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* feat(3d): add Generate3D RPC, FLAG_3D capability, and /v1/3d/generations endpoint Adds the plumbing for image-conditioned 3D asset generation (binary glTF / GLB output), modeled on the video generation path: - backend.proto: Generate3D RPC + Generate3DRequest (staged image src, glb dst, seed/step/cfg_scale/texture_steps, quality and background enums, params map for backend-specific extras) - pkg/grpc: thread Generate3D through client, server, embed, base and the backend interfaces; connection-evicting and distributed-node wrappers (in-flight tracking + file staging) included - core/config: FLAG_3D usecase (guessed only for the trellis2cpp backend), '3d' canonical usecase string mapped to the Generate3D method, and a '3d' output modality - REST: POST /v1/3d/generations (+ unversioned alias) returning OpenAIResponse with a /generated-3d URL or b64_json; conditioning image accepted as URL, base64, or data URI; quality/background validated at the edge; .glb served as model/gltf-binary - auth: '3d' route feature (default ON); /api/instructions entry Assisted-by: Claude:claude-fable-5 [Claude Code] Signed-off-by: Richard Palethorpe <io@richiejp.com> * feat(trellis2cpp): add the trellis2.cpp image-to-3D backend Wraps localai-org/trellis2cpp (C++/GGML port of Microsoft TRELLIS.2, pbr-textures branch) as a Go+purego backend, following the stablediffusion-ggml pattern: - backend/go/trellis2cpp: purego bindings to the flat C ABI (v9, asserted at startup), eager pipeline load with model-set validation (refuses non-trellis GGUFs; degrades coarse/geometry-only/textured exactly like the upstream demo), Generate3D via t2_generate + t2_bake_glb writing a binary glTF to dst. Weight-free unit tests cover resolution/validation/param mapping — CI never downloads the multi-GB GGUF set or runs inference. - CPU SIMD variants build into per-variant directories (the shared libggml sonames collide across variants, unlike sd-ggml's flat renamed-.so scheme); run.sh picks one via /proc/cpuinfo. - CI wiring: backend-matrix entries (cpu, cuda12/13, vulkan amd64+arm64, l4t, l4t-cuda13, darwin metal), index.yaml meta + latest/master image entries, bump_deps tracking of the pbr-textures branch, changed-backends.js mapping, top-level Makefile targets. - Importer: auto-detects trellis GGUF repos/URIs (registered before llama-cpp so the .gguf match isn't stolen) and expands any trellis URI to the full 10-file component set spanning the three LocalAI-io HF repos. - Gallery: trellis2-4b (full PBR + 1024 cascade) and trellis2-4b-geometry (512 untextured) with verified sha256s. Assisted-by: Claude:claude-fable-5 [Claude Code] Signed-off-by: Richard Palethorpe <io@richiejp.com> * feat(ui): 3D generation page with native GLB viewer and IndexedDB history Adds a Studio tab + /app/3d page for the new image-to-3D endpoint: - GlbViewer ports the trellis2cpp demo's dependency-free WebGL2 renderer (quaternion trackball, metallic-roughness PBR, ACES, hidden-line wireframe with a bounded index budget) and pairs it with a minimal GLB parser for the two forms t2_bake_glb emits — dense vertex-PBR (linear COLOR_0 + _METALLIC_ROUGHNESS, uploaded as normalized integers) and the opt-in UV-atlas textured form. Parsing happens before any GL so stats and errors render without WebGL2. - use3DHistory stores past generations (params, input thumbnail, and the GLB blob itself) in IndexedDB with keep-newest-20 eviction — GLBs are multi-MB binaries localStorage can't hold — and the page offers a download button for the active GLB. - Wiring: CAP_3D capability constant (FLAG_3D — the exact string /api/models/capabilities serves), threeDApi, router entries, Studio tab, vite dev proxy, en locale keys. - e2e: render-smoke entry plus a focused spec that feeds a real one-triangle vertex-PBR GLB through the parser/viewer and exercises IndexedDB persistence, selection, deletion, and API errors. Assisted-by: Claude:claude-fable-5 [Claude Code] Signed-off-by: Richard Palethorpe <io@richiejp.com> * fix(3d): address API correctness and UX issues Keep 3D generation on the LocalAI-specific /3d/generations route and ensure authentication and permissions cover it. Propagate distributed transfer failures, publish a portable ARM64 backend image, honor importer overrides, and align discovery, upload validation, and touch controls. Assisted-by: Codex:gpt-5 Signed-off-by: Richard Palethorpe <io@richiejp.com> * feat(3d): add previewable print remeshing Add a single-detail CGAL Alpha Wrap workflow for existing Trellis GLBs, including PBR reprojection, API documentation, tracing, and an in-browser preview before download. Allow the remesh route to enforce its 512 MiB upload cap independently of the smaller global default so generated high-resolution meshes can be processed. Assisted-by: Codex:gpt-5 Signed-off-by: Richard Palethorpe <io@richiejp.com> * build(trellis2cpp): centralize remesh dependency pins Assisted-by: Codex:GPT-5 [apply_patch] [exec_command] Signed-off-by: Richard Palethorpe <io@richiejp.com> * fix(kokoros): implement Generate3D stub for new proto RPC The Generate3D RPC added to backend.proto for the trellis2cpp backend made tonic's generated Backend trait require generate3_d, breaking the kokoros-grpc build. Return unimplemented like the other unsupported modalities. Assisted-by: Claude Code:claude-fable-5 Signed-off-by: Richard Palethorpe <io@richiejp.com> --------- Signed-off-by: Richard Palethorpe <io@richiejp.com> Co-authored-by: localai-org-maint-bot <bot-opensource@localaisrl.com>
105 lines
2.8 KiB
Go
105 lines
2.8 KiB
Go
package backend
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import (
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"maps"
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"time"
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"github.com/mudler/LocalAI/core/config"
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"github.com/mudler/LocalAI/core/trace"
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"github.com/mudler/LocalAI/pkg/grpc/proto"
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model "github.com/mudler/LocalAI/pkg/model"
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)
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// Model3DGenerationOptions is the backend-neutral request passed to 3D
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// generators. Image contains a staged local path by the time it reaches
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// this layer.
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type Model3DGenerationOptions struct {
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Image string
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Destination string
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Seed int32
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Step int32
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CFGScale float32
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TextureSteps int32
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Quality string
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Background string
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Params map[string]string
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}
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func Model3DGeneration(options Model3DGenerationOptions, loader *model.ModelLoader, modelConfig config.ModelConfig, appConfig *config.ApplicationConfig) (func() error, error) {
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opts := ModelOptions(modelConfig, appConfig)
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inferenceModel, err := loader.Load(opts...)
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if err != nil {
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recordModelLoadFailure(appConfig, modelConfig.Name, modelConfig.Backend, err, nil)
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return nil, err
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}
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fn := func() error {
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_, err := inferenceModel.Generate3D(
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appConfig.Context,
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&proto.Generate3DRequest{
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Src: options.Image,
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Dst: options.Destination,
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Seed: options.Seed,
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Step: options.Step,
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CfgScale: options.CFGScale,
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TextureSteps: options.TextureSteps,
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Quality: options.Quality,
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Background: options.Background,
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Params: maps.Clone(options.Params),
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},
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)
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return err
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}
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if appConfig.EnableTracing {
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trace.InitBackendTracingIfEnabled(appConfig.TracingMaxItems, appConfig.TracingMaxBodyBytes)
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traceType := trace.BackendTrace3DGeneration
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traceSummary := "3d: " + options.Quality
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traceData := map[string]any{}
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if options.Params["operation"] == "print_remesh" {
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traceType = trace.BackendTrace3DRemesh
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traceSummary = "3d: remesh"
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traceData["detail_percent"] = options.Params["detail_percent"]
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traceData["has_mesh"] = options.Image != ""
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} else {
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traceData = map[string]any{
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"seed": options.Seed,
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"step": options.Step,
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"cfg_scale": options.CFGScale,
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"texture_steps": options.TextureSteps,
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"quality": options.Quality,
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"background": options.Background,
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"has_image": options.Image != "",
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}
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}
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startTime := time.Now()
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originalFn := fn
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fn = func() error {
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err := originalFn()
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duration := time.Since(startTime)
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errStr := ""
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if err != nil {
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errStr = err.Error()
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}
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trace.RecordBackendTrace(trace.BackendTrace{
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Timestamp: startTime,
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Duration: duration,
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Type: traceType,
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ModelName: modelConfig.Name,
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Backend: modelConfig.Backend,
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Summary: trace.TruncateString(traceSummary, 200),
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Error: errStr,
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Data: traceData,
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})
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return err
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}
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}
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return fn, nil
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}
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