Files
LocalAI/backend/go/vllm-cpp/backend.go
Ettore Di Giacinto 644481fffb feat(vllm-cpp): unify decision pipeline through Score RPC with vllm_decide ABI v29
Replace the model-specific SystemOne gRPC approach with a generic Score
RPC extension. The pre-existing Score RPC (previously unused by any
backend) now carries question_type and response_json fields:

- question_type="systemone" routes kev/laya decision-pipeline requests
  through the unified vllm_decide C ABI (v29), returning the full
  response JSON in response_json.
- question_type empty routes cua-s1-forms candidate scoring through the
  same vllm_decide ABI, returning CandidateScore probabilities.

The vllm-cpp backend's Score() method calls vllm_decide and dispatches
by architecture internally. The /v1/systemone HTTP endpoint checks
whether the model's backend supports Score; if so, it forwards the raw
request JSON and returns the backend response as-is. Other backends
fall through to the existing NER-based path.

This mirrors the vllm.cpp C ABI refactor (PR #3301) that replaced
vllm_systemone + vllm_score with a single vllm_decide function. The
purego bindings bump abiVersion from 27 to 29 and resolve vllm_decide
and vllm_decide_free symbols.

Also fixes validModelPath to accept cua-s1-forms.json and
rl_agent_config.json alongside config.json, matching the engine's
model_loader.cpp config-filename ordering.

AI-Assisted: true
Assisted-by: Maki:regolo/glm5.2 [maki]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-09-25 07:12:34 +00:00

436 lines
14 KiB
Go

package main
// LocalAI gRPC backend over the vllm.cpp C ABI.
//
// Predict maps to the blocking vllm_complete; PredictStream maps to
// vllm_complete_stream, whose per-delta C callback bridges into the gRPC
// stream channel. Concurrent calls are intentional: every completion entry
// point submits into the engine's shared AsyncLLM scheduler, so parallel
// LocalAI requests batch continuously inside the engine (the reason this
// backend embeds base.Base and not base.SingleThread).
import (
"context"
"encoding/json"
"fmt"
"math"
"os"
"path/filepath"
"runtime"
"strings"
"sync"
"unsafe"
"github.com/ebitengine/purego"
"github.com/mudler/LocalAI/pkg/grpc/base"
pb "github.com/mudler/LocalAI/pkg/grpc/proto"
"github.com/mudler/xlog"
)
type VllmCpp struct {
base.Base
engine uintptr
// videoEngine is the MiniMax-H3 handle (ABI v12). It is deliberately a
// SECOND handle, not a mode of the first: H3 is a checkpoint set rather
// than a model directory, and vllm.cpp has the two loaders refuse each
// other's checkpoints. Exactly one of the two is ever non-zero.
videoEngine uintptr
opts loadOptions
}
// Stream registry: the per-request bridge between the C token callback and
// the gRPC stream channel, keyed by an integer handle round-tripped through
// the C user_data pointer (never a Go pointer across the ABI). The host gRPC
// server drains the channel even after a client disconnect, so sends here
// cannot wedge the engine's delivery loop.
var (
streamsMu sync.Mutex
streams = map[uintptr]chan string{}
streamNext uintptr
tokenCbOnce sync.Once
tokenCbPtr uintptr
)
// tokenCallback is the single C-shared callback for every stream; it
// dispatches on the user_data handle. Returning 0 aborts the in-flight
// request (vllm_token_callback contract).
func tokenCallback(delta uintptr, finished uintptr, userData uintptr) uintptr {
streamsMu.Lock()
results := streams[userData]
streamsMu.Unlock()
if results == nil {
return 0 // unknown request: stop generation.
}
if text := goString(delta); text != "" {
results <- text
}
return 1
}
func registerStream(results chan string) uintptr {
streamsMu.Lock()
defer streamsMu.Unlock()
streamNext++
streams[streamNext] = results
return streamNext
}
func unregisterStream(h uintptr) {
streamsMu.Lock()
defer streamsMu.Unlock()
delete(streams, h)
}
// validModelPath enforces the greedy-probe rule: when a model config has no
// explicit backend, the loader probes every backend with the model name, so
// Load must refuse anything vllm.cpp cannot serve (a GGUF file, or a HF-style
// directory with config.json + safetensors).
func validModelPath(model string) error {
info, err := os.Stat(model)
if err != nil {
return fmt.Errorf("vllm-cpp: model path %q not found: %w", model, err)
}
if info.IsDir() {
// vllm.cpp accepts three config filenames: config.json (standard),
// cua-s1-forms.json (cua-s1-forms scoring model), and
// rl_agent_config.json (laya decision model). The engine's
// model_loader.cpp checks them in that order.
for _, cfg := range []string{"config.json", "cua-s1-forms.json", "rl_agent_config.json"} {
if _, err := os.Stat(filepath.Join(model, cfg)); err == nil {
return nil
}
}
return fmt.Errorf("vllm-cpp: model dir %q has no config.json, cua-s1-forms.json, or rl_agent_config.json", model)
}
if strings.EqualFold(filepath.Ext(model), ".gguf") {
return nil
}
return fmt.Errorf("vllm-cpp: model %q is neither a .gguf file nor a config.json model dir", model)
}
func (v *VllmCpp) Load(opts *pb.ModelOptions) error {
model := opts.ModelFile
if model == "" {
model = opts.ModelPath
}
if !filepath.IsAbs(model) && opts.ModelPath != "" {
model = filepath.Join(opts.ModelPath, model)
}
if err := validModelPath(model); err != nil {
return err
}
v.opts = parseOptions(opts)
// MiniMax-H3 is a checkpoint SET behind its own engine handle, so the
// branch is taken before any text-engine knob is resolved. The two loaders
// refuse each other's checkpoints, which is why this is decided from the
// config rather than probed.
if v.opts.video.engaged() {
return v.loadVideo(opts, model)
}
// A DFlash draft is a second checkpoint the engine opens by path, and the
// engine never downloads one. Resolve it against LocalAI's models directory
// now so a repo-id spelling works, and so a missing draft fails here with an
// actionable message rather than as an HF-cache miss inside the load.
resolvedSpec, err := resolveDraftModelPath(v.opts.speculativeConfig, opts.ModelPath)
if err != nil {
return err
}
v.opts.speculativeConfig = resolvedSpec
mp := defaultModelParams()
if v.opts.blockSize > 0 {
mp.BlockSize = v.opts.blockSize
}
if v.opts.numBlocks > 0 {
mp.NumBlocks = v.opts.numBlocks
}
// Sequence-length precedence, narrowest source last: context_size is the
// generic LocalAI knob every backend honours, max_model_len is the
// vLLM-specific one, and engine_args.max_model_len is the explicit
// vllm-cpp override.
if opts.ContextSize > 0 {
mp.MaxModelLen = opts.ContextSize
}
if opts.MaxModelLen > 0 {
mp.MaxModelLen = opts.MaxModelLen
}
if v.opts.maxModelLen > 0 {
mp.MaxModelLen = v.opts.maxModelLen
}
if v.opts.maxNumSeqs > 0 {
mp.MaxNumSeqs = v.opts.maxNumSeqs
}
if v.opts.maxNumBatchedTokens > 0 {
mp.MaxNumBatchedTokens = v.opts.maxNumBatchedTokens
}
mp.EnablePrefixCaching = v.opts.enablePrefixCaching
mp.EnableJumpForward = v.opts.enableJumpForward
// Every string below is borrowed by C for the duration of the load call
// only (the library copies what it keeps), so the backing slices just have
// to outlive vllmEngineLoad - hence the single KeepAlive after it.
modelC := cString(model)
mp.ModelPath = uintptr(unsafe.Pointer(&modelC[0])) // #nosec G103 -- borrowed by C for the load call only
keep := [][]byte{modelC}
setStr := func(dst *uintptr, s string) {
if s == "" {
return
}
b := cString(s)
keep = append(keep, b)
*dst = uintptr(unsafe.Pointer(&b[0])) // #nosec G103 -- borrowed by C for the load call only
}
setStr(&mp.ToolParser, v.opts.toolParser)
setStr(&mp.ReasoningParser, v.opts.reasoningParser)
setStr(&mp.SpeculativeConfig, v.opts.speculativeConfig)
setStr(&mp.KVTransferConfig, v.opts.kvTransferConfig)
setStr(&mp.SchedulingPolicy, v.opts.schedulingPolicy)
setStr(&mp.TokenizerConfigPath, v.opts.tokenizerConfigPath)
xlog.Info("[vllm-cpp] Load", "model", model, "engine", vllmVersion(),
"blockSize", mp.BlockSize, "numBlocks", mp.NumBlocks,
"maxModelLen", mp.MaxModelLen, "maxNumSeqs", mp.MaxNumSeqs,
"maxNumBatchedTokens", mp.MaxNumBatchedTokens,
"prefixCaching", triStateName(mp.EnablePrefixCaching),
"jumpForward", triStateName(mp.EnableJumpForward),
"schedulingPolicy", v.opts.schedulingPolicy,
"speculativeConfig", v.opts.speculativeConfig,
"kvTransferConfig", v.opts.kvTransferConfig)
var engine uintptr
rc := vllmEngineLoad(unsafe.Pointer(&mp), unsafe.Pointer(&engine)) // #nosec G103 -- POD out-params
runtime.KeepAlive(keep)
if rc != vllmOK {
return fmt.Errorf("vllm-cpp: engine load failed: %s", vllmLastError())
}
v.engine = engine
return nil
}
func (v *VllmCpp) Free() error {
if v.engine != 0 {
vllmEngineFree(v.engine)
v.engine = 0
}
if v.videoEngine != 0 {
vllmVideoEngineFree(v.videoEngine)
v.videoEngine = 0
}
return nil
}
// samplingFromPredict lowers PredictOptions into the C sampling POD plus the
// backing buffers that must stay alive for the duration of the C call.
func samplingFromPredict(opts *pb.PredictOptions) (sp cSamplingParams, keep []any) {
sp = defaultSamplingParams()
sp.Temperature = opts.Temperature
if opts.TopP > 0 {
sp.TopP = opts.TopP
}
if opts.TopK > 0 {
sp.TopK = opts.TopK
}
if opts.MinP > 0 {
sp.MinP = opts.MinP
}
if opts.Tokens > 0 {
sp.MaxTokens = opts.Tokens
} else {
sp.MaxTokens = 0 // unbounded; the engine caps at max_model_len.
}
if opts.Seed > 0 {
sp.Seed = uint64(opts.Seed)
sp.HasSeed = 1
}
sp.PresencePenalty = opts.PresencePenalty
sp.FrequencyPenalty = opts.FrequencyPenalty
if opts.Penalty > 0 {
sp.RepetitionPenalty = opts.Penalty
}
if opts.IgnoreEOS {
sp.IgnoreEOS = 1
}
if len(opts.StopPrompts) > 0 {
ptrs, backing := cStringArray(opts.StopPrompts)
sp.Stop = uintptr(unsafe.Pointer(&ptrs[0])) // #nosec G103 -- borrowed by C for the call only
sp.NStop = int32(len(ptrs))
keep = append(keep, ptrs, backing)
}
if opts.Grammar != "" {
g := cString(opts.Grammar)
sp.StructuredGrammar = uintptr(unsafe.Pointer(&g[0])) // #nosec G103 -- borrowed by C for the call only
keep = append(keep, g)
}
return sp, keep
}
func (v *VllmCpp) Predict(opts *pb.PredictOptions) (string, error) {
if v.engine == 0 {
return "", fmt.Errorf("vllm-cpp: model not loaded")
}
sp, keep := samplingFromPredict(opts)
var out cCompletion
rc := vllmComplete(v.engine, opts.Prompt, unsafe.Pointer(&sp), unsafe.Pointer(&out)) // #nosec G103 -- POD in/out params
runtime.KeepAlive(keep)
if rc != vllmOK {
return "", fmt.Errorf("vllm-cpp: completion failed: %s", vllmLastError())
}
text := goString(out.Text)
vllmCompletionFree(unsafe.Pointer(&out)) // #nosec G103 -- frees out.Text
return text, nil
}
// defaultNerLabels is the general-purpose entity type set used when the model
// config does not supply ner_labels. These cover the most common NER use cases
// and match the categories the GLiNER2.5 model card demonstrates.
var defaultNerLabels = []string{
"person", "organization", "location",
"date", "time", "money", "quantity",
}
// TokenClassify runs zero-shot NER on the loaded GLiNER2.5 engine via the
// vllm_gliner_ner C ABI (ABI v27). The engine refuses non-BoundaryExtractor
// architectures, so a model loaded for chat or embeddings returns an error
// here rather than silent garbage.
func (v *VllmCpp) TokenClassify(_ context.Context, in *pb.TokenClassifyRequest) (*pb.TokenClassifyResponse, error) {
if v.engine == 0 {
return nil, fmt.Errorf("vllm-cpp: model not loaded")
}
labels := v.opts.nerLabels
if len(in.Labels) > 0 {
labels = in.Labels
}
if len(labels) == 0 {
labels = defaultNerLabels
}
threshold := v.opts.nerThreshold
if in.Threshold > 0 {
threshold = in.Threshold
}
maxWidth := v.opts.nerMaxWidth
labelPtrs, labelBacking := cStringArray(labels)
if len(labelPtrs) == 0 {
return nil, fmt.Errorf("vllm-cpp: no NER labels configured")
}
labelsPtr := uintptr(unsafe.Pointer(&labelPtrs[0])) // #nosec G103 -- borrowed by C for the call only
var out cNerResult
rc := vllmGlinerNer(v.engine, in.Text, labelsPtr, int32(len(labelPtrs)), threshold, maxWidth, unsafe.Pointer(&out)) // #nosec G103 -- POD in/out params
runtime.KeepAlive(labelBacking)
if rc != vllmOK {
return nil, fmt.Errorf("vllm-cpp: NER failed: %s", vllmLastError())
}
defer vllmNerResultFree(unsafe.Pointer(&out)) // #nosec G103 -- frees C-owned members
entities := make([]*pb.TokenClassifyEntity, 0, out.nEntities)
if out.nEntities > 0 && out.entities != 0 {
//nolint:govet // C-owned array, valid for this call before vllmNerResultFree
cents := unsafe.Slice((*cNerEntity)(unsafe.Pointer(out.entities)), int(out.nEntities)) // #nosec G103 -- C-owned, copied out immediately
for i := range cents {
e := &cents[i]
entities = append(entities, &pb.TokenClassifyEntity{
EntityGroup: goString(e.label),
Start: e.charStart,
End: e.charEnd,
Score: e.confidence,
Text: goString(e.text),
})
}
}
return &pb.TokenClassifyResponse{Entities: entities}, nil
}
func (v *VllmCpp) PredictStream(opts *pb.PredictOptions, results chan string) error {
if v.engine == 0 {
close(results)
return fmt.Errorf("vllm-cpp: model not loaded")
}
tokenCbOnce.Do(func() {
tokenCbPtr = purego.NewCallback(tokenCallback)
})
sp, keep := samplingFromPredict(opts)
handle := registerStream(results)
go func() {
defer close(results)
defer unregisterStream(handle)
rc := vllmCompleteStream(v.engine, opts.Prompt, unsafe.Pointer(&sp), tokenCbPtr, handle) // #nosec G103 -- POD in-params
runtime.KeepAlive(keep)
if rc != vllmOK {
xlog.Error("[vllm-cpp] stream failed", "error", vllmLastError())
}
}()
return nil
}
// Score runs the unified decision pipeline via the vllm_decide C ABI
// (ABI v29). When question_type is "systemone", the prompt carries the
// raw /v1/systemone request JSON and the response is returned in
// response_json. When question_type is empty, the prompt and candidates
// are scored as candidate continuations.
func (v *VllmCpp) Score(_ context.Context, in *pb.ScoreRequest) (*pb.ScoreResponse, error) {
if v.engine == 0 {
return nil, fmt.Errorf("vllm-cpp: model not loaded")
}
if in.QuestionType == "systemone" {
// Decision pipeline (kev/laya): forward the raw request JSON.
var out uintptr
rc := vllmDecide(v.engine, in.Prompt, unsafe.Pointer(&out)) // #nosec G103 -- char** out-param
if rc != vllmOK {
return nil, fmt.Errorf("vllm-cpp: decide failed: %s", vllmLastError())
}
payload := goString(out)
vllmDecideFree(out)
return &pb.ScoreResponse{ResponseJson: payload}, nil
}
// Candidate scoring (cua-s1-forms): build a scoring request JSON.
if len(in.Candidates) == 0 {
return nil, fmt.Errorf("vllm-cpp: score requires at least one candidate")
}
reqJSON, err := json.Marshal(map[string]any{
"context": in.Prompt,
"options": in.Candidates,
})
if err != nil {
return nil, fmt.Errorf("vllm-cpp: score request encode: %w", err)
}
var out uintptr
rc := vllmDecide(v.engine, string(reqJSON), unsafe.Pointer(&out)) // #nosec G103 -- char** out-param
if rc != vllmOK {
return nil, fmt.Errorf("vllm-cpp: decide failed: %s", vllmLastError())
}
payload := goString(out)
vllmDecideFree(out)
var resp struct {
Probabilities []float64 `json:"probabilities"`
}
if err := json.Unmarshal([]byte(payload), &resp); err != nil {
return nil, fmt.Errorf("vllm-cpp: unparseable score response: %w", err)
}
candidates := make([]*pb.CandidateScore, len(in.Candidates))
for i, c := range in.Candidates {
var p float64
if i < len(resp.Probabilities) {
p = resp.Probabilities[i]
}
lp := math.Log(p)
if p <= 0 {
lp = -999.0 // JSON cannot encode -Inf; use a large negative sentinel
}
nTok := max((len(c)+3)/4, 1)
candidates[i] = &pb.CandidateScore{
LogProb: lp,
NumTokens: int32(nTok),
LengthNormalizedLogProb: lp / float64(nTok),
}
}
return &pb.ScoreResponse{Candidates: candidates}, nil
}