Files
LocalAI/core/services/studio/savedagents.go
T
Ettore Di Giacinto b15905e90f fix: restore the files that the previous commit removed by mistake
The previous commit was made on a stale base and so reverted work that
landed on master before it. This commit puts every file back to the
state of its parent's parent. The permission enforcement of the
previous commit stays.

Assisted-by: Claude:claude-sonnet-5-5 go
2026-11-03 14:33:05 +00:00

221 lines
8.3 KiB
Go

package studio
import (
"context"
"encoding/json"
"errors"
"fmt"
"path"
"slices"
"strings"
"github.com/mudler/LocalAI/core/http/auth"
"github.com/mudler/LocalAI/core/services/studio/agents"
"github.com/mudler/LocalAI/core/services/studio/builtins"
"github.com/mudler/LocalAI/core/services/studio/session"
)
// A chat may call the user's saved agents as sub-agents: list_agents names
// them, and spawn_agent with agent starts one. Both need the opt-in switch
// group builtins.GroupSavedAgents, which a chat has off until the person
// switches it on, and the agents feature of the user, as the agents API does.
// Everything is read from the store at each turn and each call, so every
// frontend of a cluster gives the same answer.
// listAgentsName is the name of the built-in tool that lists the saved agents.
const listAgentsName = "list_agents"
// listAgentsMax is the most agents list_agents returns.
const listAgentsMax = 100
// Errors of the saved agents in a chat, returned to the model as the result
// of the tool call.
var (
// ErrSavedAgentsOff means an administrator switched the saved agents of
// the chats off (chats_saved_agents), or the server keeps none.
ErrSavedAgentsOff = errors.New("calling saved agents from a chat is switched off on this server")
// ErrSavedAgentsNotAllowed means the chat did not switch the saved agents
// on.
ErrSavedAgentsNotAllowed = errors.New("this chat does not allow calling saved agents; the person can switch \"Saved agents\" on in the chat's Tools menu")
// ErrSavedAgentsForbidden means the user may not use saved agents.
ErrSavedAgentsForbidden = errors.New("saved agents are not enabled for this account")
// ErrSavedAgentWithTools means spawn_agent named an agent and tools: the
// agent's definition decides its tools.
ErrSavedAgentWithTools = errors.New("tools cannot be combined with agent: the saved agent's definition decides its tools")
)
const listAgentsDescription = "List the saved agents of the user that you may start as sub-agents: id, name and description, and the folder and mode (read or write) of an agent that works in one. " +
"When you work in a folder, only agents that work in that folder, inside it or in no folder are listed. " +
"Start one with spawn_agent and its id (or its name) in agent; it then works with its own instructions, model and tools."
// registerSavedAgents adds list_agents to the registry of built-in tools. It is
// opt-in per chat and never reaches a sub-agent: sub-agents nest one level.
func (s *Service) registerSavedAgents() error {
if s.d.Agents == nil {
return nil
}
return s.builtins.Register(builtins.Tool{
ID: listAgentsName, Group: builtins.GroupSavedAgents, OptIn: true, Label: "Saved agents",
Description: "Let a chat list the user's saved agents and start one as a sub-agent. Each chat must switch it on in its Tools menu.",
Setting: builtins.SettingSavedAgents,
ReadOnly: true,
// Read at each turn, so a change of the setting applies at the next
// turn of every chat.
Enabled: s.savedAgentsOn,
Build: func(ctx context.Context, c builtins.Chat) (session.Tool, bool, string) {
if c.SubAgent {
return session.Tool{}, false, "a sub-agent cannot start sub-agents"
}
if slices.Contains(c.GroupsOff, builtins.GroupSubAgents) {
return session.Tool{}, false, "sub-agents are off for this chat"
}
p := c.Actor.Principal
if err := s.mayUseAgents(ctx, p); err != nil {
return session.Tool{}, false, err.Error()
}
return session.Tool{Description: listAgentsDescription, Schema: json.RawMessage(`{"type":"object","properties":{}}`),
// The user comes from the chat, never from the arguments.
Run: func(ctx context.Context, _ json.RawMessage) (string, error) {
return s.listAgentsTool(ctx, p, c.Actor.ChatID)
}}, true, ""
},
})
}
// savedAgentsOn reports whether an administrator left the saved agents of the
// chats on.
func (s *Service) savedAgentsOn() bool {
return s.d.SavedAgentsOn == nil || s.d.SavedAgentsOn()
}
// mayUseAgents checks that the user may use saved agents now: the store
// exists and, with accounts, the user has the agents feature. It is the check
// of the agents API, made again at each call because a chat can outlive a
// permission.
func (s *Service) mayUseAgents(ctx context.Context, p string) error {
if s.d.Agents == nil {
return ErrSavedAgentsOff
}
if s.d.Users == nil {
return nil
}
u, err := s.d.Users(ctx, p)
if err != nil {
if ctx.Err() != nil {
return ctx.Err()
}
return ErrSavedAgentsForbidden
}
if s.d.Allowed != nil && !s.d.Allowed(u, auth.FeatureAgents) {
return ErrSavedAgentsForbidden
}
return nil
}
// savedAgentsAllowed checks that a chat may call saved agents now: the
// setting is on, the chat switched the group on, and its user may use agents.
func (s *Service) savedAgentsAllowed(ctx context.Context, rec session.ChatRecord) error {
t, ok := s.builtins.Lookup(listAgentsName)
if !ok || !t.On() {
return ErrSavedAgentsOff
}
if !slices.Contains(rec.BuiltinsOn, builtins.GroupSavedAgents) || slices.Contains(rec.BuiltinsOff, builtins.GroupSavedAgents) {
return ErrSavedAgentsNotAllowed
}
if slices.Contains(rec.BuiltinsOff, builtins.GroupSubAgents) {
return ErrSubAgentsOff
}
return s.mayUseAgents(ctx, rec.Principal)
}
type listedAgent struct {
ID string `json:"id"`
Name string `json:"name"`
Description string `json:"description,omitempty"`
Model string `json:"model,omitempty"`
// Folder is the name of the folder the agent works in and FolderMode is
// "read" or "write"; both are empty for an agent without a folder. The
// path is not given: it would show the folders above the chat's own.
Folder string `json:"folder,omitempty"`
FolderMode string `json:"folder_mode,omitempty"`
// FolderCount is how many folders the agent has, when it has more than
// one; Folder and FolderMode then describe the first.
FolderCount int `json:"folder_count,omitempty"`
// FolderMissing is set when the agent has a folder that is deleted or not
// chosen: it cannot run until the person fixes it.
FolderMissing bool `json:"folder_missing,omitempty"`
}
// listAgentsTool is list_agents: the user's own agents, never another's. For
// a chat whose agent has a folder it lists only the agents spawn_agent would
// start there (agentFitsScope), so the model is not offered one it cannot use.
func (s *Service) listAgentsTool(ctx context.Context, p, chatID string) (string, error) {
if err := s.mayUseAgents(ctx, p); err != nil {
return "", err
}
chat, err := s.d.Store.GetChat(ctx, p, chatID)
if err != nil {
return "", err
}
outer, err := s.agentFolderScope(ctx, chat, false)
if err != nil {
return "", err
}
list, err := s.d.Agents.List(ctx, p)
if err != nil {
return "", fmt.Errorf("could not list the saved agents: %w", err)
}
out := struct {
Agents []listedAgent `json:"agents"`
Truncated bool `json:"truncated,omitempty"`
}{Agents: []listedAgent{}}
for _, a := range list {
if !s.agentFitsScope(ctx, p, outer, a) {
continue
}
if len(out.Agents) == listAgentsMax {
out.Truncated = true
break
}
l := listedAgent{ID: a.ID, Name: a.Name, Description: a.Description, Model: a.Model}
if a.HasFolder() {
l.FolderMode = a.FolderList()[0].Mode
l.FolderCount = len(a.FolderList())
if sc, err := s.liveFolder(ctx, p, a); err != nil {
l.FolderMissing = true
} else {
l.Folder = path.Base(sc.primary().path)
}
}
out.Agents = append(out.Agents, l)
}
b, err := json.Marshal(out)
if err != nil {
return "", err
}
return string(b), nil
}
// resolveAgent finds a saved agent of the user by its ID, or else by its name
// (ignoring case). Another user's agent is never found.
func (s *Service) resolveAgent(ctx context.Context, p, ref string) (agents.Agent, error) {
ref = strings.TrimSpace(ref)
ag, err := s.d.Agents.Get(ctx, p, ref)
if err == nil {
return ag, nil
}
if !errors.Is(err, agents.ErrNotFound) {
return agents.Agent{}, fmt.Errorf("could not read the saved agent: %w", err)
}
list, err := s.d.Agents.List(ctx, p)
if err != nil {
return agents.Agent{}, fmt.Errorf("could not list the saved agents: %w", err)
}
for _, a := range list {
if agents.NameKey(a.Name) == agents.NameKey(ref) {
return a, nil
}
}
return agents.Agent{}, fmt.Errorf("no saved agent %q: call %s for the agents you may start", ref, listAgentsName)
}