Files
LocalAI/backend
mudler's LocalAI [bot] 963c637130 fix(gpu-libs): bundle cuDNN only where it is used, and complete it when it is (#10946)
cuDNN 9 is a dispatcher (libcudnn.so.9) plus seven sublibraries the dispatcher
dlopen()s by bare soname. Only the dispatcher is ever a DT_NEEDED, so ldd finds
it and never the seven. The allowlist force-copied three of them
(libcudnn.so*, libcudnn_ops.so*, libcudnn_cnn.so*) into every CUDA backend,
which is wrong in both directions at once: too few libraries for a backend that
uses cuDNN, and too many for one that does not.

On an L4T fleet, ten of the eleven backends carrying cuDNN were in a broken end
state; the one that was correct was correct by accident, being BUILD_TYPE=cpu
so package_cuda_libs never ran for it.

  longcat-video bundled 4 of 8 at 9.24.0 over a complete pip set at 9.20.0.48
  in its venv. libbackend.sh puts lib/ on LD_LIBRARY_PATH, searched before
  DT_RUNPATH, so the bundle won and the rest still came from the venv:
  CUDNN_STATUS_SUBLIBRARY_VERSION_MISMATCH.

  Nine others bundled 3 of 8 and had no venv cuDNN. None bundled
  libcudnn_graph, which libcudnn_cnn has a hard DT_NEEDED on, so it resolved
  out of the runtime image and the process ran bundled 9.22.0 against system
  9.23.2.

Five of those nine - llama-cpp, whisper, rfdetr-cpp, sam3-cpp,
stablediffusion-ggml - do not reference cuDNN at all. ggml goes through cuBLAS.
They were carrying ~57 MB of cuDNN with no consumer, and completing the family
for them would have taken that to ~576 MB for nothing.

Sizes overall: backends with no cuDNN consumer shed ~57 MB each (seven
instances on the fleet measured, plus longcat's ~60 MB), while the ones that
genuinely use cuDNN grow from ~57 MB to ~576 MB, because the five missing
sublibraries are ~517 MB, dominated by libcudnn_engines_precompiled. Net on
that fleet is an increase of roughly 570 MB. That growth is the bug being paid
off, not a regression: those backends only work today by silently borrowing the
missing five from the runtime image. Whether the engines set can be trimmed is
an open question, not addressed here.

So bundle per backend, by what that backend actually needs:

  - venv has a complete pip cuDNN -> bundle nothing; $ORIGIN resolves the pip
    set, which is the one its torch was built against            (longcat-video)
  - venv has no pip cuDNN         -> bundle the complete family. Stays
    conservative rather than detecting consumers: for a Python backend they sit
    inside the venv (torch, ctranslate2, onnxruntime) where the sweep does not
    look                                                                 (vllm)
  - no venv, nothing references cuDNN -> bundle nothing    (llama-cpp, whisper,
                                     rfdetr-cpp, sam3-cpp, stablediffusion-ggml)
  - no venv, something references it   -> bundle the complete family
                                                  (face-detect, voice-detect)

The no-venv case needs no new machinery. Go backends stage their own shared
object into package/lib, which IS the target dir, so sweep_transitive_deps
already pulls the dispatcher when it is a genuine dependency - that is exactly
how libcudnn_graph reached longcat. cuDNN simply comes off the force-copy list,
and complete_cudnn_family fills in the seven dlopen'd sublibraries around
whatever the sweep found. Detection is a string scan rather than ldd, so a
consumer that only dlopen()s cuDNN is seen too; over-matching costs an unused
library, under-matching costs a backend that cannot load.

Keeping bundled and pip versions in agreement instead is not viable: nothing
here pins nvidia-cudnn (zero occurrences), torch is unpinned for l4t13 except
longcat-video, and the fleet already runs five concurrent cuDNN versions -
9.19.0.56, 9.20.0.48, 9.22.0, 9.23.2, 9.24.0.

verify_cudnn_bundle asserts the end state: exactly one complete cuDNN visible to
whoever needs one - never both, never partial, and never zero for a backend that
references it. Zero is correct and common otherwise. It deliberately does not
accept the build image's system cuDNN as completing a partial bundle, which is
the shape that had been shipping silently; the build image is not the runtime
image. A version check alone would have missed longcat too, whose four bundled
libs were all 9.24.0 and mutually consistent.

Match per family for the other components for the same dlopen reason: TensorRT
(libnvinfer_plugin, libnvinfer_builder_resource), cuBLAS, cuFFT, cuSPARSE,
cuSOLVER, nvRTC. Exclusions bind inside copy_lib so they cover the sweep.

The packaging scripts' shell tests ran nowhere in CI. Add make
test-build-scripts and a lint workflow job so they gate every PR.

Fixes #10905


Assisted-by: Claude:claude-opus-4-8 golangci-lint shellcheck

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-07-19 07:48:51 +00:00
..

LocalAI Backend Architecture

This directory contains the core backend infrastructure for LocalAI, including the gRPC protocol definition, multi-language Dockerfiles, and language-specific backend implementations.

Overview

LocalAI uses a unified gRPC-based architecture that allows different programming languages to implement AI backends while maintaining consistent interfaces and capabilities. The backend system supports multiple hardware acceleration targets and provides a standardized way to integrate various AI models and frameworks.

Architecture Components

1. Protocol Definition (backend.proto)

The backend.proto file defines the gRPC service interface that all backends must implement. This ensures consistency across different language implementations and provides a contract for communication between LocalAI core and backend services.

Core Services

  • Text Generation: Predict, PredictStream for LLM inference
  • Embeddings: Embedding for text vectorization
  • Image Generation: GenerateImage for stable diffusion and image models
  • Audio Processing: AudioTranscription, TTS, SoundGeneration
  • Video Generation: GenerateVideo for video synthesis
  • Object Detection: Detect for computer vision tasks
  • Vector Storage: StoresSet, StoresGet, StoresFind for RAG operations
  • Reranking: Rerank for document relevance scoring
  • Voice Activity Detection: VAD for audio segmentation

Key Message Types

  • PredictOptions: Comprehensive configuration for text generation
  • ModelOptions: Model loading and configuration parameters
  • Result: Standardized response format
  • StatusResponse: Backend health and memory usage information

2. Multi-Language Dockerfiles

The backend system provides language-specific Dockerfiles that handle the build environment and dependencies for different programming languages:

  • Dockerfile.python
  • Dockerfile.golang
  • Dockerfile.llama-cpp

3. Language-Specific Implementations

Python Backends (python/)

  • transformers: Hugging Face Transformers framework
  • vllm: High-performance LLM inference
  • mlx: Apple Silicon optimization
  • diffusers: Stable Diffusion models
  • longcat-video: CUDA text/image-to-video and speech-driven avatar generation
  • Audio: coqui, faster-whisper, kitten-tts
  • Vision: mlx-vlm, rfdetr
  • Specialized: rerankers, chatterbox, kokoro

Go Backends (go/)

  • whisper: OpenAI Whisper speech recognition in Go with GGML cpp backend (whisper.cpp)
  • stablediffusion-ggml: Stable Diffusion in Go with GGML Cpp backend
  • piper: Text-to-speech synthesis Golang with C bindings using rhaspy/piper
  • local-store: Vector storage backend

C++ Backends (cpp/)

  • llama-cpp: Llama.cpp integration
  • grpc: GRPC utilities and helpers

Hardware Acceleration Support

CUDA (NVIDIA)

  • Versions: CUDA 12.x, 13.x
  • Features: cuBLAS, cuDNN, TensorRT optimization
  • Targets: x86_64, ARM64 (Jetson)

ROCm (AMD)

  • Features: HIP, rocBLAS, MIOpen
  • Targets: AMD GPUs with ROCm support

Intel

  • Features: oneAPI, Intel Extension for PyTorch
  • Targets: Intel GPUs, XPUs, CPUs

Vulkan

  • Features: Cross-platform GPU acceleration
  • Targets: Windows, Linux, Android, macOS

Apple Silicon

  • Features: MLX framework, Metal Performance Shaders
  • Targets: M1/M2/M3 Macs

Backend Registry (index.yaml)

The index.yaml file serves as a central registry for all available backends, providing:

  • Metadata: Name, description, license, icons
  • Capabilities: Hardware targets and optimization profiles
  • Tags: Categorization for discovery
  • URLs: Source code and documentation links

Building Backends

Prerequisites

  • Docker with multi-architecture support
  • Appropriate hardware drivers (CUDA, ROCm, etc.)
  • Build tools (make, cmake, compilers)

Build Commands

Example of build commands with Docker

# Build Python backend
docker build -f backend/Dockerfile.python \
  --build-arg BACKEND=transformers \
  --build-arg BUILD_TYPE=cublas12 \
  --build-arg CUDA_MAJOR_VERSION=12 \
  --build-arg CUDA_MINOR_VERSION=0 \
  -t localai-backend-transformers .

# Build Go backend
docker build -f backend/Dockerfile.golang \
  --build-arg BACKEND=whisper \
  --build-arg BUILD_TYPE=cpu \
  -t localai-backend-whisper .

# Build C++ backend
docker build -f backend/Dockerfile.llama-cpp \
  --build-arg BACKEND=llama-cpp \
  --build-arg BUILD_TYPE=cublas12 \
  -t localai-backend-llama-cpp .

For ARM64/Mac builds, docker can't be used, and the makefile in the respective backend has to be used.

Build Types

  • cpu: CPU-only optimization
  • cublas12, cublas13: CUDA 12.x, 13.x with cuBLAS
  • hipblas: ROCm with rocBLAS
  • intel: Intel oneAPI optimization
  • vulkan: Vulkan-based acceleration
  • metal: Apple Metal optimization

Backend Development

Creating a New Backend

  1. Choose Language: Select Python, Go, or C++ based on requirements
  2. Implement Interface: Implement the gRPC service defined in backend.proto
  3. Add Dependencies: Create appropriate requirements files
  4. Configure Build: Set up Dockerfile and build scripts
  5. Register Backend: Add entry to index.yaml
  6. Test Integration: Verify gRPC communication and functionality

Backend Structure

backend-name/
├── backend.py/go/cpp    # Main implementation
├── requirements.txt      # Dependencies
├── Dockerfile           # Build configuration
├── install.sh           # Installation script
├── run.sh              # Execution script
├── test.sh             # Test script
└── README.md           # Backend documentation

Required gRPC Methods

At minimum, backends must implement:

  • Health() - Service health check
  • LoadModel() - Model loading and initialization
  • Predict() - Main inference endpoint
  • Status() - Backend status and metrics

Integration with LocalAI Core

Backends communicate with LocalAI core through gRPC:

  1. Service Discovery: Core discovers available backends
  2. Model Loading: Core requests model loading via LoadModel
  3. Inference: Core sends requests via Predict or specialized endpoints
  4. Streaming: Core handles streaming responses for real-time generation
  5. Monitoring: Core tracks backend health and performance

Performance Optimization

Memory Management

  • Model Caching: Efficient model loading and caching
  • Batch Processing: Optimize for multiple concurrent requests
  • Memory Pinning: GPU memory optimization for CUDA/ROCm

Hardware Utilization

  • Multi-GPU: Support for tensor parallelism
  • Mixed Precision: FP16/BF16 for memory efficiency
  • Kernel Fusion: Optimized CUDA/ROCm kernels

Troubleshooting

Common Issues

  1. GRPC Connection: Verify backend service is running and accessible
  2. Model Loading: Check model paths and dependencies
  3. Hardware Detection: Ensure appropriate drivers and libraries
  4. Memory Issues: Monitor GPU memory usage and model sizes

Contributing

When contributing to the backend system:

  1. Follow Protocol: Implement the exact gRPC interface
  2. Add Tests: Include comprehensive test coverage
  3. Document: Provide clear usage examples
  4. Optimize: Consider performance and resource usage
  5. Validate: Test across different hardware targets