Files
LocalAI/core/services/syncstate/syncstate.go
T
Ettore Di Giacinto 7804e4591c fix(syncstate): do not keep a value in memory when its Store write fails
SyncedMap.Set and Delete changed memory before they wrote the Store.
When the write failed they returned the error, but the unpersisted
value stayed in memory. Callers that re-read the map then applied it
again. The failover manager rolled back a failed pin, but its periodic
pin re-sync read the pin back from the map and re-applied it on that
frontend until the database came back.

Write the Store first and change memory only after it succeeds. A
failed Set or Delete now leaves memory and peers as they were, so the
map always matches what the Store holds. This also stops a failed
create of a fine-tune, quantization or agent task from leaving an
orphan entry that the API had reported as failed.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-5-5 [Claude Code]
2026-09-27 19:57:13 +00:00

296 lines
9.1 KiB
Go

// Package syncstate provides SyncedMap, a reusable cross-replica in-memory map.
//
// LocalAI in distributed mode runs multiple frontend replicas behind a
// round-robin load balancer. Several features keep process-local in-memory state
// that is surfaced to the HTTP/UI API; without cross-replica sync a poll that
// lands on a replica which did not originate a change sees stale or missing data.
// SyncedMap collapses the three legs each feature otherwise hand-wires - an
// in-memory map, a NATS broadcast/apply path, and optional durable read-through -
// into one well-tested component so cross-replica consistency is a configuration
// choice rather than a bespoke re-implementation.
package syncstate
import (
"context"
"sync"
"time"
"github.com/mudler/LocalAI/core/services/messaging"
"github.com/mudler/xlog"
)
// Op values carried on the wire and passed to OnApply.
const (
opSet = "set"
opDelete = "delete"
)
// Store is optional durable backing for a SyncedMap. In distributed mode it is a
// single shared DB, so the apply path (a delta received from a peer) updates
// memory only and never re-writes the Store.
type Store[K comparable, V any] interface {
List(ctx context.Context) ([]V, error)
Upsert(ctx context.Context, v V) error
Delete(ctx context.Context, k K) error
}
// Config configures a SyncedMap.
type Config[K comparable, V any] struct {
Name string // subject namespace, e.g. "finetune.jobs"
Key func(V) K // extract the key from a value
Nats messaging.MessagingClient // nil => standalone: in-memory only, no broadcast/subscribe
Store Store[K, V] // optional read-through persistence
Loader func(ctx context.Context) ([]V, error) // source when there is no Store (e.g. disk reload)
OnApply func(op string, k K, v V) // optional hook after an applied change (e.g. ShutdownModel)
Reconcile time.Duration // optional periodic re-hydrate; 0 = off
}
// delta is the JSON wire envelope broadcast on every local mutation. Value is
// omitempty so a delete carries only op+key.
type delta[K comparable, V any] struct {
Op string `json:"op"`
Key K `json:"key"`
Value V `json:"value,omitempty"`
}
// SyncedMap is a cross-replica in-memory map. A local write (Set/Delete) updates
// the optional durable Store, then memory, then broadcasts a delta to peers. A peer's
// delta updates memory only and fires OnApply - it never re-broadcasts and never
// writes the Store. That structural split is the echo-loop guard (same pattern as
// galleryop.mergeStatus / OpCache.applyStart): receiving your own broadcast just
// re-applies an idempotent value to memory, so there is no storm and no
// double-write.
type SyncedMap[K comparable, V any] struct {
cfg Config[K, V]
mu sync.RWMutex
data map[K]V
sub Subscription
// lifeCtx outlives Start's argument: a reconnect callback or reconcile tick
// can fire long after Start returns, so they must not be tied to a ctx the
// caller may cancel. Close cancels it.
lifeCtx context.Context
cancel context.CancelFunc
wg sync.WaitGroup
}
// Subscription is the subset of messaging.Subscription the component holds onto.
type Subscription = messaging.Subscription
// New constructs a SyncedMap. Call Start to hydrate and begin syncing.
func New[K comparable, V any](cfg Config[K, V]) *SyncedMap[K, V] {
return &SyncedMap[K, V]{cfg: cfg, data: make(map[K]V)}
}
func (m *SyncedMap[K, V]) subject() string {
return messaging.SubjectSyncStateDelta(m.cfg.Name)
}
// Start hydrates from the source, subscribes for peer deltas, registers a
// reconnect re-hydrate (when the client supports it), and starts the optional
// reconcile ticker.
func (m *SyncedMap[K, V]) Start(ctx context.Context) error {
if err := m.hydrate(ctx); err != nil {
return err
}
// The cancel func is stored on the struct and invoked in Close (covered by
// tests); lifeCtx must outlive Start to drive the reconnect/reconcile
// goroutines, so it cannot be cancelled or deferred within this scope.
m.lifeCtx, m.cancel = context.WithCancel(context.Background()) // #nosec G118 -- cancel is invoked in Close()
if m.cfg.Nats != nil {
sub, err := messaging.SubscribeJSON(m.cfg.Nats, m.subject(), m.apply)
if err != nil {
return err
}
m.sub = sub
// nats.go transparently resubscribes on reconnect, but it cannot know we
// kept derived in-memory state that may have drifted while the link was
// down, so re-hydrate from the durable source. Detected via an optional
// interface so MessagingClient itself stays minimal; standalone/test
// clients without the method simply fall back to the reconcile ticker.
if r, ok := m.cfg.Nats.(interface{ OnReconnect(func()) }); ok {
r.OnReconnect(func() {
if err := m.hydrate(m.lifeCtx); err != nil {
xlog.Warn("syncstate: reconnect re-hydrate failed", "name", m.cfg.Name, "error", err)
}
})
}
}
if m.cfg.Reconcile > 0 {
m.wg.Add(1)
go m.reconcileLoop()
}
return nil
}
// Close unsubscribes and stops the reconcile ticker.
func (m *SyncedMap[K, V]) Close() error {
if m.cancel != nil {
m.cancel()
}
m.wg.Wait()
if m.sub != nil {
return m.sub.Unsubscribe()
}
return nil
}
// Set writes through the Store, then updates the value locally, then
// broadcasts. The Store write comes first and happens under the lock so memory
// and durable state move together: when it fails, Set returns the error with
// memory and peers untouched. Keeping an unpersisted value in memory would let
// this replica serve it (and a caller that re-reads the map re-apply it) while
// the Store and every other replica disagree, until the next re-hydrate.
// The broadcast is best-effort after unlocking.
func (m *SyncedMap[K, V]) Set(ctx context.Context, v V) error {
k := m.cfg.Key(v)
m.mu.Lock()
if m.cfg.Store != nil {
if err := m.cfg.Store.Upsert(ctx, v); err != nil {
m.mu.Unlock()
return err
}
}
m.data[k] = v
m.mu.Unlock()
m.publish(opSet, k, v)
return nil
}
// Delete deletes the key from the Store, then removes it locally, then
// broadcasts. A failed Store delete leaves memory and peers untouched, for the
// same reason as Set.
func (m *SyncedMap[K, V]) Delete(ctx context.Context, k K) error {
m.mu.Lock()
if m.cfg.Store != nil {
if err := m.cfg.Store.Delete(ctx, k); err != nil {
m.mu.Unlock()
return err
}
}
delete(m.data, k)
m.mu.Unlock()
var zero V
m.publish(opDelete, k, zero)
return nil
}
// Get returns the value for k and whether it was present.
func (m *SyncedMap[K, V]) Get(k K) (V, bool) {
m.mu.RLock()
defer m.mu.RUnlock()
v, ok := m.data[k]
return v, ok
}
// List returns a snapshot slice of all values.
func (m *SyncedMap[K, V]) List() []V {
m.mu.RLock()
defer m.mu.RUnlock()
out := make([]V, 0, len(m.data))
for _, v := range m.data {
out = append(out, v)
}
return out
}
// Snapshot returns a copy of the underlying map.
func (m *SyncedMap[K, V]) Snapshot() map[K]V {
m.mu.RLock()
defer m.mu.RUnlock()
out := make(map[K]V, len(m.data))
for k, v := range m.data {
out[k] = v
}
return out
}
// publish broadcasts a delta. Standalone (nil Nats) is a strict no-op.
func (m *SyncedMap[K, V]) publish(op string, k K, v V) {
if m.cfg.Nats == nil {
return
}
if err := m.cfg.Nats.Publish(m.subject(), delta[K, V]{Op: op, Key: k, Value: v}); err != nil {
xlog.Warn("syncstate: failed to broadcast delta", "name", m.cfg.Name, "op", op, "error", err)
}
}
// apply handles a peer's delta: memory-only update plus OnApply. It deliberately
// never writes the Store nor re-publishes - that is the echo-loop guard.
func (m *SyncedMap[K, V]) apply(d delta[K, V]) {
switch d.Op {
case opSet:
m.mu.Lock()
m.data[d.Key] = d.Value
m.mu.Unlock()
case opDelete:
m.mu.Lock()
delete(m.data, d.Key)
m.mu.Unlock()
default:
xlog.Warn("syncstate: ignoring delta with unknown op", "name", m.cfg.Name, "op", d.Op)
return
}
if m.cfg.OnApply != nil {
m.cfg.OnApply(d.Op, d.Key, d.Value)
}
}
// hydrate replaces the whole map from the durable source: Store if present, else
// Loader. With neither, a late joiner starts empty and catches up via deltas
// (acceptable only for ephemeral state).
func (m *SyncedMap[K, V]) hydrate(ctx context.Context) error {
var (
vals []V
err error
)
switch {
case m.cfg.Store != nil:
vals, err = m.cfg.Store.List(ctx)
case m.cfg.Loader != nil:
vals, err = m.cfg.Loader(ctx)
default:
return nil
}
if err != nil {
return err
}
m.replaceAll(vals)
return nil
}
// replaceAll atomically swaps the map contents for the given values, keyed via
// cfg.Key.
func (m *SyncedMap[K, V]) replaceAll(vals []V) {
next := make(map[K]V, len(vals))
for _, v := range vals {
next[m.cfg.Key(v)] = v
}
m.mu.Lock()
m.data = next
m.mu.Unlock()
}
// reconcileLoop periodically re-hydrates to repair silent drift (missed deltas).
func (m *SyncedMap[K, V]) reconcileLoop() {
defer m.wg.Done()
t := time.NewTicker(m.cfg.Reconcile)
defer t.Stop()
for {
select {
case <-m.lifeCtx.Done():
return
case <-t.C:
if err := m.hydrate(m.lifeCtx); err != nil {
xlog.Warn("syncstate: reconcile re-hydrate failed", "name", m.cfg.Name, "error", err)
}
}
}
}