Files
LocalAI/core/services/agentpool/agent_pool.go
T
Ettore Di Giacinto 07208b9180 fix(distributed): say that skills and collections are replica-local
Skills and RAG collections had no cross-replica invalidation, and the two
builders that would have published one were deleted earlier in this branch
because nothing called them. Wiring one now would be wrong, not merely late.

Both features are derived entirely from the frontend's own state directory.
A skills.Service indexes <state dir>/skills, a collections backend enumerates
<state dir>/collections and holds one handle per collection it found there,
and no replica reads or writes another replica's copy of either. In
distributed mode PostgreSQL carries a skill's NAME and description in
skills_metadata, and nothing else: Get, Search, Export and the resource verbs
all read local files. So a peer told to drop a cache entry would rebuild it
from a directory that does not hold the change. For a postgres-engine
collection it would be worse than a no-op, since re-deriving one on a replica
with no local index file yields a collection that answers with an empty file
list against a populated vector store. What is missing is shared storage, not
a broadcast.

Recorded rather than left silent: the two cache fields say why nothing
invalidates them, a distributed frontend logs the limitation once at startup,
and the docs name the two deployments that avoid it. The new spec pins the
premise, so a change that moved either directory onto storage every replica
mounts reddens and the decision gets taken again.

Assisted-by: Claude Opus 5 [claude-code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-09-27 03:05:13 +00:00

1242 lines
42 KiB
Go

package agentpool
import (
"cmp"
"context"
"encoding/json"
"fmt"
"io"
"net"
"os"
"path/filepath"
"slices"
"strings"
"sync"
"time"
"github.com/mudler/LocalAI/core/config"
"github.com/mudler/LocalAI/core/http/auth"
"github.com/mudler/LocalAI/core/services/agents"
"github.com/mudler/LocalAI/core/services/distributed"
"github.com/mudler/LocalAI/core/services/jobs"
skillsManager "github.com/mudler/LocalAI/core/services/skills"
"github.com/mudler/LocalAGI/core/agent"
"github.com/mudler/LocalAGI/core/conversations"
"github.com/mudler/LocalAGI/core/scheduler"
"github.com/mudler/LocalAGI/core/sse"
"github.com/mudler/LocalAGI/core/state"
coreTypes "github.com/mudler/LocalAGI/core/types"
agiServices "github.com/mudler/LocalAGI/services"
"github.com/mudler/LocalAGI/services/skills"
"github.com/mudler/LocalAGI/webui/collections"
"github.com/mudler/xlog"
"gorm.io/gorm"
)
// defaultPoolLimits bounds what the pool accumulates on disk: conversation
// dumps, scheduler run history, and the tasks an agent may schedule for
// itself. Without them a long-lived pool grows without end, and every task
// execution re-marshals the whole run history. The values mirror LocalAGI's
// own defaults.
func defaultPoolLimits() state.PoolLimits {
return state.PoolLimits{
Conversations: conversations.RetentionPolicy{
MaxAge: 30 * 24 * time.Hour,
MaxPerAgent: 200,
},
ConversationSweep: time.Hour,
SchedulerRuns: scheduler.RetentionPolicy{
MaxRunsPerTask: 20,
MaxRunAge: 30 * 24 * time.Hour,
},
SchedulerCreation: scheduler.CreationPolicy{
Dedupe: true,
MaxTasksPerAgent: 100,
},
}
}
// localAGICore manages the in-process LocalAGI agent pool (standalone mode only).
type localAGICore struct {
pool *state.AgentPool
skillsService *skills.Service
configMeta state.AgentConfigMeta
sharedState *coreTypes.AgentSharedState
actionsConfig map[string]string
}
// distributedBridge holds what this service needs to run agents across a
// distributed deployment.
//
// There is no carrier here. There used to be: a messaging.Publisher named
// natsClient, which nothing ever published on. Its only job was to be non-nil,
// standing in for "this deployment is distributed", and it was the last hold a
// frontend's agent pool had on a message bus. That made the mode a deployment
// runs its agents in depend on whether a bus connection happened to be handed
// in, so retiring the bus would have flipped every frontend replica back to the
// in-process pool silently, on a code path with no error and no log line.
type distributedBridge struct {
agentStore *agents.AgentStore // PostgreSQL agent config store
eventBridge AgentEventBridge // Event bridge for SSE + persistence
skillStore *distributed.SkillStore // PostgreSQL skill metadata (distributed mode)
dispatcher agents.Dispatcher // Native dispatcher (distributed or local)
}
// userManager handles per-user services, storage, and auth.
type userManager struct {
userServices *UserServicesManager
userStorage *UserScopedStorage
authDB *gorm.DB
}
// AgentPoolService wraps LocalAGI's AgentPool, Skills service, and collections backend
// to provide agentic capabilities integrated directly into LocalAI.
type AgentPoolService struct {
appConfig *config.ApplicationConfig
collectionsBackend collections.Backend
configBackend AgentConfigBackend // Abstracts local vs distributed agent operations
localAGI localAGICore
distributed distributedBridge
users userManager
stateDir string
outputsDir string
apiURL string // Resolved API URL for agent execution
apiKey string // Resolved API key for agent execution
mu sync.Mutex
}
// AgentEventBridge is the interface for event publishing needed by AgentPoolService.
type AgentEventBridge interface {
PublishMessage(agentName, userID, sender, content, messageID string) error
PublishStatus(agentName, userID, status string) error
PublishStreamEvent(agentName, userID string, data map[string]any) error
RegisterCancel(key string, cancel context.CancelFunc)
DeregisterCancel(key string)
}
// AgentConfigStore is the interface for agent config persistence.
type AgentConfigStore interface {
SaveConfig(cfg *agents.AgentConfigRecord) error
GetConfig(userID, name string) (*agents.AgentConfigRecord, error)
ListConfigs(userID string) ([]agents.AgentConfigRecord, error)
DeleteConfig(userID, name string) error
UpdateStatus(userID, name, status string) error
UpdateLastRun(userID, name string) error
}
// AgentPoolOptions holds optional dependencies for AgentPoolService.
// Zero values are fine — the service degrades gracefully without them.
type AgentPoolOptions struct {
AuthDB *gorm.DB
SkillStore *distributed.SkillStore
EventBridge AgentEventBridge
AgentStore *agents.AgentStore
}
func NewAgentPoolService(appConfig *config.ApplicationConfig, opts ...AgentPoolOptions) (*AgentPoolService, error) {
svc := &AgentPoolService{
appConfig: appConfig,
}
if len(opts) > 0 {
o := opts[0]
if o.AuthDB != nil {
svc.users.authDB = o.AuthDB
}
if o.SkillStore != nil {
svc.distributed.skillStore = o.SkillStore
}
if o.EventBridge != nil {
svc.distributed.eventBridge = o.EventBridge
}
if o.AgentStore != nil {
svc.distributed.agentStore = o.AgentStore
}
}
return svc, nil
}
func (s *AgentPoolService) Start(ctx context.Context) error {
cfg := s.appConfig.AgentPool
// API URL: use configured value, or derive self-referencing URL from LocalAI's address
apiURL := cfg.APIURL
if apiURL == "" {
_, port, err := net.SplitHostPort(s.appConfig.APIAddress)
if err != nil {
port = strings.TrimPrefix(s.appConfig.APIAddress, ":")
}
apiURL = "http://127.0.0.1:" + port
}
apiKey := cfg.APIKey
if apiKey == "" && len(s.appConfig.ApiKeys) > 0 {
apiKey = s.appConfig.ApiKeys[0]
}
s.apiURL = apiURL
s.apiKey = apiKey
// Distributed mode: the frontend enqueues claims and agent workers execute
// them. No LocalAGI pool, no collections, no skills service, all stateless.
if s.runsDistributed() {
return s.startDistributed(ctx, apiURL, apiKey)
}
// Standalone mode: use LocalAGI pool (backward compat)
return s.startLocalAGI(ctx, cfg, apiURL, apiKey)
}
func (s *AgentPoolService) buildCollectionsConfig(apiURL, apiKey, collectionDBPath, fileAssets string) *collections.Config {
cfg := s.appConfig.AgentPool
return &collections.Config{
LLMAPIURL: apiURL,
LLMAPIKey: apiKey,
LLMModel: cfg.DefaultModel,
CollectionDBPath: collectionDBPath,
FileAssets: fileAssets,
VectorEngine: cfg.VectorEngine,
EmbeddingModel: cfg.EmbeddingModel,
MaxChunkingSize: cfg.MaxChunkingSize,
ChunkOverlap: cfg.ChunkOverlap,
DatabaseURL: cfg.DatabaseURL,
}
}
// startDistributed initializes the native agent executor with NATS dispatcher.
// No LocalAGI pool is created — agent execution is stateless.
// Skills and collections are still initialized for the frontend UI.
func (s *AgentPoolService) startDistributed(ctx context.Context, apiURL, apiKey string) error {
cfg := s.appConfig.AgentPool
// State dir for skills and outputs
stateDir := cmp.Or(cfg.StateDir, s.appConfig.DataPath, s.appConfig.DynamicConfigsDir, "agents")
if err := os.MkdirAll(stateDir, 0750); err != nil {
xlog.Warn("Failed to create agent state dir", "error", err)
}
s.stateDir = stateDir
// Outputs directory
outputsDir := filepath.Join(stateDir, "outputs")
if err := os.MkdirAll(outputsDir, 0750); err != nil {
xlog.Warn("Failed to create outputs directory", "error", err)
}
s.outputsDir = outputsDir
// Skills service — same as standalone, filesystem-based
skillsSvc, err := skills.NewService(stateDir)
if err != nil {
xlog.Warn("Failed to create skills service in distributed mode", "error", err)
} else {
s.localAGI.skillsService = skillsSvc
}
// Collections backend — same as standalone, in-process
collectionDBPath := cfg.CollectionDBPath
if collectionDBPath == "" {
collectionDBPath = filepath.Join(stateDir, "collections")
}
fileAssets := filepath.Join(stateDir, "assets")
collectionsBackend, _ := collections.NewInProcessBackend(s.buildCollectionsConfig(apiURL, apiKey, collectionDBPath, fileAssets))
s.collectionsBackend = collectionsBackend
// Said once, at startup, because it is the one thing about skills and
// collections that a multi-replica deployment cannot discover from its own
// behaviour: both are served out of THIS replica's state directory and
// nothing replicates either of them. The skills list is the exception and
// it is the misleading one, because it comes from skills_metadata and is
// therefore the same on every replica, while reading, searching, exporting
// or fetching the resources of that same skill works only here.
//
// There is no broadcast that would fix it and none is wired: a peer told to
// invalidate would re-read a directory that does not hold the change. See
// "Skills and collections are NOT replicated" in
// docs/content/features/distributed-mode.md for the two deployments that
// avoid it.
xlog.Warn("Skills and collections are served from this replica's own state directory and are not replicated to peer frontends. A skill written here is listed everywhere but readable only here, and a collection created here is invisible elsewhere. Mount one shared state directory on every frontend replica, or route the skills and collections endpoints to a single replica",
"stateDir", stateDir, "collectionDBPath", collectionDBPath)
// User-scoped storage
dataDir := cmp.Or(s.appConfig.DataPath, s.appConfig.DynamicConfigsDir)
s.users.userStorage = NewUserScopedStorage(stateDir, dataDir)
// Start the background agent scheduler on the frontend.
// It needs DB access to list configs, update LastRunAt and write the claim
// rows, because the worker has no database. The advisory lock ensures only one
// frontend instance runs the scheduler.
if s.users.authDB != nil && s.distributed.agentStore != nil {
var schedulerOpts []agents.AgentSchedulerOpt
if s.distributed.skillStore != nil {
schedulerOpts = append(schedulerOpts, agents.WithSchedulerSkillProvider(s.buildSkillProvider()))
}
scheduler := agents.NewAgentScheduler(
s.users.authDB,
s.distributed.agentStore,
schedulerOpts...,
)
go scheduler.Start(ctx)
}
// Wire the distributed config backend
s.configBackend = newDistributedAgentConfigBackend(s, s.distributed.agentStore)
xlog.Info("Agent pool started in distributed mode (frontend dispatcher only)", "apiURL", apiURL, "stateDir", stateDir)
return nil
}
// startLocalAGI initializes the full LocalAGI pool for standalone mode.
func (s *AgentPoolService) startLocalAGI(_ context.Context, cfg config.AgentPoolConfig, apiURL, apiKey string) error {
// State dir: explicit config > DataPath > DynamicConfigsDir > fallback
stateDir := cmp.Or(cfg.StateDir, s.appConfig.DataPath, s.appConfig.DynamicConfigsDir, "agents")
if err := os.MkdirAll(stateDir, 0750); err != nil {
return fmt.Errorf("failed to create agent pool state dir: %w", err)
}
// Collections paths
collectionDBPath := cfg.CollectionDBPath
if collectionDBPath == "" {
collectionDBPath = filepath.Join(stateDir, "collections")
}
fileAssets := filepath.Join(stateDir, "assets")
// Skills service
skillsSvc, err := skills.NewService(stateDir)
if err != nil {
xlog.Error("Failed to create skills service", "error", err)
}
s.localAGI.skillsService = skillsSvc
// Actions config map
actionsConfig := map[string]string{
agiServices.ConfigStateDir: stateDir,
}
if cfg.CustomActionsDir != "" {
actionsConfig[agiServices.CustomActionsDir] = cfg.CustomActionsDir
}
// Create outputs subdirectory
outputsDir := filepath.Join(stateDir, "outputs")
if err := os.MkdirAll(outputsDir, 0750); err != nil {
xlog.Error("Failed to create outputs directory", "path", outputsDir, "error", err)
}
s.localAGI.actionsConfig = actionsConfig
s.stateDir = stateDir
s.outputsDir = outputsDir
s.localAGI.sharedState = coreTypes.NewAgentSharedState(5 * time.Minute)
// Initialize user-scoped storage
dataDir := cmp.Or(s.appConfig.DataPath, s.appConfig.DynamicConfigsDir)
s.users.userStorage = NewUserScopedStorage(stateDir, dataDir)
// Create the agent pool
pool, err := state.NewAgentPool(
cfg.DefaultModel,
cfg.MultimodalModel,
cfg.TranscriptionModel,
cfg.TranscriptionLanguage,
cfg.TTSModel,
apiURL,
apiKey,
stateDir,
agiServices.Actions(actionsConfig),
agiServices.Connectors,
agiServices.DynamicPrompts(actionsConfig),
agiServices.Filters,
cfg.Timeout,
cfg.EnableLogs,
skillsSvc,
defaultPoolLimits(),
)
if err != nil {
return fmt.Errorf("failed to create agent pool: %w", err)
}
s.localAGI.pool = pool
// Create in-process collections backend and RAG provider
collectionsCfg := s.buildCollectionsConfig(apiURL, apiKey, collectionDBPath, fileAssets)
collectionsBackend, collectionsState := collections.NewInProcessBackend(collectionsCfg)
s.collectionsBackend = collectionsBackend
embedded := collections.RAGProviderFromState(collectionsState)
pool.SetRAGProvider(func(collectionName, _, _ string) (agent.RAGDB, state.KBCompactionClient, bool) {
return embedded(collectionName)
})
// Build config metadata for UI
s.localAGI.configMeta = state.NewAgentConfigMeta(
agiServices.ActionsConfigMeta(cfg.CustomActionsDir),
agiServices.ConnectorsConfigMeta(),
agiServices.DynamicPromptsConfigMeta(cfg.CustomActionsDir),
agiServices.FiltersConfigMeta(),
)
// Start all agents
if err := pool.StartAll(); err != nil {
xlog.Error("Failed to start agent pool", "error", err)
}
// Wire the local config backend
s.configBackend = newLocalAgentConfigBackend(s)
xlog.Info("Agent pool started (standalone/LocalAGI mode)", "stateDir", stateDir, "apiURL", apiURL)
return nil
}
func (s *AgentPoolService) Stop() {
if s.configBackend != nil {
s.configBackend.Stop()
}
}
// ConfigBackend returns the underlying AgentConfigBackend.
func (s *AgentPoolService) ConfigBackend() AgentConfigBackend {
return s.configBackend
}
// APIURL returns the resolved API URL for agent execution.
func (s *AgentPoolService) APIURL() string {
return s.apiURL
}
// APIKey returns the resolved API key for agent execution.
func (s *AgentPoolService) APIKey() string {
return s.apiKey
}
// Pool returns the underlying AgentPool.
func (s *AgentPoolService) Pool() *state.AgentPool {
return s.localAGI.pool
}
// SetEventBridge sets the event bridge for distributed SSE + persistence.
// Deprecated: prefer passing EventBridge via AgentPoolOptions at construction time.
func (s *AgentPoolService) SetEventBridge(eb AgentEventBridge) {
s.distributed.eventBridge = eb
}
// SetAgentStore sets the PostgreSQL agent config store.
// Deprecated: prefer passing AgentStore via AgentPoolOptions at construction time.
func (s *AgentPoolService) SetAgentStore(store *agents.AgentStore) {
s.distributed.agentStore = store
}
// runsDistributed reports whether this service runs agents across the
// deployment rather than in an in-process pool.
//
// The agent STORE is the condition, and it is the condition because it is what
// the mode actually requires: distributed mode reads and writes every agent
// config through it, its config backend is built from it, and the background
// scheduler cannot write a claim row without it. A deployment that has one runs
// agents distributed; a deployment that does not cannot, whatever else it was
// handed.
//
// It replaced a nil-check on a message-bus connection that nothing published
// on. That check gave the same answer for the wrong reason, and would have kept
// giving it right up until the bus was retired, at which point every frontend
// would have quietly started running agents in-process against a database full
// of distributed state.
//
// Agent execution in that mode is handled by the dedicated agent-worker
// process, which runs what a frontend replica claims and hands it over that
// worker's tunnel. The frontend only enqueues chat claims via dispatchChat().
func (s *AgentPoolService) runsDistributed() bool {
return s.distributed.agentStore != nil
}
// --- Agent CRUD ---
func (s *AgentPoolService) GetAgent(name string) *agent.Agent {
// GetAgent is used by the responses interceptor to check if a model name
// is an agent. It uses the raw pool key (no userID prefix).
return s.configBackend.GetAgent("", name)
}
// Chat sends a message to an agent and returns immediately. Responses come via SSE.
func (s *AgentPoolService) Chat(name, message string) (string, error) {
ag := s.localAGI.pool.GetAgent(name)
if ag == nil {
return "", fmt.Errorf("%w: %s", ErrAgentNotFound, name)
}
manager := s.localAGI.pool.GetManager(name)
if manager == nil {
return "", fmt.Errorf("SSE manager not found for agent: %s", name)
}
messageID := fmt.Sprintf("%d", time.Now().UnixNano())
// Send user message via SSE
userMsg, _ := json.Marshal(map[string]any{
"id": messageID + "-user",
"sender": "user",
"content": message,
"timestamp": time.Now().Format(time.RFC3339),
})
manager.Send(sse.NewMessage(string(userMsg)).WithEvent("json_message"))
// Send processing status
statusMsg, _ := json.Marshal(map[string]any{
"status": "processing",
"timestamp": time.Now().Format(time.RFC3339),
})
manager.Send(sse.NewMessage(string(statusMsg)).WithEvent("json_message_status"))
// Process asynchronously
go func() {
started := time.Now()
response := ag.Ask(coreTypes.WithText(message))
outcome := "completed"
if response == nil {
outcome = "cancelled"
} else if response.Error != nil {
outcome = "error"
}
recordAgentRun(name, outcome, time.Since(started).Seconds())
if response == nil {
errMsg, _ := json.Marshal(map[string]any{
"error": "agent request failed or was cancelled",
"timestamp": time.Now().Format(time.RFC3339),
})
manager.Send(sse.NewMessage(string(errMsg)).WithEvent("json_error"))
} else if response.Error != nil {
errMsg, _ := json.Marshal(map[string]any{
"error": response.Error.Error(),
"timestamp": time.Now().Format(time.RFC3339),
})
manager.Send(sse.NewMessage(string(errMsg)).WithEvent("json_error"))
} else {
// Collect metadata from all action states
metadata := map[string]any{}
for _, state := range response.State {
for k, v := range state.Metadata {
if existing, ok := metadata[k]; ok {
if existList, ok := existing.([]string); ok {
if newList, ok := v.([]string); ok {
metadata[k] = append(existList, newList...)
continue
}
}
}
metadata[k] = v
}
}
if len(metadata) > 0 {
// Extract userID from the agent key (format: "userID:agentName")
var chatUserID string
if uid, _, ok := strings.Cut(name, ":"); ok {
chatUserID = uid
}
s.collectAndCopyMetadata(metadata, chatUserID)
}
content := s.appendLocalAGIKBCitations(response.Response, name, message, response.State)
msg := map[string]any{
"id": messageID + "-agent",
"sender": "agent",
"content": content,
"timestamp": time.Now().Format(time.RFC3339),
}
if len(metadata) > 0 {
msg["metadata"] = metadata
}
respMsg, _ := json.Marshal(msg)
manager.Send(sse.NewMessage(string(respMsg)).WithEvent("json_message"))
}
completedMsg, _ := json.Marshal(map[string]any{
"status": "completed",
"timestamp": time.Now().Format(time.RFC3339),
})
manager.Send(sse.NewMessage(string(completedMsg)).WithEvent("json_message_status"))
}()
return messageID, nil
}
func (s *AgentPoolService) appendLocalAGIKBCitations(response, agentKey, message string, states []coreTypes.ActionState) string {
if strings.TrimSpace(response) == "" {
return response
}
userID, collection := splitAgentKey(agentKey)
cfg := s.localAGI.pool.GetConfig(agentKey)
if cfg == nil || !cfg.EnableKnowledgeBase {
return response
}
citations := kbCitationsFromActionStates(states)
if len(citations) == 0 && cfg.KBAutoSearch {
maxResults := cfg.KnowledgeBaseResults
if maxResults <= 0 {
maxResults = 5
}
ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
defer cancel()
kbResult := agents.KBAutoSearchPrompt(ctx, s.apiURL, s.apiKey, collection, message, maxResults, userID)
citations = kbResult.Citations
}
return agents.AppendKBCitations(response, collection, userID, citations)
}
func splitAgentKey(agentKey string) (userID, name string) {
if uid, n, ok := strings.Cut(agentKey, ":"); ok {
return uid, n
}
return "", agentKey
}
func kbCitationsFromActionStates(states []coreTypes.ActionState) []agents.KBCitation {
var citations []agents.KBCitation
for _, state := range states {
citations = append(citations, kbCitationsFromMetadata(state.Metadata)...)
}
return citations
}
func kbCitationsFromMetadata(metadata map[string]any) []agents.KBCitation {
if len(metadata) == 0 {
return nil
}
fileName := metadata["file_name"]
source := metadata["source"]
if fileName == nil && source == nil {
return nil
}
citation := agents.KBCitation{
FileName: metadataString(fileName),
EntryKey: metadataString(source),
}
if citation.FileName == "" && citation.EntryKey == "" {
return nil
}
return []agents.KBCitation{citation}
}
func metadataString(value any) string {
switch v := value.(type) {
case string:
return v
case fmt.Stringer:
return v.String()
default:
return ""
}
}
// userOutputsDir returns the per-user outputs directory, creating it if needed.
// If userID is empty, falls back to the shared outputs directory.
func (s *AgentPoolService) userOutputsDir(userID string) string {
if userID == "" {
return s.outputsDir
}
dir := filepath.Join(s.outputsDir, userID)
os.MkdirAll(dir, 0750)
return dir
}
// copyToOutputs copies a file into the per-user outputs directory and returns the new path.
// If the file is already inside the target dir, it returns the original path unchanged.
func (s *AgentPoolService) copyToOutputs(srcPath, userID string) (string, error) {
targetDir := s.userOutputsDir(userID)
srcClean := filepath.Clean(srcPath)
absTarget, _ := filepath.Abs(targetDir)
absSrc, _ := filepath.Abs(srcClean)
if strings.HasPrefix(absSrc, absTarget+string(os.PathSeparator)) {
return srcPath, nil
}
src, err := os.Open(srcClean)
if err != nil {
return "", err
}
defer src.Close()
dstPath := filepath.Join(targetDir, filepath.Base(srcClean))
dst, err := os.Create(dstPath)
if err != nil {
return "", err
}
defer dst.Close()
if _, err := io.Copy(dst, src); err != nil {
return "", err
}
return dstPath, nil
}
// collectAndCopyMetadata iterates all metadata keys and, for any value that is
// a []string of local file paths, copies those files into the per-user outputs
// directory so the file endpoint can serve them from a single confined location.
// Entries that are URLs (http/https) are left unchanged.
func (s *AgentPoolService) collectAndCopyMetadata(metadata map[string]any, userID string) {
for key, val := range metadata {
list, ok := val.([]string)
if !ok {
continue
}
updated := make([]string, 0, len(list))
for _, p := range list {
if strings.HasPrefix(p, "http://") || strings.HasPrefix(p, "https://") {
updated = append(updated, p)
continue
}
newPath, err := s.copyToOutputs(p, userID)
if err != nil {
xlog.Error("Failed to copy file to outputs", "src", p, "error", err)
updated = append(updated, p)
continue
}
updated = append(updated, newPath)
}
metadata[key] = updated
}
}
func (s *AgentPoolService) GetConfigMeta() state.AgentConfigMeta {
return s.localAGI.configMeta
}
// GetConfigMetaResult returns the config metadata via the backend, which handles
// local vs distributed differences (LocalAGI metadata vs native static metadata).
func (s *AgentPoolService) GetConfigMetaResult() AgentConfigMetaResult {
return s.configBackend.GetConfigMeta()
}
func (s *AgentPoolService) AgentHubURL() string {
return s.appConfig.AgentPool.AgentHubURL
}
func (s *AgentPoolService) StateDir() string {
return s.stateDir
}
func (s *AgentPoolService) OutputsDir() string {
return s.outputsDir
}
// ExportAgent returns the agent config as JSON bytes.
func (s *AgentPoolService) ExportAgent(name string) ([]byte, error) {
// Extract userID and agent name from the key (format: "userID:agentName")
userID := ""
agentName := name
if u, a, ok := strings.Cut(name, ":"); ok {
userID = u
agentName = a
}
return s.configBackend.ExportConfig(userID, agentName)
}
// --- User Services ---
// SetUserServicesManager sets the user services manager for per-user scoping.
func (s *AgentPoolService) SetUserServicesManager(usm *UserServicesManager) {
s.users.userServices = usm
}
// UserStorage returns the user-scoped storage.
func (s *AgentPoolService) UserStorage() *UserScopedStorage {
return s.users.userStorage
}
// UserServicesManager returns the user services manager.
func (s *AgentPoolService) UserServicesManager() *UserServicesManager {
return s.users.userServices
}
// SetAuthDB sets the auth database for API key generation.
// Deprecated: prefer passing AuthDB via AgentPoolOptions at construction time.
func (s *AgentPoolService) SetAuthDB(db *gorm.DB) {
s.users.authDB = db
}
// SetSkillStore sets the distributed skill store for persisting skill metadata to PostgreSQL.
// Deprecated: prefer passing SkillStore via AgentPoolOptions at construction time.
func (s *AgentPoolService) SetSkillStore(store *distributed.SkillStore) {
s.distributed.skillStore = store
}
// --- Admin Aggregation ---
// UserAgentInfo holds agent info for cross-user listing.
type UserAgentInfo struct {
Name string `json:"name"`
Active bool `json:"active"`
}
// ListAllAgentsGrouped returns all agents grouped by user ID.
// Keys without ":" go into the "" (root) group.
func (s *AgentPoolService) ListAllAgentsGrouped() map[string][]UserAgentInfo {
return s.configBackend.ListAllGrouped()
}
// --- ForUser Collections ---
// ListCollectionsForUser lists collections for a specific user.
func (s *AgentPoolService) ListCollectionsForUser(userID string) ([]string, error) {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return nil, err
}
return backend.ListCollections()
}
// CreateCollectionForUser creates a collection for a specific user.
func (s *AgentPoolService) CreateCollectionForUser(userID, name string) error {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return err
}
return backend.CreateCollection(name)
}
// ensureCollectionForUser creates a collection for the user if it doesn't already exist.
func (s *AgentPoolService) ensureCollectionForUser(userID, name string) error {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return err
}
collections, err := backend.ListCollections()
if err != nil {
return err
}
if slices.Contains(collections, name) {
return nil
}
return backend.CreateCollection(name)
}
// UploadToCollectionForUser uploads to a collection for a specific user.
// The filename arrives from a multipart upload; the vendored backend may or
// may not sanitise it, so strip any directory components at the boundary.
func (s *AgentPoolService) UploadToCollectionForUser(userID, collection, filename string, fileBody io.Reader) (string, error) {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return "", err
}
base := filepath.Base(filename)
if base == "." || base == ".." || base == "/" || base == "" {
return "", fmt.Errorf("invalid filename")
}
return backend.Upload(collection, base, fileBody)
}
// CollectionEntryExistsForUser checks if an entry exists in a user's collection.
func (s *AgentPoolService) CollectionEntryExistsForUser(userID, collection, entry string) bool {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return false
}
return backend.EntryExists(collection, entry)
}
// ListCollectionEntriesForUser lists entries in a user's collection.
func (s *AgentPoolService) ListCollectionEntriesForUser(userID, collection string) ([]string, error) {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return nil, err
}
return backend.ListEntries(collection)
}
// GetCollectionEntryContentForUser gets entry content for a user's collection.
func (s *AgentPoolService) GetCollectionEntryContentForUser(userID, collection, entry string) (string, int, error) {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return "", 0, err
}
return backend.GetEntryContent(collection, entry)
}
// SearchCollectionForUser searches a user's collection.
func (s *AgentPoolService) SearchCollectionForUser(userID, collection, query string, maxResults int) ([]collections.SearchResult, error) {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return nil, err
}
return backend.Search(collection, query, maxResults)
}
// ResetCollectionForUser resets a user's collection.
func (s *AgentPoolService) ResetCollectionForUser(userID, collection string) error {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return err
}
return backend.Reset(collection)
}
// DeleteCollectionEntryForUser deletes an entry from a user's collection.
func (s *AgentPoolService) DeleteCollectionEntryForUser(userID, collection, entry string) ([]string, error) {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return nil, err
}
return backend.DeleteEntry(collection, entry)
}
// AddCollectionSourceForUser adds a source to a user's collection.
func (s *AgentPoolService) AddCollectionSourceForUser(userID, collection, sourceURL string, intervalMin int) error {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return err
}
return backend.AddSource(collection, sourceURL, intervalMin)
}
// RemoveCollectionSourceForUser removes a source from a user's collection.
func (s *AgentPoolService) RemoveCollectionSourceForUser(userID, collection, sourceURL string) error {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return err
}
return backend.RemoveSource(collection, sourceURL)
}
// ListCollectionSourcesForUser lists sources for a user's collection.
func (s *AgentPoolService) ListCollectionSourcesForUser(userID, collection string) ([]collections.SourceInfo, error) {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return nil, err
}
return backend.ListSources(collection)
}
// GetCollectionEntryFilePathForUser gets the file path for an entry in a user's collection.
func (s *AgentPoolService) GetCollectionEntryFilePathForUser(userID, collection, entry string) (string, error) {
backend, err := s.CollectionsBackendForUser(userID)
if err != nil {
return "", err
}
return backend.GetEntryFilePath(collection, entry)
}
// --- ForUser Agent Methods ---
// ListAgentsForUser lists agents belonging to a specific user.
// If userID is empty, returns all agents (backward compat).
func (s *AgentPoolService) ListAgentsForUser(userID string) map[string]bool {
return s.configBackend.ListAgents(userID)
}
// CreateAgentForUser creates an agent namespaced to a user.
// When auth is enabled and the agent config has no API key, a new user API key
// is auto-generated so the agent can authenticate against LocalAI's own API.
func (s *AgentPoolService) CreateAgentForUser(userID string, config *state.AgentConfig) error {
if err := ValidateAgentName(config.Name); err != nil {
return err
}
// Auto-generate a user API key when auth is active and none is specified
if s.users.authDB != nil && userID != "" && config.APIKey == "" {
plaintext, _, err := auth.CreateAPIKey(s.users.authDB, userID, "agent:"+config.Name, "user", s.appConfig.Auth.APIKeyHMACSecret, nil)
if err != nil {
return fmt.Errorf("failed to create API key for agent: %w", err)
}
config.APIKey = plaintext
xlog.Info("Auto-generated API key for agent", "agent", config.Name, "user", userID)
}
if err := s.configBackend.SaveConfig(userID, config); err != nil {
return err
}
// Auto-create collection when knowledge base or long-term memory is enabled
if config.EnableKnowledgeBase || config.LongTermMemory {
if err := s.ensureCollectionForUser(userID, config.Name); err != nil {
xlog.Warn("Failed to auto-create collection for agent", "agent", config.Name, "error", err)
}
}
return nil
}
// GetAgentForUser returns the agent for a user.
// Returns nil in distributed mode where agents don't run in-process.
func (s *AgentPoolService) GetAgentForUser(userID, name string) *agent.Agent {
return s.configBackend.GetAgent(userID, name)
}
// GetAgentConfigForUser returns the agent config for a user's agent.
func (s *AgentPoolService) GetAgentConfigForUser(userID, name string) *state.AgentConfig {
return s.configBackend.GetConfig(userID, name)
}
// UpdateAgentForUser updates a user's agent.
func (s *AgentPoolService) UpdateAgentForUser(userID, name string, config *state.AgentConfig) error {
// Auto-generate a user API key when auth is active and none is specified
if s.users.authDB != nil && userID != "" && config.APIKey == "" {
plaintext, _, err := auth.CreateAPIKey(s.users.authDB, userID, "agent:"+name, "user", s.appConfig.Auth.APIKeyHMACSecret, nil)
if err != nil {
return fmt.Errorf("failed to create API key for agent: %w", err)
}
config.APIKey = plaintext
}
if err := s.configBackend.UpdateConfig(userID, name, config); err != nil {
return err
}
// Auto-create collection when knowledge base or long-term memory is enabled
if config.EnableKnowledgeBase || config.LongTermMemory {
if err := s.ensureCollectionForUser(userID, config.Name); err != nil {
xlog.Warn("Failed to auto-create collection for agent", "agent", config.Name, "error", err)
}
}
return nil
}
// DeleteAgentForUser deletes a user's agent.
func (s *AgentPoolService) DeleteAgentForUser(userID, name string) error {
return s.configBackend.DeleteConfig(userID, name)
}
// PauseAgentForUser pauses a user's agent.
func (s *AgentPoolService) PauseAgentForUser(userID, name string) error {
return s.configBackend.SetStatus(userID, name, "paused")
}
// ResumeAgentForUser resumes a user's agent.
func (s *AgentPoolService) ResumeAgentForUser(userID, name string) error {
return s.configBackend.SetStatus(userID, name, "active")
}
// GetAgentStatusForUser returns the status of a user's agent.
// Returns nil in distributed mode where status is not tracked in-process.
func (s *AgentPoolService) GetAgentStatusForUser(userID, name string) *state.Status {
return s.configBackend.GetStatus(userID, name)
}
// GetAgentObservablesForUser returns observables for a user's agent as raw JSON entries.
func (s *AgentPoolService) GetAgentObservablesForUser(userID, name string) ([]json.RawMessage, error) {
return s.configBackend.GetObservables(userID, name)
}
// ClearAgentObservablesForUser clears observables for a user's agent.
func (s *AgentPoolService) ClearAgentObservablesForUser(userID, name string) error {
return s.configBackend.ClearObservables(userID, name)
}
// ChatForUser sends a message to a user's agent.
func (s *AgentPoolService) ChatForUser(userID, name, message string) (string, error) {
return s.configBackend.Chat(userID, name, message)
}
// dispatchChat writes an agent-run claim for one chat message.
// The claim payload is enriched with the full agent config and resolved skills
// so that the worker, which has no database, needs no database access.
func (s *AgentPoolService) dispatchChat(userID, name, message string) (string, error) {
messageID := fmt.Sprintf("%d", time.Now().UnixNano())
// Send user message to SSE immediately so the UI shows it right away
if s.distributed.eventBridge != nil {
agentName := name
s.distributed.eventBridge.PublishMessage(agentName, userID, "user", message, messageID+"-user")
s.distributed.eventBridge.PublishStatus(agentName, userID, "processing")
}
// Load config from DB to embed in the NATS payload
var cfg *agents.AgentConfig
if s.distributed.agentStore != nil {
rec, err := s.distributed.agentStore.GetConfig(userID, name)
if err != nil {
return "", fmt.Errorf("agent config not found: %w", err)
}
var c agents.AgentConfig
if err := agents.ParseConfigJSON(rec.ConfigJSON, &c); err != nil {
return "", fmt.Errorf("invalid agent config: %w", err)
}
cfg = &c
}
// Load skills if enabled — uses SkillManager which reads from filesystem/PostgreSQL
var skills []agents.SkillInfo
if cfg != nil && cfg.EnableSkills {
if loaded, err := s.loadSkillsForUser(userID); err == nil {
skills = loaded
}
}
evt := agents.AgentChatEvent{
AgentName: name,
UserID: userID,
Message: message,
MessageID: messageID,
Role: "user",
Config: cfg,
Skills: skills,
}
// A claim row rather than a publish onto a queue group. A publish onto a
// group nobody had joined succeeded and the chat was simply never answered,
// with nothing anywhere recording that it had been asked for; a row that no
// dispatch loop takes is still a row.
if _, err := jobs.EnqueueClaim(context.Background(), s.users.authDB, jobs.ClaimKindAgentRun, evt); err != nil {
return "", fmt.Errorf("failed to dispatch agent chat: %w", err)
}
return messageID, nil
}
// GetSSEManagerForUser returns the SSE manager for a user's agent.
// Returns nil in distributed mode where SSE is handled by EventBridge.
func (s *AgentPoolService) GetSSEManagerForUser(userID, name string) sse.Manager {
return s.configBackend.GetSSEManager(userID, name)
}
// ExportAgentForUser exports a user's agent config.
func (s *AgentPoolService) ExportAgentForUser(userID, name string) ([]byte, error) {
return s.ExportAgent(agents.AgentKey(userID, name))
}
// ImportAgentForUser imports an agent for a user.
func (s *AgentPoolService) ImportAgentForUser(userID string, data []byte) error {
var cfg state.AgentConfig
if err := json.Unmarshal(data, &cfg); err != nil {
return fmt.Errorf("invalid agent config: %w", err)
}
if err := ValidateAgentName(cfg.Name); err != nil {
return err
}
// Auto-generate a user API key when auth is active and none is specified
if s.users.authDB != nil && userID != "" && cfg.APIKey == "" {
plaintext, _, err := auth.CreateAPIKey(s.users.authDB, userID, "agent:"+cfg.Name, "user", s.appConfig.Auth.APIKeyHMACSecret, nil)
if err != nil {
return fmt.Errorf("failed to create API key for agent: %w", err)
}
cfg.APIKey = plaintext
}
return s.configBackend.ImportConfig(userID, &cfg)
}
// --- ForUser Collections ---
// CollectionsBackendForUser returns the collections backend for a user.
func (s *AgentPoolService) CollectionsBackendForUser(userID string) (collections.Backend, error) {
if s.users.userServices == nil || userID == "" {
if s.collectionsBackend == nil {
return nil, fmt.Errorf("collections not available in distributed mode")
}
return s.collectionsBackend, nil
}
return s.users.userServices.GetCollections(userID)
}
// --- ForUser Skills ---
// SkillsServiceForUser returns the skills service for a user.
func (s *AgentPoolService) SkillsServiceForUser(userID string) (*skills.Service, error) {
if s.users.userServices == nil || userID == "" {
if s.localAGI.skillsService == nil {
return nil, fmt.Errorf("skills service not available")
}
return s.localAGI.skillsService, nil
}
return s.users.userServices.GetSkills(userID)
}
// SkillManagerForUser returns a SkillManager for a specific user.
// In distributed mode, returns a DistributedManager that syncs to PostgreSQL.
// In standalone mode, returns a FilesystemManager.
func (s *AgentPoolService) SkillManagerForUser(userID string) (skillsManager.Manager, error) {
svc, err := s.SkillsServiceForUser(userID)
if err != nil {
return nil, err
}
fs := skillsManager.NewFilesystemManager(svc)
// In distributed mode, wrap with PostgreSQL sync
if s.distributed.skillStore != nil {
return skillsManager.NewDistributedManager(fs, s.distributed.skillStore, userID), nil
}
return fs, nil
}
// --- ForUser Jobs ---
// JobServiceForUser returns the agent job service for a user.
func (s *AgentPoolService) JobServiceForUser(userID string) (*AgentJobService, error) {
if s.users.userServices == nil || userID == "" {
return nil, fmt.Errorf("no user services manager or empty user ID")
}
return s.users.userServices.GetJobs(userID)
}
// --- Actions ---
// ListAvailableActions returns the list of all available action type names.
// In distributed mode, returns an empty list (actions are configured as MCP tools per agent).
func (s *AgentPoolService) ListAvailableActions() []string {
return s.configBackend.ListAvailableActions()
}
// GetActionDefinition creates an action instance by name with the given config and returns its definition.
func (s *AgentPoolService) GetActionDefinition(actionName string, actionConfig map[string]string) (any, error) {
if actionConfig == nil {
actionConfig = map[string]string{}
}
a, err := agiServices.Action(actionName, "", actionConfig, s.localAGI.pool, s.localAGI.actionsConfig)
if err != nil {
return nil, err
}
return a.Definition(), nil
}
// ExecuteAction creates an action instance and runs it with the given params.
func (s *AgentPoolService) ExecuteAction(ctx context.Context, actionName string, actionConfig map[string]string, params coreTypes.ActionParams) (coreTypes.ActionResult, error) {
if actionConfig == nil {
actionConfig = map[string]string{}
}
a, err := agiServices.Action(actionName, "", actionConfig, s.localAGI.pool, s.localAGI.actionsConfig)
if err != nil {
return coreTypes.ActionResult{}, err
}
return a.Run(ctx, s.localAGI.sharedState, params)
}
// loadSkillsForUser loads full skill info (name, description, content) for a user.
// Used by dispatchChat and the scheduler to enrich claim payloads.
func (s *AgentPoolService) loadSkillsForUser(userID string) ([]agents.SkillInfo, error) {
mgr, err := s.SkillManagerForUser(userID)
if err != nil {
return nil, err
}
allSkills, err := mgr.List()
if err != nil {
return nil, err
}
var skills []agents.SkillInfo
for _, sk := range allSkills {
desc := ""
if sk.Metadata != nil && sk.Metadata.Description != "" {
desc = sk.Metadata.Description
}
if desc == "" {
d := sk.Content
if len(d) > 200 {
d = d[:200] + "..."
}
desc = d
}
skills = append(skills, agents.SkillInfo{
Name: sk.Name,
Description: desc,
Content: sk.Content,
})
}
return skills, nil
}
// buildSkillProvider returns a SkillContentProvider closure for the scheduler.
func (s *AgentPoolService) buildSkillProvider() agents.SkillContentProvider {
return func(userID string) ([]agents.SkillInfo, error) {
return s.loadSkillsForUser(userID)
}
}