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https://github.com/mudler/LocalAI.git
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When the watchdog's busy-killer decides a backend has been busy past the busy timeout, it shuts it down via ModelLoader.ShutdownModel -> deleteProcess, which grabs ml.mu and then waits for IsBusy() to clear BEFORE stopping the process. But a backend that exceeds the busy timeout is, by definition, stuck on an in-flight gRPC call, so the graceful wait never returns, ml.mu is held forever, and every other ml.Load blocks — including the shared opus backend load at the start of every realtime (WebRTC) session. New realtime connections then hang at "Connected, waiting for session..." whenever the watchdog is enabled, while logs repeatedly print the watchdog's busy / "active connection" line. Fix: add a force shutdown path (ShutdownModelForce / deleteProcess(s, force=true)) that stops the process FIRST — dropping the stuck call's gRPC connection and unblocking it — instead of waiting on it. Route the watchdog's busy-killer and busy LRU / group / memory evictions through the force path; keep the graceful wait for idle and user-initulated unloads. Graceful/unforced kills are unchanged. Regression test: the watchdog busy-killer uses ShutdownModelForce. Fixes #10391 Assisted-by: opencode:glm-5.2 [opencode] Signed-off-by: Nandana Dileep <110280757+nandanadileep@users.noreply.github.com>
614 lines
20 KiB
Go
614 lines
20 KiB
Go
package model
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import (
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"context"
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"fmt"
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"maps"
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"os"
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"path/filepath"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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pb "github.com/mudler/LocalAI/pkg/grpc/proto"
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"github.com/mudler/LocalAI/pkg/system"
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"github.com/mudler/LocalAI/pkg/utils"
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"github.com/mudler/xlog"
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)
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// new idea: what if we declare a struct of these here, and use a loop to check?
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// TODO: Split ModelLoader and TemplateLoader? Just to keep things more organized. Left together to share a mutex until I look into that. Would split if we separate directories for .bin/.yaml and .tmpl
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// ModelUnloadHook is called when a model is about to be unloaded.
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// The model name is passed as the argument.
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type ModelUnloadHook func(modelName string)
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// RemoteModelUnloader handles unloading models from remote backend nodes.
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// In distributed mode, this is implemented by the SmartRouter.
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// When ShutdownModel is called for a model with no local process,
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// RemoteModelUnloader.UnloadRemoteModel is called to tell the remote node to free it.
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type RemoteModelUnloader interface {
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UnloadRemoteModel(modelName string) error
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}
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// ModelRouter is a callback that routes model loading to a remote node
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// instead of starting a local process. When set on the ModelLoader,
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// grpcModel() will delegate to this function before attempting local loading.
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type ModelRouter func(ctx context.Context, backend, modelID, modelName, modelFile string,
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opts *pb.ModelOptions, parallel bool) (*Model, error)
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// BackendLoadEvent describes one actual backend load attempt: a backend
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// process spawn (or remote-address attach) followed by its LoadModel RPC.
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// Cache hits and loads coalesced onto another goroutine's in-flight attempt
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// never produce an event, so observers see real loads only. Distributed-mode
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// routing is excluded too: there grpcModel runs per inference request and the
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// worker node owns the actual load.
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type BackendLoadEvent struct {
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ModelID string
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ModelName string
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// Backend is the alias-resolved backend string (e.g. "parakeet-cpp").
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Backend string
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// BackendURI is the resolved runtime serving the load: the installed
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// backend's launcher path (which names the variant directory) or a
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// remote gRPC address. This is what identifies WHICH build served the
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// model — a stale installed backend is invisible in the model config
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// but obvious here.
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BackendURI string
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Duration time.Duration
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Err error
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}
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type ModelLoader struct {
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ModelPath string
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mu sync.Mutex
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store ModelStore
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loading map[string]chan struct{} // tracks models currently being loaded
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wd *WatchDog
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externalBackends map[string]string
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lruEvictionMaxRetries int // Maximum number of retries when waiting for busy models
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lruEvictionRetryInterval time.Duration // Interval between retries when waiting for busy models
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onUnloadHooks []ModelUnloadHook
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loadObserver func(BackendLoadEvent)
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remoteUnloader RemoteModelUnloader
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modelRouter ModelRouter // distributed mode: route to remote node
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backendLogs *BackendLogStore
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backendLoggingEnabled atomic.Bool
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// stoppingProcs marks backend processes that LocalAI is stopping on
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// purpose (model unload / graceful shutdown), keyed by the
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// *process.Process pointer. The exit-watcher goroutine in startProcess
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// consults it to decide whether an exit is an expected stop or a crash —
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// the exit code can't, since a child killed by our own SIGTERM/SIGKILL
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// reports -1, indistinguishable from a signal-induced crash.
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stoppingProcs sync.Map
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// loadFailures records, per modelID, the cooldown window applied after a
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// failed load so that a client repeatedly polling a broken model does not
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// spawn (and leak) a fresh backend process on every request. Guarded by mu.
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loadFailures map[string]*loadFailureState
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loadFailureBaseCooldown time.Duration // first cooldown after a failure
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loadFailureMaxCooldown time.Duration // cap for the exponential backoff
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}
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// loadFailureState tracks consecutive load failures for a single modelID and
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// the instant at which its cooldown window expires.
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type loadFailureState struct {
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consecutive int
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cooldownUntil time.Time
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}
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// ModelLoadCooldownError is returned when a model load is skipped because a
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// recent attempt failed and the per-model cooldown window has not yet elapsed.
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// The HTTP layer maps it to 503 with a Retry-After header so a polling client
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// backs off instead of triggering a fresh backend start on every request.
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type ModelLoadCooldownError struct {
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ModelID string
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RetryAfter time.Duration
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}
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func (e *ModelLoadCooldownError) Error() string {
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return fmt.Sprintf("model %q load is in cooldown after a recent failure; retry after %s",
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e.ModelID, e.RetryAfter.Round(time.Second))
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}
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// NewModelLoader creates a new ModelLoader instance.
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// LRU eviction is now managed through the WatchDog component.
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func NewModelLoader(system *system.SystemState) *ModelLoader {
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nml := &ModelLoader{
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ModelPath: system.Model.ModelsPath,
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store: NewInMemoryModelStore(),
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loading: make(map[string]chan struct{}),
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externalBackends: make(map[string]string),
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lruEvictionMaxRetries: 30, // Default: 30 retries
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lruEvictionRetryInterval: 1 * time.Second, // Default: 1 second
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backendLogs: NewBackendLogStore(1000),
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loadFailures: make(map[string]*loadFailureState),
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loadFailureBaseCooldown: 10 * time.Second, // Default: 10s after the first failure
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loadFailureMaxCooldown: 5 * time.Minute, // Default cap for the backoff
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}
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return nml
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}
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// SetLoadFailureCooldown configures the per-model load-failure backoff. base is
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// the cooldown applied after the first failure; it doubles on each consecutive
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// failure up to max. base is authoritative (base <= 0 disables the cooldown
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// entirely); max only overrides the current cap when > 0.
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func (ml *ModelLoader) SetLoadFailureCooldown(base, max time.Duration) {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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if base < 0 {
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base = 0
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}
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ml.loadFailureBaseCooldown = base
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if max > 0 {
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ml.loadFailureMaxCooldown = max
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}
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if ml.loadFailureMaxCooldown < ml.loadFailureBaseCooldown {
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ml.loadFailureMaxCooldown = ml.loadFailureBaseCooldown
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}
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}
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// cooldownRemaining returns how long the modelID's load cooldown still has to
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// run, or 0 if there is none. Callers must hold ml.mu.
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func (ml *ModelLoader) cooldownRemaining(modelID string) time.Duration {
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st := ml.loadFailures[modelID]
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if st == nil {
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return 0
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}
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if remaining := time.Until(st.cooldownUntil); remaining > 0 {
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return remaining
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}
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return 0
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}
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// recordLoadFailure grows the modelID's consecutive-failure count and arms the
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// next cooldown window using exponential backoff capped at loadFailureMaxCooldown.
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func (ml *ModelLoader) recordLoadFailure(modelID string) {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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if ml.loadFailureBaseCooldown <= 0 {
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return // cooldown disabled
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}
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st := ml.loadFailures[modelID]
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if st == nil {
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st = &loadFailureState{}
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ml.loadFailures[modelID] = st
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}
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st.consecutive++
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// base * 2^(consecutive-1), clamped. Cap the shift to avoid overflowing
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// the Duration; anything past the cap collapses to loadFailureMaxCooldown.
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shift := st.consecutive - 1
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if shift > 20 {
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shift = 20
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}
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backoff := ml.loadFailureBaseCooldown * (1 << shift)
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if backoff <= 0 || backoff > ml.loadFailureMaxCooldown {
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backoff = ml.loadFailureMaxCooldown
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}
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st.cooldownUntil = time.Now().Add(backoff)
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}
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// clearLoadFailure resets the modelID's failure state after a successful load.
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// Callers must hold ml.mu.
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func (ml *ModelLoader) clearLoadFailure(modelID string) {
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delete(ml.loadFailures, modelID)
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}
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// GetLoadingCount returns the number of models currently being loaded
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func (ml *ModelLoader) GetLoadingCount() int {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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return len(ml.loading)
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}
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// OnModelUnload registers a hook that is called when a model is unloaded.
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func (ml *ModelLoader) OnModelUnload(hook ModelUnloadHook) {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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ml.onUnloadHooks = append(ml.onUnloadHooks, hook)
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}
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func (ml *ModelLoader) SetWatchDog(wd *WatchDog) {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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ml.wd = wd
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}
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// SetLoadObserver registers a callback fired after every actual backend load
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// attempt, successful or not. See BackendLoadEvent for what counts as one.
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func (ml *ModelLoader) SetLoadObserver(obs func(BackendLoadEvent)) {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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ml.loadObserver = obs
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}
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func (ml *ModelLoader) notifyLoadObserver(ev BackendLoadEvent) {
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ml.mu.Lock()
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obs := ml.loadObserver
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ml.mu.Unlock()
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if obs != nil {
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obs(ev)
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}
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}
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// SetRemoteUnloader sets the handler for unloading models on remote nodes.
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// In distributed mode, this should be set to the SmartRouter adapter.
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func (ml *ModelLoader) SetRemoteUnloader(u RemoteModelUnloader) {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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ml.remoteUnloader = u
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}
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// SetModelRouter sets the distributed model router callback.
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// When set, grpcModel() will delegate to this function before attempting local loading.
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func (ml *ModelLoader) SetModelRouter(r ModelRouter) {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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ml.modelRouter = r
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}
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// SetModelStore replaces the default in-memory model store.
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// In distributed mode this is called with a DistributedModelStore.
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func (ml *ModelLoader) SetModelStore(s ModelStore) {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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ml.store = s
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}
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func (ml *ModelLoader) GetWatchDog() *WatchDog {
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return ml.wd
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}
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func (ml *ModelLoader) BackendLogs() *BackendLogStore {
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return ml.backendLogs
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}
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func (ml *ModelLoader) SetBackendLoggingEnabled(enabled bool) {
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ml.backendLoggingEnabled.Store(enabled)
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}
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func (ml *ModelLoader) BackendLoggingEnabled() bool {
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return ml.backendLoggingEnabled.Load()
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}
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// SetLRUEvictionRetrySettings updates the LRU eviction retry settings
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func (ml *ModelLoader) SetLRUEvictionRetrySettings(maxRetries int, retryInterval time.Duration) {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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ml.lruEvictionMaxRetries = maxRetries
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ml.lruEvictionRetryInterval = retryInterval
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}
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func (ml *ModelLoader) ExistsInModelPath(s string) bool {
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return utils.ExistsInPath(ml.ModelPath, s)
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}
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func (ml *ModelLoader) SetExternalBackend(name, uri string) {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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ml.externalBackends[name] = uri
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}
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func (ml *ModelLoader) DeleteExternalBackend(name string) {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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delete(ml.externalBackends, name)
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}
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func (ml *ModelLoader) GetExternalBackend(name string) string {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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return ml.externalBackends[name]
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}
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func (ml *ModelLoader) GetAllExternalBackends(o *Options) map[string]string {
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backends := make(map[string]string)
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maps.Copy(backends, ml.externalBackends)
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if o != nil {
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maps.Copy(backends, o.externalBackends)
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}
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return backends
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}
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var knownFilesToSkip []string = []string{
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"MODEL_CARD",
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"README",
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"README.md",
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}
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var knownModelsNameSuffixToSkip []string = []string{
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".tmpl",
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".keep",
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".yaml",
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".yml",
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".json",
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".txt",
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".pt",
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".onnx",
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".md",
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".ds_store",
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".",
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".safetensors",
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".bin",
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".gguf",
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".ggml",
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".ckpt",
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".zip",
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".tag",
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".bak",
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".partial",
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".tar.gz",
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}
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const retryTimeout = time.Duration(2 * time.Minute)
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func (ml *ModelLoader) ListFilesInModelPath() ([]string, error) {
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files, err := os.ReadDir(ml.ModelPath)
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if err != nil {
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return []string{}, err
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}
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models := []string{}
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FILE:
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for _, file := range files {
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for _, skip := range knownFilesToSkip {
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if strings.EqualFold(file.Name(), skip) {
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continue FILE
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}
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}
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// Skip templates, YAML, .keep, .json, .DS_Store, and other non-model files.
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// Use case-insensitive matching so e.g. CACHEDIR.TAG is caught by ".tag".
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lowerName := strings.ToLower(file.Name())
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for _, skip := range knownModelsNameSuffixToSkip {
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if strings.HasSuffix(lowerName, skip) {
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continue FILE
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}
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}
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// Skip backup files created by LocalAI or huggingface_hub (e.g. model.yaml.bak-pre-gpumem072).
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if strings.Contains(lowerName, ".bak") {
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continue FILE
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}
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// Skip directories
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if file.IsDir() {
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continue
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}
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models = append(models, file.Name())
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}
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return models, nil
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}
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func (ml *ModelLoader) ListLoadedModels() []*Model {
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ml.mu.Lock()
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defer ml.mu.Unlock()
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models := []*Model{}
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ml.store.Range(func(_ string, m *Model) bool {
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models = append(models, m)
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return true
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})
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return models
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}
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func (ml *ModelLoader) LoadModel(modelID, modelName string, loader func(string, string, string) (*Model, error)) (*Model, error) {
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return ml.LoadModelWithFile(modelID, modelName, modelName, loader)
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}
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func (ml *ModelLoader) LoadModelWithFile(modelID, modelName, modelFileName string, loader func(string, string, string) (*Model, error)) (*Model, error) {
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if modelFileName == "" {
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modelFileName = modelName
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}
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return ml.loadModel(modelID, modelName, modelFileName, loader, true)
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}
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// loadModel is the implementation behind LoadModelWithFile. checkCooldown gates fresh,
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// independent load triggers behind the per-model failure cooldown; it is set to
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// false for the coalesced retry of an in-flight burst (a follower whose leader
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// just failed), which is not a new trigger and should still get its one retry.
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func (ml *ModelLoader) loadModel(modelID, modelName, modelFileName string, loader func(string, string, string) (*Model, error), checkCooldown bool) (*Model, error) {
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ml.mu.Lock()
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distributed := ml.modelRouter != nil
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ml.mu.Unlock()
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if distributed {
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// Distributed mode: SmartRouter must run per inference request so
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// PickBestReplica (core/services/nodes/replicapicker.go) picks the
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// least-loaded replica each time. The cached *Model returned from a
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// previous call holds a client wrapper bound to one (nodeID,
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// replicaIndex), so reusing it pins every subsequent request to the
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// node that won the very first pick — defeating per-replica load
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// balancing. Bypass the cache and the loading-coalesce map; the
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// router does its own coalescing for first-time loads (advisory DB
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// lock + singleflight on backend.install RPC), so concurrent first
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// requests still produce a single worker-side install.
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//
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// TODO(distributed-cache): if profiling shows the per-request
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// FindAndLockNodeWithModel SELECT FOR UPDATE becomes a hot path
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// under burst load, replace this branch with a per-modelID cache
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// that holds a *list* of replicas (refreshed every ~5s in
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// background) and picks per call via PickBestReplica against
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// locally-tracked in-flight counters. Same policy, no DB round-trip
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// per inference. Trade-off: cross-frontend in-flight visibility
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// becomes eventually consistent, acceptable for 1-3 frontend
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// deployments.
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modelFile := filepath.Join(ml.ModelPath, modelFileName)
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model, err := loader(modelID, modelName, modelFile)
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if err != nil {
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return nil, fmt.Errorf("failed to route model with internal loader: %s", err)
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}
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if model == nil {
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return nil, fmt.Errorf("loader didn't return a model")
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}
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// Record the latest mapping so DistributedModelStore.Range, shutdown,
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// and listing endpoints see a representative entry. The DB is the
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// source of truth for cluster-wide state; the local store is just a
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// stub for in-process callers.
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ml.mu.Lock()
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ml.store.Set(modelID, model)
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ml.mu.Unlock()
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return model, nil
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}
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ml.mu.Lock()
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// Check if we already have a loaded model
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if model := ml.checkIsLoaded(modelID); model != nil {
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ml.mu.Unlock()
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return model, nil
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}
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// If a recent load attempt for this model failed, short-circuit fresh load
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// triggers until the cooldown elapses. This stops a client that keeps
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// polling a broken model from spawning (and leaking) a new backend process
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// on every request. The coalesced follower-retry below passes
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// checkCooldown=false so an in-flight burst still gets its one retry.
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if checkCooldown {
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if retryAfter := ml.cooldownRemaining(modelID); retryAfter > 0 {
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ml.mu.Unlock()
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xlog.Debug("Model load in cooldown after a recent failure", "modelID", modelID, "retryAfter", retryAfter)
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return nil, &ModelLoadCooldownError{ModelID: modelID, RetryAfter: retryAfter}
|
|
}
|
|
}
|
|
|
|
// Check if another goroutine is already loading this model
|
|
if loadingChan, isLoading := ml.loading[modelID]; isLoading {
|
|
ml.mu.Unlock()
|
|
// Wait for the other goroutine to finish loading
|
|
xlog.Debug("Waiting for model to be loaded by another request", "modelID", modelID)
|
|
<-loadingChan
|
|
// Now check if the model is loaded
|
|
ml.mu.Lock()
|
|
model := ml.checkIsLoaded(modelID)
|
|
ml.mu.Unlock()
|
|
if model != nil {
|
|
return model, nil
|
|
}
|
|
// If still not loaded, the other goroutine failed. Retry once as part of
|
|
// this burst, bypassing the cooldown gate (we are not a new trigger).
|
|
return ml.loadModel(modelID, modelName, modelFileName, loader, false)
|
|
}
|
|
|
|
// Mark this model as loading (create a channel that will be closed when done)
|
|
loadingChan := make(chan struct{})
|
|
ml.loading[modelID] = loadingChan
|
|
ml.mu.Unlock()
|
|
|
|
// Ensure we clean up the loading state when done
|
|
defer func() {
|
|
ml.mu.Lock()
|
|
delete(ml.loading, modelID)
|
|
close(loadingChan)
|
|
ml.mu.Unlock()
|
|
}()
|
|
|
|
// Load the model (this can take a long time, no lock held)
|
|
modelFile := filepath.Join(ml.ModelPath, modelFileName)
|
|
xlog.Debug("Loading model in memory from file", "file", modelFile)
|
|
|
|
model, err := loader(modelID, modelName, modelFile)
|
|
if err != nil {
|
|
ml.recordLoadFailure(modelID)
|
|
return nil, fmt.Errorf("failed to load model with internal loader: %s", err)
|
|
}
|
|
|
|
if model == nil {
|
|
ml.recordLoadFailure(modelID)
|
|
return nil, fmt.Errorf("loader didn't return a model")
|
|
}
|
|
|
|
// Add to models map and reset any prior failure cooldown for this model.
|
|
ml.mu.Lock()
|
|
ml.clearLoadFailure(modelID)
|
|
ml.store.Set(modelID, model)
|
|
ml.mu.Unlock()
|
|
|
|
return model, nil
|
|
}
|
|
|
|
func (ml *ModelLoader) ShutdownModel(modelName string) error {
|
|
ml.mu.Lock()
|
|
defer ml.mu.Unlock()
|
|
|
|
return ml.deleteProcess(modelName, false)
|
|
}
|
|
|
|
// ShutdownModelForce stops a backend without waiting for an in-flight gRPC
|
|
// call to finish first. It is used by the watchdog's busy-killer, which only
|
|
// fires once a backend has been stuck on a call past the busy timeout — the
|
|
// graceful ShutdownModel would block forever on that stuck call (while
|
|
// holding ml.mu), preventing every other model load. See deleteProcess.
|
|
func (ml *ModelLoader) ShutdownModelForce(modelName string) error {
|
|
ml.mu.Lock()
|
|
defer ml.mu.Unlock()
|
|
|
|
return ml.deleteProcess(modelName, true)
|
|
}
|
|
|
|
func (ml *ModelLoader) CheckIsLoaded(s string) *Model {
|
|
ml.mu.Lock()
|
|
defer ml.mu.Unlock()
|
|
return ml.checkIsLoaded(s)
|
|
}
|
|
|
|
func (ml *ModelLoader) checkIsLoaded(s string) *Model {
|
|
m, ok := ml.store.Get(s)
|
|
if !ok {
|
|
return nil
|
|
}
|
|
|
|
xlog.Debug("Model already loaded in memory", "model", s)
|
|
|
|
// Skip the gRPC health check if the model was recently verified.
|
|
// This avoids serializing concurrent requests behind ml.mu while each
|
|
// one does a network round-trip (especially costly in distributed mode).
|
|
if m.IsRecentlyHealthy() {
|
|
xlog.Debug("Model health check cached, skipping gRPC probe", "model", s)
|
|
return m
|
|
}
|
|
|
|
client := m.GRPC(false, ml.wd)
|
|
|
|
xlog.Debug("Checking model availability", "model", s)
|
|
cTimeout, cancel := context.WithTimeout(context.Background(), 2*time.Minute)
|
|
defer cancel()
|
|
|
|
alive, err := client.HealthCheck(cTimeout)
|
|
if !alive {
|
|
xlog.Warn("GRPC Model not responding", "error", err)
|
|
xlog.Warn("Deleting the process in order to recreate it")
|
|
process := m.Process()
|
|
if process == nil {
|
|
// Remote/distributed model — no local process to check.
|
|
// Only evict on definitive connection errors (node is down).
|
|
// Timeouts may mean the node is busy, so keep the model cached.
|
|
if isConnectionError(err) {
|
|
xlog.Warn("Remote model unreachable (connection error), removing from cache", "model", s, "error", err)
|
|
if delErr := ml.deleteProcess(s, false); delErr != nil {
|
|
xlog.Error("error cleaning up remote model", "error", delErr, "model", s)
|
|
}
|
|
return nil
|
|
}
|
|
xlog.Warn("Remote model health check failed (possible timeout), keeping cached", "model", s, "error", err)
|
|
return m
|
|
}
|
|
if !process.IsAlive() {
|
|
xlog.Debug("GRPC Process is not responding", "model", s)
|
|
// stop and delete the process, this forces to re-load the model and re-create again the service
|
|
err := ml.deleteProcess(s, false)
|
|
if err != nil {
|
|
xlog.Error("error stopping process", "error", err, "process", s)
|
|
}
|
|
return nil
|
|
}
|
|
}
|
|
|
|
m.MarkHealthy()
|
|
return m
|
|
}
|