Files
LocalAI/core/http/endpoints/localai/backend.go
Ettore Di Giacinto 52b3b68cea feat(dllm): backend packaging, gallery index, CI matrix
Registers the dllm backend across every surface: backend gallery index
(cpu amd64+arm64 with manifest merge, cuda13, l4t-cuda13 for GB10-class
hardware; no darwin per engine scope), top-level Makefile targets,
bump_deps pin tracking for DLLM_VERSION, and the curated known-backends
list for /backends/known (pref-only: auto-detecting on .gguf would
shadow llama-cpp). Note: image builds and the nightly bump leg stay red
until github.com/mudler/dllm.cpp is published (planned at merge time).

Assisted-by: Claude Code (Fable 5)
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-06-11 17:05:18 +00:00

416 lines
16 KiB
Go

package localai
import (
"encoding/json"
"fmt"
"sort"
"github.com/google/uuid"
"github.com/labstack/echo/v4"
"github.com/mudler/LocalAI/core/config"
"github.com/mudler/LocalAI/core/gallery"
"github.com/mudler/LocalAI/core/gallery/importers"
"github.com/mudler/LocalAI/core/http/middleware"
"github.com/mudler/LocalAI/core/schema"
"github.com/mudler/LocalAI/core/services/galleryop"
"github.com/mudler/LocalAI/pkg/system"
"github.com/mudler/xlog"
)
// knownPrefOnlyBackends lists backends that have no dedicated importer
// and no importer-hosted drop-in entry, but users may still pick them
// via the preference-only path. Edit this slice to add new pref-only
// backends that should appear in the import form dropdown.
var knownPrefOnlyBackends = []schema.KnownBackend{
// Text LLM
// ds4: antirez/ds4 - single-model DeepSeek V4 Flash engine; auto-detected via DS4Importer
{Name: "ds4", Modality: "text", AutoDetect: false, Description: "antirez/ds4 DeepSeek V4 Flash engine (auto-detected; pref-only fallback)"},
// dllm consumes GGUF weights like llama-cpp does, but only for the
// DiffusionGemma architecture - auto-detecting on .gguf would shadow
// llama-cpp, so it stays preference-only.
{Name: "dllm", Modality: "text", AutoDetect: false, Description: "dllm.cpp DiffusionGemma block-diffusion engine (preference-only)"},
{Name: "sglang", Modality: "text", AutoDetect: false, Description: "SGLang runtime (preference-only)"},
{Name: "tinygrad", Modality: "text", AutoDetect: false, Description: "tinygrad runtime (preference-only)"},
{Name: "trl", Modality: "text", AutoDetect: false, Description: "Transformers Reinforcement Learning (preference-only)"},
{Name: "mlx-vlm", Modality: "text", AutoDetect: false, Description: "MLX vision-language models (preference-only)"},
// ASR
{Name: "whisperx", Modality: "asr", AutoDetect: false, Description: "WhisperX transcription (preference-only)"},
{Name: "crispasr", Modality: "asr", AutoDetect: false, Description: "CrispASR multi-architecture transcription (preference-only)"},
// TTS
{Name: "kokoros", Modality: "tts", AutoDetect: false, Description: "Kokoros TTS (preference-only)"},
{Name: "qwen-tts", Modality: "tts", AutoDetect: false, Description: "Qwen TTS (preference-only)"},
{Name: "qwen3-tts-cpp", Modality: "tts", AutoDetect: false, Description: "Qwen3 TTS C++ (preference-only)"},
{Name: "faster-qwen3-tts", Modality: "tts", AutoDetect: false, Description: "Faster Qwen3 TTS (preference-only)"},
// Detection
{Name: "sam3-cpp", Modality: "detection", AutoDetect: false, Description: "SAM3 C++ object detection (preference-only)"},
// Audio transform (audio-in / audio-out, optional reference signal)
{Name: "localvqe", Modality: "audio-transform", AutoDetect: false, Description: "LocalVQE C++ joint AEC + noise suppression + dereverberation (preference-only)"},
}
// UpgradeInfoProvider is an interface for querying cached backend upgrade information.
type UpgradeInfoProvider interface {
GetAvailableUpgrades() map[string]gallery.UpgradeInfo
TriggerCheck()
}
type BackendEndpointService struct {
galleries []config.Gallery
backendPath string
backendSystemPath string
backendApplier *galleryop.GalleryService
upgradeChecker UpgradeInfoProvider
}
type GalleryBackend struct {
ID string `json:"id"`
}
func CreateBackendEndpointService(galleries []config.Gallery, systemState *system.SystemState, backendApplier *galleryop.GalleryService, upgradeChecker UpgradeInfoProvider) BackendEndpointService {
return BackendEndpointService{
galleries: galleries,
backendPath: systemState.Backend.BackendsPath,
backendSystemPath: systemState.Backend.BackendsSystemPath,
backendApplier: backendApplier,
upgradeChecker: upgradeChecker,
}
}
// GetOpStatusEndpoint returns the job status
// @Summary Returns the job status
// @Tags backends
// @Success 200 {object} galleryop.OpStatus "Response"
// @Router /backends/jobs/{uuid} [get]
func (mgs *BackendEndpointService) GetOpStatusEndpoint() echo.HandlerFunc {
return func(c echo.Context) error {
status := mgs.backendApplier.GetStatus(c.Param("uuid"))
if status == nil {
return fmt.Errorf("could not find any status for ID")
}
return c.JSON(200, status)
}
}
// GetAllStatusEndpoint returns all the jobs status progress
// @Summary Returns all the jobs status progress
// @Tags backends
// @Success 200 {object} map[string]galleryop.OpStatus "Response"
// @Router /backends/jobs [get]
func (mgs *BackendEndpointService) GetAllStatusEndpoint() echo.HandlerFunc {
return func(c echo.Context) error {
return c.JSON(200, mgs.backendApplier.GetAllStatus())
}
}
// ApplyBackendEndpoint installs a new backend to a LocalAI instance
// @Summary Install backends to LocalAI.
// @Tags backends
// @Param request body GalleryBackend true "query params"
// @Success 200 {object} schema.BackendResponse "Response"
// @Router /backends/apply [post]
func (mgs *BackendEndpointService) ApplyBackendEndpoint(systemState *system.SystemState) echo.HandlerFunc {
return func(c echo.Context) error {
input := new(GalleryBackend)
// Get input data from the request body
if err := c.Bind(input); err != nil {
return err
}
// In distributed mode, refuse to fan out a hardware-specific build to
// every node — a CPU build landing on a GPU cluster is almost always
// wrong, and the silent footgun is exactly what this guard exists for.
// Auto-resolving (meta) backends are fine because each node picks its
// own variant. Tooling can recover by hitting
// POST /api/nodes/{id}/backends/install per target node.
if mgs.backendApplier.BackendManager().IsDistributed() && input.ID != "" {
if guard := concreteFanOutGuard(c, mgs.galleries, systemState, input.ID); guard != nil {
return guard
}
}
uuid, err := uuid.NewUUID()
if err != nil {
return err
}
mgs.backendApplier.BackendGalleryChannel <- galleryop.ManagementOp[gallery.GalleryBackend, any]{
ID: uuid.String(),
GalleryElementName: input.ID,
Galleries: mgs.galleries,
}
return c.JSON(200, schema.BackendResponse{ID: uuid.String(), StatusURL: fmt.Sprintf("%sbackends/jobs/%s", middleware.BaseURL(c), uuid.String())})
}
}
// concreteFanOutGuard returns a 409 response if the requested backend is a
// hardware-specific build (not auto-resolving / meta) and we are in
// distributed mode. It looks up the backend in the configured galleries; if
// the lookup itself fails (gallery unreachable, name not found), the guard
// stays out of the way and lets the install enqueue normally — a missing
// name will surface from the worker as a clearer error than the guard could
// produce here. The response body deliberately speaks human, with `code` and
// `meta_alternative` as the programmatic contract for tooling.
func concreteFanOutGuard(c echo.Context, galleries []config.Gallery, systemState *system.SystemState, backendID string) error {
// Use the unfiltered listing because in distributed mode the frontend's
// hardware is irrelevant — the install targets workers, not us — and the
// filtered list would hide variants that don't match the frontend host
// (e.g. a CUDA build on a CPU-only frontend), preventing the guard from
// firing for exactly the cases it's meant to protect against.
available, err := gallery.AvailableBackendsUnfiltered(galleries, systemState)
if err != nil {
return nil
}
requested := available.FindByName(backendID)
if requested == nil || requested.IsMeta() {
return nil
}
// Try to find an auto-resolving (meta) backend that has this concrete
// variant in its CapabilitiesMap, so we can suggest it as a one-shot
// alternative. Optional — empty string is fine if no parent exists.
metaAlternative := ""
for _, b := range available {
if !b.IsMeta() {
continue
}
for _, concrete := range b.CapabilitiesMap {
if concrete == backendID {
metaAlternative = b.Name
break
}
}
if metaAlternative != "" {
break
}
}
msg := fmt.Sprintf(
"Backend %q is a hardware-specific build and won't run correctly on every node in this cluster. In distributed mode, install it on specific nodes:\n\n POST /api/nodes/{node_id}/backends/install\n {\"backend\": %q}",
backendID, backendID,
)
if metaAlternative != "" {
msg += fmt.Sprintf(
"\n\nTo install across all nodes, use the auto-resolving backend %q — each node picks its own variant based on its hardware.",
metaAlternative,
)
}
return c.JSON(409, map[string]any{
"error": msg,
"code": "concrete_backend_requires_target",
"meta_alternative": metaAlternative,
})
}
// DeleteBackendEndpoint lets delete backends from a LocalAI instance
// @Summary delete backends from LocalAI.
// @Tags backends
// @Param name path string true "Backend name"
// @Success 200 {object} schema.BackendResponse "Response"
// @Router /backends/delete/{name} [post]
func (mgs *BackendEndpointService) DeleteBackendEndpoint() echo.HandlerFunc {
return func(c echo.Context) error {
backendName := c.Param("name")
mgs.backendApplier.BackendGalleryChannel <- galleryop.ManagementOp[gallery.GalleryBackend, any]{
Delete: true,
GalleryElementName: backendName,
Galleries: mgs.galleries,
}
uuid, err := uuid.NewUUID()
if err != nil {
return err
}
return c.JSON(200, schema.BackendResponse{ID: uuid.String(), StatusURL: fmt.Sprintf("%sbackends/jobs/%s", middleware.BaseURL(c), uuid.String())})
}
}
// ListBackendsEndpoint list the available backends configured in LocalAI
// @Summary List all Backends
// @Tags backends
// @Success 200 {object} []gallery.GalleryBackend "Response"
// @Router /backends [get]
func (mgs *BackendEndpointService) ListBackendsEndpoint() echo.HandlerFunc {
return func(c echo.Context) error {
backends, err := mgs.backendApplier.ListBackends()
if err != nil {
return err
}
return c.JSON(200, backends.GetAll())
}
}
// ListModelGalleriesEndpoint list the available galleries configured in LocalAI
// @Summary List all Galleries
// @Tags backends
// @Success 200 {object} []config.Gallery "Response"
// @Router /backends/galleries [get]
// NOTE: This is different (and much simpler!) than above! This JUST lists the model galleries that have been loaded, not their contents!
func (mgs *BackendEndpointService) ListBackendGalleriesEndpoint() echo.HandlerFunc {
return func(c echo.Context) error {
xlog.Debug("Listing backend galleries", "galleries", mgs.galleries)
dat, err := json.Marshal(mgs.galleries)
if err != nil {
return err
}
return c.Blob(200, "application/json", dat)
}
}
// GetUpgradesEndpoint returns the cached backend upgrade information
// @Summary Get available backend upgrades
// @Tags backends
// @Success 200 {object} map[string]gallery.UpgradeInfo "Response"
// @Router /backends/upgrades [get]
func (mgs *BackendEndpointService) GetUpgradesEndpoint() echo.HandlerFunc {
return func(c echo.Context) error {
if mgs.upgradeChecker == nil {
return c.JSON(200, map[string]gallery.UpgradeInfo{})
}
return c.JSON(200, mgs.upgradeChecker.GetAvailableUpgrades())
}
}
// CheckUpgradesEndpoint forces an immediate upgrade check
// @Summary Force backend upgrade check
// @Tags backends
// @Success 200 {object} map[string]gallery.UpgradeInfo "Response"
// @Router /backends/upgrades/check [post]
func (mgs *BackendEndpointService) CheckUpgradesEndpoint() echo.HandlerFunc {
return func(c echo.Context) error {
if mgs.upgradeChecker == nil {
return c.JSON(200, map[string]gallery.UpgradeInfo{})
}
mgs.upgradeChecker.TriggerCheck()
// Return current cached results (the triggered check runs async)
return c.JSON(200, mgs.upgradeChecker.GetAvailableUpgrades())
}
}
// UpgradeBackendEndpoint triggers an upgrade for a specific backend
// @Summary Upgrade a backend
// @Tags backends
// @Param name path string true "Backend name"
// @Success 200 {object} schema.BackendResponse "Response"
// @Router /backends/upgrade/{name} [post]
func (mgs *BackendEndpointService) UpgradeBackendEndpoint() echo.HandlerFunc {
return func(c echo.Context) error {
backendName := c.Param("name")
uuid, err := uuid.NewUUID()
if err != nil {
return err
}
mgs.backendApplier.BackendGalleryChannel <- galleryop.ManagementOp[gallery.GalleryBackend, any]{
ID: uuid.String(),
GalleryElementName: backendName,
Galleries: mgs.galleries,
Upgrade: true,
}
return c.JSON(200, schema.BackendResponse{ID: uuid.String(), StatusURL: fmt.Sprintf("%sbackends/jobs/%s", middleware.BaseURL(c), uuid.String())})
}
}
// ListAvailableBackendsEndpoint list the available backends in the galleries configured in LocalAI
// @Summary List all available Backends
// @Tags backends
// @Success 200 {object} []gallery.GalleryBackend "Response"
// @Router /backends/available [get]
func (mgs *BackendEndpointService) ListAvailableBackendsEndpoint(systemState *system.SystemState) echo.HandlerFunc {
return func(c echo.Context) error {
backends, err := gallery.AvailableBackends(mgs.galleries, systemState)
if err != nil {
return err
}
return c.JSON(200, backends)
}
}
// ListKnownBackendsEndpoint returns every backend the import system is
// aware of, regardless of install state or host compatibility. This is
// the source of truth for the import form dropdown — users may pick a
// backend that is not yet installed so LocalAI can auto-install it.
// @Summary List all known Backends (importer registry + curated pref-only + installed-on-disk)
// @Tags backends
// @Success 200 {object} []schema.KnownBackend "Response"
// @Router /backends/known [get]
func (mgs *BackendEndpointService) ListKnownBackendsEndpoint(systemState *system.SystemState) echo.HandlerFunc {
return func(c echo.Context) error {
// byName dedupes entries while preserving "importer wins over
// pref-only" priority. Insertion order: importers → drop-ins →
// pref-only → installed-on-disk.
byName := make(map[string]schema.KnownBackend)
for _, imp := range importers.Registry() {
byName[imp.Name()] = schema.KnownBackend{
Name: imp.Name(),
Modality: imp.Modality(),
AutoDetect: imp.AutoDetects(),
}
if host, ok := imp.(importers.AdditionalBackendsProvider); ok {
for _, extra := range host.AdditionalBackends() {
if _, exists := byName[extra.Name]; exists {
continue
}
byName[extra.Name] = schema.KnownBackend{
Name: extra.Name,
Modality: extra.Modality,
AutoDetect: false,
Description: extra.Description,
}
}
}
}
for _, pref := range knownPrefOnlyBackends {
if _, exists := byName[pref.Name]; exists {
continue
}
byName[pref.Name] = pref
}
// Surface backends installed on this host and flag them as such.
// Importer/pref-only entries that are also on disk get Installed=true
// while keeping their metadata. System-only backends join the map
// with empty Modality (we can't classify them) and AutoDetect=false
// because they require an explicit preference.
if systemState != nil {
installed, err := gallery.ListSystemBackends(systemState)
if err != nil {
xlog.Debug("ListKnownBackendsEndpoint: failed to list installed backends", "error", err)
} else {
for name := range installed {
if entry, exists := byName[name]; exists {
entry.Installed = true
byName[name] = entry
continue
}
byName[name] = schema.KnownBackend{
Name: name,
Modality: "",
AutoDetect: false,
Installed: true,
}
}
}
}
out := make([]schema.KnownBackend, 0, len(byName))
for _, b := range byName {
out = append(out, b)
}
sort.SliceStable(out, func(i, j int) bool {
if out[i].Modality != out[j].Modality {
return out[i].Modality < out[j].Modality
}
return out[i].Name < out[j].Name
})
return c.JSON(200, out)
}
}