Files
LocalAI/pkg/grpc/client.go
LocalAI [bot] 600dafd20b feat(ced): sound-event classification backend (CED audio tagger) (#10425)
* feat(ced): sketch sound-classification backend (CED audio tagger)

Wires ced.cpp (CED, 527-class AudioSet sound-event tagger; baby cry,
footsteps, glass, alarms, dog bark) into LocalAI as a Go/purego backend.

SKETCH (backend skeleton real; core REST wiring + CI/gallery is a checklist
in DESIGN.md):
- backend/backend.proto: new SoundDetection rpc + SoundClass messages
  (run `make protogen-go` to regenerate pkg/grpc/proto).
- backend/go/ced: main.go (purego dlopen libced.so + ced_capi.h),
  goced.go (Ced gRPC backend: Load + SoundDetection), Makefile
  (clone-at-pin CED_VERSION, ggml static-PIC shared build), run.sh,
  package.sh, .gitignore.
- DESIGN.md: REST /v1/audio/classification wiring (handler/route/capability
  registration checklist), gallery/index + CI registration, and a scoping
  note for the realtime/websocket live-recognition path (sliding-window
  classify over the existing ws transport + voicegate; the ced C-API
  per-PCM entry point is already window-friendly).

Backend code does not compile until protogen-go regenerates the pb types
and a libced.so is built (Makefile clones+builds it).

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(ced): REST /v1/audio/classification endpoint + capability registration

Wires the ced sound-event classification backend (AudioSet audio tagger)
end to end through the REST surface, mirroring the transcription path.

- Handler: core/http/endpoints/openai/sound_classification.go parses the
  multipart audio upload, temp-files it, resolves the model config and
  calls the SoundDetection RPC; returns {model, detections[]} JSON.
- Backend wrapper: core/backend/sound_classification.go (ModelSoundDetection)
  loads the model and normalizes the proto response into schema types.
- Schema: core/schema/sound_classification.go (SoundClassificationResult).
- gRPC layer: SoundDetection wired through the LocalAI wrapper (interface,
  Backend client, Client, embed, server, base default) so the loader-typed
  client exposes the RPC; proto regenerated via make protogen-go.
- Route: POST /v1/audio/classification (+ /audio/classification alias) with
  the audio/multipart default-model middleware in routes/openai.go.
- Capability surfaces: swagger @Tags/@Router on the handler; FLAG_SOUND_
  CLASSIFICATION usecase flag + UsecaseSoundClassification + UsecaseInfoMap +
  GuessUsecases + ModalityGroups + GetAllModelConfigUsecases; meta usecase
  option; /api/instructions audio area updated; auth RouteFeatureRegistry +
  FeatureAudioClassification (APIFeatures, default ON) + FeatureMetas; UI
  usecaseFilters, capabilities.js CAP_SOUND_CLASSIFICATION, Models.jsx filter
  + i18n; docs page features/audio-classification.md + whats-new + crosslink.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(ced): realtime sound-event detection over the websocket API

When a realtime pipeline configures a sound-classification model, each
VAD-committed utterance (the same window the transcription path produces)
is also run through the CED sound-event classifier and the scored AudioSet
tags are emitted as a new server event. No new backend rpc is needed: the
SoundDetection gRPC method already exists on this branch.

- config: add Pipeline.SoundDetection (yaml/json sound_detection,omitempty)
  beside Transcription/VAD.
- realtime: add Model.SoundDetection(ctx, audio, topK, threshold) to the
  ModelInterface; implement it on wrappedModel and transcriptOnlyModel by
  calling backend.ModelSoundDetection with the session's sound-classification
  model config (mirrors how Transcribe dispatches). Load the optional config
  in newModel / newTranscriptionOnlyModel; nil config keeps it additive.
- types: add ConversationItemSoundDetectionEvent (item_id, content_index,
  detections[]{label,score,index}) with type conversation.item.sound_detection,
  its ServerEventType constant and MarshalJSON, mirroring the transcription
  completed event.
- realtime: add emitSoundDetection (unary path: classify the committed window,
  build the event, t.SendEvent) and wire it at the utterance-commit hook right
  after emitTranscription; gated on session.SoundDetectionEnabled (resolved
  from Pipeline.SoundDetection at session setup, defaults top_k=5, threshold=0).
  Its error is logged via xlog but never aborts the turn.
- test: Ginkgo specs for emitSoundDetection (tags emitted, empty detections,
  classifier error) plus a SoundDetection method on the fakeModel double.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fix(ced): implement SoundDetection in nodes backend test doubles

The SoundDetection method added to the grpc backend interface left two
test doubles (fakeBackendClient, fakeGRPCBackend) incomplete, so
core/services/nodes failed to compile under `go vet`/`go test` (go build
missed it: the doubles live in _test.go). Add the method to both,
mirroring their existing Detect mock. Repairs CI for the nodes package.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(ced): decouple realtime sound detection from VAD (sound-only sessions)

Sound-event detection must activate on sounds, not speech, so it no longer
runs through the voice VAD/transcription path. A sound-detection-only
pipeline (sound_detection set, no transcription/LLM) now:

- is accepted by prepareRealtimeConfig (sound_detection counts as a pipeline
  stage),
- builds a lightweight model via newSoundDetectionOnlyModel (no VAD/STT/LLM/TTS
  loaded), and
- defaults the session to turn_detection none (no VAD) with no transcription
  stage, so the client drives windowing via input_audio_buffer.commit
  (option A: client-side sliding window). The per-PCM C-API already supports
  arbitrary windows.

commitUtterance gains a sound-only branch: it emits the
conversation.item.sound_detection event (scored AudioSet tags) and stops -
no transcription, no LLM response. generateResponse is now guarded on a
transcription stage being present, so a sound-only turn never invokes the LLM.

Existing transcription/VAD sessions are unchanged (additive). Added a
commitUtterance sound-only Ginkgo spec asserting it emits the sound event and
neither transcribes nor generates a response. go vet + golangci-lint
(new-from-merge-base) clean; openai suite green.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(ced): register sound-classification backend in gallery + CI

Mechanical backend-image registration for the ced sound-event classifier,
mirroring the parakeet-cpp Go/purego backend everywhere it is wired up.

- .github/backend-matrix.yml: add the ced build matrix, field-for-field copies
  of the parakeet-cpp entries (cpu amd64/arm64, cublas cuda 12/13 amd64,
  l4t cuda-13 arm64, l4t-jetpack cuda-12 arm64, sycl f32/f16, vulkan
  amd64/arm64, rocm hipblas, and the metal darwin entry), changing only
  backend and tag-suffix. dockerfile stays ./backend/Dockerfile.golang.
- backend/index.yaml: add the &ced meta anchor (capabilities map per platform)
  plus ced-development and the per-arch image entries, each uri/mirror
  tag-suffix matching the matrix exactly. The model gallery (GGUF) entry is
  intentionally deferred pending the HuggingFace publish (TODO note inline).
- scripts/changed-backends.js: add an explicit item.backend === "ced" branch in
  inferBackendPath mapping to backend/go/ced/, same mechanism and ordering as
  the parakeet-cpp branch (before the generic golang fallthrough).
- .github/workflows/bump_deps.yaml: register mudler/ced.cpp -> CED_VERSION in
  backend/go/ced/Makefile so the daily bot bumps the pin.
- swagger/{docs.go,swagger.json,swagger.yaml}: regenerated via make swagger so
  the existing /v1/audio/classification annotations land in the generated spec.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(ced): server-side windowing for realtime sound detection (option B)

Adds an optional server-driven sliding-window classifier so a sound-only
realtime client only has to stream audio (no input_audio_buffer.commit):

- Pipeline.sound_detection_window_ms / sound_detection_hop_ms config knobs.
  When both > 0 on a sound-only session, the server classifies the last
  window of streamed audio every hop and emits a conversation.item.sound_
  detection event; the input buffer is trimmed to one window so a long
  stream stays bounded. When unset, the session stays client-driven
  (option A). Runs independent of VAD (sound events are not speech).
- handleSoundWindow (ticker) + classifySoundWindow (one tick, extracted so
  it is unit-testable) + writeWindowWAV, which declares the true
  InputSampleRate (NewWAVHeaderWithRate) so the classifier resamples
  correctly. Goroutine is started after toggleVAD and torn down with the
  session (close + wg.Wait).
- Register pipeline.sound_detection (+window_ms/hop_ms) in the config meta
  registry; the earlier realtime commit added pipeline.sound_detection
  without a registry entry, failing TestAllFieldsHaveRegistryEntries. This
  fixes that and covers the two new knobs.

Tests: classifySoundWindow emits an event + trims the buffer to one window,
no-ops on too-little audio; writeWindowWAV declares the given sample rate.
go build/vet + golangci-lint (new-from-merge-base) clean; config + openai
suites green.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(ced): add ced-base GGUF model gallery entries (f16 + q8_0)

The ced-base weights are now published at mudler/ced-base-gguf (Apache-2.0,
converted from mispeech/ced-base). Adds gallery/ced.yaml (backend: ced +
known_usecases: sound_classification) and two gallery/index.yaml entries
(ced-base-f16 default, ced-base-q8 smallest) with sha256-pinned files, and
removes the now-resolved TODO from backend/index.yaml.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(ced): add tiny/mini/small GGUF model gallery entries

Publishes the rest of the CED family (same architecture, metadata-driven port
verified end-to-end on ced-tiny) to mudler/ced-{tiny,mini,small}-gguf and adds
their f16 + q8_0 gallery entries:

  ced-tiny  (5.5M, edge/Pi-class)  f16 11MB / q8_0 6MB
  ced-mini  (9.6M)                 f16 19MB / q8_0 11MB
  ced-small (22M)                  f16 42MB / q8_0 23MB

All sha256-pinned. ced-base remains the accuracy default.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* chore(ced): point gallery entries at the consolidated mudler/ced-gguf repo

All CED quantizations (tiny/mini/small/base, f16/q8_0) now live in a single
HuggingFace repo, mudler/ced-gguf, instead of per-model repos. Repoint the 8
gallery model entries' urls + file uris accordingly. sha256 and filenames are
unchanged.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* chore(ced): bump CED_VERSION to the short-clip fix

Pin the ced backend to ced.cpp 99c6ed3, which fixes a crash on any clip
shorter than target_length (~10.11s): time_pos_embed was added at its full
63-frame grid instead of being sliced to the clip's actual time grid, tripping
ggml_can_repeat in ggml_add. Surfaced by the live realtime e2e (sub-10s
windows) and gated with a short-clip parity test upstream.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* docs(ced): list ced.cpp as a LocalAI-team engine + backend-guide directive

- README.md: add ced.cpp to the "native C/C++/GGML engines developed and
  maintained by the LocalAI project" table.
- docs/content/features/backends.md: add a Sound Classification backend
  category (sound-event classification / audio tagging) listing ced.cpp.
- .agents/adding-backends.md: add a "Documenting the backend" section and two
  verification-checklist items requiring new backends to be documented in the
  backends.md category list, and in-house native engines to be added to the
  README maintained-engines table. This directive was missing.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* chore(ced): repin CED_VERSION to the v0.1.0 release commit

ced.cpp history was squashed into a single release commit (tagged v0.1.0), so
the previous pin (99c6ed3) no longer exists upstream. Pin to c04ac14, the
v0.1.0 release commit, so the backend builds against a commit that exists.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fix(ced): silence gosec G304/G103 + govet unsafeptr on audited paths

- sound_classification.go: os.Create(dst) where dst = temp dir + path.Base of
  the upload (no traversal). #nosec G304, matching the depth-anything-cpp handler.
- goced.go: reading a NUL-terminated C string from a libced-owned buffer.
  #nosec G103 (gosec) + //nolint:govet (golangci-lint's unsafeptr check), since
  the uintptr is a C-owned malloc'd buffer, not Go-GC memory.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-06-22 01:00:28 +02:00

1250 lines
28 KiB
Go

package grpc
import (
"context"
"errors"
"fmt"
"io"
"sync"
"time"
pb "github.com/mudler/LocalAI/pkg/grpc/proto"
"google.golang.org/grpc"
"google.golang.org/grpc/credentials/insecure"
)
const maxGRPCMessageSize = 50 * 1024 * 1024 // 50MB
// bearerToken implements credentials.PerRPCCredentials to inject a bearer token
// into every gRPC call.
type bearerToken struct {
token string
}
func (b bearerToken) GetRequestMetadata(ctx context.Context, uri ...string) (map[string]string, error) {
return map[string]string{"authorization": "Bearer " + b.token}, nil
}
func (b bearerToken) RequireTransportSecurity() bool { return false }
type Client struct {
address string
busy bool
parallel bool
token string
sync.Mutex
opMutex sync.Mutex
wd WatchDog
}
type WatchDog interface {
Mark(address string)
UnMark(address string)
}
func (c *Client) IsBusy() bool {
c.Lock()
defer c.Unlock()
return c.busy
}
func (c *Client) setBusy(v bool) {
c.Lock()
c.busy = v
c.Unlock()
}
func (c *Client) wdMark() {
if c.wd != nil {
c.wd.Mark(c.address)
}
}
func (c *Client) wdUnMark() {
if c.wd != nil {
c.wd.UnMark(c.address)
}
}
// dial creates a gRPC client connection with common options.
// If c.token is set, bearer token credentials are included.
func (c *Client) dial() (*grpc.ClientConn, error) {
opts := []grpc.DialOption{
grpc.WithTransportCredentials(insecure.NewCredentials()),
grpc.WithDefaultCallOptions(
grpc.MaxCallRecvMsgSize(maxGRPCMessageSize),
grpc.MaxCallSendMsgSize(maxGRPCMessageSize),
),
}
if c.token != "" {
opts = append(opts, grpc.WithPerRPCCredentials(bearerToken{token: c.token}))
}
return grpc.NewClient(c.address, opts...)
}
func (c *Client) HealthCheck(ctx context.Context) (bool, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
conn, err := c.dial()
if err != nil {
return false, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
// The healthcheck call shouldn't take long time
ctx, cancel := context.WithTimeout(ctx, 10*time.Second)
defer cancel()
res, err := client.Health(ctx, &pb.HealthMessage{})
if err != nil {
return false, err
}
if string(res.Message) == "OK" {
return true, nil
}
return false, fmt.Errorf("health check failed: %s", res.Message)
}
func (c *Client) Embeddings(ctx context.Context, in *pb.PredictOptions, opts ...grpc.CallOption) (*pb.EmbeddingResult, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.Embedding(ctx, in, opts...)
}
func (c *Client) Predict(ctx context.Context, in *pb.PredictOptions, opts ...grpc.CallOption) (*pb.Reply, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.Predict(ctx, in, opts...)
}
func (c *Client) LoadModel(ctx context.Context, in *pb.ModelOptions, opts ...grpc.CallOption) (*pb.Result, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.LoadModel(ctx, in, opts...)
}
func (c *Client) PredictStream(ctx context.Context, in *pb.PredictOptions, f func(reply *pb.Reply), opts ...grpc.CallOption) error {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
stream, err := client.PredictStream(ctx, in, opts...)
if err != nil {
return err
}
for {
// Check if context is cancelled before receiving
select {
case <-ctx.Done():
return ctx.Err()
default:
}
reply, err := stream.Recv()
if errors.Is(err, io.EOF) {
break
}
if err != nil {
// Check if error is due to context cancellation
if ctx.Err() != nil {
return ctx.Err()
}
fmt.Println("Error", err)
return err
}
f(reply)
}
return nil
}
func (c *Client) GenerateImage(ctx context.Context, in *pb.GenerateImageRequest, opts ...grpc.CallOption) (*pb.Result, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.GenerateImage(ctx, in, opts...)
}
func (c *Client) GenerateVideo(ctx context.Context, in *pb.GenerateVideoRequest, opts ...grpc.CallOption) (*pb.Result, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.GenerateVideo(ctx, in, opts...)
}
func (c *Client) TTS(ctx context.Context, in *pb.TTSRequest, opts ...grpc.CallOption) (*pb.Result, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.TTS(ctx, in, opts...)
}
func (c *Client) TTSStream(ctx context.Context, in *pb.TTSRequest, f func(reply *pb.Reply), opts ...grpc.CallOption) error {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
stream, err := client.TTSStream(ctx, in, opts...)
if err != nil {
return err
}
for {
// Check if context is cancelled before receiving
select {
case <-ctx.Done():
return ctx.Err()
default:
}
reply, err := stream.Recv()
if errors.Is(err, io.EOF) {
break
}
if err != nil {
// Check if error is due to context cancellation
if ctx.Err() != nil {
return ctx.Err()
}
return err
}
f(reply)
}
return nil
}
func (c *Client) SoundGeneration(ctx context.Context, in *pb.SoundGenerationRequest, opts ...grpc.CallOption) (*pb.Result, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.SoundGeneration(ctx, in, opts...)
}
func (c *Client) AudioTranscription(ctx context.Context, in *pb.TranscriptRequest, opts ...grpc.CallOption) (*pb.TranscriptResult, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.AudioTranscription(ctx, in, opts...)
}
func (c *Client) AudioTranscriptionStream(ctx context.Context, in *pb.TranscriptRequest, f func(chunk *pb.TranscriptStreamResponse), opts ...grpc.CallOption) error {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
stream, err := client.AudioTranscriptionStream(ctx, in, opts...)
if err != nil {
return err
}
for {
select {
case <-ctx.Done():
return ctx.Err()
default:
}
chunk, err := stream.Recv()
if errors.Is(err, io.EOF) {
break
}
if err != nil {
if ctx.Err() != nil {
return ctx.Err()
}
return err
}
f(chunk)
}
return nil
}
func (c *Client) TokenizeString(ctx context.Context, in *pb.PredictOptions, opts ...grpc.CallOption) (*pb.TokenizationResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
res, err := client.TokenizeString(ctx, in, opts...)
if err != nil {
return nil, err
}
return res, nil
}
func (c *Client) Status(ctx context.Context) (*pb.StatusResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.Status(ctx, &pb.HealthMessage{})
}
func (c *Client) StoresSet(ctx context.Context, in *pb.StoresSetOptions, opts ...grpc.CallOption) (*pb.Result, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.StoresSet(ctx, in, opts...)
}
func (c *Client) StoresDelete(ctx context.Context, in *pb.StoresDeleteOptions, opts ...grpc.CallOption) (*pb.Result, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.wdMark()
defer c.wdUnMark()
c.setBusy(true)
defer c.setBusy(false)
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.StoresDelete(ctx, in, opts...)
}
func (c *Client) StoresGet(ctx context.Context, in *pb.StoresGetOptions, opts ...grpc.CallOption) (*pb.StoresGetResult, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.StoresGet(ctx, in, opts...)
}
func (c *Client) StoresFind(ctx context.Context, in *pb.StoresFindOptions, opts ...grpc.CallOption) (*pb.StoresFindResult, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.StoresFind(ctx, in, opts...)
}
func (c *Client) Rerank(ctx context.Context, in *pb.RerankRequest, opts ...grpc.CallOption) (*pb.RerankResult, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.Rerank(ctx, in, opts...)
}
func (c *Client) TokenClassify(ctx context.Context, in *pb.TokenClassifyRequest, opts ...grpc.CallOption) (*pb.TokenClassifyResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer func() { _ = conn.Close() }()
client := pb.NewBackendClient(conn)
return client.TokenClassify(ctx, in, opts...)
}
func (c *Client) Score(ctx context.Context, in *pb.ScoreRequest, opts ...grpc.CallOption) (*pb.ScoreResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer func() { _ = conn.Close() }()
client := pb.NewBackendClient(conn)
return client.Score(ctx, in, opts...)
}
func (c *Client) GetTokenMetrics(ctx context.Context, in *pb.MetricsRequest, opts ...grpc.CallOption) (*pb.MetricsResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.GetMetrics(ctx, in, opts...)
}
func (c *Client) VAD(ctx context.Context, in *pb.VADRequest, opts ...grpc.CallOption) (*pb.VADResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.VAD(ctx, in, opts...)
}
func (c *Client) Diarize(ctx context.Context, in *pb.DiarizeRequest, opts ...grpc.CallOption) (*pb.DiarizeResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer func() { _ = conn.Close() }()
client := pb.NewBackendClient(conn)
return client.Diarize(ctx, in, opts...)
}
func (c *Client) SoundDetection(ctx context.Context, in *pb.SoundDetectionRequest, opts ...grpc.CallOption) (*pb.SoundDetectionResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer func() { _ = conn.Close() }()
client := pb.NewBackendClient(conn)
return client.SoundDetection(ctx, in, opts...)
}
func (c *Client) Detect(ctx context.Context, in *pb.DetectOptions, opts ...grpc.CallOption) (*pb.DetectResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.Detect(ctx, in, opts...)
}
func (c *Client) Depth(ctx context.Context, in *pb.DepthRequest, opts ...grpc.CallOption) (*pb.DepthResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer func() { _ = conn.Close() }()
client := pb.NewBackendClient(conn)
return client.Depth(ctx, in, opts...)
}
func (c *Client) FaceVerify(ctx context.Context, in *pb.FaceVerifyRequest, opts ...grpc.CallOption) (*pb.FaceVerifyResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.FaceVerify(ctx, in, opts...)
}
func (c *Client) FaceAnalyze(ctx context.Context, in *pb.FaceAnalyzeRequest, opts ...grpc.CallOption) (*pb.FaceAnalyzeResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.FaceAnalyze(ctx, in, opts...)
}
func (c *Client) VoiceVerify(ctx context.Context, in *pb.VoiceVerifyRequest, opts ...grpc.CallOption) (*pb.VoiceVerifyResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.VoiceVerify(ctx, in, opts...)
}
func (c *Client) VoiceAnalyze(ctx context.Context, in *pb.VoiceAnalyzeRequest, opts ...grpc.CallOption) (*pb.VoiceAnalyzeResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.VoiceAnalyze(ctx, in, opts...)
}
func (c *Client) VoiceEmbed(ctx context.Context, in *pb.VoiceEmbedRequest, opts ...grpc.CallOption) (*pb.VoiceEmbedResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.VoiceEmbed(ctx, in, opts...)
}
func (c *Client) AudioEncode(ctx context.Context, in *pb.AudioEncodeRequest, opts ...grpc.CallOption) (*pb.AudioEncodeResult, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.AudioEncode(ctx, in, opts...)
}
func (c *Client) AudioDecode(ctx context.Context, in *pb.AudioDecodeRequest, opts ...grpc.CallOption) (*pb.AudioDecodeResult, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.AudioDecode(ctx, in, opts...)
}
func (c *Client) AudioTransform(ctx context.Context, in *pb.AudioTransformRequest, opts ...grpc.CallOption) (*pb.AudioTransformResult, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer func() { _ = conn.Close() }()
client := pb.NewBackendClient(conn)
return client.AudioTransform(ctx, in, opts...)
}
// ForwardClient is the duplex interface returned by (*Client).Forward.
// First Send carries path/method/headers/body, subsequent Sends carry
// body_chunk only. First Recv carries status/headers, subsequent Recvs
// carry body_chunk. Caller closes via CloseSend when request is done;
// stream ends when the upstream finishes and the server closes.
type ForwardClient interface {
Send(*pb.ForwardRequest) error
Recv() (*pb.ForwardReply, error)
CloseSend() error
Context() context.Context
}
type forwardClient struct {
pb.Backend_ForwardClient
conn *grpc.ClientConn
closer func()
once sync.Once
}
// CloseSend signals end-of-requests to the server but keeps the
// underlying connection open so the server can still send replies.
// Connection cleanup happens when Recv returns a final error (EOF
// or any other terminal status).
func (s *forwardClient) CloseSend() error {
return s.Backend_ForwardClient.CloseSend()
}
// Recv wraps the embedded stream's Recv to fire the connection-level
// closer once the stream ends. On EOF or any other error the
// connection + operation-state cleanup runs exactly once.
func (s *forwardClient) Recv() (*pb.ForwardReply, error) {
reply, err := s.Backend_ForwardClient.Recv()
if err != nil && s.closer != nil {
s.once.Do(s.closer)
}
return reply, err
}
func (c *Client) Forward(ctx context.Context, opts ...grpc.CallOption) (ForwardClient, error) {
if !c.parallel {
c.opMutex.Lock()
}
c.setBusy(true)
c.wdMark()
cleanup := func() {
c.wdUnMark()
c.setBusy(false)
if !c.parallel {
c.opMutex.Unlock()
}
}
conn, err := c.dial()
if err != nil {
cleanup()
return nil, err
}
client := pb.NewBackendClient(conn)
stream, err := client.Forward(ctx, opts...)
if err != nil {
_ = conn.Close()
cleanup()
return nil, err
}
return &forwardClient{
Backend_ForwardClient: stream,
conn: conn,
closer: func() {
_ = conn.Close()
cleanup()
},
}, nil
}
// AudioTransformStreamClient is the duplex interface returned by
// (*Client).AudioTransformStream. Wraps the generated bidi client without
// leaking the proto package across the public boundary.
type AudioTransformStreamClient interface {
Send(*pb.AudioTransformFrameRequest) error
Recv() (*pb.AudioTransformFrameResponse, error)
CloseSend() error
Context() context.Context
}
// audioTransformStreamClient is the concrete wrapper. It also owns the
// underlying gRPC connection so it can be closed when the caller is done.
type audioTransformStreamClient struct {
pb.Backend_AudioTransformStreamClient
conn *grpc.ClientConn
closer func()
}
func (s *audioTransformStreamClient) CloseSend() error {
err := s.Backend_AudioTransformStreamClient.CloseSend()
if s.closer != nil {
s.closer()
}
return err
}
func (c *Client) AudioTransformStream(ctx context.Context, opts ...grpc.CallOption) (AudioTransformStreamClient, error) {
if !c.parallel {
c.opMutex.Lock()
}
c.setBusy(true)
c.wdMark()
cleanup := func() {
c.wdUnMark()
c.setBusy(false)
if !c.parallel {
c.opMutex.Unlock()
}
}
conn, err := c.dial()
if err != nil {
cleanup()
return nil, err
}
client := pb.NewBackendClient(conn)
stream, err := client.AudioTransformStream(ctx, opts...)
if err != nil {
_ = conn.Close()
cleanup()
return nil, err
}
return &audioTransformStreamClient{
Backend_AudioTransformStreamClient: stream,
conn: conn,
closer: func() {
_ = conn.Close()
cleanup()
},
}, nil
}
// AudioToAudioStreamClient is the duplex interface returned by
// (*Client).AudioToAudioStream. Mirrors AudioTransformStreamClient's
// shape so realtime-API callers can plug in interchangeable backends.
type AudioToAudioStreamClient interface {
Send(*pb.AudioToAudioRequest) error
Recv() (*pb.AudioToAudioResponse, error)
CloseSend() error
Context() context.Context
}
type audioToAudioStreamClient struct {
pb.Backend_AudioToAudioStreamClient
conn *grpc.ClientConn
closer func()
}
func (s *audioToAudioStreamClient) CloseSend() error {
err := s.Backend_AudioToAudioStreamClient.CloseSend()
if s.closer != nil {
s.closer()
}
return err
}
func (c *Client) AudioToAudioStream(ctx context.Context, opts ...grpc.CallOption) (AudioToAudioStreamClient, error) {
if !c.parallel {
c.opMutex.Lock()
}
c.setBusy(true)
c.wdMark()
cleanup := func() {
c.wdUnMark()
c.setBusy(false)
if !c.parallel {
c.opMutex.Unlock()
}
}
conn, err := c.dial()
if err != nil {
cleanup()
return nil, err
}
client := pb.NewBackendClient(conn)
stream, err := client.AudioToAudioStream(ctx, opts...)
if err != nil {
_ = conn.Close()
cleanup()
return nil, err
}
return &audioToAudioStreamClient{
Backend_AudioToAudioStreamClient: stream,
conn: conn,
closer: func() {
_ = conn.Close()
cleanup()
},
}, nil
}
func (c *Client) StartFineTune(ctx context.Context, in *pb.FineTuneRequest, opts ...grpc.CallOption) (*pb.FineTuneJobResult, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.StartFineTune(ctx, in, opts...)
}
func (c *Client) FineTuneProgress(ctx context.Context, in *pb.FineTuneProgressRequest, f func(update *pb.FineTuneProgressUpdate), opts ...grpc.CallOption) error {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
stream, err := client.FineTuneProgress(ctx, in, opts...)
if err != nil {
return err
}
for {
select {
case <-ctx.Done():
return ctx.Err()
default:
}
update, err := stream.Recv()
if errors.Is(err, io.EOF) {
break
}
if err != nil {
if ctx.Err() != nil {
return ctx.Err()
}
return err
}
f(update)
}
return nil
}
func (c *Client) StopFineTune(ctx context.Context, in *pb.FineTuneStopRequest, opts ...grpc.CallOption) (*pb.Result, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.StopFineTune(ctx, in, opts...)
}
func (c *Client) ListCheckpoints(ctx context.Context, in *pb.ListCheckpointsRequest, opts ...grpc.CallOption) (*pb.ListCheckpointsResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.ListCheckpoints(ctx, in, opts...)
}
func (c *Client) ExportModel(ctx context.Context, in *pb.ExportModelRequest, opts ...grpc.CallOption) (*pb.Result, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.ExportModel(ctx, in, opts...)
}
func (c *Client) StartQuantization(ctx context.Context, in *pb.QuantizationRequest, opts ...grpc.CallOption) (*pb.QuantizationJobResult, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.StartQuantization(ctx, in, opts...)
}
func (c *Client) QuantizationProgress(ctx context.Context, in *pb.QuantizationProgressRequest, f func(update *pb.QuantizationProgressUpdate), opts ...grpc.CallOption) error {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
stream, err := client.QuantizationProgress(ctx, in, opts...)
if err != nil {
return err
}
for {
select {
case <-ctx.Done():
return ctx.Err()
default:
}
update, err := stream.Recv()
if errors.Is(err, io.EOF) {
break
}
if err != nil {
if ctx.Err() != nil {
return ctx.Err()
}
return err
}
f(update)
}
return nil
}
func (c *Client) StopQuantization(ctx context.Context, in *pb.QuantizationStopRequest, opts ...grpc.CallOption) (*pb.Result, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.StopQuantization(ctx, in, opts...)
}
func (c *Client) Free(ctx context.Context) error {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
_, err = client.Free(ctx, &pb.HealthMessage{})
return err
}
func (c *Client) ModelMetadata(ctx context.Context, in *pb.ModelOptions, opts ...grpc.CallOption) (*pb.ModelMetadataResponse, error) {
if !c.parallel {
c.opMutex.Lock()
defer c.opMutex.Unlock()
}
c.setBusy(true)
defer c.setBusy(false)
c.wdMark()
defer c.wdUnMark()
conn, err := c.dial()
if err != nil {
return nil, err
}
defer conn.Close()
client := pb.NewBackendClient(conn)
return client.ModelMetadata(ctx, in, opts...)
}