Files
LocalAI/backend/go/omnivoice-cpp/options.go
LocalAI [bot] 0854932a25 feat(omnivoice-cpp): add OmniVoice TTS backend (file + streaming, voice cloning + voice design) (#10310)
* feat(omnivoice-cpp): add C wrapper + CMake/Makefile build over OmniVoice ov_* ABI

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(omnivoice-cpp): add option/language parsing + WAV framing helpers with tests

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(omnivoice-cpp): wire purego binding with TTS + streaming TTSStream

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* build(omnivoice-cpp): wire backend into root Makefile

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* ci(omnivoice-cpp): add build matrix entries + dep-bump registration

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(omnivoice-cpp): register backend meta + image entries

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(omnivoice-cpp): expose as preference-only importable backend

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(gallery): add omnivoice-cpp TTS models (Q8_0 default + BF16 HQ)

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs(omnivoice-cpp): document the OmniVoice TTS backend

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* test(omnivoice-cpp): add env-gated e2e for TTS + streaming

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(omnivoice-cpp): honor tts.audio_path/tts.voice config as default cloning reference

The model config tts.audio_path (ModelOptions.AudioPath) and tts.voice now
provide a default voice-cloning reference used when a request omits Voice, so a
cloned voice can be pinned in the model YAML instead of passed per request. A
per-request voice still overrides. Paths resolve relative to the model dir.

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fix(omnivoice-cpp): add missing omnivoice-cpp-development backend meta

Mirrors the whisper/vibevoice convention: a -development meta aggregating the
master-tagged image variants (the production meta and per-variant prod+dev image
entries already existed; only the development meta aggregator was missing).

Assisted-by: claude:claude-opus-4-8 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-06-13 21:28:46 +02:00

75 lines
1.8 KiB
Go

package main
import (
"strconv"
"strings"
)
// loadOptions holds the parsed model-level options for OmniVoice.
type loadOptions struct {
codecPath string
useFA bool
clampFP16 bool
seed int64
denoise bool
}
func splitOption(o string) (key, value string, ok bool) {
i := strings.Index(o, ":")
if i < 0 {
return "", "", false
}
return strings.TrimSpace(o[:i]), strings.TrimSpace(o[i+1:]), true
}
// parseOptions reads the backend "key:value" option slice. Unknown keys are
// ignored. Defaults: seed -1 (engine default), denoise true.
func parseOptions(opts []string) loadOptions {
o := loadOptions{seed: -1, denoise: true}
for _, oo := range opts {
key, value, ok := splitOption(oo)
if !ok {
continue
}
switch key {
case "tokenizer", "codec":
o.codecPath = value
case "use_fa":
o.useFA = value == "true" || value == "1"
case "clamp_fp16":
o.clampFP16 = value == "true" || value == "1"
case "seed":
if n, err := strconv.ParseInt(value, 10, 64); err == nil {
o.seed = n
}
case "denoise":
o.denoise = value == "true" || value == "1"
}
}
return o
}
// languageNameAliases maps full language names to OmniVoice codes. OmniVoice's
// lang hint accepts "" (auto), "en", "zh" per the upstream convention; other
// codes pass through and the engine treats unknown hints as auto.
var languageNameAliases = map[string]string{
"english": "en",
"chinese": "zh",
}
// normalizeLanguage lowercases, trims, strips a region/locale suffix, and
// resolves common full names. Empty stays empty so the engine auto-detects.
func normalizeLanguage(lang string) string {
lang = strings.ToLower(strings.TrimSpace(lang))
if lang == "" {
return ""
}
if i := strings.IndexAny(lang, "-_."); i >= 0 {
lang = lang[:i]
}
if code, ok := languageNameAliases[lang]; ok {
return code
}
return lang
}