Files
LocalAI/pkg/grpc/backend.go
Richard Palethorpe bb033b16a9 feat: add LocalVQE backend and audio transformations UI (#9640)
feat(audio-transform): add LocalVQE backend, bidi gRPC RPC, Studio UI

Introduce a generic "audio transform" capability for any audio-in / audio-out
operation (echo cancellation, noise suppression, dereverberation, voice
conversion, etc.) and ship LocalVQE as the first backend implementation.

Backend protocol:
- Two new gRPC RPCs in backend.proto: unary AudioTransform for batch and
  bidirectional AudioTransformStream for low-latency frame-by-frame use.
  This is the first bidi stream in the proto; per-frame unary at LocalVQE's
  16 ms hop would be RTT-bound. Wire it through pkg/grpc/{client,server,
  embed,interface,base} with paired-channel ergonomics.

LocalVQE backend (backend/go/localvqe/):
- Go-Purego wrapper around upstream liblocalvqe.so. CMake builds the upstream
  shared lib + its libggml-cpu-*.so runtime variants directly — no MODULE
  wrapper needed because LocalVQE handles CPU feature selection internally
  via GGML_BACKEND_DL.
- Sets GGML_NTHREADS from opts.Threads (or runtime.NumCPU()-1) — without it
  LocalVQE runs single-threaded at ~1× realtime instead of the documented
  ~9.6×.
- Reference-length policy: zero-pad short refs, truncate long ones (the
  trailing portion can't have leaked into a mic that wasn't recording).
- Ginkgo test suite (9 always-on specs + 2 model-gated).

HTTP layer:
- POST /audio/transformations (alias /audio/transform): multipart batch
  endpoint, accepts audio + optional reference + params[*]=v form fields.
  Persists inputs alongside the output in GeneratedContentDir/audio so the
  React UI history can replay past (audio, reference, output) triples.
- GET /audio/transformations/stream: WebSocket bidi, 16 ms PCM frames
  (interleaved stereo mic+ref in, mono out). JSON session.update envelope
  for config; constants hoisted in core/schema/audio_transform.go.
- ffmpeg-based input normalisation to 16 kHz mono s16 WAV via the existing
  utils.AudioToWav (with passthrough fast-path), so the user can upload any
  format / rate without seeing the model's strict 16 kHz constraint.
- BackendTraceAudioTransform integration so /api/backend-traces and the
  Traces UI light up with audio_snippet base64 and timing.
- Routes registered under routes/localai.go (LocalAI extension; OpenAI has
  no /audio/transformations endpoint), traced via TraceMiddleware.

Auth + capability + importer:
- FLAG_AUDIO_TRANSFORM (model_config.go), FeatureAudioTransform (default-on,
  in APIFeatures), three RouteFeatureRegistry rows.
- localvqe added to knownPrefOnlyBackends with modality "audio-transform".
- Gallery entry localvqe-v1-1.3m (sha256-pinned, hosted on
  huggingface.co/LocalAI-io/LocalVQE).

React UI:
- New /app/transform page surfaced via a dedicated "Enhance" sidebar
  section (sibling of Tools / Biometrics) — the page is enhancement, not
  generation, so it lives outside Studio. Two AudioInput components
  (Upload + Record tabs, drag-drop, mic capture).
- Echo-test button: records mic while playing the loaded reference through
  the speakers — the mic naturally picks up speaker bleed, giving a real
  (mic, ref) pair for AEC testing without leaving the UI.
- Reusable WaveformPlayer (canvas peaks + click-to-seek + audio controls)
  and useAudioPeaks hook (shared module-scoped AudioContext to avoid
  hitting browser context limits with three players on one page); migrated
  TTS, Sound, Traces audio blocks to use it.
- Past runs saved in localStorage via useMediaHistory('audio-transform') —
  the history entry stores all three URLs so clicking re-renders the full
  triple, not just the output.

Build + e2e:
- 11 matrix entries removed from .github/workflows/backend.yml (CUDA, ROCm,
  SYCL, Metal, L4T): upstream supports only CPU + Vulkan, so we ship those
  two and let GPU-class hardware route through Vulkan in the gallery
  capabilities map.
- tests-localvqe-grpc-transform job in test-extra.yml (gated on
  detect-changes.outputs.localvqe).
- New audio_transform capability + 4 specs in tests/e2e-backends.
- Playwright spec suite in core/http/react-ui/e2e/audio-transform.spec.js
  (8 specs covering tabs, file upload, multipart shape, history, errors).

Docs:
- New docs/content/features/audio-transform.md covering the (audio,
  reference) mental model, batch + WebSocket wire formats, LocalVQE param
  keys, and a YAML config example. Cross-links from text-to-audio and
  audio-to-text feature pages.

Assisted-by: Claude:claude-opus-4-7 [Bash Read Edit Write Agent TaskCreate]

Signed-off-by: Richard Palethorpe <io@richiejp.com>
2026-05-04 22:07:11 +02:00

101 lines
5.6 KiB
Go

package grpc
import (
"context"
pb "github.com/mudler/LocalAI/pkg/grpc/proto"
"google.golang.org/grpc"
)
var embeds = map[string]*embedBackend{}
func Provide(addr string, llm AIModel) {
embeds[addr] = &embedBackend{s: &server{llm: llm}}
}
func NewClient(address string, parallel bool, wd WatchDog, enableWatchDog bool) Backend {
if bc, ok := embeds[address]; ok {
return bc
}
return buildClient(address, parallel, wd, enableWatchDog, "")
}
// NewClientWithToken creates a gRPC client that sends a bearer token with every call.
// Used in distributed mode to authenticate with remote backend processes.
func NewClientWithToken(address string, parallel bool, wd WatchDog, enableWatchDog bool, token string) Backend {
if bc, ok := embeds[address]; ok {
return bc
}
return buildClient(address, parallel, wd, enableWatchDog, token)
}
func buildClient(address string, parallel bool, wd WatchDog, enableWatchDog bool, token string) Backend {
if !enableWatchDog {
wd = nil
}
return &Client{
address: address,
parallel: parallel,
wd: wd,
token: token,
}
}
type Backend interface {
IsBusy() bool
HealthCheck(ctx context.Context) (bool, error)
Embeddings(ctx context.Context, in *pb.PredictOptions, opts ...grpc.CallOption) (*pb.EmbeddingResult, error)
LoadModel(ctx context.Context, in *pb.ModelOptions, opts ...grpc.CallOption) (*pb.Result, error)
PredictStream(ctx context.Context, in *pb.PredictOptions, f func(reply *pb.Reply), opts ...grpc.CallOption) error
Predict(ctx context.Context, in *pb.PredictOptions, opts ...grpc.CallOption) (*pb.Reply, error)
GenerateImage(ctx context.Context, in *pb.GenerateImageRequest, opts ...grpc.CallOption) (*pb.Result, error)
GenerateVideo(ctx context.Context, in *pb.GenerateVideoRequest, opts ...grpc.CallOption) (*pb.Result, error)
TTS(ctx context.Context, in *pb.TTSRequest, opts ...grpc.CallOption) (*pb.Result, error)
TTSStream(ctx context.Context, in *pb.TTSRequest, f func(reply *pb.Reply), opts ...grpc.CallOption) error
SoundGeneration(ctx context.Context, in *pb.SoundGenerationRequest, opts ...grpc.CallOption) (*pb.Result, error)
Detect(ctx context.Context, in *pb.DetectOptions, opts ...grpc.CallOption) (*pb.DetectResponse, error)
FaceVerify(ctx context.Context, in *pb.FaceVerifyRequest, opts ...grpc.CallOption) (*pb.FaceVerifyResponse, error)
FaceAnalyze(ctx context.Context, in *pb.FaceAnalyzeRequest, opts ...grpc.CallOption) (*pb.FaceAnalyzeResponse, error)
VoiceVerify(ctx context.Context, in *pb.VoiceVerifyRequest, opts ...grpc.CallOption) (*pb.VoiceVerifyResponse, error)
VoiceAnalyze(ctx context.Context, in *pb.VoiceAnalyzeRequest, opts ...grpc.CallOption) (*pb.VoiceAnalyzeResponse, error)
VoiceEmbed(ctx context.Context, in *pb.VoiceEmbedRequest, opts ...grpc.CallOption) (*pb.VoiceEmbedResponse, error)
AudioTranscription(ctx context.Context, in *pb.TranscriptRequest, opts ...grpc.CallOption) (*pb.TranscriptResult, error)
AudioTranscriptionStream(ctx context.Context, in *pb.TranscriptRequest, f func(chunk *pb.TranscriptStreamResponse), opts ...grpc.CallOption) error
TokenizeString(ctx context.Context, in *pb.PredictOptions, opts ...grpc.CallOption) (*pb.TokenizationResponse, error)
Status(ctx context.Context) (*pb.StatusResponse, error)
StoresSet(ctx context.Context, in *pb.StoresSetOptions, opts ...grpc.CallOption) (*pb.Result, error)
StoresDelete(ctx context.Context, in *pb.StoresDeleteOptions, opts ...grpc.CallOption) (*pb.Result, error)
StoresGet(ctx context.Context, in *pb.StoresGetOptions, opts ...grpc.CallOption) (*pb.StoresGetResult, error)
StoresFind(ctx context.Context, in *pb.StoresFindOptions, opts ...grpc.CallOption) (*pb.StoresFindResult, error)
Rerank(ctx context.Context, in *pb.RerankRequest, opts ...grpc.CallOption) (*pb.RerankResult, error)
GetTokenMetrics(ctx context.Context, in *pb.MetricsRequest, opts ...grpc.CallOption) (*pb.MetricsResponse, error)
VAD(ctx context.Context, in *pb.VADRequest, opts ...grpc.CallOption) (*pb.VADResponse, error)
AudioEncode(ctx context.Context, in *pb.AudioEncodeRequest, opts ...grpc.CallOption) (*pb.AudioEncodeResult, error)
AudioDecode(ctx context.Context, in *pb.AudioDecodeRequest, opts ...grpc.CallOption) (*pb.AudioDecodeResult, error)
AudioTransform(ctx context.Context, in *pb.AudioTransformRequest, opts ...grpc.CallOption) (*pb.AudioTransformResult, error)
AudioTransformStream(ctx context.Context, opts ...grpc.CallOption) (AudioTransformStreamClient, error)
ModelMetadata(ctx context.Context, in *pb.ModelOptions, opts ...grpc.CallOption) (*pb.ModelMetadataResponse, error)
// Fine-tuning
StartFineTune(ctx context.Context, in *pb.FineTuneRequest, opts ...grpc.CallOption) (*pb.FineTuneJobResult, error)
FineTuneProgress(ctx context.Context, in *pb.FineTuneProgressRequest, f func(update *pb.FineTuneProgressUpdate), opts ...grpc.CallOption) error
StopFineTune(ctx context.Context, in *pb.FineTuneStopRequest, opts ...grpc.CallOption) (*pb.Result, error)
ListCheckpoints(ctx context.Context, in *pb.ListCheckpointsRequest, opts ...grpc.CallOption) (*pb.ListCheckpointsResponse, error)
ExportModel(ctx context.Context, in *pb.ExportModelRequest, opts ...grpc.CallOption) (*pb.Result, error)
// Quantization
StartQuantization(ctx context.Context, in *pb.QuantizationRequest, opts ...grpc.CallOption) (*pb.QuantizationJobResult, error)
QuantizationProgress(ctx context.Context, in *pb.QuantizationProgressRequest, f func(update *pb.QuantizationProgressUpdate), opts ...grpc.CallOption) error
StopQuantization(ctx context.Context, in *pb.QuantizationStopRequest, opts ...grpc.CallOption) (*pb.Result, error)
// Free releases GPU/model resources (e.g. VRAM) without stopping the process.
Free(ctx context.Context) error
}