Files
LocalAI/core
Ettore Di Giacinto 7f1599e83d fix(cluster): draw connection epochs from a sequence so none is ever reused
Release deletes the row, so a per-row `epoch + 1` restarted the numbering at 1
for the next claim. A replica could then be handed an epoch it already held:
claim w1 at epoch 1, lose the link silently, watch another replica claim and
release, reclaim and be handed 1 again, and its delayed cleanup for the first
dead link would match the live claim and delete it. The fence has to be
unique per node over time, not per row lifetime.

Every claim now draws nextval from a dedicated sequence on both the insert and
the conflict paths, so an epoch is never issued twice. The draw still happens
after the row lock on the conflict path, so the winning claim still holds the
highest epoch handed out.

Also drop last_seen. Nothing maintained it and it was always equal to
connected_at, but an indexed column named that way invites a second liveness
clock; whether the owner is alive is Instance.LastSeen, and whether a claim is
current is the epoch.

Assisted-by: Claude Opus 5 [claude-code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-09-01 01:09:49 +00:00
..
2026-03-30 00:47:27 +02:00