Files
LocalAI/backend/go/depth-anything-cpp/godepthanythingcpp.go
LocalAI [bot] 294170d3ed feat(backend): add depth-anything (Depth Anything 3) C++/ggml backend + gallery (#10352)
* feat(backend): add depth-anything (Depth Anything 3) C++/ggml backend + gallery

Mirrors the locate-anything-cpp backend to register a new depth-anything
backend that wraps the Depth Anything 3 ggml port (depth-anything.cpp) via
purego (cgo-less, no Python at inference).

- backend/go/depth-anything-cpp/: gRPC backend (Load + Predict + GenerateImage),
  purego binding to the da_capi_* C ABI, CMake/Makefile/run/package/test scripts
  building depth-anything.cpp's DA_SHARED static .so per CPU variant.
- backend/index.yaml: depth-anything backend meta + all hardware-variant
  capability entries (cpu/cuda12/cuda13/intel-sycl-f32+f16/vulkan/nvidia-l4t).
- gallery/index.yaml: 8 Depth Anything 3 GGUF models (base q4_k/q8_0/f16/f32,
  small, large, giant, mono-large).
- .github/backend-matrix.yml: one build entry per hardware variant.

Assisted-by: Claude:claude-opus-4-8
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(depth): typed Depth RPC + REST endpoint exposing full DA3 data

Assisted-by: Claude:claude-opus-4-8
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fix(depth): pin depth-anything.cpp to e0b6814 (ABI 3 dense C-API)

The Depth RPC handler calls da_capi_depth_dense / da_capi_points (C-API ABI 3);
pin the native build to the commit that exports them.

Assisted-by: Claude:claude-opus-4-8
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fix(depth): pin depth-anything.cpp to v0.1.0 release (b515c31)

Repoint the native version from the now-orphaned e0b6814 to the
b515c31 release commit, kept alive by the upstream v0.1.0 tag.
C-API is unchanged (da_capi_abi_version == 3).

Assisted-by: Claude:claude-opus-4-8
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fix(depth): wire depth-anything-cpp into build, CI bump, and importer

The backend dir, gallery index, and CI build-matrix were present but the
backend was never wired into the integration points that adding-backends.md
requires:

- root Makefile: add to .NOTPARALLEL, the test-extra chain, a BACKEND_*
  definition, the docker-build target eval, and docker-build-backends
  (mirrors parakeet-cpp; the backend's own Makefile already documented that
  its `test` target is driven by test-extra).
- bump_deps.yaml: register the DEPTHANYTHING_VERSION pin so the daily
  auto-bump bot tracks mudler/depth-anything.cpp master (it cannot see an
  unregistered Makefile pin).
- import form: add a preference-only KnownBackend entry so depth-anything is
  selectable at /import-model (mirrors sam3-cpp; no reliable GGUF auto-detect
  signal, so pref-only per the doc's default).

changed-backends.js needs no entry: the generic golang suffix branch already
resolves backend/go/depth-anything-cpp/.

Assisted-by: Claude:claude-opus-4-8
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* feat(depth): auto-detect importer for depth-anything GGUFs

Replace the preference-only entry with a real auto-detect importer
(mirrors parakeet-cpp / locate-anything):

- DepthAnythingImporter matches a .gguf whose name carries a
  depth-anything token (depth-anything-<size>-<quant>.gguf), so
  /import-model recognises mudler/depth-anything.cpp-gguf repos and direct
  GGUF URLs without an explicit backend preference. preferences.backend=
  "depth-anything" still forces it.
- Registered before LlamaCPPImporter so its GGUF bundles aren't claimed by
  the generic .gguf importer; the narrow name match means it cannot claim
  arbitrary llama GGUFs or the upstream safetensors PyTorch repos.
- Multi-quant repos pick the smallest quant by default (q4_k -> ... -> f32,
  depth stays >0.998 corr even at q4_k); quantizations preference overrides.
- Drops the now-redundant knownPrefOnlyBackends entry (importer-backed
  backends are not listed there, matching parakeet-cpp).
- Table-driven Ginkgo test covers detection, negative cases (llama GGUF,
  upstream safetensors), default/override/fallback quant pick, and direct
  URL import. 10/10 specs pass.

Assisted-by: Claude:claude-opus-4-8
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>

* fix(depth): check conn.Close error in grpc Depth client (errcheck)

The new Depth() client method used a bare `defer conn.Close()`. golangci-lint
runs with new-from-merge-base, so although the 39 sibling methods use the same
bare form (grandfathered), the newly added line trips errcheck. Drop the result
explicitly to satisfy the linter.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-8

* fix(depth): bump depth-anything.cpp to v0.1.1 (embeddable CMake)

v0.1.0 (b515c31) used ${CMAKE_SOURCE_DIR} for its include dirs, which
points at the parent project when built via add_subdirectory() as this
backend does, so the container build failed with missing stb_image.h /
da_gguf_keys.h. v0.1.1 (2d42897) switches to project-relative paths.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-8

* fix(depth): resolve gosec findings in the backend wrapper

The code-scanning gate flagged three new failure-level alerts in
godepthanythingcpp.go (gosec runs with -no-fail; GitHub gates on new alerts):

- G301: export dirs were created with 0o755. Tighten to 0o750 (no world
  access needed for backend-written export output).
- G304: writeDepthPNG creates req.GetDst(). That path is chosen by the
  LocalAI core as the intended output destination (same pattern every
  image backend uses), not attacker input, so annotate with #nosec G304
  and document why.

The remaining G103 "audit unsafe" notes on the unsafe.Slice C-buffer copies
are warning-level (the same purego interop whisper/parakeet use) and do not
gate the check, per the supertonic exclusion precedent in secscan.yaml.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-8

* fix(depth): bump depth-anything.cpp to v0.1.2 (CUDA cross-build arch)

v0.1.1 forced CMAKE_CUDA_ARCHITECTURES=native, which breaks the GPU-less
l4t/cublas CI builds (nvcc "Unsupported gpu architecture 'compute_'" on
CMake 3.22). v0.1.2 (442eea4) drops the override and lets ggml pick its
default cross-build arch list.

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Assisted-by: Claude:claude-opus-4-8

---------

Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
2026-06-16 16:28:28 +02:00

513 lines
16 KiB
Go

package main
// godepthanythingcpp.go - gRPC handlers (Load, Predict, GenerateImage) for the
// depth-anything-cpp backend, wrapping the Depth Anything 3 ggml C-API
// (libdepthanythingcpp-<variant>.so) via purego.
//
// Embeds base.SingleThread to default the unimplemented RPCs to "not supported"
// and to serialize calls — the C side shares a ggml graph allocator and is NOT
// reentrant, so all inference must run one-at-a-time.
//
// Depth has no native OpenAI endpoint, so the model is exposed two ways:
//
// - GenerateImage(src, dst): run depth on the src image and write a
// min-max-normalised grayscale depth PNG to dst.
// - Predict(images[0]): run depth+pose and return a JSON blob with the depth
// dimensions, depth stats and the camera extrinsics (3x4) / intrinsics (3x3).
import (
"encoding/base64"
"encoding/json"
"fmt"
"image"
"image/png"
"math"
"os"
"path/filepath"
"unsafe"
"github.com/mudler/LocalAI/pkg/grpc/base"
pb "github.com/mudler/LocalAI/pkg/grpc/proto"
)
// C-API function pointers, registered in main.go via purego. The da_capi_*
// symbols live inside libdepthanything (src/da_capi.cpp) and are re-exported by
// the DA_SHARED build.
var (
// da_capi_load(const char* gguf_path, int n_threads) -> da_ctx* (0 = fail)
CapiLoad func(gguf string, nThreads int32) uintptr
// da_capi_free(da_ctx* ctx) — safe on a 0 handle.
CapiFree func(handle uintptr)
// da_capi_last_error(da_ctx* ctx) -> const char* (owned by ctx, "" if none).
// purego marshals the returned C string into a Go string (a copy), so we
// never free it.
CapiLastError func(handle uintptr) string
// da_capi_depth_path(ctx, image_path, out_h*, out_w*) -> float* depth map
// (row-major H*W); nil on error. Caller frees via da_capi_free_floats.
CapiDepthPath func(handle uintptr, imagePath string, outH *int32, outW *int32) *float32
// da_capi_free_floats(float* p)
CapiFreeFloats func(p *float32)
// da_capi_pose_path(ctx, image_path, out_ext[12], out_intr[9]) -> 0 ok, -1 err
CapiPosePath func(handle uintptr, imagePath string, outExt *float32, outIntr *float32) int32
// da_capi_depth_dense(ctx, image_path, out_h*, out_w*, out_depth**, out_conf**,
// out_sky**, out_ext[12], out_intr[9], out_is_metric*) -> 0 ok, -1 err.
// Each non-NULL out_depth/out_conf/out_sky receives a malloc'd float[H*W] (free
// via da_capi_free_floats); buffers the model doesn't produce are set NULL.
CapiDepthDense func(handle uintptr, imagePath string,
outH, outW *int32,
outDepth, outConf, outSky **float32,
outExt, outIntr *float32,
outIsMetric *int32) int32
// da_capi_points(ctx, image_path, conf_thresh, out_n*, out_xyz**, out_rgb**) ->
// 0 ok, -1 err. *out_xyz = malloc'd float[3*N] (free via da_capi_free_floats),
// *out_rgb = malloc'd uint8[3*N] (free via da_capi_free_bytes).
CapiPoints func(handle uintptr, imagePath string, confThresh float32,
outN *int32, outXyz **float32, outRgb **byte) int32
// da_capi_free_bytes(unsigned char* p)
CapiFreeBytes func(p *byte)
// da_capi_export_glb(ctx, image_path, out_glb) -> 0 ok, -1 err
CapiExportGlb func(handle uintptr, imagePath string, outGlb string) int32
// da_capi_export_colmap(ctx, image_path, out_dir, binary) -> 0 ok, -1 err
CapiExportColmap func(handle uintptr, imagePath string, outDir string, binary int32) int32
)
type DepthAnythingCpp struct {
base.SingleThread
handle uintptr
}
// Load loads the GGUF model at opts.ModelFile (joined with opts.ModelPath if
// relative) and stores the da_ctx handle for later inference calls.
func (r *DepthAnythingCpp) Load(opts *pb.ModelOptions) error {
modelFile := opts.ModelFile
if modelFile == "" {
modelFile = opts.Model
}
if modelFile == "" {
return fmt.Errorf("depth-anything-cpp: ModelFile is empty")
}
var modelPath string
if filepath.IsAbs(modelFile) {
modelPath = modelFile
} else {
modelPath = filepath.Join(opts.ModelPath, modelFile)
}
if _, err := os.Stat(modelPath); err != nil {
return fmt.Errorf("depth-anything-cpp: model file not found: %s: %w", modelPath, err)
}
threads := opts.Threads
if threads <= 0 {
threads = 4
}
// Release previous model if any (re-Load).
if r.handle != 0 {
CapiFree(r.handle)
r.handle = 0
}
h := CapiLoad(modelPath, threads)
if h == 0 {
// da_capi_last_error needs a ctx; on a failed load we have none (it
// returns "" for a null ctx), so the text is best-effort.
if msg := CapiLastError(0); msg != "" {
return fmt.Errorf("depth-anything-cpp: da_capi_load failed for %s: %s", modelPath, msg)
}
return fmt.Errorf("depth-anything-cpp: da_capi_load failed for %s", modelPath)
}
r.handle = h
return nil
}
// depthResult is the JSON payload returned by Predict.
type depthResult struct {
DepthW int `json:"depth_w"`
DepthH int `json:"depth_h"`
DepthMin float32 `json:"depth_min"`
DepthMax float32 `json:"depth_max"`
Extrinsics [12]float32 `json:"extrinsics"` // 3x4 row-major
Intrinsics [9]float32 `json:"intrinsics"` // 3x3 row-major
}
// Predict runs depth+pose on the first supplied image and returns depth
// statistics + camera pose as a JSON string. LocalAI wraps the string into the
// Reply.Message of the gRPC response. The image in Images[0] may be a
// filesystem path or a base64-encoded payload.
func (r *DepthAnythingCpp) Predict(opts *pb.PredictOptions) (string, error) {
imgs := opts.GetImages()
if len(imgs) == 0 {
return "", fmt.Errorf("depth-anything-cpp: Predict requires an image in Images[]")
}
imgPath, cleanup, err := materializeImage(imgs[0])
if err != nil {
return "", fmt.Errorf("depth-anything-cpp: %w", err)
}
defer cleanup()
depth, h, w, ext, intr, err := r.runDepthPose(imgPath)
if err != nil {
return "", err
}
dmin, dmax := minMax(depth)
payload, err := json.Marshal(depthResult{
DepthW: w, DepthH: h,
DepthMin: dmin, DepthMax: dmax,
Extrinsics: ext, Intrinsics: intr,
})
if err != nil {
return "", fmt.Errorf("depth-anything-cpp: marshal: %w", err)
}
return string(payload), nil
}
// GenerateImage runs depth on req.Src and writes a normalised grayscale depth
// PNG to req.Dst.
func (r *DepthAnythingCpp) GenerateImage(req *pb.GenerateImageRequest) error {
if req.GetSrc() == "" {
return fmt.Errorf("depth-anything-cpp: GenerateImage requires src")
}
if req.GetDst() == "" {
return fmt.Errorf("depth-anything-cpp: GenerateImage requires dst")
}
imgPath, cleanup, err := materializeImage(req.GetSrc())
if err != nil {
return fmt.Errorf("depth-anything-cpp: %w", err)
}
defer cleanup()
depth, h, w, _, _, err := r.runDepthPose(imgPath)
if err != nil {
return err
}
return writeDepthPNG(req.GetDst(), depth, h, w)
}
// Depth is the typed Depth RPC. It runs the Depth Anything 3 pipeline on the
// request's src image and fills a DepthResponse honoring the include_* flags and
// exports: per-pixel metric depth + confidence (DualDPT) or depth + sky (mono),
// camera extrinsics/intrinsics, an optional back-projected 3D point cloud and
// glb/COLMAP exports. The src may be a filesystem path or a base64 payload.
func (r *DepthAnythingCpp) Depth(in *pb.DepthRequest) (pb.DepthResponse, error) {
// Accumulate into locals and return a single composite literal at the end:
// returning a named pb.DepthResponse value would copy its embedded mutex
// (go vet copylocks).
if r.handle == 0 {
return pb.DepthResponse{}, fmt.Errorf("depth-anything-cpp: model not loaded")
}
if in.GetSrc() == "" {
return pb.DepthResponse{}, fmt.Errorf("depth-anything-cpp: Depth requires src")
}
imgPath, cleanup, err := materializeImage(in.GetSrc())
if err != nil {
return pb.DepthResponse{}, fmt.Errorf("depth-anything-cpp: %w", err)
}
defer cleanup()
// Dense per-pixel output + pose. Pass buffer pointers only for the
// requested maps so the native side can skip unrequested work; ext/intr
// must always point at 12/9 floats per the C ABI.
var (
h, w, isMetric int32
depthPtr, confPtr *float32
skyPtr *float32
ext [12]float32
intr [9]float32
pDepth, pConf, pSky **float32
)
if in.GetIncludeDepth() {
pDepth = &depthPtr
}
if in.GetIncludeConfidence() {
pConf = &confPtr
}
if in.GetIncludeSky() {
pSky = &skyPtr
}
rc := CapiDepthDense(r.handle, imgPath, &h, &w, pDepth, pConf, pSky, &ext[0], &intr[0], &isMetric)
if rc != 0 {
return pb.DepthResponse{}, fmt.Errorf("depth-anything-cpp: da_capi_depth_dense failed (rc=%d): %s", rc, r.lastError())
}
n := int(h) * int(w)
var (
depth, conf, sky []float32
extrinsics, intrinsic []float32
numPoints int32
points []float32
pointColors []byte
exportPaths []string
)
if depthPtr != nil {
depth = copyFloats(depthPtr, n)
CapiFreeFloats(depthPtr)
}
if confPtr != nil {
conf = copyFloats(confPtr, n)
CapiFreeFloats(confPtr)
}
if skyPtr != nil {
sky = copyFloats(skyPtr, n)
CapiFreeFloats(skyPtr)
}
if in.GetIncludePose() {
extrinsics = append([]float32(nil), ext[:]...)
intrinsic = append([]float32(nil), intr[:]...)
}
// 3D point cloud (DualDPT / pose-capable models only).
if in.GetIncludePoints() {
var (
np int32
xyzPtr *float32
rgbPtr *byte
)
if rc := CapiPoints(r.handle, imgPath, in.GetPointsConfThresh(), &np, &xyzPtr, &rgbPtr); rc != 0 {
return pb.DepthResponse{}, fmt.Errorf("depth-anything-cpp: da_capi_points failed (rc=%d): %s", rc, r.lastError())
}
numPoints = np
if xyzPtr != nil {
points = copyFloats(xyzPtr, int(np)*3)
CapiFreeFloats(xyzPtr)
}
if rgbPtr != nil {
pointColors = copyBytes(rgbPtr, int(np)*3)
CapiFreeBytes(rgbPtr)
}
}
// Exports (glb / colmap). They are written under in.Dst (a directory); a
// temp dir is used when Dst is empty.
if len(in.GetExports()) > 0 {
exportPaths, err = r.runExports(imgPath, in.GetDst(), in.GetExports())
if err != nil {
return pb.DepthResponse{}, err
}
}
return pb.DepthResponse{
Width: w,
Height: h,
Depth: depth,
Confidence: conf,
Sky: sky,
Extrinsics: extrinsics,
Intrinsics: intrinsic,
NumPoints: numPoints,
Points: points,
PointColors: pointColors,
ExportPaths: exportPaths,
IsMetric: isMetric != 0,
}, nil
}
// runExports writes the requested exports for imgPath into dstDir and returns
// the written paths. Supported exports: "glb", "colmap".
func (r *DepthAnythingCpp) runExports(imgPath, dstDir string, exports []string) ([]string, error) {
if dstDir == "" {
tmp, err := os.MkdirTemp("", "depth-anything-export-*")
if err != nil {
return nil, fmt.Errorf("depth-anything-cpp: mkdir export dir: %w", err)
}
dstDir = tmp
} else if err := os.MkdirAll(dstDir, 0o750); err != nil {
return nil, fmt.Errorf("depth-anything-cpp: mkdir %s: %w", dstDir, err)
}
var paths []string
for _, exp := range exports {
switch exp {
case "glb":
out := filepath.Join(dstDir, "pointcloud.glb")
if rc := CapiExportGlb(r.handle, imgPath, out); rc != 0 {
return nil, fmt.Errorf("depth-anything-cpp: da_capi_export_glb failed (rc=%d): %s", rc, r.lastError())
}
paths = append(paths, out)
case "colmap":
out := filepath.Join(dstDir, "colmap")
if err := os.MkdirAll(out, 0o750); err != nil {
return nil, fmt.Errorf("depth-anything-cpp: mkdir %s: %w", out, err)
}
if rc := CapiExportColmap(r.handle, imgPath, out, 1); rc != 0 {
return nil, fmt.Errorf("depth-anything-cpp: da_capi_export_colmap failed (rc=%d): %s", rc, r.lastError())
}
paths = append(paths, out)
default:
return nil, fmt.Errorf("depth-anything-cpp: unknown export %q (want glb|colmap)", exp)
}
}
return paths, nil
}
// copyFloats copies n float32 values from a C heap pointer into a fresh Go
// slice so the C buffer can be freed afterwards.
func copyFloats(p *float32, n int) []float32 {
if p == nil || n <= 0 {
return nil
}
src := unsafe.Slice(p, n)
out := make([]float32, n)
copy(out, src)
return out
}
// copyBytes copies n bytes from a C heap pointer into a fresh Go slice.
func copyBytes(p *byte, n int) []byte {
if p == nil || n <= 0 {
return nil
}
src := unsafe.Slice(p, n)
out := make([]byte, n)
copy(out, src)
return out
}
// runDepthPose runs depth estimation then pose recovery on an image file. It
// returns the row-major depth map (length h*w), its dimensions, the 3x4
// extrinsics (12 floats) and 3x3 intrinsics (9 floats).
func (r *DepthAnythingCpp) runDepthPose(imagePath string) (depth []float32, h, w int, ext [12]float32, intr [9]float32, err error) {
if r.handle == 0 {
err = fmt.Errorf("depth-anything-cpp: model not loaded")
return
}
var ch, cw int32
ptr := CapiDepthPath(r.handle, imagePath, &ch, &cw)
if ptr == nil {
err = fmt.Errorf("depth-anything-cpp: da_capi_depth_path failed: %s", r.lastError())
return
}
h, w = int(ch), int(cw)
n := h * w
if n > 0 {
src := unsafe.Slice(ptr, n)
depth = make([]float32, n)
copy(depth, src)
}
CapiFreeFloats(ptr)
if rc := CapiPosePath(r.handle, imagePath, &ext[0], &intr[0]); rc != 0 {
err = fmt.Errorf("depth-anything-cpp: da_capi_pose_path failed (rc=%d): %s", rc, r.lastError())
return
}
return
}
// lastError returns the context's last error string, or "" if none.
func (r *DepthAnythingCpp) lastError() string {
if CapiLastError == nil || r.handle == 0 {
return ""
}
return CapiLastError(r.handle)
}
// materializeImage returns a filesystem path for an image argument that may be
// either an existing path or a base64-encoded payload. When the input is
// base64 it is decoded into a temp file; cleanup removes it (no-op for a path).
func materializeImage(arg string) (path string, cleanup func(), err error) {
cleanup = func() {}
if _, statErr := os.Stat(arg); statErr == nil {
return arg, cleanup, nil
}
// Strip an optional data URL prefix (data:image/...;base64,<payload>).
b64 := arg
if i := indexComma(b64); i >= 0 && hasDataPrefix(b64) {
b64 = b64[i+1:]
}
data, decErr := base64.StdEncoding.DecodeString(b64)
if decErr != nil {
return "", cleanup, fmt.Errorf("image is neither an existing path nor valid base64: %v", decErr)
}
f, tErr := os.CreateTemp("", "depth-anything-*.img")
if tErr != nil {
return "", cleanup, tErr
}
if _, wErr := f.Write(data); wErr != nil {
_ = f.Close()
_ = os.Remove(f.Name())
return "", cleanup, wErr
}
_ = f.Close()
name := f.Name()
return name, func() { _ = os.Remove(name) }, nil
}
func hasDataPrefix(s string) bool {
return len(s) >= 5 && s[:5] == "data:"
}
func indexComma(s string) int {
for i := 0; i < len(s); i++ {
if s[i] == ',' {
return i
}
}
return -1
}
// writeDepthPNG min-max normalises a depth map and writes it as an 8-bit
// grayscale PNG. Near = bright (255), far = dark (0), matching the usual
// depth-map convention for inverse-depth-like outputs.
func writeDepthPNG(dst string, depth []float32, h, w int) error {
if h <= 0 || w <= 0 || len(depth) < h*w {
return fmt.Errorf("depth-anything-cpp: writeDepthPNG: bad dims h=%d w=%d len=%d", h, w, len(depth))
}
dmin, dmax := minMax(depth)
span := dmax - dmin
if span <= 0 || math.IsNaN(float64(span)) {
span = 1
}
img := image.NewGray(image.Rect(0, 0, w, h))
for y := 0; y < h; y++ {
for x := 0; x < w; x++ {
v := depth[y*w+x]
n := (v - dmin) / span // 0..1
if math.IsNaN(float64(n)) {
n = 0
}
if n < 0 {
n = 0
} else if n > 1 {
n = 1
}
img.Pix[y*img.Stride+x] = uint8(n * 255)
}
}
// dst is the gRPC-provided output path chosen by the LocalAI core (the
// intended write destination for the rendered depth map), not
// attacker-controlled input, so the variable path is expected here.
f, err := os.Create(dst) // #nosec G304
if err != nil {
return err
}
defer func() { _ = f.Close() }()
return png.Encode(f, img)
}
func minMax(v []float32) (mn, mx float32) {
if len(v) == 0 {
return 0, 0
}
mn, mx = v[0], v[0]
for _, x := range v {
if math.IsNaN(float64(x)) || math.IsInf(float64(x), 0) {
continue
}
if x < mn {
mn = x
}
if x > mx {
mx = x
}
}
return mn, mx
}