Files
LocalAI/core/services/nodes/managers_distributed.go
T
Ettore Di Giacinto 64059cd7d7 feat(distributed): give agent workers a tunnel of their own
Phase 2 gated agent nodes out of tunnel credentials at the mint site.
That was right while nothing dialled into an agent worker: a credential
would have replaced nothing, and the gate was structural rather than a
second check that could drift. It is wrong now that the frontend needs to
reach an agent worker by RPC.

attachTunnelToken mints for backend and agent nodes and CLEARS for
anything else, through one tunnelEligible predicate rather than two
conditions that can be widened separately. ConnectHandler still never
reads NodeType, so an empty hash is still what refuses an ineligible
node.

An agent worker now starts a loopback control server behind the same
bearer check a backend worker uses, and holds one tunnel whose only
stream tag is http: it runs no backend processes, so the grpc tag has
nothing to route to and is not offered. Its MCP tool, MCP discovery and
backend.stop verbs are served from ONE implementation reached by both the
bus and the tunnel, so a frontend cannot get different bytes depending on
which carrier delivered.

The tunnel is an ADDITION. --nats-url is still required, and agent jobs,
MCP execution, MCP CI jobs and nodes.<id>.backend.stop all still travel
on the bus.

Absence semantics are unchanged. An agent node now has a real
node_connections row whose departure ages past the grace, so the node
type check in HealthMonitor.tunnelDeparted stopped being an optimisation
and became the rule; its comment says so, and the spec that pins it is
shown red under a mutation that deletes the check. The scheduler needed
no change: every placement query already filters node_type = backend, so
an agent node never reaches nodeMayTakeWork.

Shared rules moved to one site each. The request bounds, the POST-only
check and the unknown-path 404 live in workerctl and are called by both
worker packages; the bearer check that guards every extra route is one
function in core/services/nodes used by both server constructors.
workerctl.AllPaths splits into BackendPaths and AgentPaths, with AllPaths
as their deduped union, because a backend worker does not mount the agent
verbs and asserting otherwise would fail a correct worker.

Assisted-by: Claude Opus 5 [claude-code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-09-03 11:22:38 +00:00

685 lines
28 KiB
Go

package nodes
import (
"context"
"encoding/json"
"errors"
"fmt"
"strings"
"github.com/mudler/LocalAI/core/config"
"github.com/mudler/LocalAI/core/gallery"
"github.com/mudler/LocalAI/core/services/galleryop"
"github.com/mudler/LocalAI/core/services/messaging"
"github.com/mudler/LocalAI/pkg/model"
"github.com/mudler/LocalAI/pkg/system"
"github.com/mudler/xlog"
)
// DistributedModelManager wraps a local ModelManager and fans model deletion
// out to the worker nodes so they clean up stale files. The fan-out is a
// control RPC over each worker's tunnel; see RemoteUnloaderAdapter.
type DistributedModelManager struct {
local galleryop.ModelManager
adapter *RemoteUnloaderAdapter
}
// NewDistributedModelManager creates a DistributedModelManager.
// Backend auto-install is disabled because the frontend node delegates
// inference to workers and never runs backends locally.
func NewDistributedModelManager(appConfig *config.ApplicationConfig, ml *model.ModelLoader, adapter *RemoteUnloaderAdapter) *DistributedModelManager {
local := galleryop.NewLocalModelManager(appConfig, ml)
local.SetAutoInstallBackend(false)
return &DistributedModelManager{
local: local,
adapter: adapter,
}
}
func (d *DistributedModelManager) DeleteModel(name string) error {
err := d.local.DeleteModel(name)
// Best-effort: fan out model.delete to worker nodes
if rcErr := d.adapter.DeleteModelFiles(name); rcErr != nil {
xlog.Warn("Failed to propagate model file deletion to workers", "model", name, "error", rcErr)
}
return err
}
func (d *DistributedModelManager) InstallModel(ctx context.Context, op *galleryop.ManagementOp[gallery.GalleryModel, gallery.ModelConfig], progressCb galleryop.ProgressCallback) error {
return d.local.InstallModel(ctx, op, progressCb)
}
// nodeProgressSink is the narrow interface DistributedBackendManager uses to
// publish per-node progress without dragging in the full *GalleryService.
// nil means "no sink, skip per-node writes" (used by single-node tests).
type nodeProgressSink interface {
UpdateNodeProgress(opID, nodeID string, np galleryop.NodeProgress)
}
// DistributedBackendManager wraps a local BackendManager and fans backend
// deletion out to the worker nodes so they clean up stale files. The fan-out is
// a control RPC over each worker's tunnel; see RemoteUnloaderAdapter.
type DistributedBackendManager struct {
local galleryop.BackendManager
adapter *RemoteUnloaderAdapter
registry *NodeRegistry
backendGalleries []config.Gallery
systemState *system.SystemState
progressSink nodeProgressSink
}
// NewDistributedBackendManager creates a DistributedBackendManager.
// progressSink may be nil to disable per-node OpStatus writes (single-node
// tests don't need it).
func NewDistributedBackendManager(appConfig *config.ApplicationConfig, ml *model.ModelLoader, adapter *RemoteUnloaderAdapter, registry *NodeRegistry, progressSink nodeProgressSink) *DistributedBackendManager {
return &DistributedBackendManager{
local: galleryop.NewLocalBackendManager(appConfig, ml),
adapter: adapter,
registry: registry,
backendGalleries: appConfig.BackendGalleries,
systemState: appConfig.SystemState,
progressSink: progressSink,
}
}
// NodeOpStatus is the per-node outcome of a backend lifecycle operation.
// Returned as part of BackendOpResult so the frontend can surface exactly
// what happened on each worker instead of a single joined error string.
// Status holds one of the galleryop.NodeStatus* constants.
type NodeOpStatus struct {
NodeID string `json:"node_id"`
NodeName string `json:"node_name"`
Status string `json:"status"`
Error string `json:"error,omitempty"`
}
// BackendOpResult aggregates per-node outcomes.
type BackendOpResult struct {
Nodes []NodeOpStatus `json:"nodes"`
}
// Err returns a non-nil error aggregating per-node hard failures
// (Status == "error"). Queued nodes (waiting for reconciler retry) are not
// failures — surfacing them as errors would mislead users about durable
// intent. Used by Install/Upgrade/Delete so reply.Success=false from
// workers reaches OpStatus.Error and the UI, instead of being silently
// dropped on the way up.
func (r BackendOpResult) Err() error {
var failures []string
for _, n := range r.Nodes {
if n.Status == galleryop.NodeStatusError {
failures = append(failures, fmt.Sprintf("%s: %s", n.NodeName, n.Error))
}
}
if len(failures) == 0 {
return nil
}
return errors.New(strings.Join(failures, "; "))
}
// enqueueAndDrainBackendOp is the shared scaffolding for
// delete/install/upgrade. Every non-pending node gets a pending_backend_ops
// row (intent is durable even if the node is offline). Currently-healthy
// nodes get an immediate attempt; success deletes the row, failure records
// the error and leaves the row for the reconciler to retry.
//
// `apply` is the control RPC for one node. Returning an error keeps the
// row in the queue and marks the per-node status as "error"; returning nil
// deletes the row and reports "success". For non-healthy nodes the status
// is "queued" — no attempt is made right now, reconciler will pick it up
// when the node returns.
// targetNodeIDs is an optional allowlist: when non-nil, only nodes whose ID is
// in the set are visited. Used by UpgradeBackend to avoid asking nodes that
// never had the backend installed to "upgrade" it - such requests fail at the
// gallery (no platform variant) and would otherwise leave a forever-retrying
// pending_backend_ops row. nil means "fan out to every node" (Install/Delete).
//
// opID is the gallery operation identifier; when non-empty and progressSink is
// set, every per-node terminal status appended to BackendOpResult is also
// mirrored into the sink so the UI's per-node OpStatus.Nodes view stays in
// lockstep with the manager's view. opID may be empty for ops that aren't
// gallery-tracked (e.g. DeleteBackend's plain code path).
func (d *DistributedBackendManager) enqueueAndDrainBackendOp(ctx context.Context, opID, op, backend string, galleriesJSON []byte, targetNodeIDs map[string]bool, apply func(node BackendNode) error) (BackendOpResult, error) {
allNodes, err := d.registry.List(ctx)
if err != nil {
return BackendOpResult{}, err
}
// emitNodeProgress is a small helper that funnels every NodeOpStatus we
// append to result.Nodes into the per-node OpStatus sink (when configured
// and opID is known). Keeping it inline avoids drift between the
// BackendOpResult view and the sink view - they're written from the same
// code path on the same terminal statuses.
emitNodeProgress := func(node BackendNode, status, errMsg string) {
if d.progressSink == nil || opID == "" {
return
}
d.progressSink.UpdateNodeProgress(opID, node.ID, galleryop.NodeProgress{
NodeID: node.ID,
NodeName: node.Name,
Status: status,
Error: errMsg,
})
}
result := BackendOpResult{Nodes: make([]NodeOpStatus, 0, len(allNodes))}
for _, node := range allNodes {
// Pending nodes haven't been approved yet - no intent to apply.
if node.Status == StatusPending {
continue
}
// Backend lifecycle ops only make sense on backend-type workers. An
// agent worker holds a tunnel and serves a control plane, but not
// THESE verbs: it runs no backend processes, so it mounts none of the
// install/upgrade/delete routes and answers the catch-all 404 for
// them. Enqueueing for one guarantees a forever-retrying row that the
// reconciler can never drain. Silently skip - they aren't consumers.
if node.NodeType != "" && node.NodeType != NodeTypeBackend {
continue
}
if targetNodeIDs != nil && !targetNodeIDs[node.ID] {
continue
}
if err := d.registry.UpsertPendingBackendOp(ctx, node.ID, backend, op, galleriesJSON); err != nil {
xlog.Warn("Failed to enqueue backend op", "op", op, "node", node.Name, "backend", backend, "error", err)
errMsg := fmt.Sprintf("enqueue failed: %v", err)
result.Nodes = append(result.Nodes, NodeOpStatus{
NodeID: node.ID, NodeName: node.Name, Status: galleryop.NodeStatusError,
Error: errMsg,
})
emitNodeProgress(node, galleryop.NodeStatusError, errMsg)
continue
}
if node.Status != StatusHealthy {
// Intent is recorded; reconciler will retry when the node recovers.
errMsg := fmt.Sprintf("node %s, will retry when healthy", node.Status)
result.Nodes = append(result.Nodes, NodeOpStatus{
NodeID: node.ID, NodeName: node.Name, Status: galleryop.NodeStatusQueued,
Error: errMsg,
})
emitNodeProgress(node, galleryop.NodeStatusQueued, errMsg)
continue
}
applyErr := apply(node)
if applyErr == nil {
// Find the row we just upserted and delete it; cheap but requires
// a lookup since UpsertPendingBackendOp doesn't return the ID.
if err := d.deletePendingRow(ctx, node.ID, backend, op); err != nil {
xlog.Debug("Failed to clear pending backend op after success", "error", err)
}
result.Nodes = append(result.Nodes, NodeOpStatus{
NodeID: node.ID, NodeName: node.Name, Status: galleryop.NodeStatusSuccess,
})
emitNodeProgress(node, galleryop.NodeStatusSuccess, "")
continue
}
// Record failure for backoff.
errMsg := applyErr.Error()
// Worker-still-installing is a "soft" failure: the worker is most
// likely still pulling the OCI image. Keep the row, push NextRetryAt
// out so the reconciler does not immediately re-fire another install
// while the worker is still busy, and report the in-progress state
// to the caller. The next reconciler pass / backend.list confirms
// the actual outcome.
if errors.Is(applyErr, galleryop.ErrWorkerStillInstalling) {
if id, err := d.findPendingRow(ctx, node.ID, backend, op); err == nil {
_ = d.registry.RecordPendingBackendOpInFlight(ctx, id, errMsg, d.adapter.InstallTimeout())
}
result.Nodes = append(result.Nodes, NodeOpStatus{
NodeID: node.ID, NodeName: node.Name, Status: galleryop.NodeStatusRunningOnWorker, Error: errMsg,
})
emitNodeProgress(node, galleryop.NodeStatusRunningOnWorker, errMsg)
continue
}
// A failed control RPC does not demote the node, and that is the point
// rather than an omission. The control plane's failures mean "this
// frontend could not route to it", which is equally true of a worker
// that is heartbeating, serving another replica and re-homing its
// tunnel. Demoting on that is the fleet-wide eviction this phase exists
// to prevent. Absence is a separate fact, read from the database
// identically on every replica; the scheduler reads it through
// cluster.Presence and nothing on this path does.
if id, err := d.findPendingRow(ctx, node.ID, backend, op); err == nil {
_ = d.registry.RecordPendingBackendOpFailure(ctx, id, errMsg)
}
result.Nodes = append(result.Nodes, NodeOpStatus{
NodeID: node.ID, NodeName: node.Name, Status: galleryop.NodeStatusError, Error: errMsg,
})
emitNodeProgress(node, galleryop.NodeStatusError, errMsg)
}
return result, nil
}
// findPendingRow looks up the ID of a pending_backend_ops row by its
// composite key. Used to hand off to RecordPendingBackendOpFailure /
// DeletePendingBackendOp after UpsertPendingBackendOp upserts by the same
// composite key.
func (d *DistributedBackendManager) findPendingRow(ctx context.Context, nodeID, backend, op string) (uint, error) {
var row PendingBackendOp
if err := d.registry.db.WithContext(ctx).
Where("node_id = ? AND backend = ? AND op = ?", nodeID, backend, op).
First(&row).Error; err != nil {
return 0, err
}
return row.ID, nil
}
// deletePendingRow removes the queue row keyed by (nodeID, backend, op).
func (d *DistributedBackendManager) deletePendingRow(ctx context.Context, nodeID, backend, op string) error {
return d.registry.db.WithContext(ctx).
Where("node_id = ? AND backend = ? AND op = ?", nodeID, backend, op).
Delete(&PendingBackendOp{}).Error
}
// DeleteBackend fans out backend deletion to every known node. The previous
// implementation silently skipped non-healthy nodes, which meant zombies
// reappeared once those nodes returned. Now the intent is durable — see
// enqueueAndDrainBackendOp — and the reconciler catches up later.
func (d *DistributedBackendManager) DeleteBackend(name string) error {
// Local delete first (frontend rarely has backends installed in
// distributed mode, but the gallery operation still expects it; ignore
// "not found" which is the common case).
if err := d.local.DeleteBackend(name); err != nil {
if !errors.Is(err, gallery.ErrBackendNotFound) {
return err
}
xlog.Debug("Backend not found locally, will attempt deletion on workers", "backend", name)
}
ctx := context.Background()
// Empty opID: plain DeleteBackend isn't gallery-tracked the same way as
// Install/Upgrade (no progress dialog), so we skip the per-node sink
// writes here. DeleteBackendDetailed is the HTTP path that surfaces
// per-node results in its own response.
result, err := d.enqueueAndDrainBackendOp(ctx, "", OpBackendDelete, name, nil, nil, func(node BackendNode) error {
reply, err := d.adapter.DeleteBackend(node.ID, name)
if err != nil {
return err
}
if !reply.Success {
return fmt.Errorf("delete failed: %s", reply.Error)
}
return nil
})
if err != nil {
return err
}
return result.Err()
}
// DeleteBackendDetailed is the per-node-result variant called by the HTTP
// handler so the UI can render a per-node status drawer. DeleteBackend still
// returns error-only for callers that don't care about node breakdown.
func (d *DistributedBackendManager) DeleteBackendDetailed(ctx context.Context, name string) (BackendOpResult, error) {
if err := d.local.DeleteBackend(name); err != nil && !errors.Is(err, gallery.ErrBackendNotFound) {
return BackendOpResult{}, err
}
return d.enqueueAndDrainBackendOp(ctx, "", OpBackendDelete, name, nil, nil, func(node BackendNode) error {
reply, err := d.adapter.DeleteBackend(node.ID, name)
if err != nil {
return err
}
if !reply.Success {
return fmt.Errorf("delete failed: %s", reply.Error)
}
return nil
})
}
// ListBackends aggregates installed backends from all worker nodes, preserving
// per-node attribution. Each SystemBackend.Nodes entry records which node has
// the backend and the version/digest it reports. The top-level Metadata is
// populated from the first node seen so single-node-minded callers still work.
//
// Pending/offline/draining nodes are skipped because they aren't expected to
// answer, and so are non-backend workers, which serve no control plane at all;
// unhealthy backend nodes are still queried, and a node that does not answer is
// skipped rather than demoted.
func (d *DistributedBackendManager) ListBackends() (gallery.SystemBackends, error) {
result := make(gallery.SystemBackends)
allNodes, err := d.registry.List(context.Background())
if err != nil {
return result, err
}
for _, node := range allNodes {
if node.Status == StatusPending || node.Status == StatusOffline || node.Status == StatusDraining {
continue
}
// Only backend workers serve backend.list. An agent worker holds a
// tunnel but runs no backend processes, so it mounts no such route and
// asking one can only 404, and the failure handling used to read that
// as a node that had gone away: every poll of this view marked every
// agent node unhealthy and its next heartbeat marked it healthy again.
// The backend-op fan-out skips them for the same reason.
if node.NodeType != "" && node.NodeType != NodeTypeBackend {
continue
}
reply, err := d.adapter.ListBackends(node.ID)
if err != nil {
// Skipped, never demoted. Listing a node's backends is a read, and
// a read this frontend could not route says nothing about whether
// the worker is there; see the fan-out above for the same rule.
xlog.Warn("Failed to list backends on worker", "node", node.Name, "error", err)
continue
}
if reply.Error != "" {
xlog.Warn("Worker returned error listing backends", "node", node.Name, "error", reply.Error)
continue
}
for _, b := range reply.Backends {
ref := gallery.NodeBackendRef{
NodeID: node.ID,
NodeName: node.Name,
NodeStatus: node.Status,
Version: b.Version,
Digest: b.Digest,
URI: b.URI,
InstalledAt: b.InstalledAt,
}
entry, exists := result[b.Name]
if !exists {
entry = gallery.SystemBackend{
Name: b.Name,
IsSystem: b.IsSystem,
IsMeta: b.IsMeta,
Metadata: &gallery.BackendMetadata{
Name: b.Name,
InstalledAt: b.InstalledAt,
GalleryURL: b.GalleryURL,
Version: b.Version,
URI: b.URI,
Digest: b.Digest,
},
}
}
entry.Nodes = append(entry.Nodes, ref)
result[b.Name] = entry
}
}
// Proactively clear pending_backend_ops install rows whose intent is now
// satisfied: the backend is reported installed on its target node. Without
// this, the row sits in the queue until next_retry_at expires (up to the
// install timeout, default 15m) and the operator UI shows the install as
// "still installing in background" for that whole window even though the
// worker has actually been ready for minutes. We only clear install rows;
// upgrade and delete rows have presence-based semantics that do NOT match
// backend.list confirmation.
d.clearSatisfiedInstallRows(context.Background(), result)
return result, nil
}
// clearSatisfiedInstallRows removes pending_backend_ops install rows whose
// (nodeID, backend) pair now appears in the cluster-wide backend listing.
// Called by ListBackends after fan-out so the proactive clear sees every
// node's report. Best-effort: a DB failure is logged and the row stays for
// the reconciler to drain via its slower path.
func (d *DistributedBackendManager) clearSatisfiedInstallRows(ctx context.Context, backends gallery.SystemBackends) {
rows, err := d.registry.ListPendingBackendOps(ctx)
if err != nil {
xlog.Debug("clearSatisfiedInstallRows: failed to list pending ops", "error", err)
return
}
if len(rows) == 0 {
return
}
// Build a (nodeID, backend) presence set from the listing.
present := make(map[string]map[string]bool, len(backends))
for name, b := range backends {
for _, ref := range b.Nodes {
if present[ref.NodeID] == nil {
present[ref.NodeID] = make(map[string]bool)
}
present[ref.NodeID][name] = true
}
}
for _, row := range rows {
if row.Op != OpBackendInstall {
continue
}
if !present[row.NodeID][row.Backend] {
continue
}
if err := d.registry.DeletePendingBackendOp(ctx, row.ID); err != nil {
xlog.Debug("clearSatisfiedInstallRows: delete failed",
"id", row.ID, "node", row.NodeID, "backend", row.Backend, "error", err)
continue
}
xlog.Info("Reconciler: pending install row satisfied by backend.list",
"node", row.NodeID, "backend", row.Backend)
}
}
// InstallBackend fans out installation through the pending-ops queue so
// non-healthy nodes get retried when they come back instead of being silently
// skipped. Reply success from the control RPC deletes the queue row;
// reply.Success==false is treated as an error so the row stays for retry.
//
// When op.TargetNodeID is set, only that node is visited - the same allowlist
// path UpgradeBackend uses. Empty TargetNodeID preserves the original fan-out
// behavior so the periodic reconciler and /api/backends/install/:id keep
// working unchanged.
func (d *DistributedBackendManager) InstallBackend(ctx context.Context, op *galleryop.ManagementOp[gallery.GalleryBackend, any], progressCb galleryop.ProgressCallback) error {
galleriesJSON, _ := json.Marshal(op.Galleries)
backendName := op.GalleryElementName
var targetNodeIDs map[string]bool
if op.TargetNodeID != "" {
targetNodeIDs = map[string]bool{op.TargetNodeID: true}
}
result, err := d.enqueueAndDrainBackendOp(ctx, op.ID, OpBackendInstall, backendName, galleriesJSON, targetNodeIDs, func(node BackendNode) error {
// onProgress fans each BackendInstallProgressEvent into two
// observers: the legacy single-bar progressCb (kept so callers
// that only consume the aggregate view keep working) and the
// per-node sink (so OpStatus.Nodes gets a "downloading" tick
// per file/percentage with node attribution). Defined inside the
// loop so each node captures its own node.Name into the closure.
onProgress := func(ev messaging.BackendInstallProgressEvent) {
if progressCb != nil {
progressCb(ev.FileName, ev.Current, ev.Total, ev.Percentage)
}
if d.progressSink != nil && op.ID != "" {
d.progressSink.UpdateNodeProgress(op.ID, ev.NodeID, galleryop.NodeProgress{
NodeID: ev.NodeID,
NodeName: node.Name,
Status: galleryop.NodeStatusDownloading,
FileName: ev.FileName,
Current: ev.Current,
Total: ev.Total,
Percentage: ev.Percentage,
Phase: ev.Phase,
})
}
}
// nil-callback shortcut: when there is nothing to deliver to, hand the
// adapter a nil onProgress so it discards the worker's progress lines
// instead of decoding them. They ride the install response itself, so
// there is nothing to arrange either way.
var onProgressArg func(messaging.BackendInstallProgressEvent)
if progressCb != nil || d.progressSink != nil {
onProgressArg = onProgress
}
// Admin-driven backend install: not tied to a specific replica slot.
// Pass replica 0 - the worker's processKey is "backend#0" when no
// modelID is supplied, matching pre-PR4 behavior.
reply, err := d.adapter.InstallBackend(node.ID, backendName, "", string(galleriesJSON), op.ExternalURI, op.ExternalName, op.ExternalAlias, 0, op.ID, onProgressArg)
if err != nil {
return err
}
if !reply.Success {
return fmt.Errorf("install failed: %s", reply.Error)
}
return nil
})
if err != nil {
return err
}
if hardErr := result.Err(); hardErr != nil {
return hardErr
}
// No hard failures, but if at least one node reported running_on_worker,
// surface a wrapped ErrWorkerStillInstalling so galleryop can render a
// yellow in-progress state instead of green success. The reconciler
// will confirm the actual outcome on its next pass via backend.list.
for _, n := range result.Nodes {
if n.Status == galleryop.NodeStatusRunningOnWorker {
return fmt.Errorf("%w: %s", galleryop.ErrWorkerStillInstalling, summarizeRunningOnWorker(result.Nodes))
}
}
return nil
}
// UpgradeBackend uses a separate control verb (backend.upgrade) so the slow
// force-reinstall path doesn't head-of-line-block routine model loads on
// the same worker. Only nodes that already report this backend as installed
// are targeted — fanning out to every node would ask workers to "upgrade"
// something they never had, which fails at the gallery (e.g. a darwin/arm64
// worker has no platform variant for a linux-only backend) and leaves a
// forever-retrying pending_backend_ops row.
//
// Rolling-update fallback: when a worker answers that it does not serve
// backend.upgrade, we try the legacy backend.install Force=true path so a
// new master + old worker still converges. Drop the fallback once every
// worker in the fleet is on 2026-05-08 or newer.
func (d *DistributedBackendManager) UpgradeBackend(ctx context.Context, op *galleryop.ManagementOp[gallery.GalleryBackend, any], progressCb galleryop.ProgressCallback) error {
opID := op.ID
name := op.GalleryElementName
galleriesJSON, _ := json.Marshal(d.backendGalleries)
installed, err := d.ListBackends()
if err != nil {
return fmt.Errorf("failed to list cluster backends: %w", err)
}
entry, ok := installed[name]
if !ok || len(entry.Nodes) == 0 {
return fmt.Errorf("backend %q is not installed on any node", name)
}
targetNodeIDs := make(map[string]bool, len(entry.Nodes))
for _, n := range entry.Nodes {
targetNodeIDs[n.NodeID] = true
}
// Node-scoped upgrade (node detail page): restrict the fan-out to the one
// requested node, but only if that node actually reports the backend
// installed: upgrading a backend a node never had fails at the gallery
// and leaves a forever-retrying pending_backend_ops row.
if op.TargetNodeID != "" {
if !targetNodeIDs[op.TargetNodeID] {
return fmt.Errorf("backend %q is not installed on node %s", name, op.TargetNodeID)
}
targetNodeIDs = map[string]bool{op.TargetNodeID: true}
}
result, err := d.enqueueAndDrainBackendOp(ctx, opID, OpBackendUpgrade, name, galleriesJSON, targetNodeIDs, func(node BackendNode) error {
// Per-node progress sink: fan each worker download tick into the legacy
// single-bar progressCb and the per-node OpStatus.Nodes view, exactly as
// InstallBackend does. Defined per-node so each closure captures its own
// node.Name. Without this an upgrade blocks opaque at progress 0 for the
// whole 15m round-trip (the original "reinstalling but nothing happens").
onProgress := func(ev messaging.BackendInstallProgressEvent) {
if progressCb != nil {
progressCb(ev.FileName, ev.Current, ev.Total, ev.Percentage)
}
if d.progressSink != nil && opID != "" {
d.progressSink.UpdateNodeProgress(opID, ev.NodeID, galleryop.NodeProgress{
NodeID: ev.NodeID,
NodeName: node.Name,
Status: galleryop.NodeStatusDownloading,
FileName: ev.FileName,
Current: ev.Current,
Total: ev.Total,
Percentage: ev.Percentage,
Phase: ev.Phase,
})
}
}
var onProgressArg func(messaging.BackendInstallProgressEvent)
if progressCb != nil || d.progressSink != nil {
onProgressArg = onProgress
}
reply, err := d.adapter.UpgradeBackend(node.ID, name, string(galleriesJSON), "", "", "", 0, opID, onProgressArg)
if err != nil {
// Rolling-update fallback: an older worker doesn't know
// backend.upgrade and answers 404 for it. ONLY that answer
// triggers the fallback: a worker this frontend merely could not
// route to has said nothing, and re-firing a force-reinstall at it
// would turn a lost route into a destructive retry.
if errors.Is(err, ErrWorkerControlUnsupported) {
instReply, instErr := d.adapter.installWithForceFallback(node.ID, name, string(galleriesJSON), "", "", "", 0, opID, onProgressArg)
if instErr != nil {
return instErr
}
if !instReply.Success {
return fmt.Errorf("upgrade (legacy fallback) failed: %s", instReply.Error)
}
return nil
}
return err
}
if !reply.Success {
return fmt.Errorf("upgrade failed: %s", reply.Error)
}
return nil
})
if err != nil {
return err
}
if hardErr := result.Err(); hardErr != nil {
return hardErr
}
// Same in-progress surfacing as InstallBackend: a long-running worker
// upgrade that outlived the caller's budget must not be reported as green
// success. Pinned by "reports an upgrade that ran out of budget as still
// installing", because this is the second of the rule's two call sites and
// dropping it here left the suite green.
for _, n := range result.Nodes {
if n.Status == galleryop.NodeStatusRunningOnWorker {
return fmt.Errorf("%w: %s", galleryop.ErrWorkerStillInstalling, summarizeRunningOnWorker(result.Nodes))
}
}
return nil
}
// IsDistributed reports that installs from this manager fan out across the
// cluster. The HTTP layer reads this to gate hardware-specific installs on
// /api/backends/apply (which would otherwise silently land on every node).
func (d *DistributedBackendManager) IsDistributed() bool { return true }
// CheckUpgrades checks for available backend upgrades across the cluster.
//
// The previous implementation delegated to d.local, which called
// ListSystemBackends on the frontend — but in distributed mode the frontend
// has no backends installed locally, so the upgrade loop never ran and the UI
// never surfaced any upgrades. We now feed the cluster-wide aggregation
// (including per-node versions/digests) into gallery.CheckUpgradesAgainst so
// digest-based detection actually works and cluster drift is visible.
func (d *DistributedBackendManager) CheckUpgrades(ctx context.Context) (map[string]gallery.UpgradeInfo, error) {
installed, err := d.ListBackends()
if err != nil {
return nil, err
}
// systemState is used by AvailableBackends (gallery paths + meta-backend
// resolution). The `installed` argument is what the old code got wrong —
// it used to come from the empty frontend filesystem.
return gallery.CheckUpgradesAgainst(ctx, d.backendGalleries, d.systemState, installed)
}
// summarizeRunningOnWorker builds a short human-readable summary of which
// nodes are still installing in the background, for inclusion in the
// wrapped ErrWorkerStillInstalling error.
func summarizeRunningOnWorker(nodes []NodeOpStatus) string {
var names []string
for _, n := range nodes {
if n.Status == galleryop.NodeStatusRunningOnWorker {
names = append(names, n.NodeName)
}
}
return strings.Join(names, ", ")
}