Files
LocalAI/backend/cpp/audio-cpp/loaded_model.h
Ettore Di Giacinto 2f6e0481f7 backend(audio-cpp): bound the lane a live stream can hold
AudioTranscriptionLive holds the model's inference lane for the whole stream,
which is correct (the streaming session is stateful and a concurrent run would
interleave two callers' audio) and newly dangerous. Every other RPC holds the
lane across compute, or across a write to a slow reader, and both of those
terminate on their own. A live stream instead blocks in a client-driven read,
and a peer that goes silent WITHOUT closing the stream never terminates
anything: the lane stays taken and every other request against that model queues
behind a client that stopped speaking.

live_watchdog is a one-shot idle timer that ends the stream when no frame has
arrived inside a window. It is standard library only, so it is unit tested
without an engine. gRPC's synchronous Read has no timeout and cannot be given
one, so the only way to unblock it is ServerContext::TryCancel, which decides
the wire status itself: the client sees CANCELLED rather than the
DEADLINE_EXCEEDED the handler returns, the reason is logged, and the lane coming
back is the point. When it fires the read loop throws rather than reporting
end-of-input, so the driver does not go on to finalize a decode nobody is
waiting for.

It is armed only after the lane is taken and disarmed as soon as the read side
closes, and both ends matter. Arming earlier would cover acquire(), which
legitimately blocks while another live stream runs, so a queued caller would be
cancelled for waiting its turn. Disarming later would cover our own decode,
where a window overrun is not a peer going quiet and cancelling would throw away
the transcript the client is waiting for.

The window is the new live_idle_timeout_ms option, 30 s by default, 0 meaning no
limit. core/http/endpoints/openai/realtime.go drives a 300 ms ticker and feeds
every tick that produced new audio while a turn is open, so 30 s of silence is a
hundred ticks that delivered nothing. It is also longer than any pause a speaker
takes mid-utterance, which is the case that must never be cut off, and
backend.proto lets one stream span many utterances, so a client that pauses
longer between them raises the option rather than discovering it.

Two smaller corrections in the same handler:

  - check_can_serve now runs BEFORE the sample rate check.
    pkg/grpc/grpcerrors/errors.go degrades to the file path on UNIMPLEMENTED and
    on nothing else, so a live-incapable model asked at a wrong rate was
    answering INVALID_ARGUMENT and costing the caller its fallback.
  - a negative sample rate is refused instead of silently becoming 16000. Zero
    still means 16000, which is what the proto documents; -1 is malformed rather
    than absent and gets the same refusal every other bad rate gets.

And one thing recorded rather than changed, at the handler: "live" here means
incremental INPUT, not low latency, and with the pinned families it does not yet
mean incremental OUTPUT either. nemotron_asr's process_audio_chunk only appends
to its buffer, so its whole decode and every delta happen inside finalize(),
after the client closes its send side. The policy-window buffering is inert for
that family and matters only for vibevoice_asr and higgs_audio_stt.

Verified on the wire with live_idle_timeout_ms:3000. A silent client acked at
371 ms and was cancelled at 3.371 s; a second live stream opened one second
later received its ack 2.37 s in, i.e. at the instant the first was cancelled,
and then transcribed successfully on the same cached session. Without the
watchdog it would still be waiting. Re-ran the live transcription (ready first,
59 incremental deltas, concat equal to the final text, word timestamps in
nanoseconds, eou and eob false), the citrinet refusal at both a right and a
wrong rate (UNIMPLEMENTED either way now), and Task 12's AudioTranscriptionStream
on nemotron_asr, which is unchanged.

Mutation testing the watchdog found a weakness in its own test: the destructor
test slept past the window inside the watched scope, so a destructor that
DETACHED the thread instead of joining it passed unnoticed. The test now uses a
window longer than the scope, which kills that mutant, and says why.

Assisted-by: Claude:claude-opus-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-07-27 00:58:46 +00:00

376 lines
20 KiB
C++

#pragma once
// Owns one audio.cpp model for the life of the process, plus a lazily created
// session per (task, mode) so the same model answers both TTS and TTSStream.
// This is the only unit that converts between the stdlib-only mirror types and
// engine::runtime types.
#include "capability_routing.h"
#include "inference_lane.h"
#include "model_options.h"
#include "engine/framework/runtime/model.h"
#include "engine/framework/runtime/registry.h"
#include "engine/framework/runtime/session.h"
#include <functional>
#include <map>
#include <memory>
#include <stdexcept>
#include <string>
#include <utility>
#include <vector>
namespace audiocpp_backend {
// User-fixable configuration problem. grpc-server maps this to INVALID_ARGUMENT.
class ConfigError : public std::runtime_error {
public:
using std::runtime_error::runtime_error;
};
// The family cannot serve the requested RPC. Maps to UNIMPLEMENTED.
class CapabilityError : public std::runtime_error {
public:
using std::runtime_error::runtime_error;
};
engine::runtime::VoiceTaskKind to_engine_task(Task task);
engine::runtime::RunMode to_engine_mode(Mode mode);
Task from_engine_task(engine::runtime::VoiceTaskKind kind);
Mode from_engine_mode(engine::runtime::RunMode mode);
Capabilities to_capabilities(const std::string &family,
const engine::runtime::CapabilitySet &set);
// Reads audiocpp.model_spec.family from a GGUF. Returns an empty string when
// the file is not a GGUF, carries no audio.cpp spec, or cannot be read. Never
// throws: an unreadable file is the load gate's problem, not a crash.
std::string read_gguf_family(const std::string &path);
// Builds the absolute model path from LocalAI's (ModelPath, ModelFile, Model)
// triple. A model file of the form "bundled:<name>" resolves to
// <executable dir>/assets/<name>, which is where package.sh puts upstream's
// bundled silero_vad and marblenet_vad assets.
std::string resolve_model_path(const std::string &model_path_dir,
const std::string &model_file,
const std::string &model_name);
class LoadedModel {
public:
struct Session {
Task task = Task::Tts;
Mode mode = Mode::Offline;
// Exactly one of these is non-null, matching the resolved mode.
engine::runtime::IOfflineVoiceTaskSession *offline = nullptr;
engine::runtime::IStreamingVoiceTaskSession *streaming = nullptr;
};
// Throws ConfigError when the path does not exist, the family cannot be
// determined, or the registry rejects the family.
//
// `model_identity` is ModelOptions.Model verbatim: the UNTRANSLATED
// controller-side name. It is a constructor argument rather than a setter
// so identity and model are inseparable. llama-cpp keeps its equivalent in
// a separate global from the model, which leaves a window where a handler
// can read one without the other; here a handler that holds the model
// through snapshot() necessarily holds the identity it was loaded with.
LoadedModel(const std::string &resolved_path, const ModelOptions &options,
std::string model_identity);
LoadedModel(const LoadedModel &) = delete;
LoadedModel &operator=(const LoadedModel &) = delete;
const std::string &family() const noexcept { return capabilities_.family; }
// Empty when the controller predates ModelOptions.ModelIdentity, which the
// identity check reads as "skip". See check_model_identity in grpc-server.
const std::string &identity() const noexcept { return identity_; }
const std::string &variant() const noexcept { return variant_; }
const std::string &description() const noexcept { return description_; }
const std::vector<std::string> &languages() const noexcept { return languages_; }
const Capabilities &capabilities() const noexcept { return capabilities_; }
bool supports_timestamps() const noexcept { return supports_timestamps_; }
const engine::runtime::SessionOptions &session_options() const noexcept {
return session_options_;
}
// The model's `task:` option, empty when unset. Every handler must copy it
// into RequestShape::pinned_task before calling session_for: routing is
// otherwise derived from the RPC alone, and this is the option's only route
// from the load to the request that honours it.
const std::string &pinned_task() const noexcept { return pinned_task_; }
// The `live_idle_timeout_ms` option: how long AudioTranscriptionLive waits
// for the next audio frame before cancelling the stream to give this
// model's lane back. 0 means no limit. See the option in model_options.h
// for why it exists and how the default was chosen.
int live_idle_timeout_ms() const noexcept { return live_idle_timeout_ms_; }
// Throws the same CapabilityError session_for would throw when this family
// cannot serve the RPC, and RETURNS THE RESOLVED ROUTE otherwise.
//
// The route is returned rather than computed and dropped because a handler
// often has to know which task it is about to run BEFORE running it.
// AudioTransform refuses params[stem] on any route but source separation,
// and reading that off the route costs microseconds where reading it off
// the result costs a whole inference first. A caller with no such need
// ignores the value, which is what the three transcription-shaped handlers
// do.
//
// It exists so a refusal does not have to buy a place in the queue first.
// resolve_route is a pure function of capabilities_, which is fixed at
// construction and never written again, so unlike the session cache it
// needs no lane and no lock: a model that cannot transcribe can say so
// while another request is halfway through a thirty second run. Without
// this the refusal waits for that run to finish only to be told no.
//
// It does NOT replace the routing inside session_for, and must not be made
// to: session_for still needs the route to key the session cache. The two
// calls agree because both read the same immutable capabilities. What this
// one adds is only the ordering, so call it before acquire().
//
// Const and lane-free on purpose. If a future edit makes routing depend on
// mutable state, this must grow the lane parameter its siblings carry.
Route check_can_serve(Rpc rpc, const RequestShape &shape) const;
// Routes the RPC and returns the cached session, creating it on first use.
// Throws CapabilityError when this family cannot serve the RPC, and a plain
// runtime_error when it can but the session could not be built, which is an
// environment fault rather than a capability answer.
//
// The `lane` parameter is a PROOF OF HOLDING and is otherwise unused: it
// exists so the rule below is a compile error rather than prose. The
// session cache is an unsynchronised std::map and the sessions themselves
// are not reentrant, so this must only be called with the lane held; the
// lane admits one caller at a time, which is exactly the constraint the
// sessions impose. Pass the LaneEntry from acquire().
//
// NON-CONST reference on purpose, and do not "tidy" it to const. A const
// reference binds to a temporary, which makes this compile:
//
// auto session = model->session_for(rpc, shape, model->acquire(0));
// auto result = run_offline(session, task, model->acquire(0));
//
// and each temporary dies at the end of its own full-expression, so the
// lane is released between the two calls. That is precisely the split this
// parameter exists to prevent, and it is the form a future caller is most
// likely to reach for because it reads as tidy. Requiring an lvalue forces
// a named entry whose scope spans both calls.
//
// What it proves is bounded, so do not over-trust it: it proves A lane was
// taken, not THIS model's lane. A caller determined to defeat it can
// construct an entry on an unrelated InferenceLane and pass that. It
// therefore catches the two mistakes that actually happen, forgetting the
// lane entirely and taking it after routing, and does not catch lane
// identity.
//
// STATE CONTRACT, and it is the CALLER'S to honour. Sessions are cached per
// (task, mode), so a streaming session is normally the same warm object the
// previous stream used, carrying that stream's state. session_for hands it
// back as it is.
//
// Every streaming caller must therefore begin a stream through
// begin_stream() below, which is prepare() then start_stream() in that
// order and is the ONLY implementation of that sequence. start_stream's
// base implementation is a call to reset(), which is what clears the
// previous stream, and reset() is only legal after prepare(): silero_vad
// throws "session prepare() must be called before Silero VAD reset()"
// otherwise. That ordering constraint is also why session_for cannot do
// this for you. Skipping it does not raise an error, it silently continues
// the previous stream.
//
// Offline sessions need no such care: their interface has no reset and
// run() takes a whole request.
Session session_for(Rpc rpc, const RequestShape &shape, LaneEntry &lane);
// Takes the inference lane, or throws LaneUnavailable. Serializes runs
// against this model. `requested_timeout_ms` is a per-request wait hint
// where a value <= 0 means "use the model's configured ceiling"; a hint may
// only tighten that ceiling, never loosen it.
//
// LaneEntry is deliberately immovable, so bind the result to a named local
// in the scope the inference happens in:
//
// LaneEntry entry = model.acquire(request_hint_ms);
//
// which C++17 initializes in place. A handler that has to keep the lane
// beyond one scope, for instance in a member that outlives the call that
// took it, wants acquire_owned instead.
LaneEntry acquire(int requested_timeout_ms);
// Same lane, heap-allocated so it can be stored or handed on. Prefer
// acquire: this one adds a null state that the scoped form does not have.
std::unique_ptr<LaneEntry> acquire_owned(int requested_timeout_ms);
private:
// Keyed by the enum values so the map needs no custom comparator.
using SessionKey = std::pair<int, int>;
// The public constructor runs the load gate, then delegates here. The
// detour exists because lane_ has to be built from the family in the member
// initializer list, and the family is only known after the gate has run.
// Four parameters rather than three so it cannot be confused with the
// public constructor, whose third argument is also a std::string.
LoadedModel(const std::string &resolved_path, const ModelOptions &options,
std::string family, std::string model_identity);
// MEMBER ORDER IS LOAD-BEARING BELOW THIS LINE. Members are destroyed in
// reverse declaration order.
//
// lane_ is first so it is destroyed last: nothing that runs during teardown
// can then find a lane that has already gone.
InferenceLane lane_;
// registry_ before model_: the registry owns the loader that produced the
// model, and the model may hold loader-owned state.
engine::runtime::ModelRegistry registry_;
// model_ before sessions_, so sessions_ is destroyed FIRST and the model
// second. A session is created from the model and must not outlive it. Do
// not reorder these two.
std::unique_ptr<engine::runtime::ILoadedVoiceModel> model_;
std::map<SessionKey, std::unique_ptr<engine::runtime::IVoiceTaskSession>> sessions_;
engine::runtime::SessionOptions session_options_;
Capabilities capabilities_;
std::string variant_;
std::string description_;
std::vector<std::string> languages_;
std::string pinned_task_;
std::string identity_;
bool supports_timestamps_ = false;
int wait_budget_ceiling_ms_ = 0;
int live_idle_timeout_ms_ = 0;
};
// Prepares and runs an offline session. prepare() is called for every run
// rather than once per session, because SessionPreparationRequest is derived
// from the request itself (audio contract, text, voice condition) and not from
// the model: a second request with a different sample rate or length would
// otherwise run against the first request's contract.
//
// `lane` is a PROOF OF HOLDING, unused at runtime, for the same reason
// session_for takes one: the session is not reentrant and prepare() mutates it,
// so running without the lane is a data race. Making it a parameter turns that
// into a compile error instead of a comment. Non-const for the same reason as
// session_for's: a const reference would bind to `model.acquire(0)` written
// inline, and that temporary dies at the end of this call, releasing the lane
// before the caller's next one.
//
// Throws CapabilityError when the session is not an offline one. That should be
// unreachable through session_for, which already refuses a non-offline session
// for an offline route, and is checked anyway because the alternative is a null
// dereference.
engine::runtime::TaskResult run_offline(const LoadedModel::Session &session,
const engine::runtime::TaskRequest &request,
LaneEntry &lane);
// THE ONE IMPLEMENTATION of the streaming state obligation described in
// session_for's STATE CONTRACT: prepare(), then start_stream(), in that order.
//
// It is a function rather than a comment because the obligation is invisible
// when it is broken. Streaming sessions are CACHED per (task, mode), so the
// object a second stream gets is the warm one the first stream left behind,
// still holding its audio, its tokens and its started flag. What clears it is
// start_stream, whose base implementation IS a reset() and whose seven family
// overrides (nemotron_asr, vibevoice_asr, higgs_audio_stt, voxtral_realtime,
// supertonic, omnivoice, voxcpm2) every one call reset() as their first
// statement, verified in the pinned checkout. Nothing in the type system pins
// that. A future override that dropped the reset would break every call site
// at once with no compile error and no exception, only a second transcript
// that begins with the first one's audio, so the fewer call sites there are to
// break, the better: this is the only one.
//
// prepare() must come first and cannot be folded into session_for, because
// reset() is illegal before prepare() (silero_vad throws "session prepare()
// must be called before Silero VAD reset()"), and because the preparation
// request is derived from the REQUEST, not the model: build_preparation_request
// reads the audio contract, the text and the voice condition off it, so a
// second stream with a different sample rate or length would otherwise run
// against the first stream's contract.
//
// `lane` is a PROOF OF HOLDING, unused at runtime, exactly as in run_offline.
//
// Throws CapabilityError when the session is not a streaming one.
void begin_stream(const LoadedModel::Session &session,
const engine::runtime::TaskRequest &request, LaneEntry &lane);
// Drives a streaming session that takes NO incremental input, which is the TTS
// shape (StreamingInputKind::None, StreamingOutputKind::PullEvents): begin the
// stream, pull events until the session says there are no more, then finish.
//
// NO STREAM EVENT SINK IS INSTALLED HERE, and that is deliberate rather than an
// omission. voxcpm2's start_stream runs the whole synthesis and pushes every
// chunk to the sink, then its next_stream_event replays those same chunks out
// of the stored result, so a sink on this path would put every chunk of audio
// on the wire twice. supertonic and omnivoice ignore set_stream_event_sink
// outright. The pull loop is therefore the single delivery channel.
//
// The returned TaskResult is the session's own merged whole for all three
// families, NOT a tail the pull loop missed. A caller that already emitted the
// pulled events must not also emit its audio; see the TTSStream handler.
engine::runtime::TaskResult run_streaming_pull(
const LoadedModel::Session &session,
const engine::runtime::TaskRequest &request,
const std::function<void(const engine::runtime::StreamEvent &)> &on_event,
LaneEntry &lane);
// Drives a streaming session that CONSUMES audio chunks, which is the ASR shape
// (StreamingInputKind::AudioChunks): begin the stream, feed the buffer in
// policy-sized chunks, then finalize.
//
// A STREAM EVENT SINK IS INSTALLED HERE, and it is not optional: nemotron_asr
// reports its partial text ONLY through the sink, and only from inside
// finalize(), because its decode does not start until the audio is complete.
// Without the sink that family streams a transcript with no partials at all.
// The sink is cleared again before returning, including on the exception path:
// the session is cached and outlives this call, so a sink left holding a
// reference to the caller's frame is a use after free waiting for the next
// stream.
//
// Both delivery channels are consumed, the sink and the value process_audio_chunk
// returns, because the families do not agree on which they use, and
// voxtral_realtime uses BOTH for the same event. The duplicate that produces is
// absorbed by TranscriptDeltaTracker in stream_delta.h rather than here.
engine::runtime::TaskResult run_streaming_audio(
const LoadedModel::Session &session,
const engine::runtime::TaskRequest &request,
const engine::runtime::AudioBuffer &audio,
const std::function<void(const engine::runtime::StreamEvent &)> &on_event,
LaneEntry &lane);
// Drives the same ASR shape as run_streaming_audio when the audio DOES NOT
// EXIST YET, which is the live-microphone case: instead of slicing a buffer it
// pulls frames from the caller until the input side closes.
//
// `next_frames` fills `out` with interleaved float PCM and returns true, or
// returns false when there is no more input. It is expected to BLOCK, since the
// only real implementation is a gRPC stream Read, and it may throw: a request
// the handler has to refuse mid-stream unwinds through here, and the sink is
// cleared on that path like every other.
//
// The audio contract comes from `request.audio_input`, which for a live stream
// is an EMPTY buffer carrying only the sample rate and channel count. It is not
// optional: nemotron_asr's streaming prepare() throws "Nemotron ASR streaming
// prepare() requires an audio contract" without one, and there is no buffer to
// derive it from here.
//
// Frames are BUFFERED to the family's own preferred window rather than fed in
// whatever sizes the wire delivered them in, because that window is a family's
// statement about what it can decode (nemotron_asr asks for one second, higgs
// for four), and a 512-sample gRPC frame is a property of the client's audio
// callback rather than of the model. The tail shorter than a window is fed at
// the end.
//
// A stream that carried NO AUDIO returns an empty TaskResult and never calls
// finish_stream. Finalizing an empty stream is not universally legal:
// nemotron_asr throws "Nemotron ASR finalize requires streamed audio", so a
// client that opens a session and closes it without speaking would receive an
// INTERNAL naming an engine internal instead of an empty transcript, which is
// the truthful answer to "transcribe nothing".
engine::runtime::TaskResult run_streaming_live(
const LoadedModel::Session &session,
const engine::runtime::TaskRequest &request,
const std::function<bool(std::vector<float> &)> &next_frames,
const std::function<void(const engine::runtime::StreamEvent &)> &on_event,
LaneEntry &lane);
} // namespace audiocpp_backend