qwentts builds its code-predictor and codec-stream graphs lazily per batch
width. With max_batch > 1 the first request that hits a new width (for
example two requests finishing in the same step) stalled the whole batch
for ~5 s on an RTX 5060 Ti; afterwards the same pattern took ~1 s.
When max_batch > 1, Load now synthesizes N short utterances of increasing
length concurrently through the streaming path and discards the audio, so
the slots finish one by one and every width from N down to 1 is built
before the first real request. `max_batch_warmup:false` skips it.
Signed-off-by: nexxtmobile.de <git@nexxtmobile.de>
Assisted-by: Claude:claude-opus-5-5
(cherry picked from commit 0b7d0b40ed)