Files
LocalAI/core/config/model_capabilities.go
Richard Palethorpe 9058a2bb46 feat: Add 3d generation UI/API and trellis2cpp backend (#10979)
* feat(3d): add Generate3D RPC, FLAG_3D capability, and /v1/3d/generations endpoint

Adds the plumbing for image-conditioned 3D asset generation (binary
glTF / GLB output), modeled on the video generation path:

- backend.proto: Generate3D RPC + Generate3DRequest (staged image src,
  glb dst, seed/step/cfg_scale/texture_steps, quality and background
  enums, params map for backend-specific extras)
- pkg/grpc: thread Generate3D through client, server, embed, base and
  the backend interfaces; connection-evicting and distributed-node
  wrappers (in-flight tracking + file staging) included
- core/config: FLAG_3D usecase (guessed only for the trellis2cpp
  backend), '3d' canonical usecase string mapped to the Generate3D
  method, and a '3d' output modality
- REST: POST /v1/3d/generations (+ unversioned alias) returning
  OpenAIResponse with a /generated-3d URL or b64_json; conditioning
  image accepted as URL, base64, or data URI; quality/background
  validated at the edge; .glb served as model/gltf-binary
- auth: '3d' route feature (default ON); /api/instructions entry

Assisted-by: Claude:claude-fable-5 [Claude Code]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* feat(trellis2cpp): add the trellis2.cpp image-to-3D backend

Wraps localai-org/trellis2cpp (C++/GGML port of Microsoft TRELLIS.2,
pbr-textures branch) as a Go+purego backend, following the
stablediffusion-ggml pattern:

- backend/go/trellis2cpp: purego bindings to the flat C ABI (v9,
  asserted at startup), eager pipeline load with model-set validation
  (refuses non-trellis GGUFs; degrades coarse/geometry-only/textured
  exactly like the upstream demo), Generate3D via t2_generate +
  t2_bake_glb writing a binary glTF to dst. Weight-free unit tests
  cover resolution/validation/param mapping — CI never downloads the
  multi-GB GGUF set or runs inference.
- CPU SIMD variants build into per-variant directories (the shared
  libggml sonames collide across variants, unlike sd-ggml's flat
  renamed-.so scheme); run.sh picks one via /proc/cpuinfo.
- CI wiring: backend-matrix entries (cpu, cuda12/13, vulkan
  amd64+arm64, l4t, l4t-cuda13, darwin metal), index.yaml meta +
  latest/master image entries, bump_deps tracking of the pbr-textures
  branch, changed-backends.js mapping, top-level Makefile targets.
- Importer: auto-detects trellis GGUF repos/URIs (registered before
  llama-cpp so the .gguf match isn't stolen) and expands any trellis
  URI to the full 10-file component set spanning the three LocalAI-io
  HF repos.
- Gallery: trellis2-4b (full PBR + 1024 cascade) and
  trellis2-4b-geometry (512 untextured) with verified sha256s.

Assisted-by: Claude:claude-fable-5 [Claude Code]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* feat(ui): 3D generation page with native GLB viewer and IndexedDB history

Adds a Studio tab + /app/3d page for the new image-to-3D endpoint:

- GlbViewer ports the trellis2cpp demo's dependency-free WebGL2
  renderer (quaternion trackball, metallic-roughness PBR, ACES,
  hidden-line wireframe with a bounded index budget) and pairs it with
  a minimal GLB parser for the two forms t2_bake_glb emits — dense
  vertex-PBR (linear COLOR_0 + _METALLIC_ROUGHNESS, uploaded as
  normalized integers) and the opt-in UV-atlas textured form. Parsing
  happens before any GL so stats and errors render without WebGL2.
- use3DHistory stores past generations (params, input thumbnail, and
  the GLB blob itself) in IndexedDB with keep-newest-20 eviction —
  GLBs are multi-MB binaries localStorage can't hold — and the page
  offers a download button for the active GLB.
- Wiring: CAP_3D capability constant (FLAG_3D — the exact string
  /api/models/capabilities serves), threeDApi, router entries, Studio
  tab, vite dev proxy, en locale keys.
- e2e: render-smoke entry plus a focused spec that feeds a real
  one-triangle vertex-PBR GLB through the parser/viewer and exercises
  IndexedDB persistence, selection, deletion, and API errors.

Assisted-by: Claude:claude-fable-5 [Claude Code]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* fix(3d): address API correctness and UX issues

Keep 3D generation on the LocalAI-specific /3d/generations route and ensure authentication and permissions cover it.

Propagate distributed transfer failures, publish a portable ARM64 backend image, honor importer overrides, and align discovery, upload validation, and touch controls.

Assisted-by: Codex:gpt-5
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* feat(3d): add previewable print remeshing

Add a single-detail CGAL Alpha Wrap workflow for existing Trellis GLBs, including PBR reprojection, API documentation, tracing, and an in-browser preview before download.

Allow the remesh route to enforce its 512 MiB upload cap independently of the smaller global default so generated high-resolution meshes can be processed.

Assisted-by: Codex:gpt-5
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* build(trellis2cpp): centralize remesh dependency pins

Assisted-by: Codex:GPT-5 [apply_patch] [exec_command]
Signed-off-by: Richard Palethorpe <io@richiejp.com>

* fix(kokoros): implement Generate3D stub for new proto RPC

The Generate3D RPC added to backend.proto for the trellis2cpp backend
made tonic's generated Backend trait require generate3_d, breaking the
kokoros-grpc build. Return unimplemented like the other unsupported
modalities.

Assisted-by: Claude Code:claude-fable-5
Signed-off-by: Richard Palethorpe <io@richiejp.com>

---------

Signed-off-by: Richard Palethorpe <io@richiejp.com>
Co-authored-by: localai-org-maint-bot <bot-opensource@localaisrl.com>
2026-07-29 16:15:04 +02:00

223 lines
9.1 KiB
Go

package config
import "slices"
// This file is the single source of truth for deriving a model's user-facing
// capabilities and input/output modalities from its ModelConfig. Both the
// OpenAI-compatible /v1/models/capabilities endpoint and the Ollama-compatible
// /api/tags|/api/show surface consume these, so the vocabulary stays consistent
// across clients. Keep the detection heuristics here rather than duplicating
// them per endpoint.
// Canonical model modality values used by config declarations and discovery APIs.
const (
ModalityText = "text"
ModalityImage = "image"
ModalityAudio = "audio"
ModalityVideo = "video"
Modality3D = "3d"
)
var modalityOrder = []string{ModalityText, ModalityImage, ModalityAudio, ModalityVideo, Modality3D}
func declaredModalities(modalities []string) map[string]bool {
declared := make(map[string]bool, len(modalities))
for _, modality := range modalities {
if slices.Contains(modalityOrder, modality) {
declared[modality] = true
}
}
return declared
}
func orderedModalities(modalities map[string]bool) []string {
result := make([]string, 0, len(modalityOrder))
for _, modality := range modalityOrder {
if modalities[modality] {
result = append(result, modality)
}
}
return result
}
// VisionSupported reports whether the model can accept image inputs.
//
// We deliberately avoid HasUsecases(FLAG_VISION): GuessUsecases has no
// FLAG_VISION branch and reports true for any chat model, so it would paint
// vision onto text-only models. Instead we look for explicit signals: the
// declared input modality or KnownUsecases bit, a multimodal projector, or a
// template/backend multimodal marker.
func (c *ModelConfig) VisionSupported() bool {
if slices.Contains(c.KnownInputModalities, ModalityImage) {
return true
}
if c.KnownUsecases != nil && (*c.KnownUsecases&FLAG_VISION) == FLAG_VISION {
return true
}
if c.MMProj != "" {
return true
}
if c.TemplateConfig.Multimodal != "" {
return true
}
if c.MediaMarker != "" {
return true
}
return false
}
// ToolSupported reports whether the model is wired up for tool / function
// calling. We look for any of the explicit knobs LocalAI uses to drive
// function-call extraction (regex match, response regex, grammar triggers, XML
// format) or the auto-detected tool-format markers the llama.cpp backend
// populates during model load.
func (c *ModelConfig) ToolSupported() bool {
fc := c.FunctionsConfig
if fc.ToolFormatMarkers != nil && fc.ToolFormatMarkers.FormatType != "" {
return true
}
if len(fc.JSONRegexMatch) > 0 || len(fc.ResponseRegex) > 0 {
return true
}
if fc.XMLFormatPreset != "" || fc.XMLFormat != nil {
return true
}
if len(fc.GrammarConfig.GrammarTriggers) > 0 || fc.GrammarConfig.SchemaType != "" {
return true
}
return false
}
// ThinkingSupported reports whether the model has reasoning / thinking enabled.
// LocalAI sets DisableReasoning=false (or leaves thinking markers configured)
// when the backend probe reports that the model supports thinking.
func (c *ModelConfig) ThinkingSupported() bool {
rc := c.ReasoningConfig
if rc.DisableReasoning != nil && !*rc.DisableReasoning {
return true
}
if len(rc.ThinkingStartTokens) > 0 || len(rc.TagPairs) > 0 {
// Explicit thinking markers imply support unless explicitly disabled.
return rc.DisableReasoning == nil || !*rc.DisableReasoning
}
return false
}
// AudioInputSupported reports whether a chat/generation model accepts audio as
// input. Model configs can declare this directly; vLLM-family configs can also
// signal it through the per-prompt audio limit. Transcription models are
// handled separately in InputModalities via FLAG_TRANSCRIPT.
func (c *ModelConfig) AudioInputSupported() bool {
return slices.Contains(c.KnownInputModalities, ModalityAudio) ||
c.LimitMMPerPrompt.LimitAudioPerPrompt > 0
}
// VideoInputSupported reports whether a chat/generation model accepts video as
// input. Model configs can declare this directly; vLLM-family configs can also
// signal it through the per-prompt video limit. This is distinct from
// FLAG_VIDEO, which denotes video generation — an output modality.
func (c *ModelConfig) VideoInputSupported() bool {
return slices.Contains(c.KnownInputModalities, ModalityVideo) ||
c.LimitMMPerPrompt.LimitVideoPerPrompt > 0
}
// Capabilities returns the ordered list of capability strings the model
// supports, using the canonical usecase vocabulary (chat, vision, transcript,
// tts, embeddings, image, video, ...) plus the modifier capabilities "tools"
// and "thinking". Vision is resolved via VisionSupported (not HasUsecases) to
// avoid the guess-heuristic false positive.
func (c *ModelConfig) Capabilities() []string {
chat := c.HasUsecases(FLAG_CHAT)
completion := c.HasUsecases(FLAG_COMPLETION)
var caps []string
add := func(cond bool, name string) {
if cond {
caps = append(caps, name)
}
}
add(chat, UsecaseChat)
add(completion, UsecaseCompletion)
add(c.HasUsecases(FLAG_EDIT), UsecaseEdit)
add(c.HasUsecases(FLAG_EMBEDDINGS), UsecaseEmbeddings)
add(c.HasUsecases(FLAG_RERANK), UsecaseRerank)
// Vision is only meaningful as an image-understanding modifier on a chat/
// completion model. Gating on (chat||completion) matches the Ollama surface
// and avoids a false positive when config defaults hydrate a MediaMarker on
// a non-chat model (e.g. a pure ASR/TTS backend).
add((chat || completion) && c.VisionSupported(), UsecaseVision)
// tools/thinking are modifiers on the chat/completion surface.
add((chat || completion) && c.ToolSupported(), "tools")
add((chat || completion) && c.ThinkingSupported(), "thinking")
add(c.HasUsecases(FLAG_TRANSCRIPT), UsecaseTranscript)
add(c.HasUsecases(FLAG_TTS), UsecaseTTS)
add(c.HasUsecases(FLAG_SOUND_GENERATION), UsecaseSoundGeneration)
add(c.HasUsecases(FLAG_IMAGE), UsecaseImage)
add(c.HasUsecases(FLAG_VIDEO), UsecaseVideo)
add(c.HasUsecases(FLAG_3D), Usecase3D)
add(c.HasUsecases(FLAG_VAD), UsecaseVAD)
add(c.HasUsecases(FLAG_DETECTION), UsecaseDetection)
add(c.HasUsecases(FLAG_DEPTH), UsecaseDepth)
add(c.HasUsecases(FLAG_AUDIO_TRANSFORM), UsecaseAudioTransform)
add(c.HasUsecases(FLAG_DIARIZATION), UsecaseDiarization)
add(c.HasUsecases(FLAG_SOUND_CLASSIFICATION), UsecaseSoundClassification)
add(c.HasUsecases(FLAG_REALTIME_AUDIO), UsecaseRealtimeAudio)
add(c.HasUsecases(FLAG_FACE_RECOGNITION), UsecaseFaceRecognition)
add(c.HasUsecases(FLAG_SPEAKER_RECOGNITION), UsecaseSpeakerRecognition)
return caps
}
// InputModalities returns the set of modalities (text, image, audio, video) the
// model accepts as input, ordered text→image→audio→video. This is what an
// attachment router consults to decide whether an image/audio/video file can be
// handed to the active model directly.
func (c *ModelConfig) InputModalities() []string {
modalities := declaredModalities(c.KnownInputModalities)
imageGen := c.HasUsecases(FLAG_IMAGE)
videoGen := c.HasUsecases(FLAG_VIDEO)
chatish := c.HasUsecases(FLAG_CHAT) || c.HasUsecases(FLAG_COMPLETION)
textIn := chatish || c.HasUsecases(FLAG_EDIT) ||
c.HasUsecases(FLAG_EMBEDDINGS) || c.HasUsecases(FLAG_RERANK) || c.HasUsecases(FLAG_TOKENIZE) ||
c.HasUsecases(FLAG_TTS) || c.HasUsecases(FLAG_SOUND_GENERATION) || imageGen || videoGen
// Image input via a chat model requires vision (gated on chat, like the
// Ollama surface); detection/depth/face/3D models consume images directly.
imageIn := (chatish && c.VisionSupported()) || c.LimitMMPerPrompt.LimitImagePerPrompt > 0 ||
c.HasUsecases(FLAG_DETECTION) || c.HasUsecases(FLAG_DEPTH) || c.HasUsecases(FLAG_FACE_RECOGNITION) ||
c.HasUsecases(FLAG_3D)
audioIn := c.AudioInputSupported() || c.HasUsecases(FLAG_TRANSCRIPT) || c.HasUsecases(FLAG_AUDIO_TRANSFORM) ||
c.HasUsecases(FLAG_REALTIME_AUDIO) || c.HasUsecases(FLAG_VAD) || c.HasUsecases(FLAG_DIARIZATION) ||
c.HasUsecases(FLAG_SOUND_CLASSIFICATION) || c.HasUsecases(FLAG_SPEAKER_RECOGNITION)
videoIn := c.VideoInputSupported()
modalities[ModalityText] = modalities[ModalityText] || textIn
modalities[ModalityImage] = modalities[ModalityImage] || imageIn
modalities[ModalityAudio] = modalities[ModalityAudio] || audioIn
modalities[ModalityVideo] = modalities[ModalityVideo] || videoIn
return orderedModalities(modalities)
}
// OutputModalities returns the set of modalities (text, image, audio, video)
// the model produces, ordered text→image→audio→video.
func (c *ModelConfig) OutputModalities() []string {
modalities := declaredModalities(c.KnownOutputModalities)
textOut := c.HasUsecases(FLAG_CHAT) || c.HasUsecases(FLAG_COMPLETION) || c.HasUsecases(FLAG_EDIT) ||
c.HasUsecases(FLAG_TRANSCRIPT)
imageOut := c.HasUsecases(FLAG_IMAGE)
audioOut := c.HasUsecases(FLAG_TTS) || c.HasUsecases(FLAG_SOUND_GENERATION) ||
c.HasUsecases(FLAG_AUDIO_TRANSFORM) || c.HasUsecases(FLAG_REALTIME_AUDIO)
videoOut := c.HasUsecases(FLAG_VIDEO)
threeDOut := c.HasUsecases(FLAG_3D)
modalities[ModalityText] = modalities[ModalityText] || textOut
modalities[ModalityImage] = modalities[ModalityImage] || imageOut
modalities[ModalityAudio] = modalities[ModalityAudio] || audioOut
modalities[ModalityVideo] = modalities[ModalityVideo] || videoOut
modalities[Modality3D] = modalities[Modality3D] || threeDOut
return orderedModalities(modalities)
}