. BackendInstallRequest had no URI field, so workers fell through to the gallery lookup and failed with "no backend found with name <custom-name>". Add URI/Name/Alias fields to BackendInstallRequest and thread them from ManagementOp through DistributedBackendManager.InstallBackend() and the RemoteUnloaderAdapter. On the worker side, route to InstallExternalBackend when URI is set instead of InstallBackendFromGallery. Update all remaining InstallBackend call sites (UpgradeBackend, reconciler pending-op drain, router auto-install) to pass empty strings for the new params. Assisted-by: Claude Code:claude-sonnet-4-6 Signed-off-by: Russell Sim <rsl@simopolis.xyz> |
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75a63f87d8 |
feat(distributed): sync state with frontends, better backend management reporting (#9426)
* fix(distributed): detect backend upgrades across worker nodes
Before this change `DistributedBackendManager.CheckUpgrades` delegated to the
local manager, which read backends from the frontend filesystem. In
distributed deployments the frontend has no backends installed locally —
they live on workers — so the upgrade-detection loop never ran and the UI
silently never surfaced upgrades even when the gallery advertised newer
versions or digests.
Worker-side: NATS backend.list reply now carries Version, URI and Digest
for each installed backend (read from metadata.json).
Frontend-side: DistributedBackendManager.ListBackends aggregates per-node
refs (name, status, version, digest) instead of deduping, and CheckUpgrades
feeds that aggregation into gallery.CheckUpgradesAgainst — a new entrypoint
factored out of CheckBackendUpgrades so both paths share the same core
logic.
Cluster drift policy: when per-node version/digest tuples disagree, the
backend is flagged upgradeable regardless of whether any single node
matches the gallery, and UpgradeInfo.NodeDrift enumerates the outliers so
operators can see *why* it is out of sync. The next upgrade-all realigns
the cluster.
Tests cover: drift detection, unanimous-match (no upgrade), and the
empty-installed-version path that the old distributed code silently
missed.
* feat(ui): surface backend upgrades in the System page
The System page (Manage.jsx) only showed updates as a tiny inline arrow,
so operators routinely missed them. Port the Backend Gallery's upgrade UX
so System speaks the same visual language:
- Yellow banner at the top of the Backends tab when upgrades are pending,
with an "Upgrade all" button (serial fan-out, matches the gallery) and a
"Updates only" filter toggle.
- Warning pill (↑ N) next to the tab label so the count is glanceable even
when the banner is scrolled out of view.
- Per-row labeled "Upgrade to vX.Y" button (replaces the icon-only button
that silently flipped semantics between Reinstall and Upgrade), plus an
"Update available" badge in the new Version column.
- New columns: Version (with upgrade + drift chips), Nodes (per-node
attribution badges for distributed mode, degrading to a compact
"on N nodes · M offline" chip above three nodes), Installed (relative
time).
- System backends render a "Protected" chip instead of a bare "—" so rows
still align and the reason is obvious.
- Delete uses the softer btn-danger-ghost so rows don't scream red; the
ConfirmDialog still owns the "are you sure".
The upgrade checker also needed the same per-worker fix as the previous
commit: NewUpgradeChecker now takes a BackendManager getter so its
periodic runs call the distributed CheckUpgrades (which asks workers)
instead of the empty frontend filesystem. Without this the /api/backends/
upgrades endpoint stayed empty in distributed mode even with the protocol
change in place.
New CSS primitives — .upgrade-banner, .tab-pill, .badge-row, .cell-stack,
.cell-mono, .cell-muted, .row-actions, .btn-danger-ghost — all live in
App.css so other pages can adopt them without duplicating styles.
* feat(ui): polish the Nodes page so it reads like a product
The Nodes page was the biggest visual liability in distributed mode.
Rework the main dashboard surfaces in place without changing behavior:
StatCards: uniform height (96px min), left accent bar colored by the
metric's semantic (success/warning/error/primary), icon lives in a
36x36 soft-tinted chip top-right, value is left-aligned and large.
Grid auto-fills so the row doesn't collapse on narrow viewports. This
replaces the previous thin-bordered boxes with inconsistent heights.
Table rows: expandable rows now show a chevron cue on the left (rotates
on expand) so users know rows open. Status cell became a dedicated chip
with an LED-style halo dot instead of a bare bullet. Action buttons gained
labels — "Approve", "Resume", "Drain" — so the icons aren't doing all
the semantic work; the destructive remove action uses the softer
btn-danger-ghost variant so rows don't scream red, with the ConfirmDialog
still owning the real "are you sure". Applied cell-mono/cell-muted
utility classes so label chips and addresses share one spacing/font
grammar instead of re-declaring inline styles everywhere.
Expanded drawer: empty states for Loaded Models and Installed Backends
now render as a proper drawer-empty card (dashed border, icon, one-line
hint) instead of a plain muted string that read like broken formatting.
Tabs: three inline-styled buttons became the shared .tab class so they
inherit focus ring, hover state, and the rest of the design system —
matches the System page.
"Add more workers" toggle turned into a .nodes-add-worker dashed-border
button labelled "Register a new worker" (action voice) instead of a
chevron + muted link that operators kept mistaking for broken text.
New shared CSS primitives carry over to other pages:
.stat-grid + .stat-card, .row-chevron, .node-status, .drawer-empty,
.nodes-add-worker.
* feat(distributed): durable backend fan-out + state reconciliation
Two connected problems handled together:
1) Backend delete/install/upgrade used to silently skip non-healthy nodes,
so a delete during an outage left a zombie on the offline node once it
returned. The fan-out now records intent in a new pending_backend_ops
table before attempting the NATS round-trip. Currently-healthy nodes
get an immediate attempt; everyone else is queued. Unique index on
(node_id, backend, op) means reissuing the same operation refreshes
next_retry_at instead of stacking duplicates.
2) Loaded-model state could drift from reality: a worker OOM'd, got
killed, or restarted a backend process would leave a node_models row
claiming the model was still loaded, feeding ghost entries into the
/api/nodes/models listing and the router's scheduling decisions.
The existing ReplicaReconciler gains two new passes that run under a
fresh KeyStateReconciler advisory lock (non-blocking, so one wedged
frontend doesn't freeze the cluster):
- drainPendingBackendOps: retries queued ops whose next_retry_at has
passed on currently-healthy nodes. Success deletes the row; failure
bumps attempts and pushes next_retry_at out with exponential backoff
(30s → 15m cap). ErrNoResponders also marks the node unhealthy.
- probeLoadedModels: gRPC-HealthChecks addresses the DB thinks are
loaded but hasn't seen touched in the last probeStaleAfter (2m).
Unreachable addresses are removed from the registry. A pluggable
ModelProber lets tests substitute a fake without standing up gRPC.
DistributedBackendManager exposes DeleteBackendDetailed so the HTTP
handler can surface per-node outcomes ("2 succeeded, 1 queued") to the
UI in a follow-up commit; the existing DeleteBackend still returns
error-only for callers that don't care about node breakdown.
Multi-frontend safety: the state pass uses advisorylock.TryWithLockCtx
on a new key so N frontends coordinate — the same pattern the health
monitor and replica reconciler already rely on. Single-node mode runs
both passes inline (adapter is nil, state drain is a no-op).
Tests cover the upsert semantics, backoff math, the probe removing an
unreachable model but keeping a reachable one, and filtering by
probeStaleAfter.
* feat(ui): show cluster distribution of models in the System page
When a frontend restarted in distributed mode, models that workers had
already loaded weren't visible until the operator clicked into each node
manually — the /api/models/capabilities endpoint only knew about
configs on the frontend's filesystem, not the registry-backed truth.
/api/models/capabilities now joins in ListAllLoadedModels() when the
registry is active, returning loaded_on[] with node id/name/state/status
for each model. Models that live in the registry but lack a local config
(the actual ghosts, not recovered from the frontend's file cache) still
surface with source="registry-only" so operators can see and persist
them; without that emission they'd be invisible to this frontend.
Manage → Models replaces the old Running/Idle pill with a distribution
cell that lists the first three nodes the model is loaded on as chips
colored by state (green loaded, blue loading, amber anything else). On
wider clusters the remaining count collapses into a +N chip with a
title-attribute breakdown. Disabled / single-node behavior unchanged.
Adopted models get an extra "Adopted" ghost-icon chip with hover copy
explaining what it means and how to make it permanent.
Distributed mode also enables a 10s auto-refresh and a "Last synced Xs
ago" indicator next to the Update button so ghost rows drop off within
one reconcile tick after their owning process dies. Non-distributed
mode is untouched — no polling, no cell-stack, same old Running/Idle.
* feat(ui): NodeDistributionChip — shared per-node attribution component
Large clusters were going to break the Manage → Backends Nodes column:
the old inline logic rendered every node as a badge and would shred the
layout at >10 workers, plus the Manage → Models distribution cell had
copy-pasted its own slightly-different version.
NodeDistributionChip handles any cluster size with two render modes:
- small (≤3 nodes): inline chips of node names, colored by health.
- large: a single "on N nodes · M offline · K drift" summary chip;
clicking opens a Popover with a per-node table (name, status,
version, digest for backends; name, status, state for models).
Drift counting mirrors the backend's summarizeNodeDrift so the UI
number matches UpgradeInfo.NodeDrift. Digests are truncated to the
docker-style 12-char form with the full value preserved in the title.
Popover is a new general-purpose primitive: fixed positioning anchored
to the trigger, flips above when there's no room below, closes on
outside-click or Escape, returns focus to the trigger. Uses .card as
its surface so theming is inherited. Also useful for a future
labels-editor popup and the user menu.
Manage.jsx drops its duplicated inline Nodes-column + loaded_on cell
and uses the shared chip with context="backends" / "models"
respectively. Delete code removes ~40 lines of ad-hoc logic.
* feat(ui): shared FilterBar across the System page tabs
The Backends gallery had a nice search + chip + toggle strip; the System
page had nothing, so the two surfaces felt like different apps. Lift the
pattern into a reusable FilterBar and wire both System tabs through it.
New component core/http/react-ui/src/components/FilterBar.jsx renders a
search input, a role="tablist" chip row (aria-selected for a11y), and
optional toggles / right slot. Chips support an optional `count` which
the System page uses to show "User 3", "Updates 1" etc.
System Models tab: search by id or backend; chips for
All/Running/Idle/Disabled/Pinned plus a conditional Distributed chip in
distributed mode. "Last synced" + Update button live in the right slot.
System Backends tab: search by name/alias/meta-backend-for; chips for
All/User/System/Meta plus conditional Updates / Offline-nodes chips
when relevant. The old ad-hoc "Updates only" toggle from the upgrade
banner folded into the Updates chip — one source of truth for that
filter. Offline chip only appears in distributed mode when at least
one backend has an unhealthy node, so the chip row stays quiet on
healthy clusters.
Filter state persists in URL query params (mq/mf/bq/bf) so deep links
and tab switches keep the operator's filter context instead of
resetting every time.
Also adds an "Adopted" distribution path: when a model in
/api/models/capabilities carries source="registry-only" (discovered on
a worker but not configured locally), the Models tab shows a ghost chip
labelled "Adopted" with hover copy explaining how to persist it — this
is what closes the loop on the ghost-model story end-to-end.
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59108fbe32 |
feat: add distributed mode (#9124)
* feat: add distributed mode (experimental) Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * fix data races, mutexes, transactions Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * refactorings Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * fixups Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * fix events and tool stream in agent chat Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * use ginkgo Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * refactoring and consolidation Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * refactoring and consolidation Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * refactoring and consolidation Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * refactoring and consolidation Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * refactoring and consolidation Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * refactoring and consolidation Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * refactoring and consolidation Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * refactoring and consolidation Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * fix(cron): compute correctly time boundaries avoiding re-triggering Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * enhancements, refactorings Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * do not flood of healthy checks Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * do not list obvious backends as text backends Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * tests fixups Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * refactoring and consolidation Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * Drop redundant healthcheck Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * enhancements, refactorings Signed-off-by: Ettore Di Giacinto <mudler@localai.io> --------- Signed-off-by: Ettore Di Giacinto <mudler@localai.io> |