* feat(ced): sketch sound-classification backend (CED audio tagger) Wires ced.cpp (CED, 527-class AudioSet sound-event tagger; baby cry, footsteps, glass, alarms, dog bark) into LocalAI as a Go/purego backend. SKETCH (backend skeleton real; core REST wiring + CI/gallery is a checklist in DESIGN.md): - backend/backend.proto: new SoundDetection rpc + SoundClass messages (run `make protogen-go` to regenerate pkg/grpc/proto). - backend/go/ced: main.go (purego dlopen libced.so + ced_capi.h), goced.go (Ced gRPC backend: Load + SoundDetection), Makefile (clone-at-pin CED_VERSION, ggml static-PIC shared build), run.sh, package.sh, .gitignore. - DESIGN.md: REST /v1/audio/classification wiring (handler/route/capability registration checklist), gallery/index + CI registration, and a scoping note for the realtime/websocket live-recognition path (sliding-window classify over the existing ws transport + voicegate; the ced C-API per-PCM entry point is already window-friendly). Backend code does not compile until protogen-go regenerates the pb types and a libced.so is built (Makefile clones+builds it). Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * feat(ced): REST /v1/audio/classification endpoint + capability registration Wires the ced sound-event classification backend (AudioSet audio tagger) end to end through the REST surface, mirroring the transcription path. - Handler: core/http/endpoints/openai/sound_classification.go parses the multipart audio upload, temp-files it, resolves the model config and calls the SoundDetection RPC; returns {model, detections[]} JSON. - Backend wrapper: core/backend/sound_classification.go (ModelSoundDetection) loads the model and normalizes the proto response into schema types. - Schema: core/schema/sound_classification.go (SoundClassificationResult). - gRPC layer: SoundDetection wired through the LocalAI wrapper (interface, Backend client, Client, embed, server, base default) so the loader-typed client exposes the RPC; proto regenerated via make protogen-go. - Route: POST /v1/audio/classification (+ /audio/classification alias) with the audio/multipart default-model middleware in routes/openai.go. - Capability surfaces: swagger @Tags/@Router on the handler; FLAG_SOUND_ CLASSIFICATION usecase flag + UsecaseSoundClassification + UsecaseInfoMap + GuessUsecases + ModalityGroups + GetAllModelConfigUsecases; meta usecase option; /api/instructions audio area updated; auth RouteFeatureRegistry + FeatureAudioClassification (APIFeatures, default ON) + FeatureMetas; UI usecaseFilters, capabilities.js CAP_SOUND_CLASSIFICATION, Models.jsx filter + i18n; docs page features/audio-classification.md + whats-new + crosslink. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * feat(ced): realtime sound-event detection over the websocket API When a realtime pipeline configures a sound-classification model, each VAD-committed utterance (the same window the transcription path produces) is also run through the CED sound-event classifier and the scored AudioSet tags are emitted as a new server event. No new backend rpc is needed: the SoundDetection gRPC method already exists on this branch. - config: add Pipeline.SoundDetection (yaml/json sound_detection,omitempty) beside Transcription/VAD. - realtime: add Model.SoundDetection(ctx, audio, topK, threshold) to the ModelInterface; implement it on wrappedModel and transcriptOnlyModel by calling backend.ModelSoundDetection with the session's sound-classification model config (mirrors how Transcribe dispatches). Load the optional config in newModel / newTranscriptionOnlyModel; nil config keeps it additive. - types: add ConversationItemSoundDetectionEvent (item_id, content_index, detections[]{label,score,index}) with type conversation.item.sound_detection, its ServerEventType constant and MarshalJSON, mirroring the transcription completed event. - realtime: add emitSoundDetection (unary path: classify the committed window, build the event, t.SendEvent) and wire it at the utterance-commit hook right after emitTranscription; gated on session.SoundDetectionEnabled (resolved from Pipeline.SoundDetection at session setup, defaults top_k=5, threshold=0). Its error is logged via xlog but never aborts the turn. - test: Ginkgo specs for emitSoundDetection (tags emitted, empty detections, classifier error) plus a SoundDetection method on the fakeModel double. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * fix(ced): implement SoundDetection in nodes backend test doubles The SoundDetection method added to the grpc backend interface left two test doubles (fakeBackendClient, fakeGRPCBackend) incomplete, so core/services/nodes failed to compile under `go vet`/`go test` (go build missed it: the doubles live in _test.go). Add the method to both, mirroring their existing Detect mock. Repairs CI for the nodes package. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * feat(ced): decouple realtime sound detection from VAD (sound-only sessions) Sound-event detection must activate on sounds, not speech, so it no longer runs through the voice VAD/transcription path. A sound-detection-only pipeline (sound_detection set, no transcription/LLM) now: - is accepted by prepareRealtimeConfig (sound_detection counts as a pipeline stage), - builds a lightweight model via newSoundDetectionOnlyModel (no VAD/STT/LLM/TTS loaded), and - defaults the session to turn_detection none (no VAD) with no transcription stage, so the client drives windowing via input_audio_buffer.commit (option A: client-side sliding window). The per-PCM C-API already supports arbitrary windows. commitUtterance gains a sound-only branch: it emits the conversation.item.sound_detection event (scored AudioSet tags) and stops - no transcription, no LLM response. generateResponse is now guarded on a transcription stage being present, so a sound-only turn never invokes the LLM. Existing transcription/VAD sessions are unchanged (additive). Added a commitUtterance sound-only Ginkgo spec asserting it emits the sound event and neither transcribes nor generates a response. go vet + golangci-lint (new-from-merge-base) clean; openai suite green. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * feat(ced): register sound-classification backend in gallery + CI Mechanical backend-image registration for the ced sound-event classifier, mirroring the parakeet-cpp Go/purego backend everywhere it is wired up. - .github/backend-matrix.yml: add the ced build matrix, field-for-field copies of the parakeet-cpp entries (cpu amd64/arm64, cublas cuda 12/13 amd64, l4t cuda-13 arm64, l4t-jetpack cuda-12 arm64, sycl f32/f16, vulkan amd64/arm64, rocm hipblas, and the metal darwin entry), changing only backend and tag-suffix. dockerfile stays ./backend/Dockerfile.golang. - backend/index.yaml: add the &ced meta anchor (capabilities map per platform) plus ced-development and the per-arch image entries, each uri/mirror tag-suffix matching the matrix exactly. The model gallery (GGUF) entry is intentionally deferred pending the HuggingFace publish (TODO note inline). - scripts/changed-backends.js: add an explicit item.backend === "ced" branch in inferBackendPath mapping to backend/go/ced/, same mechanism and ordering as the parakeet-cpp branch (before the generic golang fallthrough). - .github/workflows/bump_deps.yaml: register mudler/ced.cpp -> CED_VERSION in backend/go/ced/Makefile so the daily bot bumps the pin. - swagger/{docs.go,swagger.json,swagger.yaml}: regenerated via make swagger so the existing /v1/audio/classification annotations land in the generated spec. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * feat(ced): server-side windowing for realtime sound detection (option B) Adds an optional server-driven sliding-window classifier so a sound-only realtime client only has to stream audio (no input_audio_buffer.commit): - Pipeline.sound_detection_window_ms / sound_detection_hop_ms config knobs. When both > 0 on a sound-only session, the server classifies the last window of streamed audio every hop and emits a conversation.item.sound_ detection event; the input buffer is trimmed to one window so a long stream stays bounded. When unset, the session stays client-driven (option A). Runs independent of VAD (sound events are not speech). - handleSoundWindow (ticker) + classifySoundWindow (one tick, extracted so it is unit-testable) + writeWindowWAV, which declares the true InputSampleRate (NewWAVHeaderWithRate) so the classifier resamples correctly. Goroutine is started after toggleVAD and torn down with the session (close + wg.Wait). - Register pipeline.sound_detection (+window_ms/hop_ms) in the config meta registry; the earlier realtime commit added pipeline.sound_detection without a registry entry, failing TestAllFieldsHaveRegistryEntries. This fixes that and covers the two new knobs. Tests: classifySoundWindow emits an event + trims the buffer to one window, no-ops on too-little audio; writeWindowWAV declares the given sample rate. go build/vet + golangci-lint (new-from-merge-base) clean; config + openai suites green. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * feat(ced): add ced-base GGUF model gallery entries (f16 + q8_0) The ced-base weights are now published at mudler/ced-base-gguf (Apache-2.0, converted from mispeech/ced-base). Adds gallery/ced.yaml (backend: ced + known_usecases: sound_classification) and two gallery/index.yaml entries (ced-base-f16 default, ced-base-q8 smallest) with sha256-pinned files, and removes the now-resolved TODO from backend/index.yaml. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * feat(ced): add tiny/mini/small GGUF model gallery entries Publishes the rest of the CED family (same architecture, metadata-driven port verified end-to-end on ced-tiny) to mudler/ced-{tiny,mini,small}-gguf and adds their f16 + q8_0 gallery entries: ced-tiny (5.5M, edge/Pi-class) f16 11MB / q8_0 6MB ced-mini (9.6M) f16 19MB / q8_0 11MB ced-small (22M) f16 42MB / q8_0 23MB All sha256-pinned. ced-base remains the accuracy default. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * chore(ced): point gallery entries at the consolidated mudler/ced-gguf repo All CED quantizations (tiny/mini/small/base, f16/q8_0) now live in a single HuggingFace repo, mudler/ced-gguf, instead of per-model repos. Repoint the 8 gallery model entries' urls + file uris accordingly. sha256 and filenames are unchanged. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * chore(ced): bump CED_VERSION to the short-clip fix Pin the ced backend to ced.cpp 99c6ed3, which fixes a crash on any clip shorter than target_length (~10.11s): time_pos_embed was added at its full 63-frame grid instead of being sliced to the clip's actual time grid, tripping ggml_can_repeat in ggml_add. Surfaced by the live realtime e2e (sub-10s windows) and gated with a short-clip parity test upstream. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * docs(ced): list ced.cpp as a LocalAI-team engine + backend-guide directive - README.md: add ced.cpp to the "native C/C++/GGML engines developed and maintained by the LocalAI project" table. - docs/content/features/backends.md: add a Sound Classification backend category (sound-event classification / audio tagging) listing ced.cpp. - .agents/adding-backends.md: add a "Documenting the backend" section and two verification-checklist items requiring new backends to be documented in the backends.md category list, and in-house native engines to be added to the README maintained-engines table. This directive was missing. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * chore(ced): repin CED_VERSION to the v0.1.0 release commit ced.cpp history was squashed into a single release commit (tagged v0.1.0), so the previous pin (99c6ed3) no longer exists upstream. Pin to c04ac14, the v0.1.0 release commit, so the backend builds against a commit that exists. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> * fix(ced): silence gosec G304/G103 + govet unsafeptr on audited paths - sound_classification.go: os.Create(dst) where dst = temp dir + path.Base of the upload (no traversal). #nosec G304, matching the depth-anything-cpp handler. - goced.go: reading a NUL-terminated C string from a libced-owned buffer. #nosec G103 (gosec) + //nolint:govet (golangci-lint's unsafeptr check), since the uintptr is a C-owned malloc'd buffer, not Go-GC memory. Signed-off-by: Ettore Di Giacinto <mudler@localai.io> --------- Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
LocalAI website
LocalAI documentation website
Requirement
In this project, the Docsy theme component is pulled in as a Hugo module, together with other module dependencies:
$ hugo mod graph
hugo: collected modules in 566 ms
hugo: collected modules in 578 ms
github.com/google/docsy-example github.com/google/docsy@v0.5.1-0.20221017155306-99eacb09ffb0
github.com/google/docsy-example github.com/google/docsy/dependencies@v0.5.1-0.20221014161617-be5da07ecff1
github.com/google/docsy/dependencies@v0.5.1-0.20221014161617-be5da07ecff1 github.com/twbs/bootstrap@v4.6.2+incompatible
github.com/google/docsy/dependencies@v0.5.1-0.20221014161617-be5da07ecff1 github.com/FortAwesome/Font-Awesome@v0.0.0-20220831210243-d3a7818c253f
If you want to do SCSS edits and want to publish these, you need to install PostCSS
npm install
Running the website locally
Building and running the site locally requires a recent extended version of Hugo.
You can find out more about how to install Hugo for your environment in our
Getting started guide.
Once you've made your working copy of the site repo, from the repo root folder, run:
hugo server
Running a container locally
You can run docsy-example inside a Docker
container, the container runs with a volume bound to the docsy-example
folder. This approach doesn't require you to install any dependencies other
than Docker Desktop on
Windows and Mac, and Docker Compose
on Linux.
-
Build the docker image
docker-compose build -
Run the built image
docker-compose upNOTE: You can run both commands at once with
docker-compose up --build. -
Verify that the service is working.
Open your web browser and type
http://localhost:1313in your navigation bar, This opens a local instance of the docsy-example homepage. You can now make changes to the docsy example and those changes will immediately show up in your browser after you save.
Cleanup
To stop Docker Compose, on your terminal window, press Ctrl + C.
To remove the produced images run:
docker-compose rm
For more information see the Docker Compose documentation.
Troubleshooting
As you run the website locally, you may run into the following error:
➜ hugo server
INFO 2021/01/21 21:07:55 Using config file:
Building sites … INFO 2021/01/21 21:07:55 syncing static files to /
Built in 288 ms
Error: Error building site: TOCSS: failed to transform "scss/main.scss" (text/x-scss): resource "scss/scss/main.scss_9fadf33d895a46083cdd64396b57ef68" not found in file cache
This error occurs if you have not installed the extended version of Hugo. See this section of the user guide for instructions on how to install Hugo.
Or you may encounter the following error:
➜ hugo server
Error: failed to download modules: binary with name "go" not found
This error occurs if you have not installed the go programming language on your system.
See this section of the user guide for instructions on how to install go.