mirror of
https://github.com/mudler/LocalAI.git
synced 2026-02-05 12:12:39 -05:00
* feat(tts): add support for streaming mode Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * Send first audio, make sure it's 16 Signed-off-by: Ettore Di Giacinto <mudler@localai.io> --------- Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
179 lines
4.9 KiB
Go
179 lines
4.9 KiB
Go
package backend
|
|
|
|
import (
|
|
"bytes"
|
|
"context"
|
|
"encoding/binary"
|
|
"encoding/json"
|
|
"fmt"
|
|
"os"
|
|
"path/filepath"
|
|
|
|
"github.com/mudler/LocalAI/core/config"
|
|
laudio "github.com/mudler/LocalAI/pkg/audio"
|
|
|
|
"github.com/mudler/LocalAI/pkg/grpc/proto"
|
|
"github.com/mudler/LocalAI/pkg/model"
|
|
"github.com/mudler/LocalAI/pkg/utils"
|
|
)
|
|
|
|
func ModelTTS(
|
|
text,
|
|
voice,
|
|
language string,
|
|
loader *model.ModelLoader,
|
|
appConfig *config.ApplicationConfig,
|
|
modelConfig config.ModelConfig,
|
|
) (string, *proto.Result, error) {
|
|
opts := ModelOptions(modelConfig, appConfig)
|
|
ttsModel, err := loader.Load(opts...)
|
|
if err != nil {
|
|
return "", nil, err
|
|
}
|
|
|
|
if ttsModel == nil {
|
|
return "", nil, fmt.Errorf("could not load tts model %q", modelConfig.Model)
|
|
}
|
|
|
|
audioDir := filepath.Join(appConfig.GeneratedContentDir, "audio")
|
|
if err := os.MkdirAll(audioDir, 0750); err != nil {
|
|
return "", nil, fmt.Errorf("failed creating audio directory: %s", err)
|
|
}
|
|
|
|
fileName := utils.GenerateUniqueFileName(audioDir, "tts", ".wav")
|
|
filePath := filepath.Join(audioDir, fileName)
|
|
|
|
// We join the model name to the model path here. This seems to only be done for TTS and is HIGHLY suspect.
|
|
// This should be addressed in a follow up PR soon.
|
|
// Copying it over nearly verbatim, as TTS backends are not functional without this.
|
|
modelPath := ""
|
|
// Checking first that it exists and is not outside ModelPath
|
|
// TODO: we should actually first check if the modelFile is looking like
|
|
// a FS path
|
|
mp := filepath.Join(loader.ModelPath, modelConfig.Model)
|
|
if _, err := os.Stat(mp); err == nil {
|
|
if err := utils.VerifyPath(mp, appConfig.SystemState.Model.ModelsPath); err != nil {
|
|
return "", nil, err
|
|
}
|
|
modelPath = mp
|
|
} else {
|
|
modelPath = modelConfig.Model // skip this step if it fails?????
|
|
}
|
|
|
|
res, err := ttsModel.TTS(context.Background(), &proto.TTSRequest{
|
|
Text: text,
|
|
Model: modelPath,
|
|
Voice: voice,
|
|
Dst: filePath,
|
|
Language: &language,
|
|
})
|
|
if err != nil {
|
|
return "", nil, err
|
|
}
|
|
|
|
// return RPC error if any
|
|
if !res.Success {
|
|
return "", nil, fmt.Errorf("error during TTS: %s", res.Message)
|
|
}
|
|
|
|
return filePath, res, err
|
|
}
|
|
|
|
func ModelTTSStream(
|
|
text,
|
|
voice,
|
|
language string,
|
|
loader *model.ModelLoader,
|
|
appConfig *config.ApplicationConfig,
|
|
modelConfig config.ModelConfig,
|
|
audioCallback func([]byte) error,
|
|
) error {
|
|
opts := ModelOptions(modelConfig, appConfig)
|
|
ttsModel, err := loader.Load(opts...)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if ttsModel == nil {
|
|
return fmt.Errorf("could not load tts model %q", modelConfig.Model)
|
|
}
|
|
|
|
// We join the model name to the model path here. This seems to only be done for TTS and is HIGHLY suspect.
|
|
// This should be addressed in a follow up PR soon.
|
|
// Copying it over nearly verbatim, as TTS backends are not functional without this.
|
|
modelPath := ""
|
|
// Checking first that it exists and is not outside ModelPath
|
|
// TODO: we should actually first check if the modelFile is looking like
|
|
// a FS path
|
|
mp := filepath.Join(loader.ModelPath, modelConfig.Model)
|
|
if _, err := os.Stat(mp); err == nil {
|
|
if err := utils.VerifyPath(mp, appConfig.SystemState.Model.ModelsPath); err != nil {
|
|
return err
|
|
}
|
|
modelPath = mp
|
|
} else {
|
|
modelPath = modelConfig.Model // skip this step if it fails?????
|
|
}
|
|
|
|
var sampleRate uint32 = 16000 // default
|
|
headerSent := false
|
|
var callbackErr error
|
|
|
|
err = ttsModel.TTSStream(context.Background(), &proto.TTSRequest{
|
|
Text: text,
|
|
Model: modelPath,
|
|
Voice: voice,
|
|
Language: &language,
|
|
}, func(reply *proto.Reply) {
|
|
// First message contains sample rate info
|
|
if !headerSent && len(reply.Message) > 0 {
|
|
var info map[string]interface{}
|
|
if json.Unmarshal(reply.Message, &info) == nil {
|
|
if sr, ok := info["sample_rate"].(float64); ok {
|
|
sampleRate = uint32(sr)
|
|
}
|
|
}
|
|
// Send WAV header with placeholder size (0xFFFFFFFF for streaming)
|
|
header := laudio.WAVHeader{
|
|
ChunkID: [4]byte{'R', 'I', 'F', 'F'},
|
|
ChunkSize: 0xFFFFFFFF, // Unknown size for streaming
|
|
Format: [4]byte{'W', 'A', 'V', 'E'},
|
|
Subchunk1ID: [4]byte{'f', 'm', 't', ' '},
|
|
Subchunk1Size: 16,
|
|
AudioFormat: 1, // PCM
|
|
NumChannels: 1, // Mono
|
|
SampleRate: sampleRate,
|
|
ByteRate: sampleRate * 2, // SampleRate * BlockAlign
|
|
BlockAlign: 2, // 16-bit = 2 bytes
|
|
BitsPerSample: 16,
|
|
Subchunk2ID: [4]byte{'d', 'a', 't', 'a'},
|
|
Subchunk2Size: 0xFFFFFFFF, // Unknown size for streaming
|
|
}
|
|
|
|
var buf bytes.Buffer
|
|
if writeErr := binary.Write(&buf, binary.LittleEndian, header); writeErr != nil {
|
|
callbackErr = writeErr
|
|
return
|
|
}
|
|
|
|
if writeErr := audioCallback(buf.Bytes()); writeErr != nil {
|
|
callbackErr = writeErr
|
|
return
|
|
}
|
|
headerSent = true
|
|
}
|
|
|
|
// Stream audio chunks
|
|
if len(reply.Audio) > 0 {
|
|
if writeErr := audioCallback(reply.Audio); writeErr != nil {
|
|
callbackErr = writeErr
|
|
}
|
|
}
|
|
})
|
|
|
|
if callbackErr != nil {
|
|
return callbackErr
|
|
}
|
|
return err
|
|
}
|