Files
LocalAI/backend/cpp/audio-cpp/grpc-server.cpp
Plamen K. Kosseff 9cd20582ac feat(audio-cpp): AUDIOCPP_DEFAULT_BACKEND fallback for models without a backend option
Models whose options carry no explicit backend: open their session on the
CPU backend even in accelerator images. The gallery entries carry
backend:best since #11892; this covers hand-written model configurations
the same way, per deployment: the environment variable supplies the
fallback, an explicit backend: option always wins (merged beside the
existing threads and maingpu fallbacks), and validation reuses the
option parser.

Assisted-by: Claude:claude-fable-5
Signed-off-by: Plamen K. Kosseff <p.kosseff@gmail.com>
2026-09-23 10:10:15 +00:00

2108 lines
112 KiB
C++

// audio.cpp LocalAI gRPC backend.
//
// Links 0xShug0/audio.cpp's engine_runtime through its public
// include/engine/framework/** headers only. Nothing under upstream's app/,
// src/ or tests/ is used: those are application internals, they are where
// upstream expects churn, and upstream is Apache-2.0 while LocalAI is MIT.
//
// This commit adds LoadModel/Free/Status plus the AudioTranscription, VAD,
// Diarize, AudioTransform, TTS, SoundGeneration, TTSStream,
// AudioTranscriptionStream and AudioTranscriptionLive RPCs, and explicit
// refusals for the five audio RPCs audio.cpp has no counterpart for:
// AudioEncode, AudioDecode, AudioTransformStream, AudioToAudioStream and
// VoiceEmbed.
#include "backend.pb.h"
#include "backend.grpc.pb.h"
#include "audio_io.h"
#include "audio_units.h"
#include "capability_routing.h"
#include "generation_request.h"
#include "inference_lane.h"
#include "live_watchdog.h"
#include "loaded_model.h"
#include "model_options.h"
#include "result_map.h"
#include "stem_selection.h"
#include "stream_delta.h"
#include "wav_header.h"
#include <grpcpp/grpcpp.h>
#include <grpcpp/server.h>
#include <grpcpp/server_builder.h>
#include <grpcpp/support/sync_stream.h>
#include <grpcpp/ext/proto_server_reflection_plugin.h>
#include <atomic>
#include <chrono>
#include <csignal>
#include <cstdint>
#include <cstdlib>
#include <exception>
#include <iostream>
#include <limits>
#include <memory>
#include <mutex>
#include <optional>
#include <set>
#include <string>
#include <thread>
#include <utility>
#include <vector>
using grpc::Server;
using grpc::ServerBuilder;
using grpc::ServerContext;
// Do NOT alias grpc::Status as Status: the Status RPC method would shadow the
// type and break every other method that names it as a return type.
using GStatus = ::grpc::Status;
namespace {
// Set by the signal handler, read by the thread that owns the server. The whole
// point of the indirection is that the handler itself does nothing else: see
// signal_handler below.
std::atomic<bool> g_shutdown_requested{false};
// One model per process, matching every other LocalAI backend. The mutex guards
// the pointer itself, not the model: swapping or dropping it races with the
// handlers that read it, whereas the model's own concurrency is the inference
// lane's job.
//
// shared_ptr, not unique_ptr. An audio RPC runs for seconds and cannot hold
// g_model_mu for its duration, so it has to work from a reference taken under
// the lock and used after releasing it. Under a unique_ptr, a Free or a reload
// arriving mid-request destroys the model out from under that reference. Every
// handler instead takes a counted reference through snapshot_for(), so Free
// drops the global's reference and whichever request finishes last destroys the
// model.
std::mutex g_model_mu;
std::shared_ptr<audiocpp_backend::LoadedModel> g_model;
// The raw reference-taking primitive. Returns by value, so the caller owns a
// reference for as long as its local lives, and null when no model is loaded.
// Never return LoadedModel& from here: that is the shape that reintroduces the
// use-after-free.
//
// _unchecked because it performs NO request-level validation. There are exactly
// three legitimate classes of caller, and none of them is "the check was
// skipped":
//
// 1. Status, which takes a HealthMessage. It carries no ModelIdentity field.
// 2. An RPC whose request message has no ModelIdentity field either, so
// snapshot_for does not even instantiate for it. AudioTranscriptionLive is
// the routed one: TranscriptLiveRequest is a oneof of TranscriptLiveConfig
// and TranscriptLiveAudio and neither carries an identity. The four
// unroutable surfaces refuse_surface answers are the rest of the class:
// AudioEncodeRequest, AudioDecodeRequest, AudioTransformFrameRequest and
// AudioToAudioRequest carry no identity either. The stale-route hazard
// #10952 describes is therefore unguarded on these RPCs, and the fix has
// to be in backend.proto rather than here: nothing this process can read
// off the request says which model the caller thought it was reaching.
// When that field lands, the routed handlers move to snapshot_for and this
// clause shrinks to the refusals. It costs nothing on the four refusals,
// which answer the same UNIMPLEMENTED whatever model is loaded.
// 3. VoiceEmbed, which is the one refusal whose request DOES carry a
// ModelIdentity. It cannot use snapshot_for, because snapshot_for's
// no-model branch is FAILED_PRECONDITION "call LoadModel first" and that
// is the wrong instruction here: no model can make this backend serve
// VoiceEmbed, so the caller has to be told the reason instead. It
// therefore takes the reference here and runs check_model_identity itself,
// which keeps the ordering rule snapshot_for exists to enforce: identity
// before UNIMPLEMENTED, or a stale route gets "audio.cpp cannot embed
// speakers" when the model it actually asked for lives on a backend that
// can.
//
// Every OTHER RPC must call snapshot_for; the name is deliberately unpleasant so
// that reaching for it is a visible decision rather than an omission.
std::shared_ptr<audiocpp_backend::LoadedModel> snapshot_unchecked() {
std::lock_guard<std::mutex> lock(g_model_mu);
return g_model;
}
// LocalAI's VADRequest carries raw floats and no sample rate at all. Every
// LocalAI VAD backend treats them as 16 kHz mono (backend/go/silero-vad/vad.go
// and backend/go/sherpa-onnx/backend.go both hardcode 16000) and core/backend
// feeds them from a 16 kHz pipeline, so the same assumption is made here rather
// than left implicit. If the proto ever grows a sample rate field, this is the
// constant to delete.
constexpr int kVadSampleRate = 16000;
// The rate every file-fed speech route reads its input at, and the rate the
// spans that come back are therefore interpreted in. Passed to read_audio_file,
// which resamples only when the file differs.
//
// Two independent reasons, and the second is the one that is easy to miss:
//
// 1. Some families refuse anything else outright. silero_vad throws
// "Silero VAD 16k model only supports sample_rate=16000" and
// sortformer_diar throws "Sortformer diar currently requires 16 kHz input
// audio". That is what made a 44.1 kHz upload return INTERNAL with an
// engine-internal message instead of an answer.
// 2. The families that do NOT refuse still do not all express their result
// spans in the input's domain. nemotron_asr builds every word timestamp as
// token_frame * hop_length * subsampling_factor, which is its own 16 kHz
// feature domain whatever the input was; the handler then converts those
// spans with the buffer's rate. Feed it 44.1 kHz and every emitted
// timestamp is 2.76x too small, with a 200 and no diagnostic. Resampling
// the input to 16 kHz makes the buffer domain and the span domain the same
// one, which is the only reason the nanoseconds are right.
//
// The cost, stated plainly: vibevoice_asr resamples internally to 24 kHz, so a
// 48 kHz upload now travels 48 -> 16 -> 24 rather than 48 -> 24. That is not
// merely band limiting. resample_mono_linear is linear interpolation with no
// anti-alias filter (framework/audio/conversion.cpp), so the content above
// 8 kHz is ALIASED down on the way in, and the 16 -> 24 step aliases whatever
// the first step left. It is accepted because a silently wrong timestamp is
// worse than an aliased band, and because every other LocalAI ASR path already
// feeds 16 kHz. If the framework ever publishes a per-model preferred input
// rate, this constant is what should become that lookup.
constexpr int kSpeechSampleRate = 16000;
// The rate AudioTransform reads BOTH its input and its reference clip at. Zero
// means "the file's own rate and its own channel count", i.e. this handler does
// no resampling and no downmix at all, and it is the only value that is correct
// for all four tasks this RPC can route to.
//
// Separation forces it. htdemucs and mel_band_roformer refuse anything but
// their own rate outright, from prepare(): "HTDemucs prepare() sample rate
// mismatch: expected N" (src/models/demucs/session.cpp) and the same shape in
// src/models/roformer/session.cpp. That N is the CHECKPOINT'S declared rate,
// read from the packaged config ("samplerate" in demucs/assets.cpp,
// "sample_rate" in roformer/assets.cpp), not a constant: it is 44100 for every
// published checkpoint of both, which is why the messages below say 44100, but
// a checkpoint declaring something else would demand that instead, and only
// passing the file through unchanged can satisfy either. Passing
// kSpeechSampleRate here would
// therefore turn every separation request into an INTERNAL, which is a loud
// failure. The downmix half is the quiet one: both models declare two channels
// and ACCEPT mono, by duplicating it across both, so a mono read would be taken
// and would merely delete the stereo image, which is the cue that separates a
// centred vocal from a wide mix. Verified rather than reasoned: a mono input
// comes back as mono stems, a stereo input as stereo ones.
//
// The three conversion tasks do not force it, and were checked one family at a
// time rather than assumed, because "it happens to work" and "it is documented
// to work" are different claims:
//
// seed_vc (vc, svc) seed_vc_prepare_audio_for_sample_rate takes the
// buffer's rate and channel count and resamples to its own mel
// rate: soxr when it is available, falling back to
// resample_mono_torchaudio_sinc_hann (seed_vc/audio_features.cpp).
// vevo2 (vc, s2s, svc) normalize_audio_to_24k_mono converts whatever
// it is given to 24 kHz mono before anything else runs, linearly.
// miocodec (vc, s2s) prepare_miocodec_mono_audio mixes down, then
// resamples to the model's rate with sinc-hann.
// chatterbox (vc) ChatterboxVcComponent::convert normalizes the source to
// 16 kHz and the reference to 24 kHz itself, linearly.
//
// So every one of them resamples internally, and passing the file through
// unchanged is better than folding it first. The reason is the DOUBLE
// conversion, not resampler quality: two of the four resample linearly, exactly
// as read_audio_file would. Their outputs run at 22.05 to 44.1 kHz, so
// pre-folding to 16 kHz mono with read_audio_file's LINEAR, unfiltered
// resampler would band-limit at 8 kHz and alias, and then the family would
// resample that damaged signal a second time on its way up. One conversion is
// the floor; this constant is what keeps it at one.
//
// The cost, stated plainly: a family that cannot handle the file's rate reports
// it from inside the engine as a plain runtime_error, which to_status maps to
// INTERNAL rather than INVALID_ARGUMENT. That is the accepted trade, since the
// only families that refuse are the separators and what they want is an
// ordinary music file at its own rate.
constexpr int kTransformSampleRate = 0;
// The rate TTS reads its speaker reference clip at, and the rate
// SoundGeneration reads its `src` editing clip at. Zero, i.e. the file's own
// rate and its own channel count, no resample and no downmix.
//
// Settled from upstream rather than reasoned about, and upstream settles it
// twice over:
//
// 1. Upstream does exactly this itself. Both its CLI and its HTTP server load
// a voice reference with minitts::cli::read_audio_buffer (app/cli/request.cpp),
// which is read_wav_f32 and then {wav.sample_rate, wav.channels,
// wav.samples} verbatim. app/server/runtime.cpp's build_speech_request
// puts that buffer straight into voice.speaker->audio, and its
// audio_input path (line 518) does the same for the editing clip. Every
// family that consumes a reference has therefore only ever been tested
// against native-rate, native-channel input.
// 2. Every consuming family converts it itself, and most of them with a
// BETTER resampler than read_audio_file's. Checked one at a time:
// chatterbox to_mono_audio, then 24 kHz, then 16 kHz derived from
// the 24 kHz path (conditionals.cpp), matching Python's
// prepare_conditionals ordering.
// index_tts2 mixdown_interleaved_to_mono_average, then a soxr or
// torchaudio sinc-hann resample to its mel rate and to
// 16 kHz (audio_features.cpp, waveform_22k).
// higgs_audio_tts mixdown, then sinc-hann to 24 kHz and 16 kHz.
// irodori_tts mixdown, then sinc-hann (codec.cpp).
// voxcpm2 mixdown, then soxr-or-linear (audiovae.cpp).
// omnivoice mixdown, then sinc-hann (audio_tokenizer.cpp).
// qwen3_tts convert_interleaved_audio_to_mono_linear_resampled.
// For the SoundGeneration side, ace_step resamples the LEFT and RIGHT
// channels SEPARATELY (pre_dit.cpp), and stable_audio resamples per
// channel too, so a mono downmix here would destroy input those two are
// built to consume as stereo.
//
// So folding to 16 kHz mono first would band-limit at 8 kHz through
// read_audio_file's LINEAR, unfiltered resampler, alias what is above it, and
// then hand that damaged signal to a good resampler for a second conversion.
// One conversion is the floor, and passing the file through unchanged is what
// keeps it at one. Same argument as kTransformSampleRate, same value, kept as a
// separate constant because the routes are different and a future per-model
// preferred-rate lookup would have to answer them separately.
constexpr int kVoiceReferenceSampleRate = 0;
// Parses ModelOptions.MainGPU into a device index.
//
// Not std::atoi: it returns 0 for anything unparseable, so "gpu1" or a device
// UUID would silently become device 0 and the model would load on the wrong
// device with no diagnostic anywhere. A refusal the operator can read beats a
// wrong answer they cannot see.
int parse_device_index(const std::string &value) {
size_t consumed = 0;
long parsed = 0;
try {
parsed = std::stol(value, &consumed);
} catch (const std::exception &) {
consumed = 0;
}
if (consumed != value.size() || parsed < 0 ||
parsed > std::numeric_limits<int>::max()) {
throw audiocpp_backend::ConfigError(
"audio-cpp: main_gpu must be a non-negative device index, got '" +
value + "'");
}
return static_cast<int>(parsed);
}
// Mirrors pkg/grpc/server.go's checkModelIdentity, backend/cpp/llama-cpp,
// backend/cpp/ds4, backend/cpp/privacy-filter and
// backend/python/common/model_identity.py.
//
// Why every backend has to carry this: in distributed mode a worker can recycle
// a stopped backend's gRPC port for a different model's backend, and the
// controller's liveness-only health probe cannot tell a stale cached route from
// a live one. Only the backend knows which model it actually loaded, so only
// the backend can catch it (#10952). Without this, an audio-cpp process reached
// through a stale route answers with a DIFFERENT model's VAD or diarization
// result and a 200, which is a wrong answer nobody can see.
//
// Either side empty means "skip". The request side is empty for a controller
// that predates the field; the loaded side is empty when such a controller
// performed the load. Neither can judge the other, and a false rejection is
// worse than the miss it prevents.
//
// Templated over the request type because every guarded message exposes
// modelidentity(), and one body keeps the rule identical across RPCs rather
// than letting it drift per handler.
//
// The loaded identity is read off the LoadedModel rather than a separate
// global, which is where this differs from llama-cpp. A handler holding the
// model through snapshot_for() is then necessarily judging against the identity
// THAT model was loaded with, and a concurrent reload cannot swap one without
// the other.
template <typename Request>
GStatus check_model_identity(const audiocpp_backend::LoadedModel &model,
const Request *request) {
if (request == nullptr || request->modelidentity().empty()) {
return GStatus::OK;
}
const std::string &loaded = model.identity();
if (loaded.empty() || loaded == request->modelidentity()) {
return GStatus::OK;
}
// NOT_FOUND plus this exact sentinel is the cross-language wire contract
// the router matches on (grpcerrors.ModelMismatchSentinel). The code alone
// is not enough, since NOT_FOUND is returned for unrelated reasons
// elsewhere, so the substring "model identity mismatch" must survive
// verbatim through any edit to this message.
return GStatus(grpc::StatusCode::NOT_FOUND,
"audio-cpp: model identity mismatch: loaded \"" + loaded +
"\", requested \"" + request->modelidentity() + "\"");
}
// The ONE way an RPC handler should reach the model. Takes the counted
// reference, refuses when nothing is loaded, and runs the identity check, in
// that order. Returns null with `out` set to the status to return; on success
// returns the model and leaves `out` OK.
//
// This exists as a structural guarantee rather than a convenience. The identity
// check used to be two lines every handler had to remember, and nothing failed
// if a new handler forgot them: there is no C++ equivalent of
// pkg/grpc/model_identity_modalities_test.go, so the convention could only rot.
// Every handler already has to call something to obtain the model, so making
// the guarded call the shortest path means the default is correct and skipping
// it requires deliberately typing snapshot_unchecked.
//
// The order is forced: the identity being compared against belongs to the model
// this call is about to use, so it cannot precede taking the reference. And it
// must precede routing, or a mismatched request to a model that cannot serve
// the RPC leaks UNIMPLEMENTED instead of the NOT_FOUND the router matches on.
template <typename Request>
std::shared_ptr<audiocpp_backend::LoadedModel>
snapshot_for(const Request *request, GStatus &out) {
auto model = snapshot_unchecked();
if (model == nullptr) {
out = GStatus(grpc::StatusCode::FAILED_PRECONDITION,
"audio-cpp: no model is loaded; call LoadModel first");
return nullptr;
}
out = check_model_identity(*model, request);
if (!out.ok()) {
return nullptr;
}
return model;
}
// The single body behind the five refusals in the class below.
//
// UNIMPLEMENTED is the code by contract, not by taste:
// pkg/grpc/grpcerrors/errors.go degrades to an alternative path on
// UNIMPLEMENTED and on nothing else, so a caller that has a fallback keeps it.
//
// The loaded family is read only to ENRICH the message. The refusal itself is a
// property of the engine rather than of the model, which is why the no-model
// case is the same UNIMPLEMENTED and not the FAILED_PRECONDITION every routed
// handler returns: "call LoadModel first" would send the operator to do work
// that cannot help. The message says so in as many words.
//
// It does not read the stream, and the two bidirectional surfaces must not
// start: returning before the first Read means a client that opened the stream
// and is writing frames gets the status on its next operation instead of
// blocking on a response that would never come.
GStatus refuse_surface(audiocpp_backend::UnsupportedRpc rpc,
const audiocpp_backend::LoadedModel *model) {
const auto &surface = audiocpp_backend::unsupported_surface(rpc);
if (model == nullptr) {
return GStatus(grpc::StatusCode::UNIMPLEMENTED,
audiocpp_backend::unsupported_surface_message(
surface.rpc, surface.reason));
}
return GStatus(grpc::StatusCode::UNIMPLEMENTED,
audiocpp_backend::unsupported_surface_message(
model->capabilities(), surface.rpc, surface.reason));
}
// Overload for the four surfaces whose request carries no ModelIdentity: there
// is nothing to check, so the reference is taken here. See case 2 at
// snapshot_unchecked.
GStatus refuse_surface(audiocpp_backend::UnsupportedRpc rpc) {
return refuse_surface(rpc, snapshot_unchecked().get());
}
// Builds the TaskRequest for a transcription-shaped RPC. `task` is the ROUTED
// audio.cpp task, not a guess from the request: it decides how
// TranscriptRequest.prompt is used, and routing has already decided it.
//
// The audio is taken by value and moved in. A long recording runs to tens of
// megabytes and the caller has no use for it afterwards; the previous shape,
// a const reference, copied it.
engine::runtime::TaskRequest
build_transcription_request(const backend::TranscriptRequest &request,
audiocpp_backend::Task task,
engine::runtime::AudioBuffer audio) {
engine::runtime::TaskRequest task_request;
task_request.audio_input = std::move(audio);
if (task == audiocpp_backend::Task::Alignment) {
// For forced alignment the prompt IS the transcript to align, so it
// becomes the text input rather than a decoding hint. Set even when
// empty: an aligner given no text should say so itself rather than be
// handed an audio-only request it cannot describe.
engine::runtime::Transcript transcript;
transcript.text = request.prompt();
transcript.language = request.language();
task_request.text_input = transcript;
} else if (!request.prompt().empty()) {
// For ASR the prompt is decoding context, the whisper meaning.
task_request.options["prompt"] = request.prompt();
}
if (!request.language().empty()) {
task_request.options["language"] = request.language();
}
if (request.translate()) {
task_request.options["translate"] = "true";
}
if (request.temperature() > 0.0f) {
task_request.options["temperature"] = std::to_string(request.temperature());
}
for (const auto &granularity : request.timestamp_granularities()) {
if (granularity == "word") {
// return_timestamps is the key upstream actually reads, and it is
// the one that does something: qwen3_asr defaults it to false
// (include/engine/models/qwen3_asr/types.h) and, when set, both
// runs its forced aligner and shortens its chunk window from 30 s
// to 15 s (src/models/qwen3_asr/session.cpp). Without it, asking
// for word granularity silently came back with no word timing.
//
// word_timestamps rides along as a forward-tolerant alias. NO
// family in the pinned upstream reads that key, a grep over src/
// and include/ returns nothing, so it is sent only so that a family
// adopting the name later works with no change here.
task_request.options["return_timestamps"] = "true";
task_request.options["word_timestamps"] = "true";
}
}
// What lands and what does not. Families look their request options up by
// name (runtime::find_option) and ignore every key they do not know; the
// unknown-key refusals upstream does have are on SESSION options, which
// arrive at load time rather than here. So an unread key cannot turn a
// valid request into an error, but it is also not a feature, and the
// honest accounting against the pinned upstream is:
//
// language read, by nemotron_asr and vibevoice_asr among others.
// return_timestamps read, by qwen3_asr.
// prompt read by NO ASR family. Forwarded because it is the
// whisper meaning of the field and a family adopting
// it then works unchanged, not because it does
// anything today.
// translate read by nobody anywhere in upstream.
// temperature read only by TTS and voice conversion families, none
// of which this RPC can route to.
//
// Two request fields are deliberately not forwarded at all:
//
// threads thread count is a SessionOptions field fixed when the session
// was built, so a per-request value has nowhere to go.
// diarize this RPC routes to Asr or Alignment. A family that diarizes
// is reached through Diarize, which has its own handler and its
// own response shape, so forwarding this would imply that
// setting it turns speaker labels on here, and nothing would.
return task_request;
}
// Duration of a possibly multi-channel buffer, in seconds. Frames, not floats:
// a stereo buffer holds two floats per position and would otherwise report
// twice its real length.
float audio_duration_seconds(const engine::runtime::AudioBuffer &audio) {
const std::int64_t frames = audiocpp_backend::interleaved_frame_count(
audio.samples.size(), audio.channels);
return audiocpp_backend::samples_to_seconds(frames, audio.sample_rate);
}
// Refuses a request that routing sent to voice cloning with no speaker
// reference clip. Shared by TTS and TTSStream so the two RPCs cannot drift into
// refusing the same request differently.
//
// Refused FROM THE ROUTE, the same trick AudioTransform uses for params[stem].
// Voice cloning without a clip is a request the family cannot answer, and every
// cloning family says so only from inside its own prepare(): chatterbox throws
// "Chatterbox prepare requires speaker reference audio", which to_status maps to
// INTERNAL and which names neither the RPC nor the field the caller has to set.
// chatterbox advertises clon and no tts at all, so before this every preset-only
// or voice-less request to it got that engine-internal message.
//
// The case it catches is the FALLBACK one, which is worth stating the right way
// round. A clip is what makes routing put VoiceCloning first, but VoiceCloning
// is also the last candidate a clip-less TTS request falls back to
// (task_candidates returns {Tts, VoiceCloning, VoiceDesign} when no clip and no
// instructions are supplied), so a family that advertises clon and no tts at
// all - chatterbox, which is what ships in the gallery - routes EVERY voice-less
// request here. A task:clon pin arrives here the same way.
//
// It cannot misfire on the legitimate case for the opposite reason: a request
// that did supply a clip has voice_is_file set and returns on the line above
// before anything is thrown.
//
// Deliberately NOT generalised to "every task whose family declares
// supports_speaker_reference". That flag lives on the engine's CapabilitySet, is
// not carried through this backend's Capabilities mirror, and would need its own
// answer to whether it is advisory or binding before routing could act on it.
// Tracked as a follow-up.
void refuse_cloning_without_a_clip(const audiocpp_backend::LoadedModel &model,
const audiocpp_backend::Route &route,
bool voice_is_file) {
if (route.task != audiocpp_backend::Task::VoiceCloning || voice_is_file) {
return;
}
throw audiocpp_backend::ConfigError(
"audio-cpp: family '" + model.family() + "' routes this request to " +
audiocpp_backend::task_name(route.task) +
", which needs a speaker reference clip; set TTSRequest.voice to the "
"path of a WAV file (a voice that is not a file on disk is treated as a "
"named preset)");
}
// A live stream whose peer stopped sending without closing, cancelled by the
// idle watchdog. Its own type rather than a flag, so the read loop can unwind
// without the driver going on to finalize a decode nobody is waiting for.
//
// NOT handled by to_status: it is thrown and caught inside one handler, and
// giving it a clause there keeps to_status a statement about exceptions that
// cross unit boundaries.
class LiveIdleTimeout : public std::runtime_error {
public:
using std::runtime_error::runtime_error;
};
// Maps a thrown exception onto the gRPC status the client should see.
GStatus to_status(const std::exception &err) {
if (dynamic_cast<const audiocpp_backend::ConfigError *>(&err) != nullptr) {
return GStatus(grpc::StatusCode::INVALID_ARGUMENT, err.what());
}
if (dynamic_cast<const audiocpp_backend::CapabilityError *>(&err) != nullptr) {
return GStatus(grpc::StatusCode::UNIMPLEMENTED, err.what());
}
// The lane was busy and this caller ran out of patience. UNAVAILABLE, not
// RESOURCE_EXHAUSTED: the request is fine and retrying later is the right
// response, which is what UNAVAILABLE tells a client.
if (dynamic_cast<const audiocpp_backend::LaneUnavailable *>(&err) != nullptr) {
return GStatus(grpc::StatusCode::UNAVAILABLE, err.what());
}
return GStatus(grpc::StatusCode::INTERNAL, err.what());
}
class AudioCppBackend final : public backend::Backend::Service {
public:
GStatus Health(ServerContext *, const backend::HealthMessage *,
backend::Reply *reply) override {
reply->set_message("OK");
return GStatus::OK;
}
GStatus Status(ServerContext *, const backend::HealthMessage *,
backend::StatusResponse *response) override {
// snapshot_unchecked is right here: HealthMessage carries no
// ModelIdentity, so there is nothing to check. See case 1 at the
// function.
response->set_state(snapshot_unchecked()
? backend::StatusResponse::READY
: backend::StatusResponse::UNINITIALIZED);
return GStatus::OK;
}
GStatus LoadModel(ServerContext *, const backend::ModelOptions *request,
backend::Result *result) override {
try {
std::vector<std::string> entries(request->options().begin(),
request->options().end());
auto parsed = audiocpp_backend::parse_model_options(entries);
if (!parsed.error.empty()) {
throw audiocpp_backend::ConfigError(parsed.error);
}
// ModelOptions.Threads is the model YAML's threads setting; the
// explicit threads: option wins when both are set.
if (parsed.options.threads == 0 && request->threads() > 0) {
parsed.options.threads = static_cast<int>(request->threads());
}
// MainGPU carries the device index for GPU backends, and is the
// fallback: an explicit device: option wins, matching threads above.
// device_set rather than `device == 0`, because 0 is a real device
// index and the value alone cannot say whether anyone chose it.
if (!parsed.options.device_set && !request->maingpu().empty()) {
parsed.options.device = parse_device_index(request->maingpu());
}
// AUDIOCPP_DEFAULT_BACKEND is the deployment's backend fallback:
// an accelerator image sets it (typically to "best") so models
// without an explicit backend: option use the compiled
// accelerator instead of the CPU default — gallery entries carry
// backend:best, hand-written model configs get the same fix
// here. An explicit backend: option wins, matching threads and
// maingpu above. Validation reuses the option parser itself.
if (!parsed.options.backend_set) {
const char * env = std::getenv("AUDIOCPP_DEFAULT_BACKEND");
if (env != nullptr && *env != '\0') {
auto fallback = audiocpp_backend::parse_model_options(
{std::string("backend:") + env});
if (!fallback.error.empty()) {
throw audiocpp_backend::ConfigError(
"audio-cpp: AUDIOCPP_DEFAULT_BACKEND: " + fallback.error);
}
parsed.options.backend = fallback.options.backend;
}
}
const std::string path = audiocpp_backend::resolve_model_path(
request->modelpath(), request->modelfile(), request->model());
// ModelOptions.Model is the UNTRANSLATED controller-side name, and
// is what every ModelIdentity field on a request is compared
// against. Passed at construction so the model and the identity it
// was loaded with are published together.
auto loaded = std::make_shared<audiocpp_backend::LoadedModel>(
path, parsed.options, request->model());
// Read everything the reply and the log line need while this scope
// still owns the model. After the move, `loaded` is null and the
// global is only safe to touch under the mutex.
const std::string family = loaded->family();
const std::string variant = loaded->variant();
const std::string capabilities =
audiocpp_backend::describe_capabilities(loaded->capabilities());
std::shared_ptr<audiocpp_backend::LoadedModel> replaced;
{
std::lock_guard<std::mutex> lock(g_model_mu);
replaced = std::move(g_model);
g_model = std::move(loaded);
}
// The previous model, if any, is dropped outside the lock, for the
// same reason Free does it: teardown must not hold up Status.
replaced.reset();
// Logged once at load time so an operator can see what the model
// can do without making a request. ModelMetadata is deliberately
// not implemented: its response message is chat-template oriented
// and has no field for family, variant, languages or capabilities,
// so there is nothing truthful to put in it.
std::cerr << "audio-cpp: loaded family '" << family << "' variant '"
<< variant << "' capabilities: " << capabilities << "\n";
result->set_success(true);
result->set_message("loaded audio.cpp family " + family);
return GStatus::OK;
} catch (const std::exception &err) {
result->set_success(false);
result->set_message(err.what());
// A failed load must also be a gRPC error, or the model loader's
// backend probe treats this backend as having accepted the model.
return to_status(err);
}
}
GStatus Free(ServerContext *, const backend::HealthMessage *,
backend::Result *result) override {
// Drops the global's reference. Any handler still running holds its own
// from snapshot_for(), so the model is destroyed by whichever of them
// finishes last rather than underneath one of them. Destroying
// LoadedModel releases its sessions first, then the model.
std::shared_ptr<audiocpp_backend::LoadedModel> released;
{
std::lock_guard<std::mutex> lock(g_model_mu);
released = std::move(g_model);
}
// Released outside the lock: if this is the last reference, the model
// and its sessions are torn down here, and that must not block Status
// or a fresh LoadModel behind g_model_mu.
released.reset();
result->set_success(true);
return GStatus::OK;
}
GStatus AudioTranscription(ServerContext *,
const backend::TranscriptRequest *request,
backend::TranscriptResult *response) override {
try {
GStatus refusal = GStatus::OK;
const auto model = snapshot_for(request, refusal);
if (model == nullptr) {
return refusal;
}
audiocpp_backend::RequestShape shape;
// has_prompt_text is what lets a family that can only align be
// reached through this RPC at all, so it is not decoration.
shape.has_prompt_text = !request->prompt().empty();
shape.pinned_task = model->pinned_task();
// Capability refusal before the lane and before the file read, for
// the reasons spelled out in Diarize.
model->check_can_serve(audiocpp_backend::Rpc::AudioTranscription, shape);
// TranscriptRequest.dst is the INPUT audio path, despite the field
// name. The HTTP layer materialises the upload to a temp file and
// passes the path; nothing is written back.
auto audio = audiocpp_backend::read_audio_file(request->dst(),
kSpeechSampleRate);
// Both read before the buffer is moved into the request below. The
// rate is the BUFFER's, which after read_audio_file is
// kSpeechSampleRate and not necessarily the file's, and it is the
// domain the result spans come back in.
const int sample_rate = audio.sample_rate;
const float duration = audio_duration_seconds(audio);
audiocpp_backend::LaneEntry lane = model->acquire(0);
const auto session = model->session_for(
audiocpp_backend::Rpc::AudioTranscription, shape, lane);
// session.task, not the request: for Asr the prompt is decoding
// context, for Alignment it is the transcript to align, and routing
// has already decided which of those this is.
const auto task_request =
build_transcription_request(*request, session.task, std::move(audio));
const auto result =
audiocpp_backend::run_offline(session, task_request, lane);
// text comes from result.text_output verbatim, never from the
// segments. See THE RULE in result_map.h.
audiocpp_backend::fill_transcript_result(result, sample_rate, duration,
response);
// eou stays false. It marks a decode that ended on the model's
// end-of-utterance token, which is a cache-aware STREAMING concept;
// an offline run over a whole file has no turn to yield.
return GStatus::OK;
} catch (const std::exception &err) {
return to_status(err);
}
}
// Verifying this by hand: silero_vad is a SPEECH detector, so a synthetic
// stimulus does not exercise it. A 220 Hz sine, broadband noise and a
// harmonic buzz all return zero segments, correctly. Use real speech, which
// upstream bundles and which therefore needs no download:
// audio.cpp/assets/resources/sample_16k.wav (16 kHz mono, 14.07 s)
// Taking 1 s from offset 8000 samples (0.5 s in), padded with 1 s of
// silence either side, yields exactly one segment at start=0.9940
// end=2.0460. A different excerpt of the same file shifts the start,
// because it changes where speech actually begins inside the window.
GStatus VAD(ServerContext *, const backend::VADRequest *request,
backend::VADResponse *response) override {
try {
// snapshot_for, and the result is held for the whole call. Free may
// arrive mid-request; it drops the global's reference only, so this
// one keeps the model alive until the handler returns. It also
// performs the not-loaded and identity checks, so a stale route is
// refused before any work happens.
GStatus refusal = GStatus::OK;
const auto model = snapshot_for(request, refusal);
if (model == nullptr) {
return refusal;
}
audiocpp_backend::RequestShape shape;
// Without this the `task:` model option is dead: routing is
// otherwise derived from the RPC alone.
shape.pinned_task = model->pinned_task();
// Before the lane. A model that cannot do VAD at all answers
// immediately instead of queueing behind somebody else's run only
// to be refused; routing is pure and needs no lane. session_for
// routes again below and reaches the same answer.
model->check_can_serve(audiocpp_backend::Rpc::Vad, shape);
engine::runtime::TaskRequest task;
task.audio_input = audiocpp_backend::buffer_from_mono(
std::vector<float>(request->audio().begin(), request->audio().end()),
kVadSampleRate);
// The lane is taken BEFORE session_for, not after. session_for
// reads and writes an unsynchronised session cache and prepare()
// mutates the session itself, so both belong inside the lane; see
// the note on session_for in loaded_model.h. Bound to a named local
// because LaneEntry is immovable and C++17 elides the return.
audiocpp_backend::LaneEntry lane = model->acquire(0);
const auto session =
model->session_for(audiocpp_backend::Rpc::Vad, shape, lane);
const auto result =
audiocpp_backend::run_offline(session, task, lane);
// VADSegment.start/end are float SECONDS, not sample indices.
for (const auto &segment : result.speech_segments) {
auto *out = response->add_segments();
out->set_start(audiocpp_backend::samples_to_seconds(
segment.span.start_sample, kVadSampleRate));
out->set_end(audiocpp_backend::samples_to_seconds(
segment.span.end_sample, kVadSampleRate));
}
return GStatus::OK;
} catch (const std::exception &err) {
return to_status(err);
}
}
GStatus Diarize(ServerContext *, const backend::DiarizeRequest *request,
backend::DiarizeResponse *response) override {
try {
GStatus refusal = GStatus::OK;
const auto model = snapshot_for(request, refusal);
if (model == nullptr) {
return refusal;
}
audiocpp_backend::RequestShape shape;
shape.pinned_task = model->pinned_task();
// Route, then read, then lane, in that order, and every step of it
// is deliberate.
//
// The capability refusal comes first because a family that cannot
// diarize at all should say so, not complain about the input file:
// on a VAD-only model, reading the audio first would surface
// "cannot read /tmp/x.wav" and send the operator hunting a file
// problem instead of a model choice.
//
// It also comes before the lane, which is the part that used to be
// impossible. Routing needs no lane, so the refusal no longer waits
// out somebody else's thirty second run to be told no, and neither
// does the file read.
model->check_can_serve(audiocpp_backend::Rpc::Diarize, shape);
// DiarizeRequest.dst is the INPUT path, despite the field name: the
// HTTP layer materialises the upload to a temp file and passes the
// path here. Nothing is written back.
//
// Read at 16 kHz mono: sortformer refuses any other rate, and the
// HTTP layer copies the upload byte for byte, so whatever the user
// posted is what arrives. See kSpeechSampleRate.
auto audio = audiocpp_backend::read_audio_file(request->dst(),
kSpeechSampleRate);
const int sample_rate = audio.sample_rate;
// Read off the buffer before it is moved into the request below.
// Frames, not floats: a stereo input holds two floats per position
// and would otherwise report twice its real duration.
const std::int64_t frames = audiocpp_backend::interleaved_frame_count(
audio.samples.size(), audio.channels);
audiocpp_backend::LaneEntry lane = model->acquire(0);
const auto session =
model->session_for(audiocpp_backend::Rpc::Diarize, shape, lane);
engine::runtime::TaskRequest task;
// Moved, not copied: a long recording runs to tens of megabytes and
// this is its only owner.
task.audio_input = std::move(audio);
// READ THIS BEFORE WIRING THE FIRST DIARIZATION FAMILY. This
// forwarding is currently DEAD for sortformer, the only diarizer
// audio.cpp ships, and from the caller's side that is a silent
// wrong answer, not a soft hint:
//
// - backend.proto documents num_speakers as "exact speaker count
// if known (>0 forces)". A caller who asks for 2 and gets the
// model's 4 labels back with a 200 and no diagnostic has been
// given a wrong answer, so core/backend/diarization.go's
// "backends ignore what they don't act on" does not cover it.
// - sortformer takes its speaker count from the model package
// (assets.model_config.modules.num_speakers; the bundled
// variant is 4-speaker), and its postprocess config is parsed
// from runtime::SessionOptions, i.e. load time, not from
// TaskRequest.options at all.
// - worse, its unknown-option check only inspects keys prefixed
// "sortformer_diar.", so a bare "num_speakers" here is not even
// a recognised key: it is dropped without a trace.
//
// The keys are still forwarded, because a family that does read
// them then works with no change here. But the family that lands
// MUST either honour num_speakers or refuse it with
// INVALID_ARGUMENT. No refusal path is added now because there is
// no diarization family wired yet to test one against, and an
// untested refusal is its own hazard.
//
// Also dropped today, and worth revisiting at the same time:
// clustering_threshold, min_duration_on and min_duration_off.
// The two min_duration_* fields are NOT family-specific: they are
// generic post-filters over the returned turns (drop a turn shorter
// than min_duration_on, merge two turns of the same speaker
// separated by less than min_duration_off), so the handler could
// honour them in about six lines whatever the family does.
//
// The knobs that DO reach sortformer (speaker_threshold,
// speaker_min_frames, speaker_pad_frames, session_len_sec) are
// session options and arrive through the model YAML's
// `session.<key>:` entries at load time, not per request.
if (request->num_speakers() > 0) {
task.options["num_speakers"] =
std::to_string(request->num_speakers());
}
if (request->min_speakers() > 0) {
task.options["min_speakers"] =
std::to_string(request->min_speakers());
}
if (request->max_speakers() > 0) {
task.options["max_speakers"] =
std::to_string(request->max_speakers());
}
const auto result =
audiocpp_backend::run_offline(session, task, lane);
// Emitted verbatim, in the order the model produced them. NOT
// sorted, merged or de-overlapped: sortformer binarizes each speaker
// independently, so a turn nested inside another speaker's turn is
// correct output for overlapped speech. LocalAI is overlap-tolerant
// downstream (core/backend/diarization.go passes segments through
// and the RTTM renderer handles overlap), so smoothing here would
// destroy real information.
std::set<std::string> speakers;
int id = 0;
for (const auto &turn : result.speaker_turns) {
auto *out = response->add_segments();
out->set_id(id++);
// Seconds, like VADSegment. Only TranscriptSegment/Word are ns.
//
// Converted against the INPUT rate, which is correct and has
// been checked against upstream rather than assumed: every
// TimeSpan sortformer emits is built as
// llround(seconds * 16000.0) (postprocess.cpp). The read above
// guarantees the buffer is 16 kHz, so the span domain and the
// input domain are the same one, and this is not a place where
// a resampling family could silently scale every timestamp by a
// constant.
out->set_start(audiocpp_backend::samples_to_seconds(
turn.span.start_sample, sample_rate));
out->set_end(audiocpp_backend::samples_to_seconds(
turn.span.end_sample, sample_rate));
out->set_speaker(turn.speaker_id);
// text stays EMPTY, including when include_text is set.
// audio.cpp's SpeakerTurn carries a span and a speaker label
// only, and TaskResult has no per-segment text anywhere, so
// there is nothing truthful to put here.
speakers.insert(turn.speaker_id);
}
response->set_num_speakers(static_cast<int>(speakers.size()));
response->set_duration(
audiocpp_backend::samples_to_seconds(frames, sample_rate));
// Only set when the family bundles transcription, which no
// diarization-only family does; kept because a combined family
// would fill it in and the field is documented as optional.
if (result.text_output.has_value()) {
response->set_language(result.text_output->language);
}
return GStatus::OK;
} catch (const std::exception &err) {
return to_status(err);
}
}
// Serves the four tasks LocalAI's AudioTransform can represent: voice
// conversion, singing voice conversion, speech to speech and source
// separation. Which one a request becomes is routing's decision, not this
// handler's; see task_candidates for Rpc::AudioTransform, and note that svc
// is reachable only through an explicit task: pin because no request signal
// means "this input is singing".
//
// THE STEM COMPROMISE. AudioTransformResult carries a single dst, while
// htdemucs and mel_band_roformer produce four and two named stems from one
// run. Running inference once per stem would cost four full separations of
// the same file, so this runs ONCE, writes every stem to a sibling file
// <dst-stem>.<name>.<ext>, and puts the selected one in dst. Those siblings
// are real files in the caller's output directory that LocalAI's caller
// does not know about and will not clean up: a documented trade, not an
// oversight, and the reason params["stem"] exists to say which one dst gets.
GStatus AudioTransform(ServerContext *,
const backend::AudioTransformRequest *request,
backend::AudioTransformResult *response) override {
try {
GStatus refusal = GStatus::OK;
const auto model = snapshot_for(request, refusal);
if (model == nullptr) {
return refusal;
}
const bool has_reference = !request->reference_path().empty();
audiocpp_backend::RequestShape shape;
// Unused by AudioTransform's own routing today, since none of its
// four candidate tasks is chosen by the presence of a reference
// clip. Set anyway, because leaving a shape field stale is how a
// later routing rule silently reads the wrong thing.
shape.has_voice_reference = has_reference;
shape.pinned_task = model->pinned_task();
// First, before the lane, before the file reads, and before the
// argument check below. A family that cannot transform at all is
// answering a question about ITSELF, so it must not first queue
// behind somebody else's thirty second run, and it must not blame
// the caller's paths for a decision that had nothing to do with
// them. Same ordering as Diarize and AudioTranscription.
const audiocpp_backend::Route route =
model->check_can_serve(audiocpp_backend::Rpc::AudioTransform, shape);
if (request->audio_path().empty() || request->dst().empty()) {
throw audiocpp_backend::ConfigError(
"audio-cpp: AudioTransform needs both audio_path and dst");
}
engine::runtime::TaskRequest task;
std::string requested_stem;
for (const auto &param : request->params()) {
if (param.first == "stem") {
// CONSUMED here and deliberately NOT forwarded into
// task.options: it selects which output the caller
// receives, it does not tune the model. Forwarding it would
// put a key no family reads into every request and imply
// the model had been asked to produce only that stem.
requested_stem = param.second;
continue;
}
task.options[param.first] = param.second;
}
// AFTER the loop, so it reads exactly what the caller sent. This is
// what makes a text-conditioned route reachable through an RPC whose
// message has no text field; see apply_transform_text_input's header
// for why vevo2's speech-to-speech route is unreachable without it.
// A request carrying no text key is untouched, so separation and
// voice conversion pay nothing for this.
audiocpp_backend::apply_transform_text_input(task);
// Refused from the ROUTE, before the file reads and before the run.
// Only source separation produces named stems, and the route says
// whether this is separation without running anything: the identical
// refusal below, taken from the empty named_audio_outputs list,
// cannot fire until a full conversion has been paid for (measured at
// 1.6 s on miocodec, far worse on seed_vc or vevo2). The one below
// stays as the backstop for a separation-routed family that returns
// no stems anyway.
if (!requested_stem.empty() &&
route.task != audiocpp_backend::Task::SourceSeparation) {
throw audiocpp_backend::ConfigError(
"audio-cpp: family '" + model->family() + "' routes this " +
"request to " + audiocpp_backend::task_name(route.task) +
", which produces a single output with no named stems, so "
"params[stem]='" + requested_stem + "' cannot be honoured");
}
// Native rate, native channels, for both files. See
// kTransformSampleRate: separation is destroyed by a downmix and
// every conversion family resamples internally anyway.
task.audio_input = audiocpp_backend::read_audio_file(
request->audio_path(), kTransformSampleRate);
if (has_reference) {
engine::runtime::VoiceReference reference;
reference.audio = audiocpp_backend::read_audio_file(
request->reference_path(), kTransformSampleRate);
engine::runtime::VoiceCondition condition;
condition.speaker = std::move(reference);
task.voice = std::move(condition);
}
// Named local: LaneEntry is immovable and must span both
// session_for and run_offline, which is the constraint the proof of
// holding parameter exists to enforce.
audiocpp_backend::LaneEntry lane = model->acquire(0);
const auto session =
model->session_for(audiocpp_backend::Rpc::AudioTransform, shape, lane);
const auto result = audiocpp_backend::run_offline(session, task, lane);
const engine::runtime::AudioBuffer *chosen = nullptr;
if (!result.named_audio_outputs.empty()) {
std::vector<std::string> names;
names.reserve(result.named_audio_outputs.size());
for (const auto &named : result.named_audio_outputs) {
names.push_back(named.id);
}
// Selected BEFORE the first write, not after the loop. An
// unknown stem name is a refused request, and a refused request
// must not leave four files in the caller's output directory
// that it then reports nothing about.
//
// The guarantee is exactly that and no more: a request REFUSED
// ON ITS ARGUMENTS writes nothing. A write that FAILS partway
// through the loop below, on a full disk say, still leaves the
// siblings written before it, with no dst. Nothing is rolled
// back, because deleting files after a disk error is its own
// way to lose data, and the caller sees the failure.
const auto choice =
audiocpp_backend::select_named_output(names, requested_stem);
if (!choice.error.empty()) {
throw audiocpp_backend::ConfigError(choice.error);
}
for (size_t i = 0; i < result.named_audio_outputs.size(); ++i) {
const std::string sibling =
audiocpp_backend::sibling_stem_path(request->dst(), names[i]);
audiocpp_backend::write_audio_file(
sibling, result.named_audio_outputs[i].audio);
// Named in the response, in the model's own order. Without
// this the siblings are files nobody can find, and a caller
// that wants the drums as well as the vocals has to run the
// whole separation again per stem, which is the cost the
// single run exists to avoid.
auto *stem = response->add_stems();
stem->set_name(names[i]);
stem->set_dst(sibling);
}
chosen = &result.named_audio_outputs[static_cast<size_t>(choice.index)]
.audio;
// dst last, so it is the file that exists only once every stem
// beside it does. Its content duplicates the selected sibling
// on purpose: the caller reads dst, an operator reads the
// siblings, and neither should have to know about the other.
audiocpp_backend::write_audio_file(request->dst(), *chosen);
} else if (result.audio_output.has_value()) {
if (!requested_stem.empty()) {
// A conversion family produces one unnamed output, so there
// is no stem to choose. Refused rather than ignored: a
// caller who asked for "vocals" and received the whole
// converted signal has been answered with something else.
throw audiocpp_backend::ConfigError(
"audio-cpp: family '" + model->family() +
"' produces a single output with no named stems, so "
"params[stem]='" + requested_stem + "' cannot be honoured");
}
chosen = &*result.audio_output;
audiocpp_backend::write_audio_file(request->dst(), *chosen);
} else {
// Reached only if a family routed successfully and then
// returned no audio at all, which is a broken family rather
// than a wrong request. CapabilityError so it reads as "this
// model does not do that" instead of as an internal fault.
throw audiocpp_backend::CapabilityError(
"audio-cpp: family '" + model->family() +
"' produced no audio for the AudioTransform RPC");
}
response->set_dst(request->dst());
response->set_sample_rate(chosen->sample_rate);
// FRAMES, not floats. Separation output is stereo, so reporting
// samples.size() would tell the caller a 3 second stem is 6 seconds
// long.
response->set_samples(static_cast<int>(
audiocpp_backend::interleaved_frame_count(chosen->samples.size(),
chosen->channels)));
response->set_reference_provided(has_reference);
return GStatus::OK;
} catch (const std::exception &err) {
return to_status(err);
}
}
// The first RPC that GENERATES audio from text, together with
// SoundGeneration below. AudioTransform already wrote files, but it
// transformed audio it was given; these two have no required input audio at
// all, which is why both carry a Result with a success flag rather than a
// response message describing what was found.
//
// TTSRequest.voice is overloaded across LocalAI backends, some reading it as
// a named preset and some as a path to a clip. The rule here is decided from
// the filesystem: an existing regular file is a speaker reference and
// routing prefers VoiceCloning, anything else is a preset. Instructions with
// no clip prefer VoiceDesign, and a clip outranks instructions when both are
// set. None of that is re-derived here; it is capability_routing's
// task_candidates, and this handler's job is only to describe the request
// truthfully in the RequestShape.
GStatus TTS(ServerContext *, const backend::TTSRequest *request,
backend::Result *result) override {
try {
GStatus refusal = GStatus::OK;
const auto model = snapshot_for(request, refusal);
if (model == nullptr) {
// Answered with the STATUS ALONE, leaving Result at its default.
// core/backend/tts.go checks the transport error before it looks
// at res.Success and returns on it, so the Result is never read
// on this path; and the router matches a stale route on the
// NOT_FOUND code plus the sentinel in the status message, which
// is where check_model_identity already put it.
return refusal;
}
// One description of the request, shared with TTSStream, so the two
// handlers cannot describe the same request differently.
// pinned_task stays here on purpose: it comes off the model rather
// than the request, and it is the field a new handler forgets.
audiocpp_backend::RequestShape shape =
audiocpp_backend::build_tts_shape(*request);
const bool voice_is_file = shape.has_voice_reference;
shape.pinned_task = model->pinned_task();
// FIRST, before the lane and before any file read. A family that
// cannot synthesise at all is answering a question about itself, so
// it must not queue behind somebody else's run to be told no, and it
// must not blame the caller's reference clip for a decision that had
// nothing to do with it. Same ordering as Diarize and
// AudioTransform.
const audiocpp_backend::Route route =
model->check_can_serve(audiocpp_backend::Rpc::Tts, shape);
refuse_cloning_without_a_clip(*model, route, voice_is_file);
if (request->dst().empty()) {
throw audiocpp_backend::ConfigError(
"audio-cpp: TTS needs a dst output path");
}
std::optional<engine::runtime::AudioBuffer> reference;
if (voice_is_file) {
// Native rate, native channels: see kVoiceReferenceSampleRate.
reference = audiocpp_backend::read_audio_file(
request->voice(), kVoiceReferenceSampleRate);
}
// Read before the lane, like every other file-fed handler here, so
// a slow or large clip is not decoded while holding it.
const auto task =
audiocpp_backend::build_tts_request(*request, std::move(reference));
// Named local: LaneEntry is immovable and has to span both
// session_for and run_offline.
audiocpp_backend::LaneEntry lane = model->acquire(0);
const auto session =
model->session_for(audiocpp_backend::Rpc::Tts, shape, lane);
const auto task_result =
audiocpp_backend::run_offline(session, task, lane);
if (!task_result.audio_output.has_value()) {
// A family that routed successfully and then produced no audio
// is a broken family rather than a wrong request, but from the
// caller's side the actionable fact is that this model does not
// do this, so CapabilityError. Same judgement as AudioTransform.
throw audiocpp_backend::CapabilityError(
"audio-cpp: family '" + model->family() +
"' produced no audio for the TTS RPC");
}
// Throws a plain runtime_error, i.e. INTERNAL, on a write failure:
// dst is LocalAI's own generated-content path and not anything the
// caller named, so a full disk there is a server fault and is worth
// retrying. Only an empty dst is INVALID_ARGUMENT, and that is
// already refused above with a message naming the RPC.
audiocpp_backend::write_audio_file(request->dst(),
*task_result.audio_output);
result->set_success(true);
// The path, because that is what core/backend/tts.go's caller reads
// back and what every other LocalAI TTS backend puts here.
result->set_message(request->dst());
return GStatus::OK;
} catch (const std::exception &err) {
// DEFENSIVE, not load-bearing, and worth saying so plainly. gRPC
// discards the response message entirely when the status is not OK,
// so a client that checks the status, which core/backend/tts.go
// does before it ever looks at res.Success, receives a nil Result
// and never sees these two fields. They are set for a client that
// ignores the status, and because a half-filled Result is a worse
// thing to leave behind than a filled one.
result->set_success(false);
result->set_message(err.what());
return to_status(err);
}
}
GStatus SoundGeneration(ServerContext *,
const backend::SoundGenerationRequest *request,
backend::Result *result) override {
try {
GStatus refusal = GStatus::OK;
const auto model = snapshot_for(request, refusal);
if (model == nullptr) {
return refusal;
}
audiocpp_backend::RequestShape shape;
// No request signal chooses between generation tasks: this RPC has
// exactly one candidate, AudioGeneration. pinned_task is still
// copied, because without it the model's `task:` option is dead
// here, which is how a gen family pinned to something else would
// silently be routed to generation anyway.
shape.pinned_task = model->pinned_task();
model->check_can_serve(audiocpp_backend::Rpc::SoundGeneration, shape);
if (request->dst().empty()) {
throw audiocpp_backend::ConfigError(
"audio-cpp: SoundGeneration needs a dst output path");
}
// DO NOT WIRE src INTO THE HTTP LAYER UNTIL THE PIN IS BUMPED PAST
// THE FIX. Setting src on a stable_audio model CORRUPTS THE HEAP AND
// ABORTS THE PROCESS in the pinned upstream: "free(): invalid size"
// / "munmap_chunk(): invalid pointer", SIGABRT, backend gone. It is
// upstream's, not this handler's, and it was attributed rather than
// assumed: upstream's own audiocpp_cli, built from this same
// checkout, aborts identically with --audio at exit 134, at both
// 44.1 kHz stereo and 24 kHz mono, and completes cleanly with no
// --audio at all. It is therefore neither caused nor worsened by
// reading the clip at its native rate below.
//
// The only thing keeping that off the network today is an OMISSION:
// core/http/endpoints/elevenlabs/soundgeneration.go passes nil for
// sourceFile, and schema.ElevenLabsSoundGenerationRequest has no
// field for it, so the sole caller that can set src is
// core/cli/soundgeneration.go. Adding the field to that schema turns
// a local CLI crash into a remotely reachable heap corruption with
// fully attacker-influenced input. Nobody reading that Go schema
// would know why the field is missing, which is why this is written
// here as well as in the task report.
//
// No family blocklist is applied: ace_step's editing routes
// legitimately need src, and a family-specific guard here would rot.
std::optional<engine::runtime::AudioBuffer> source;
if (request->has_src() && !request->src().empty()) {
// Native rate and channels. ace_step resamples left and right
// separately and stable_audio resamples per channel, so a
// downmix here would delete the stereo image of the very clip
// they are editing.
source = audiocpp_backend::read_audio_file(
request->src(), kVoiceReferenceSampleRate);
}
const auto task = audiocpp_backend::build_sound_generation_request(
*request, std::move(source));
audiocpp_backend::LaneEntry lane = model->acquire(0);
const auto session = model->session_for(
audiocpp_backend::Rpc::SoundGeneration, shape, lane);
const auto task_result =
audiocpp_backend::run_offline(session, task, lane);
if (!task_result.audio_output.has_value()) {
throw audiocpp_backend::CapabilityError(
"audio-cpp: family '" + model->family() +
"' produced no audio for the SoundGeneration RPC");
}
audiocpp_backend::write_audio_file(request->dst(),
*task_result.audio_output);
result->set_success(true);
result->set_message(request->dst());
return GStatus::OK;
} catch (const std::exception &err) {
result->set_success(false);
result->set_message(err.what());
return to_status(err);
}
}
// The streaming counterpart of TTS, and the first RPC here that writes to
// the wire while the model is still generating.
//
// THE WIRE CONTRACT, which is the thing most likely to go wrong.
// pkg/grpc/server.go's TTSStream wrapper puts every chunk in Reply.audio,
// and core/backend/tts.go's ModelTTSStream forwards those bytes to the HTTP
// response verbatim. There is no framing and no format negotiation, so THE
// FIRST CHUNK MUST BE A WAV HEADER or the client receives raw PCM it has no
// way to interpret; browsers simply refuse the stream. Because the total
// length is unknown while generating, both size fields carry 0xFFFFFFFF,
// which is the convention backend/go/vibevoice-cpp established.
//
// ModelTTSStream will synthesise a header of its own, but ONLY when the
// first Reply carries a non-empty `message` holding JSON with a sample_rate.
// Nothing here ever sets Reply.message, so that branch never fires and there
// is exactly one header on the wire. Setting `message` on this RPC without
// deleting the header below would put a second header 44 bytes into the PCM.
//
// There is no dst: streaming TTS writes to the response, not to a file, and
// core/backend/tts.go sends an empty dst on purpose. That is the one place
// this RPC deliberately diverges from TTS.
GStatus TTSStream(ServerContext *, const backend::TTSRequest *request,
grpc::ServerWriter<backend::Reply> *writer) override {
try {
GStatus refusal = GStatus::OK;
const auto model = snapshot_for(request, refusal);
if (model == nullptr) {
return refusal;
}
// The SAME shape builder TTS uses, so the two RPCs cannot describe
// one request differently. pinned_task stays at the call site: it
// comes off the model rather than the request.
audiocpp_backend::RequestShape shape =
audiocpp_backend::build_tts_shape(*request);
const bool voice_is_file = shape.has_voice_reference;
shape.pinned_task = model->pinned_task();
// FIRST, before the lane and before any file read, exactly as in
// TTS. Note that this RPC's mode candidates are streaming ONLY: a
// family that can synthesise but cannot stream is refused here
// rather than quietly served a whole buffer at the end, because a
// caller that asked to stream is asking for time to first audio.
const audiocpp_backend::Route route =
model->check_can_serve(audiocpp_backend::Rpc::TtsStream, shape);
refuse_cloning_without_a_clip(*model, route, voice_is_file);
std::optional<engine::runtime::AudioBuffer> reference;
if (voice_is_file) {
// Native rate, native channels: see kVoiceReferenceSampleRate.
reference = audiocpp_backend::read_audio_file(
request->voice(), kVoiceReferenceSampleRate);
}
const auto task =
audiocpp_backend::build_tts_request(*request, std::move(reference));
audiocpp_backend::LaneEntry lane = model->acquire(0);
const auto session =
model->session_for(audiocpp_backend::Rpc::TtsStream, shape, lane);
bool header_sent = false;
bool client_gone = false;
int stream_rate = 0;
int stream_channels = 0;
const auto write_audio =
[&](const engine::runtime::AudioBuffer &audio) {
if (client_gone || audio.samples.empty()) {
return;
}
const int channels = audio.channels > 0 ? audio.channels : 1;
if (!header_sent) {
backend::Reply head;
head.set_audio(audiocpp_backend::streaming_wav_header(
audio.sample_rate, channels));
if (!writer->Write(head)) {
client_gone = true;
return;
}
header_sent = true;
stream_rate = audio.sample_rate;
stream_channels = channels;
} else if (audio.sample_rate != stream_rate ||
channels != stream_channels) {
// The header already went out declaring the first
// chunk's format, and it cannot be taken back. Every
// later byte would be decoded at the wrong rate or the
// wrong interleaving, which plays as a speed or channel
// fault nobody can see in a 200. Fail loudly instead.
throw std::runtime_error(
"audio-cpp: family '" + model->family() +
"' changed its output format mid-stream (" +
std::to_string(stream_rate) + " Hz x" +
std::to_string(stream_channels) + " to " +
std::to_string(audio.sample_rate) + " Hz x" +
std::to_string(channels) + ")");
}
backend::Reply reply;
reply.set_audio(audiocpp_backend::f32_to_s16le(audio.samples));
if (!writer->Write(reply)) {
client_gone = true;
}
};
// BOTH fields, and named_audio_outputs is the one that carries the
// audio in practice. All three streaming TTS families put their
// chunks there ("chunk_0", "chunk_1", ...) and leave audio_output
// empty until the very end: supertonic and omnivoice build the event
// in next_stream_event, voxcpm2 replays the ones its start_stream
// produced. Reading only audio_output, which is the obvious field,
// yields a stream with no audio in it at all.
const auto emit = [&](const engine::runtime::StreamEvent &event) {
if (event.audio_output.has_value()) {
write_audio(*event.audio_output);
}
for (const auto &named : event.named_audio_outputs) {
write_audio(named.audio);
}
};
const auto result =
audiocpp_backend::run_streaming_pull(session, task, emit, lane);
// The finish_stream result is the session's own MERGED WHOLE, not a
// tail the pull loop missed: supertonic returns its accumulated
// buffer, omnivoice post-processes the merge, voxcpm2 hands back the
// stored result. Emitting it after the chunks would send the entire
// utterance twice. It is therefore used only when the family
// streamed nothing, which is what a family that held everything back
// to finalize looks like.
//
// The cost of that choice, stated plainly: what a client hears is
// the concatenation of the chunks, and for omnivoice that is not
// byte-identical to what the unary TTS RPC returns, because its
// postprocessor runs over the merged buffer at the end. Audio
// already on the wire cannot be post-processed, so any streaming
// implementation has to accept this.
//
// This guard also depends on the pull loop having DRAINED the
// session. It does today: no family sets is_final on a pulled
// event, so the loop runs to nullopt. If one ever does, the loop
// breaks early, and omnivoice's finish_stream drains and merges the
// chunks that were never emitted (session.cpp:576) into the result
// this branch then discards, silently truncating the audio. Whoever
// teaches a family to end a pull stream early has to revisit the
// pair together.
if (!header_sent) {
if (result.audio_output.has_value()) {
write_audio(*result.audio_output);
} else {
for (const auto &named : result.named_audio_outputs) {
write_audio(named.audio);
}
}
}
if (!header_sent && !client_gone) {
// Routed successfully and produced nothing. Same judgement as
// TTS: from the caller's side the actionable fact is that this
// model does not do this.
throw audiocpp_backend::CapabilityError(
"audio-cpp: family '" + model->family() +
"' produced no audio for the TTSStream RPC");
}
// client_gone is NOT an error: the client hung up, gRPC already
// knows, and there is nobody left to tell.
return GStatus::OK;
} catch (const std::exception &err) {
// No Result message to fill in on this RPC. A status mid-stream is
// what the client sees, and gRPC delivers it after whatever chunks
// already went out.
return to_status(err);
}
}
// Server-streaming transcription: zero or more TranscriptStreamResponse
// messages carrying `delta`, then exactly one carrying `final_result`.
//
// THE DELTA CONTRACT. core/backend/transcript.go documents Delta as "an
// incremental text fragment" and the HTTP layer appends them, so a client
// that concatenates every delta must end up with the final text and must
// never see a prefix repeated. The families do not agree on what they report
// (nemotron_asr and vibevoice_asr send fragments, voxtral_realtime sends the
// whole hypothesis and repeats the last event of each batch), and a delta
// must additionally be valid UTF-8 or the Go client cannot unmarshal it at
// all, so the reconciliation lives in TranscriptDeltaTracker rather than
// here. See stream_delta.h.
//
// THE OFFLINE FALLBACK. mode_candidates lets this RPC fall back to an
// offline route, so a family with no streaming ASR still answers rather than
// returning UNIMPLEMENTED. It then runs once and the reconciliation below
// emits the whole transcript as a single delta: the same message sequence a
// streaming family produces, with one delta instead of many. That is a
// truthful degradation, and it needs no branch of its own, because a tracker
// that observed nothing reconciles to exactly one fragment.
GStatus AudioTranscriptionStream(
ServerContext *, const backend::TranscriptRequest *request,
grpc::ServerWriter<backend::TranscriptStreamResponse> *writer) override {
try {
GStatus refusal = GStatus::OK;
const auto model = snapshot_for(request, refusal);
if (model == nullptr) {
return refusal;
}
audiocpp_backend::RequestShape shape;
shape.has_prompt_text = !request->prompt().empty();
shape.pinned_task = model->pinned_task();
// Before the lane and before the file read, for the reasons spelled
// out in Diarize.
model->check_can_serve(audiocpp_backend::Rpc::AudioTranscriptionStream,
shape);
// TranscriptRequest.dst is the INPUT audio path, despite the field
// name; nothing is written back. Read at 16 kHz mono for the reasons
// in kSpeechSampleRate, which apply identically here: the streaming
// sessions build their spans in the same feature domain their
// offline halves do.
auto audio = audiocpp_backend::read_audio_file(request->dst(),
kSpeechSampleRate);
const int sample_rate = audio.sample_rate;
const float duration = audio_duration_seconds(audio);
audiocpp_backend::LaneEntry lane = model->acquire(0);
const auto session = model->session_for(
audiocpp_backend::Rpc::AudioTranscriptionStream, shape, lane);
// session.task, not the request: for Asr the prompt is decoding
// context, for Alignment it is the transcript to align.
const auto task = build_transcription_request(*request, session.task,
std::move(audio));
if (!task.audio_input.has_value()) {
// Unreachable through build_transcription_request, which always
// sets it. Checked because the alternative is dereferencing an
// empty optional below.
throw std::runtime_error(
"audio-cpp: transcription request carries no audio");
}
audiocpp_backend::TranscriptDeltaTracker tracker;
bool client_gone = false;
const auto write_delta = [&](const std::string &fragment) {
if (fragment.empty() || client_gone) {
return;
}
backend::TranscriptStreamResponse response;
response.set_delta(fragment);
if (!writer->Write(response)) {
client_gone = true;
}
};
const auto emit = [&](const engine::runtime::StreamEvent &event) {
if (!event.partial_text.has_value()) {
return;
}
write_delta(tracker.observe(event.partial_text->text));
};
engine::runtime::TaskResult result;
if (session.mode == audiocpp_backend::Mode::Streaming) {
// The buffer inside the request is the chunk source, so the
// audio is held once rather than copied for the feed.
result = audiocpp_backend::run_streaming_audio(
session, task, *task.audio_input, emit, lane);
} else {
result = audiocpp_backend::run_offline(session, task, lane);
}
// The reconciliation, and the only place the offline fallback needs
// to be thought about: with no partials observed this IS the single
// delta carrying the whole transcript.
if (result.text_output.has_value()) {
write_delta(tracker.reconcile(result.text_output->text));
}
backend::TranscriptStreamResponse final_response;
// sample_rate is the BUFFER's, which after read_audio_file is
// kSpeechSampleRate and not necessarily the file's; it is the domain
// the result spans come back in.
audiocpp_backend::fill_transcript_result(
result, sample_rate, duration,
final_response.mutable_final_result());
if (!client_gone) {
writer->Write(final_response);
}
return GStatus::OK;
} catch (const std::exception &err) {
return to_status(err);
}
}
// The one BIDIRECTIONAL stream this backend serves: live microphone ASR.
// The client sends a TranscriptLiveConfig, then TranscriptLiveAudio frames;
// this answers with a ready ack, then deltas and words as the audio
// arrives, then one message carrying final_result once the read side
// closes.
//
// THERE IS NO OFFLINE FALLBACK, unlike AudioTranscriptionStream. Live
// transcription has to consume audio incrementally, so a family with no
// streaming ASR is refused rather than served a batch run at the end; the
// Streaming-only mode_candidates list for this RPC is where that is
// expressed, and this handler needs no branch for it.
//
// THE READY ACK IS A CONTRACT, not a courtesy. core/backend/transcript_live.go
// sends the config and then BLOCKS on Recv, treating an Unimplemented there
// as "this backend cannot do live transcription, degrade to the file path"
// and a first response carrying data as a broken backend. So routing must be
// refused before the ack, and the ack must go out before the first audio
// frame is read, or the client never sends one and both sides wait.
//
// eou AND eob STAY FALSE. TranscriptLiveResponse carries them for
// cache-aware models that emit end-of-utterance and end-of-backchannel
// tokens; audio.cpp's StreamEvent has no equivalent signal, and inferring
// one from silence would be a guess wearing a protocol flag's clothes. A
// client uses eou to decide the speaker yielded the turn, so a wrong one
// cuts people off mid-sentence. False is not a degradation here, it is the
// truth: this backend does not know.
GStatus AudioTranscriptionLive(
ServerContext *context,
grpc::ServerReaderWriter<backend::TranscriptLiveResponse,
backend::TranscriptLiveRequest> *stream) override {
try {
// snapshot_unchecked, which every other model-touching handler is
// forbidden to call. TranscriptLiveRequest carries NO ModelIdentity
// field, in either arm of its oneof, so snapshot_for does not even
// instantiate for it: there is nothing to compare. See case 2 at
// snapshot_unchecked, including why the fix is a proto change.
const auto model = snapshot_unchecked();
if (model == nullptr) {
return GStatus(grpc::StatusCode::FAILED_PRECONDITION,
"audio-cpp: no model is loaded; call LoadModel first");
}
backend::TranscriptLiveRequest incoming;
if (!stream->Read(&incoming)) {
// Opened and closed with nothing said. A clean exit, not an
// error: there is nothing to transcribe and nobody to tell.
return GStatus::OK;
}
if (!incoming.has_config()) {
return GStatus(grpc::StatusCode::INVALID_ARGUMENT,
"audio-cpp: the first AudioTranscriptionLive "
"message must carry a Config");
}
const backend::TranscriptLiveConfig config = incoming.config();
audiocpp_backend::RequestShape shape;
// No request signal chooses the task here: TranscriptLiveConfig has
// no prompt field, so has_prompt_text stays false and the only
// candidate is Asr. pinned_task is still copied, because without it
// the model's `task:` option is dead on this RPC.
shape.pinned_task = model->pinned_task();
// FIRST, before the lane and BEFORE the rate check below, like every
// other handler here. A family that cannot stream ASR is answering a
// question about itself, and that answer outranks any complaint
// about the request: pkg/grpc/grpcerrors/errors.go degrades to the
// file path on UNIMPLEMENTED and on nothing else, so a live-incapable
// model asked at a wrong rate must not answer INVALID_ARGUMENT and
// cost the caller its fallback. Unreachable from LocalAI today,
// which always sends 16000, and wrong on its own terms regardless.
model->check_can_serve(audiocpp_backend::Rpc::AudioTranscriptionLive,
shape);
// 16 kHz mono or nothing, and this is a REFUSAL rather than a
// resample for the reason spelled out at kSpeechSampleRate: the
// streaming families build their spans in their own 16 kHz feature
// domain whatever the input rate was, so honouring an 8 kHz session
// would return word timestamps 2x off with a 200 and no diagnostic.
// The file-fed handlers resample their input to make the two
// domains the same one; live audio arrives a frame at a time from a
// client that already picked a rate, and read_audio_file's
// resampler cannot be applied to it incrementally, so the only
// honest answers are this refusal or a wrong timestamp.
//
// ZERO means 16000, which is what backend.proto documents. Every
// OTHER value is refused, including a negative one: -1 is malformed
// rather than absent, and quietly handing it the default would be
// this handler inventing a request the caller did not make.
//
// Costs nothing today: core/backend/transcript_live.go hardcodes
// liveSampleRate = 16000.
if (config.sample_rate() != 0 &&
config.sample_rate() != kSpeechSampleRate) {
return GStatus(grpc::StatusCode::INVALID_ARGUMENT,
"audio-cpp: live transcription accepts " +
std::to_string(kSpeechSampleRate) +
" Hz mono PCM only (or 0 to mean it), got " +
std::to_string(config.sample_rate()) +
" Hz; resample on the client side");
}
const int sample_rate = kSpeechSampleRate;
// THE LANE IS HELD FOR THE WHOLE STREAM, which is longer than any
// other handler holds it: as long as the user keeps talking. The
// streaming session is stateful and cached, so a concurrent run on
// the same model would interleave its audio with this one's and
// corrupt both transcripts. Named local because LaneEntry is
// immovable and has to span session_for, every chunk and finalize.
audiocpp_backend::LaneEntry lane = model->acquire(0);
const auto session = model->session_for(
audiocpp_backend::Rpc::AudioTranscriptionLive, shape, lane);
engine::runtime::TaskRequest task;
// An EMPTY buffer carrying the CONTRACT only: the rate and the
// channel count of the frames about to arrive, and no samples,
// because none exist yet. Not decoration. build_preparation_request
// derives the audio contract from this field, and nemotron_asr's
// streaming prepare() throws "Nemotron ASR streaming prepare()
// requires an audio contract" when it is absent, so a live stream
// without it fails on the first model that serves it.
engine::runtime::AudioBuffer contract;
contract.sample_rate = sample_rate;
// Mono, from the proto: TranscriptLiveAudio.pcm is documented as
// "mono PCM in [-1,1] at config.sample_rate" and there is no channel
// field to say otherwise.
contract.channels = 1;
task.audio_input = std::move(contract);
if (!config.language().empty()) {
task.options["language"] = config.language();
}
for (const auto &param : config.params()) {
task.options[param.first] = param.second;
}
bool client_gone = false;
backend::TranscriptLiveResponse ack;
ack.set_ready(true);
if (!stream->Write(ack)) {
// The client hung up between opening the stream and the ack.
// Nothing was consumed and nobody is listening.
return GStatus::OK;
}
audiocpp_backend::TranscriptDeltaTracker tracker;
const auto write_delta = [&](const std::string &fragment) {
if (fragment.empty() || client_gone) {
return;
}
backend::TranscriptLiveResponse response;
response.set_delta(fragment);
if (!stream->Write(response)) {
client_gone = true;
}
};
// The SAME reconciliation AudioTranscriptionStream uses, and for the
// same reason: the families disagree about whether partial_text is a
// fragment or the whole hypothesis, one of them delivers the same
// event twice, and a delta that ends inside a UTF-8 sequence makes
// the Go client's Unmarshal fail and costs the client every
// remaining message. None of that is re-derived here. See
// stream_delta.h.
const auto emit = [&](const engine::runtime::StreamEvent &event) {
if (event.partial_text.has_value()) {
write_delta(tracker.observe(event.partial_text->text));
}
if (event.word_timestamps.empty() || client_gone) {
return;
}
// FORWARD TOLERANT, and dead against the pinned upstream: no
// family puts word timestamps on a StreamEvent, only on the
// TaskResult, so today every word a live client sees arrives in
// final_result below. Kept because the field exists, a family
// that fills it then works with no change here, and the
// conversion is the same one final_result gets.
backend::TranscriptLiveResponse response;
for (const auto &word : event.word_timestamps) {
auto *out = response.add_words();
// NANOSECONDS. TranscriptWord is the only unit in this proto
// that is not seconds, and core/backend reads it straight
// into a time.Duration.
out->set_start(audiocpp_backend::samples_to_nanoseconds(
word.span.start_sample, sample_rate));
out->set_end(audiocpp_backend::samples_to_nanoseconds(
word.span.end_sample, sample_rate));
out->set_text(word.word);
}
if (!stream->Write(response)) {
client_gone = true;
}
};
// ARMED ONLY NOW, which is after the lane was taken and before the
// first audio frame is read, and DISARMED when the read side closes.
// Both ends matter:
//
// - not earlier, because acquire() above can legitimately block
// for as long as another live stream is running, and cancelling
// a caller for waiting its turn would be this backend punishing
// its own queue. The read of the CONFIG is likewise unwatched:
// it holds no lane, so a client that stalls there wedges
// nothing.
// - not later, because everything past the read loop is OUR
// compute. A decode that outruns the window is not a peer that
// went quiet, and cancelling there would throw away the
// transcript the client is waiting for.
//
// The status the client actually receives is CANCELLED, not the
// DEADLINE_EXCEEDED returned below: TryCancel is the only way to
// unblock a synchronous Read, and it decides the wire status itself.
// The point of this is not the status, it is that the lane comes
// back.
audiocpp_backend::IdleWatchdog idle(
std::chrono::milliseconds(model->live_idle_timeout_ms()),
[context, &model] {
// Logged, because from the client's side this looks like an
// unexplained cancellation and there is nowhere else to say
// why.
std::cerr << "audio-cpp: live stream idle for "
<< model->live_idle_timeout_ms()
<< " ms with the send side still open; cancelling "
"it to release the model lane\n";
context->TryCancel();
});
std::int64_t consumed_frames = 0;
const auto next_frames = [&](std::vector<float> &out) {
while (stream->Read(&incoming)) {
if (incoming.has_config()) {
// backend.proto says a second Config resets the decode
// session. audio.cpp cannot do that truthfully: a reset
// would clear the session's audio while the deltas
// already on the wire cannot be taken back, so the final
// text would then describe only the audio after the
// reset and would CONTRADICT the transcript the client
// assembled. Refused loudly rather than ignored: a
// client that believes it reset the decoder and did not
// is handed a transcript that silently continues the
// audio it thought it discarded.
throw audiocpp_backend::ConfigError(
"audio-cpp: family '" + model->family() +
"' cannot reset a live session mid-stream; close "
"this stream and open a new one");
}
// Touched only for a frame the decoder can actually consume,
// and touched AFTER the filters rather than before them.
// Neither arm of the oneof set, or an empty pcm field, is
// nothing to feed and not worth failing a live session over
// - but it is also not the peer proving it is still there,
// and resetting the window for it let one client hold the
// model's only lane indefinitely by writing empty frames
// faster than the window. See live_frame_carries_audio.
const auto &pcm = incoming.audio().pcm();
if (!audiocpp_backend::live_frame_carries_audio(
incoming.has_audio(), pcm.empty())) {
continue;
}
idle.touch();
out.assign(pcm.begin(), pcm.end());
// Mono, so floats and frames are the same count. Only used
// for the duration reported in final_result.
consumed_frames += static_cast<std::int64_t>(pcm.size());
return true;
}
// The read side is closed, one way or the other. Stop the timer
// BEFORE saying so, since what follows is finalize().
idle.disarm();
if (idle.fired()) {
// Read returned false because we cancelled the RPC, not
// because the client closed. Thrown rather than returned so
// the driver does not go on to finalize: there is nobody
// left to send a transcript to, and the whole point was to
// stop occupying the lane.
throw LiveIdleTimeout(
"audio-cpp: no audio frame arrived within " +
std::to_string(model->live_idle_timeout_ms()) +
" ms and the client did not close the stream; cancelled "
"to release the model");
}
return false;
};
// The driver owns the streaming state obligation and the stream
// event sink: nemotron_asr, the only family that serves this RPC
// today, reports EVERY partial through the sink from inside
// finalize(), and its process_audio_chunk returns a bare event. It
// also buffers the wire's frames up to the family's own preferred
// window, which is one second for nemotron_asr and nothing like the
// 512-sample frames a client's audio callback produces.
//
// "LIVE" HERE MEANS INCREMENTAL INPUT, NOT LOW LATENCY, and with the
// families in the pinned checkout it does not yet mean incremental
// OUTPUT either. nemotron_asr's process_audio_chunk only appends to
// its buffer (src/models/nemotron_asr/session.cpp:424-436); the whole
// decode, and therefore every delta, happens inside finalize(). So
// against nemotron_asr every delta arrives AFTER the client closes
// its send side, and the driver's policy-window buffering changes
// nothing measurable. It is not inert for vibevoice_asr or
// higgs_audio_stt, which decode per chunk. Nobody should benchmark
// time-to-first-delta against nemotron_asr and conclude this is
// broken: it is the family, and the fix is a family that streams its
// decode.
const auto result = audiocpp_backend::run_streaming_live(
session, task, next_frames, emit, lane);
// Makes concatenating every delta equal final_result's text, which
// is what the HTTP layer above assembles. Also what flushes a
// held-back partial UTF-8 sequence.
if (result.text_output.has_value()) {
write_delta(tracker.reconcile(result.text_output->text));
}
backend::TranscriptLiveResponse final_response;
audiocpp_backend::fill_transcript_result(
result, sample_rate,
audiocpp_backend::samples_to_seconds(consumed_frames, sample_rate),
final_response.mutable_final_result());
if (!client_gone) {
stream->Write(final_response);
}
return GStatus::OK;
} catch (const LiveIdleTimeout &err) {
// For the server's own record, and for a client that somehow reads
// it: TryCancel has already decided the wire status is CANCELLED.
// The lane was released by unwinding to here, which is the point.
return GStatus(grpc::StatusCode::DEADLINE_EXCEEDED, err.what());
} catch (const std::exception &err) {
return to_status(err);
}
}
// The five surfaces this backend cannot serve at all.
//
// They are overridden rather than left to the generated base class on
// purpose. The base returns UNIMPLEMENTED with an empty message, which
// tells the caller nothing: it cannot distinguish "audio-cpp will never do
// this" from "the model you loaded cannot, try another one" from "this
// build is old". Each override names the loaded family, what that family
// does support, and the upstream limitation, so the answer to "why" is on
// the wire rather than in someone's head. capability_routing.cpp holds the
// reasons; every one of them was checked against the pinned checkout.
//
// None of these is deferred work. Each is an RPC whose LocalAI contract has
// no counterpart in audio.cpp's VoiceTaskKind, and each becomes an ordinary
// Rpc routing entry the day upstream grows one.
GStatus AudioEncode(ServerContext *, const backend::AudioEncodeRequest *,
backend::AudioEncodeResult *) override {
return refuse_surface(audiocpp_backend::UnsupportedRpc::AudioEncode);
}
GStatus AudioDecode(ServerContext *, const backend::AudioDecodeRequest *,
backend::AudioDecodeResult *) override {
return refuse_surface(audiocpp_backend::UnsupportedRpc::AudioDecode);
}
// Refused WITHOUT reading the stream. A bidirectional handler that returns
// a status closes the call, and gRPC delivers that status to the client on
// its next Read or Finish, so the client learns why whether or not it has
// already written frames. Draining first would only delay the same answer
// for as long as the client keeps talking.
GStatus AudioTransformStream(
ServerContext *,
grpc::ServerReaderWriter<backend::AudioTransformFrameResponse,
backend::AudioTransformFrameRequest> *) override {
return refuse_surface(
audiocpp_backend::UnsupportedRpc::AudioTransformStream);
}
// Same, and see the note above about not reading the stream.
GStatus AudioToAudioStream(
ServerContext *,
grpc::ServerReaderWriter<backend::AudioToAudioResponse,
backend::AudioToAudioRequest> *) override {
return refuse_surface(
audiocpp_backend::UnsupportedRpc::AudioToAudioStream);
}
// The one refusal whose request carries a ModelIdentity, so it is the one
// that has to run the #10952 check before answering. The order is the same
// one snapshot_for enforces everywhere else and for the same reason: a
// request that names a DIFFERENT model must get NOT_FOUND plus the router's
// sentinel, not this UNIMPLEMENTED. Otherwise a stale route pointed at this
// process answers "audio.cpp cannot embed speakers" about a model that is
// not loaded here and may well live on a backend that can, and the router
// retires a working capability on the strength of it. Case 3 at
// snapshot_unchecked explains why snapshot_for cannot be used instead.
GStatus VoiceEmbed(ServerContext *, const backend::VoiceEmbedRequest *request,
backend::VoiceEmbedResponse *) override {
const auto model = snapshot_unchecked();
if (model != nullptr) {
const GStatus identity = check_model_identity(*model, request);
if (!identity.ok()) {
return identity;
}
}
return refuse_surface(audiocpp_backend::UnsupportedRpc::VoiceEmbed,
model.get());
}
};
void RunServer(const std::string &addr) {
AudioCppBackend service;
grpc::EnableDefaultHealthCheckService(true);
grpc::reflection::InitProtoReflectionServerBuilderPlugin();
ServerBuilder builder;
builder.AddListeningPort(addr, grpc::InsecureServerCredentials());
builder.RegisterService(&service);
// Audio payloads (PCM buffers, encoded frames) are far larger than the
// 4 MiB gRPC default.
builder.SetMaxReceiveMessageSize(256 * 1024 * 1024);
builder.SetMaxSendMessageSize(256 * 1024 * 1024);
std::unique_ptr<Server> server(builder.BuildAndStart());
if (!server) {
std::cerr << "audio-cpp grpc-server: failed to bind " << addr << "\n";
std::exit(1);
}
std::cerr << "audio-cpp grpc-server listening on " << addr << "\n";
// Wait() runs off the main thread so the main thread stays free to notice
// the shutdown flag and call Shutdown itself, outside any signal context.
std::thread serving([&server] { server->Wait(); });
// Polled rather than waited on: notifying a condition variable from a
// signal handler is not async-signal-safe either, so a condition variable
// would move the same defect rather than fix it. Ten wakeups a second on an
// otherwise idle process is not worth a more elaborate scheme.
while (!g_shutdown_requested.load(std::memory_order_relaxed)) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
// In-flight RPCs get three seconds to drain before the server stops hard.
server->Shutdown(std::chrono::system_clock::now() + std::chrono::seconds(3));
serving.join();
}
void signal_handler(int) {
// Sets a lock-free atomic and returns. Nothing else belongs here.
//
// Calling grpc::Server::Shutdown directly from a signal handler, which is
// what this used to do, takes an absl::Mutex. That is not async-signal-safe:
// the handler can interrupt a thread that already holds the same mutex, and
// abseil's deadlock detector sees the reentrant acquisition and aborts the
// process. The observed result was exit 134 and a "dying due to potential
// deadlock" stack on every SIGTERM, which is exactly the crash signature a
// real teardown bug would have to compete with.
g_shutdown_requested.store(true, std::memory_order_relaxed);
}
} // namespace
int main(int argc, char *argv[]) {
std::string addr = "127.0.0.1:50051";
for (int i = 1; i < argc; ++i) {
std::string a = argv[i];
const std::string addr_flag = "--addr=";
if (a.rfind(addr_flag, 0) == 0) {
addr = a.substr(addr_flag.size());
} else if (a == "--addr" && i + 1 < argc) {
addr = argv[++i];
} else if (a == "--help" || a == "-h") {
std::cout << "Usage: grpc-server --addr=HOST:PORT\n";
return 0;
}
}
std::signal(SIGINT, signal_handler);
std::signal(SIGTERM, signal_handler);
RunServer(addr);
return 0;
}