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resolve_model_path() tested the bundled: prefix on `candidate`, which prefers ModelFile and falls back to Model. LocalAI fills ModelFile by joining ModelPath onto the configured model string (pkg/model/loader.go, LoadModelWithFile), and only sets it from a managed artifact otherwise, so a model YAML saying `model: bundled:silero_vad` arrives as ModelFile "/models/bundled:silero_vad" and Model "bundled:silero_vad". The prefix therefore never matched through the normal load path: it matched only for a hand-written LoadModel call that left ModelFile empty, which is exactly how task 15 verified it, and every model YAML using the form failed with "model path does not exist: /models/bundled:silero_vad". Both fields are now checked, Model first, so the zero-download VAD path the package ships assets for is reachable the way it is documented. A caller that puts the form in ModelFile still works, so task 15's verification stands. Compiled clean; the runtime check could not run on this host, whose system libprotobuf/libre2 have gone missing (the pre-existing grpc-server binary no longer resolves its libraries either), so it wants a container run. Assisted-by: Claude:claude-opus-5 [Claude Code] Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
379 lines
20 KiB
C++
379 lines
20 KiB
C++
#pragma once
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// Owns one audio.cpp model for the life of the process, plus a lazily created
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// session per (task, mode) so the same model answers both TTS and TTSStream.
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// This is the only unit that converts between the stdlib-only mirror types and
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// engine::runtime types.
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#include "capability_routing.h"
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#include "inference_lane.h"
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#include "model_options.h"
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#include "engine/framework/runtime/model.h"
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#include "engine/framework/runtime/registry.h"
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#include "engine/framework/runtime/session.h"
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#include <functional>
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#include <map>
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#include <memory>
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#include <stdexcept>
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#include <string>
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#include <utility>
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#include <vector>
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namespace audiocpp_backend {
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// User-fixable configuration problem. grpc-server maps this to INVALID_ARGUMENT.
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class ConfigError : public std::runtime_error {
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public:
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using std::runtime_error::runtime_error;
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};
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// The family cannot serve the requested RPC. Maps to UNIMPLEMENTED.
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class CapabilityError : public std::runtime_error {
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public:
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using std::runtime_error::runtime_error;
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};
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engine::runtime::VoiceTaskKind to_engine_task(Task task);
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engine::runtime::RunMode to_engine_mode(Mode mode);
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Task from_engine_task(engine::runtime::VoiceTaskKind kind);
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Mode from_engine_mode(engine::runtime::RunMode mode);
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Capabilities to_capabilities(const std::string &family,
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const engine::runtime::CapabilitySet &set);
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// Reads audiocpp.model_spec.family from a GGUF. Returns an empty string when
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// the file is not a GGUF, carries no audio.cpp spec, or cannot be read. Never
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// throws: an unreadable file is the load gate's problem, not a crash.
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std::string read_gguf_family(const std::string &path);
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// Builds the absolute model path from LocalAI's (ModelPath, ModelFile, Model)
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// triple. Either the Model or the ModelFile field may carry the form
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// "bundled:<name>", which resolves to <executable dir>/assets/<name>, where
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// package.sh puts upstream's bundled silero_vad and marblenet_vad assets. BOTH
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// are checked because LocalAI fills ModelFile by joining ModelPath onto the
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// configured model string, so a model YAML using the form has it intact only in
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// Model.
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std::string resolve_model_path(const std::string &model_path_dir,
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const std::string &model_file,
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const std::string &model_name);
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class LoadedModel {
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public:
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struct Session {
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Task task = Task::Tts;
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Mode mode = Mode::Offline;
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// Exactly one of these is non-null, matching the resolved mode.
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engine::runtime::IOfflineVoiceTaskSession *offline = nullptr;
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engine::runtime::IStreamingVoiceTaskSession *streaming = nullptr;
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};
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// Throws ConfigError when the path does not exist, the family cannot be
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// determined, or the registry rejects the family.
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//
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// `model_identity` is ModelOptions.Model verbatim: the UNTRANSLATED
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// controller-side name. It is a constructor argument rather than a setter
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// so identity and model are inseparable. llama-cpp keeps its equivalent in
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// a separate global from the model, which leaves a window where a handler
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// can read one without the other; here a handler that holds the model
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// through snapshot() necessarily holds the identity it was loaded with.
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LoadedModel(const std::string &resolved_path, const ModelOptions &options,
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std::string model_identity);
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LoadedModel(const LoadedModel &) = delete;
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LoadedModel &operator=(const LoadedModel &) = delete;
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const std::string &family() const noexcept { return capabilities_.family; }
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// Empty when the controller predates ModelOptions.ModelIdentity, which the
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// identity check reads as "skip". See check_model_identity in grpc-server.
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const std::string &identity() const noexcept { return identity_; }
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const std::string &variant() const noexcept { return variant_; }
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const std::string &description() const noexcept { return description_; }
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const std::vector<std::string> &languages() const noexcept { return languages_; }
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const Capabilities &capabilities() const noexcept { return capabilities_; }
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bool supports_timestamps() const noexcept { return supports_timestamps_; }
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const engine::runtime::SessionOptions &session_options() const noexcept {
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return session_options_;
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}
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// The model's `task:` option, empty when unset. Every handler must copy it
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// into RequestShape::pinned_task before calling session_for: routing is
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// otherwise derived from the RPC alone, and this is the option's only route
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// from the load to the request that honours it.
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const std::string &pinned_task() const noexcept { return pinned_task_; }
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// The `live_idle_timeout_ms` option: how long AudioTranscriptionLive waits
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// for the next audio frame before cancelling the stream to give this
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// model's lane back. 0 means no limit. See the option in model_options.h
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// for why it exists and how the default was chosen.
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int live_idle_timeout_ms() const noexcept { return live_idle_timeout_ms_; }
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// Throws the same CapabilityError session_for would throw when this family
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// cannot serve the RPC, and RETURNS THE RESOLVED ROUTE otherwise.
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//
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// The route is returned rather than computed and dropped because a handler
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// often has to know which task it is about to run BEFORE running it.
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// AudioTransform refuses params[stem] on any route but source separation,
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// and reading that off the route costs microseconds where reading it off
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// the result costs a whole inference first. A caller with no such need
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// ignores the value, which is what the three transcription-shaped handlers
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// do.
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//
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// It exists so a refusal does not have to buy a place in the queue first.
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// resolve_route is a pure function of capabilities_, which is fixed at
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// construction and never written again, so unlike the session cache it
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// needs no lane and no lock: a model that cannot transcribe can say so
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// while another request is halfway through a thirty second run. Without
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// this the refusal waits for that run to finish only to be told no.
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//
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// It does NOT replace the routing inside session_for, and must not be made
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// to: session_for still needs the route to key the session cache. The two
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// calls agree because both read the same immutable capabilities. What this
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// one adds is only the ordering, so call it before acquire().
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//
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// Const and lane-free on purpose. If a future edit makes routing depend on
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// mutable state, this must grow the lane parameter its siblings carry.
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Route check_can_serve(Rpc rpc, const RequestShape &shape) const;
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// Routes the RPC and returns the cached session, creating it on first use.
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// Throws CapabilityError when this family cannot serve the RPC, and a plain
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// runtime_error when it can but the session could not be built, which is an
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// environment fault rather than a capability answer.
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//
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// The `lane` parameter is a PROOF OF HOLDING and is otherwise unused: it
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// exists so the rule below is a compile error rather than prose. The
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// session cache is an unsynchronised std::map and the sessions themselves
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// are not reentrant, so this must only be called with the lane held; the
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// lane admits one caller at a time, which is exactly the constraint the
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// sessions impose. Pass the LaneEntry from acquire().
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//
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// NON-CONST reference on purpose, and do not "tidy" it to const. A const
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// reference binds to a temporary, which makes this compile:
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//
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// auto session = model->session_for(rpc, shape, model->acquire(0));
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// auto result = run_offline(session, task, model->acquire(0));
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//
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// and each temporary dies at the end of its own full-expression, so the
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// lane is released between the two calls. That is precisely the split this
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// parameter exists to prevent, and it is the form a future caller is most
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// likely to reach for because it reads as tidy. Requiring an lvalue forces
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// a named entry whose scope spans both calls.
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//
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// What it proves is bounded, so do not over-trust it: it proves A lane was
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// taken, not THIS model's lane. A caller determined to defeat it can
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// construct an entry on an unrelated InferenceLane and pass that. It
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// therefore catches the two mistakes that actually happen, forgetting the
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// lane entirely and taking it after routing, and does not catch lane
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// identity.
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//
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// STATE CONTRACT, and it is the CALLER'S to honour. Sessions are cached per
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// (task, mode), so a streaming session is normally the same warm object the
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// previous stream used, carrying that stream's state. session_for hands it
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// back as it is.
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//
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// Every streaming caller must therefore begin a stream through
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// begin_stream() below, which is prepare() then start_stream() in that
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// order and is the ONLY implementation of that sequence. start_stream's
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// base implementation is a call to reset(), which is what clears the
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// previous stream, and reset() is only legal after prepare(): silero_vad
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// throws "session prepare() must be called before Silero VAD reset()"
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// otherwise. That ordering constraint is also why session_for cannot do
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// this for you. Skipping it does not raise an error, it silently continues
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// the previous stream.
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//
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// Offline sessions need no such care: their interface has no reset and
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// run() takes a whole request.
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Session session_for(Rpc rpc, const RequestShape &shape, LaneEntry &lane);
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// Takes the inference lane, or throws LaneUnavailable. Serializes runs
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// against this model. `requested_timeout_ms` is a per-request wait hint
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// where a value <= 0 means "use the model's configured ceiling"; a hint may
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// only tighten that ceiling, never loosen it.
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//
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// LaneEntry is deliberately immovable, so bind the result to a named local
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// in the scope the inference happens in:
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//
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// LaneEntry entry = model.acquire(request_hint_ms);
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//
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// which C++17 initializes in place. A handler that has to keep the lane
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// beyond one scope, for instance in a member that outlives the call that
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// took it, wants acquire_owned instead.
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LaneEntry acquire(int requested_timeout_ms);
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// Same lane, heap-allocated so it can be stored or handed on. Prefer
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// acquire: this one adds a null state that the scoped form does not have.
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std::unique_ptr<LaneEntry> acquire_owned(int requested_timeout_ms);
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private:
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// Keyed by the enum values so the map needs no custom comparator.
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using SessionKey = std::pair<int, int>;
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// The public constructor runs the load gate, then delegates here. The
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// detour exists because lane_ has to be built from the family in the member
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// initializer list, and the family is only known after the gate has run.
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// Four parameters rather than three so it cannot be confused with the
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// public constructor, whose third argument is also a std::string.
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LoadedModel(const std::string &resolved_path, const ModelOptions &options,
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std::string family, std::string model_identity);
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// MEMBER ORDER IS LOAD-BEARING BELOW THIS LINE. Members are destroyed in
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// reverse declaration order.
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//
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// lane_ is first so it is destroyed last: nothing that runs during teardown
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// can then find a lane that has already gone.
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InferenceLane lane_;
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// registry_ before model_: the registry owns the loader that produced the
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// model, and the model may hold loader-owned state.
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engine::runtime::ModelRegistry registry_;
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// model_ before sessions_, so sessions_ is destroyed FIRST and the model
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// second. A session is created from the model and must not outlive it. Do
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// not reorder these two.
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std::unique_ptr<engine::runtime::ILoadedVoiceModel> model_;
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std::map<SessionKey, std::unique_ptr<engine::runtime::IVoiceTaskSession>> sessions_;
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engine::runtime::SessionOptions session_options_;
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Capabilities capabilities_;
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std::string variant_;
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std::string description_;
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std::vector<std::string> languages_;
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std::string pinned_task_;
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std::string identity_;
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bool supports_timestamps_ = false;
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int wait_budget_ceiling_ms_ = 0;
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int live_idle_timeout_ms_ = 0;
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};
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// Prepares and runs an offline session. prepare() is called for every run
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// rather than once per session, because SessionPreparationRequest is derived
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// from the request itself (audio contract, text, voice condition) and not from
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// the model: a second request with a different sample rate or length would
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// otherwise run against the first request's contract.
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//
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// `lane` is a PROOF OF HOLDING, unused at runtime, for the same reason
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// session_for takes one: the session is not reentrant and prepare() mutates it,
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// so running without the lane is a data race. Making it a parameter turns that
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// into a compile error instead of a comment. Non-const for the same reason as
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// session_for's: a const reference would bind to `model.acquire(0)` written
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// inline, and that temporary dies at the end of this call, releasing the lane
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// before the caller's next one.
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//
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// Throws CapabilityError when the session is not an offline one. That should be
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// unreachable through session_for, which already refuses a non-offline session
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// for an offline route, and is checked anyway because the alternative is a null
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// dereference.
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engine::runtime::TaskResult run_offline(const LoadedModel::Session &session,
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const engine::runtime::TaskRequest &request,
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LaneEntry &lane);
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// THE ONE IMPLEMENTATION of the streaming state obligation described in
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// session_for's STATE CONTRACT: prepare(), then start_stream(), in that order.
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//
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// It is a function rather than a comment because the obligation is invisible
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// when it is broken. Streaming sessions are CACHED per (task, mode), so the
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// object a second stream gets is the warm one the first stream left behind,
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// still holding its audio, its tokens and its started flag. What clears it is
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// start_stream, whose base implementation IS a reset() and whose seven family
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// overrides (nemotron_asr, vibevoice_asr, higgs_audio_stt, voxtral_realtime,
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// supertonic, omnivoice, voxcpm2) every one call reset() as their first
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// statement, verified in the pinned checkout. Nothing in the type system pins
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// that. A future override that dropped the reset would break every call site
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// at once with no compile error and no exception, only a second transcript
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// that begins with the first one's audio, so the fewer call sites there are to
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// break, the better: this is the only one.
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//
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// prepare() must come first and cannot be folded into session_for, because
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// reset() is illegal before prepare() (silero_vad throws "session prepare()
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// must be called before Silero VAD reset()"), and because the preparation
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// request is derived from the REQUEST, not the model: build_preparation_request
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// reads the audio contract, the text and the voice condition off it, so a
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// second stream with a different sample rate or length would otherwise run
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// against the first stream's contract.
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//
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// `lane` is a PROOF OF HOLDING, unused at runtime, exactly as in run_offline.
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//
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// Throws CapabilityError when the session is not a streaming one.
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void begin_stream(const LoadedModel::Session &session,
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const engine::runtime::TaskRequest &request, LaneEntry &lane);
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// Drives a streaming session that takes NO incremental input, which is the TTS
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// shape (StreamingInputKind::None, StreamingOutputKind::PullEvents): begin the
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// stream, pull events until the session says there are no more, then finish.
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//
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// NO STREAM EVENT SINK IS INSTALLED HERE, and that is deliberate rather than an
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// omission. voxcpm2's start_stream runs the whole synthesis and pushes every
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// chunk to the sink, then its next_stream_event replays those same chunks out
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// of the stored result, so a sink on this path would put every chunk of audio
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// on the wire twice. supertonic and omnivoice ignore set_stream_event_sink
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// outright. The pull loop is therefore the single delivery channel.
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//
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// The returned TaskResult is the session's own merged whole for all three
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// families, NOT a tail the pull loop missed. A caller that already emitted the
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// pulled events must not also emit its audio; see the TTSStream handler.
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engine::runtime::TaskResult run_streaming_pull(
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const LoadedModel::Session &session,
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const engine::runtime::TaskRequest &request,
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const std::function<void(const engine::runtime::StreamEvent &)> &on_event,
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LaneEntry &lane);
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// Drives a streaming session that CONSUMES audio chunks, which is the ASR shape
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// (StreamingInputKind::AudioChunks): begin the stream, feed the buffer in
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// policy-sized chunks, then finalize.
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//
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// A STREAM EVENT SINK IS INSTALLED HERE, and it is not optional: nemotron_asr
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// reports its partial text ONLY through the sink, and only from inside
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// finalize(), because its decode does not start until the audio is complete.
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// Without the sink that family streams a transcript with no partials at all.
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// The sink is cleared again before returning, including on the exception path:
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// the session is cached and outlives this call, so a sink left holding a
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// reference to the caller's frame is a use after free waiting for the next
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// stream.
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//
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// Both delivery channels are consumed, the sink and the value process_audio_chunk
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// returns, because the families do not agree on which they use, and
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// voxtral_realtime uses BOTH for the same event. The duplicate that produces is
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// absorbed by TranscriptDeltaTracker in stream_delta.h rather than here.
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engine::runtime::TaskResult run_streaming_audio(
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const LoadedModel::Session &session,
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const engine::runtime::TaskRequest &request,
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const engine::runtime::AudioBuffer &audio,
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const std::function<void(const engine::runtime::StreamEvent &)> &on_event,
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LaneEntry &lane);
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// Drives the same ASR shape as run_streaming_audio when the audio DOES NOT
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// EXIST YET, which is the live-microphone case: instead of slicing a buffer it
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// pulls frames from the caller until the input side closes.
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//
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// `next_frames` fills `out` with interleaved float PCM and returns true, or
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// returns false when there is no more input. It is expected to BLOCK, since the
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// only real implementation is a gRPC stream Read, and it may throw: a request
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// the handler has to refuse mid-stream unwinds through here, and the sink is
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// cleared on that path like every other.
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//
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// The audio contract comes from `request.audio_input`, which for a live stream
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// is an EMPTY buffer carrying only the sample rate and channel count. It is not
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// optional: nemotron_asr's streaming prepare() throws "Nemotron ASR streaming
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// prepare() requires an audio contract" without one, and there is no buffer to
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// derive it from here.
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//
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// Frames are BUFFERED to the family's own preferred window rather than fed in
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// whatever sizes the wire delivered them in, because that window is a family's
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// statement about what it can decode (nemotron_asr asks for one second, higgs
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// for four), and a 512-sample gRPC frame is a property of the client's audio
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// callback rather than of the model. The tail shorter than a window is fed at
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// the end.
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//
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// A stream that carried NO AUDIO returns an empty TaskResult and never calls
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// finish_stream. Finalizing an empty stream is not universally legal:
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// nemotron_asr throws "Nemotron ASR finalize requires streamed audio", so a
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// client that opens a session and closes it without speaking would receive an
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// INTERNAL naming an engine internal instead of an empty transcript, which is
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// the truthful answer to "transcribe nothing".
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engine::runtime::TaskResult run_streaming_live(
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const LoadedModel::Session &session,
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const engine::runtime::TaskRequest &request,
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const std::function<bool(std::vector<float> &)> &next_frames,
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const std::function<void(const engine::runtime::StreamEvent &)> &on_event,
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LaneEntry &lane);
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} // namespace audiocpp_backend
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