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LocalAI/docs/content/features/openai-realtime.md
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4d7bdc6ff2 feat(ui): redesign the web UI around a shared kit and a calm palette (#12526)
* build(ui): vendor the shared UI kit snapshot at 0.2.0

The restyle needs the kit's tokens, motion layer and component classes.
Take a pinned snapshot instead of depending on the kit at build time,
and keep a lock file with the version and per-file checksums so a later
update shows exactly what changed. The product theme stays outside the
vendored directory.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add the ink and teal theme and bridge the old variables

Define the product colours as the shared UI kit's roles, for light and
dark, in theme-localai.css. The kit's contrast check passes on every
pair. theme.css keeps the existing --color-* and --shadow-* names but
now points each at a role, so App.css and the pages get the new palette
without edits. Radii move to the kit scale.

index.html now sets data-theme before first paint with the same rule as
ThemeContext (stored choice, otherwise dark), because the contract
layout of the theme file no longer defaults to dark by itself.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): restyle the shared chrome with the UI kit grammar

Adjust the shared classes so every page picks up the same interaction
language without per-page edits:

- Sidebar sits on the canvas and the current row lifts onto a card.
  Section labels are tracked uppercase, the badge is a soft pill, and
  the phone drawer leaves the tab order when closed.
- Buttons are flat: hover swaps the surface, press scales to .97, focus
  is a 2px ring with a 2px offset, danger is a tinted wash.
- Inputs use the card surface and the control edge; switches, tabs,
  filter chips, badges and cards follow the same rules. Cards no longer
  lift on hover; only linked or button cards react.
- Menus and popovers scale in from the trigger corner with 40px items.
  Dialogs get a veil fade and a spring settle. Toasts become pills at
  the bottom centre.
- The page transition is a 250 ms fade with a 6px rise. It fills
  backwards so a finished animation no longer leaves a transform that
  confined dialog veils to the main column.

The focus-ring test now checks the outline instead of a box shadow, and
new specs cover the theme roles, the first-paint theme and the sidebar
lift.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): move leftover hard-coded colours onto the theme roles

The YAML editor restated the old blue palette in JavaScript, and a few
pages kept literal blues, indigo and violet tints, or fallbacks that
only applied because a variable was never defined. Point them at the
theme variables so they follow light and dark and the new palette.

The status badges in the account pages built their tint by appending
"22" to a variable, which is not valid once the variable is defined, so
they had no background. Use the wash roles instead.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): raise the type scale and control size toward the kit

Body and list text moves to 15px and the rest of the scale follows the
kit's 12/13/15/17/21/32/44 steps. Page titles, section headings and
stat values are bold with tighter tracking; titles are 32px.

Buttons, inputs, selects, tabs and nav rows are 40px high with the 12px
radius, compact controls 32px. Tabs become a segmented control. The
sidebar widens to 240px (64px collapsed) and nav rows get more room.
Identifiers and counts in the split views use the mono face, and the
stat grid becomes separate inset tiles.

The Geist stack stays: it is bundled, and the thin look came from the
size, weight and negative tracking, not the face.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): separate cards, panes and floating surfaces from the canvas

Cards, the Models and Installed split panes, the composers and the
confirm dialog use a stronger card edge, the rest shadow and the 20px
radius, so they read as layers in dark as well as light. Menus and
popovers move to a float surface (the hover tone in dark) with the
float shadow.

The selected rail row gets an accent wash and a 3px accent edge. The
send buttons are a clear accent when there is something to send and a
quiet inset when not; the Home button carries data-empty for that, since
submitting an empty box does nothing. The assistant card becomes an
accent wash with a square icon.

New surfaces spec checks the pane edge, the selected row, both send
buttons and the popover in both themes. The voice library empty-state
spec now waits for the layout to settle before comparing two boxes.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): tidy the sidebar header and mark the current row with a dot

The header gives the configured horizontal logo a fixed width and
centres it in a 72px band, lined up with the nav icons. The collapsed
rail shows the configured icon logo centred, and its nav rows become
40px tiles centred in the 64px rail. The current row gets the kit's
accent dot, hidden in the rail.

The theme, language and account controls stay in the sidebar footer:
the app has no global search or command palette to put in a top bar, so
a bar would only hold controls that already have a place.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): centre the avatar in the collapsed sidebar rail

The collapsed avatar link was set to "flex: 0", which gives it a zero
flex basis; with min-width: 0 the link shrank to its padding and the
icon overflowed from the link's left edge, about 14px right of the
icon column. Use "flex: 0 0 auto" in the collapsed and tablet rail.

The footer controls now share the nav icon column in the expanded
sidebar too (6px footer padding, 40px control boxes), and the tablet
rail gets the same footer padding and hidden language code as the
collapsed one.

New spec measures the centre x of the nav icons, mark, avatar,
language, theme and collapse icons in the collapsed, expanded and
tablet states, in both themes, and asserts they agree within 1px.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): size the console and settings rails and stack settings on phones

The Operate console rail, the Settings section rail and the account tab
bar still used 13px text and the old underline tabs. They now use the
15px nav size, 40px rows and the segmented tab control. Form row labels
are 15px with 13px hints.

On a phone the Settings section rail sat beside the form and squeezed
every row into a few characters. Below 720px the rail stacks above the
content as a scrolling row and form rows wrap their control below the
label. The save button no longer carries the icon font class, which
drew a missing glyph before its label. The language menu is wide enough
to keep Bahasa Indonesia on one line.

Assisted-by: Claude Code:claude-sonnet-5-5

* build(ui): update the vendored UI kit snapshot to 0.3.0

Take the 0.3.0 snapshot: the sprite now carries the full outline icon set,
and the new icons/fa-map.json maps Font Awesome names to icon ids. The map
lets the app move off Font Awesome in the following commits. The lock file
is regenerated with the new checksums.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add an Icon component backed by the kit sprite

Icon draws an inline svg that points into the kit's outline sprite. The
sprite is inlined into the page once, so the references resolve under any
base path and in the embedded build without a request. Icons size with the
font (1em), take currentColor, hide from assistive tech unless given a
title, and spin on request. An unknown id draws a neutral circle.

FaIcon and iconFromFa resolve Font Awesome names through the kit's map,
for names that arrive at run time. iconHtml does the same for markup built
as a string. The GitHub and Apple marks are small local glyphs, as the kit
ships no brand marks.

Assisted-by: Claude Code:claude-sonnet-5-5

* refactor(ui): draw shared components and helpers with Icon

Replace the Font Awesome elements in the shared components and in the
utility modules with the Icon component. Lookup tables now hold kit icon
ids instead of class strings. Code-block copy buttons and artifact cards,
which build HTML strings, use iconHtml and a sanitizer-safe slot.

Assisted-by: Claude Code:claude-sonnet-5-5

* refactor(ui): draw model, backend and account pages with Icon

Replace the Font Awesome elements on the home, models, backends, import,
settings, login, account and users pages with the Icon component.

Assisted-by: Claude Code:claude-sonnet-5-5

* refactor(ui): draw chat, studio and recognition pages with Icon

Replace the Font Awesome elements on the chat, media generation, talk and
face and voice pages with the Icon component. The talk status table keeps
its spin and pulse states as Icon props. The connected and error states
now use a dotted circle and an alert circle, so they differ from the idle
ring by shape as well as by colour.

Assisted-by: Claude Code:claude-sonnet-5-5

* refactor(ui): draw agent, node and operate pages with Icon

Replace the Font Awesome elements on the agents, skills, collections,
jobs, fine-tune, quantize, nodes, swarm, usage, traces and activity
pages with the Icon component. Two class strings on layout elements held
leftover button and icon classes from an earlier merge; they are cleaned
up so the elements keep only their own classes.

Assisted-by: Claude Code:claude-sonnet-5-5

* style(ui): size and align icons for the svg component

Icon rules that targeted the font element now target the svg: the
descendant "i" selectors in App.css and auth.css become ".lai-icon". The
svg is 1.2em with a 2 unit line so it matches the visual size of the old
glyphs at the 12 to 16px sizes the app uses, sits on the text baseline,
and follows the context font size. Large empty-state marks get a lighter
line. Menu icons get a 16px box and the readiness badge icons keep their
20px circle with padding. Add the pulse used by the talk status.

Assisted-by: Claude Code:claude-sonnet-5-5

* build(ui): remove Font Awesome

No source file references the icon font any more. Drop the package and its
stylesheet import. The build no longer ships the solid, regular and brand
font files.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): keep focus traps off the svg use references

The dialog and drawer focus traps collect focusable elements with a
"[href]" selector. An icon's use element carries an href, so it became the
first "focusable" element and Tab at the end of the dialog stopped there
instead of wrapping to the first button. Match "a[href]" instead.

Assisted-by: Claude Code:claude-sonnet-5-5

* style(ui): keep icon sizes overridable and set the line width per svg

Give the icon base rule zero specificity so a rule that sizes one icon
(nav column, menu box, avatar, language switcher) wins whatever its order
in the file. The sprite symbols fix their own line width; the inlined copy
drops it so the width set on each svg applies, as the --lai-stroke custom
property, and large marks can use a lighter line. Pin the avatar and the
language globe to the boxes the sidebar alignment spec expects. Import the
map as JSON with an import attribute so Node can load it in the spec.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): select icons by the svg markup and cover the sprite

Specs that found icons by their Font Awesome class now select the svg by
its data-icon. The dead-icon audit checks that every svg resolves to a
sprite symbol and has a size. The class hygiene spec fails on any
remaining Font Awesome class. A new spec checks every mapped icon id has
a symbol, that the sprite is inlined once, that an icon paints at the root
and under a forwarded path prefix, and that Font Awesome names map as
documented.

Assisted-by: Claude Code:claude-sonnet-5-5

* build(ui): update the vendored UI kit snapshot to 0.4.0

Take the 0.4.0 snapshot: hub tabs with count and attention badges, the six
chart series tokens and the grid colour in the theme contract, and sample
themes on a calmer palette. The kit headers are renamed and the lock file
is regenerated with the new checksums, as for the earlier snapshots.

Assisted-by: Claude Code:claude-sonnet-5-5

* style(ui): switch the theme to the calm palette

Rewrite the LocalAI theme on the calm palette: a muted teal accent on a
near-neutral green-grey canvas, desaturated status colours, no glow and no
coloured shadows. The theme fills every role of the shared UI kit's 0.4.0
theme contract for light and dark, including the six chart series and the
grid line. The bridge in theme.css keeps the old --color-* names working,
adds the dark surface ladder (card, raised, float) and a strong edge, and
points the fixed data hues at the chart series.

Two values differ from the first sketch. The dark text on the accent fill is
#021512 instead of #04201d: it reads 5.58:1 on the fill at rest and 6.4:1 on
the hover fill, against 5.08:1 at rest for the lighter value. The light
control edge is #6b7d7a. The kit's contrast script passes for all text pairs
(4.5:1), control and focus pairs (3:1) and series colours (3:1).

Leftovers that no longer fit the palette are fixed: the usage chart takes
the six series colours in order, the audio and animation canvases fall back
to the new accent, the face box loses its glow, and two gradient fills are
now flat. The theme tests expect the new canvas colours.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): replace the console rail with hub tab bars

Build and Operate no longer open a second navigation rail beside the page.
Each is a hub: one row of the kit's hub tabs above the page, with count and
attention badges that scroll sideways on a phone. Every URL and route stays
as it was, plus a new /app/build landing page that lists the Build tools
with a line each.

Build tabs: Overview, Agents, Skills, Memory, Jobs, Fine-Tune, Quantize,
Import, Voices (recognition and library) and Faces. Operate tabs: Status,
This machine, Swarm (distributed mode only), Runtime (backends, activity,
failover), Traffic (usage, traces, middleware) and Settings (settings,
users), plus the API link. A tab that holds several pages shows a second row
of links, and a sub-page such as a node detail keeps its tab highlighted.
The feature and admin gates decide which tabs are drawn, and badges show only
values the Operate summary already has.

The sidebar lists Build and Operate under a Workspace label next to the
Create group. The voice library moves under Build and the model import page
gains the Build tab bar. The old rail styles, the rail signals and the
console config are removed, and the Operate overview docs describe the tab
bar. The specs that drove the rail now drive the tabs, and a new spec covers
the tab for each route, gating, badges and the phone layout.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild Home as a calm console

Home now opens on one command bar: the model chip shows which models are
warm, the MCP chip and attach buttons sit beside it, and Send is a solid
button with an Enter glyph. Typing "/" opens a grouped, keyboard-driven
action list built on the kit command list; every action has a destination
in the product.

Memory use folds into a one-line strip that opens into the loaded models,
with Stop per model and Stop all. It opens by itself while a model is being
staged and after a failure, and shows nodes and aggregate memory in a
cluster. The list of resident models carries no per-model size because the
API reports none.

"Jump back in" lists the conversations stored in the browser, one card per
day, with j and k to move, Enter to resume and delete with an undo toast.
First run keeps the install steps and the recommended models. The assistant
prompt is a dismissible line, the library links are one quiet row and the
API section is collapsed. Chat accepts an empty new-chat hand-off for /new.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the Home console

Update the Home specs for the new structure and add specs for the slash
menu, the model chip, the memory strip (expand, stop, staging, failure,
cluster), the resume list (grouping, j/k, Enter, delete with undo), first
run, the send hand-off, a non-admin user and the phone layout.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add the fit, disk and cleanup helpers for the models page

Pure functions and hooks that the rebuilt Models page reads, with node
tests for the rules.

modelLedger turns an estimate and the memory budget into one of three
verdicts (fits, spills to CPU, over) with the headroom in bytes, and
reads the models disk from the resources reading. The disk counts as low
under 10 percent or under 20 GB free, and is absent when the server
reports none or runs as a cluster controller.

cleanupPlan ranks installed models from what the API reports: loaded,
pinned, or named by an agent, a task, a failover chain or an alias keeps
a model protected; another installed build of the same gallery model is a
duplicate; disabled models rank above idle ones. The API records no last
use or use count, so none is used. When a lookup fails, nothing is called
safe.

useModelRemoval holds a removal in the browser for an undo window and
sends the existing delete call only when the window ends. Leaving the page
drops the batch without deleting anything. The undo toast takes optional
labels so other pages can reuse it.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild Models as a ledger with a disk strip and cleanup review

Explore is one dense table. Each row carries the size, a solid memory bar
and the headroom in words ("3.7 free", "+1.5 on CPU", "0.9 over"), worked
out from the estimate at the chosen context length. Capability chips show
the server's count for each facet, search keeps its meaning and "/" jumps
to it, and a density switch (also "d") picks comfortable or compact rows.
Selection is a surface step and a check, never a rail. Arrow keys move,
Enter installs and Esc closes the inspector, which keeps the fit summary,
VRAM by context chart, variants, files, links, tags and licence. A failed
install shows its error in the row with a Retry that dismisses the old
failure first. A failed or empty listing says which it is, and a host with
no GPU is measured against memory and says so.

Installed uses the same table with state filters that carry counts, a
state per row, Load or Stop on the row, the row menu and the sort by size.
Sizes come from the files the gallery lists, so a model it does not know
shows a dash.

A strip in the header shows the free space on the models disk. It turns
amber under 10 percent or under 20 GB free, hides when the server reports
no disk or runs as a cluster controller, and opens the cleanup review.
Explore says how much an install leaves free.

The review ranks installed models as Safe to remove, Probably safe and
Your call from real facts only, lists protected models with the reason,
and says plainly that usage history is not recorded. A sticky bar shows
what a choice frees. Confirming runs a dry run that checks again and lists
what will go. Removal waits 30 seconds with an undo; nothing is deleted
before that, and leaving the page deletes nothing.

The old rail, filter band and popover styles are removed.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the Models ledger, Installed table and cleanup review

Update the Models, lifecycle, cluster fit, height, search focus and
surfaces specs for the table and inspector, keeping what each one checks.

New specs, on a shared 41-model gallery stub with three machine profiles:
the fit bar and headroom words for a 24 GB card, an 8 GB laptop and a host
with no GPU; facet counts, search, "/" and Escape; selection, arrow keys,
Enter to install, density; the disk strip when normal, low and hidden; and
the states (loading, empty, offline, install failed, phone). Installed
covers filters with counts, row actions, the row menu, sizes and sort.
The cleanup specs cover grouping, protected models, the honest-data note,
the effect bar, the dry run, the undo window, a failed delete, leaving the
page, and the phone sheet.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add the placement helpers and the estimate hooks

The Placement section and the model page need the same few rules, so they
sit in plain functions that can be read and tested alone.

placement.js holds what gpu_layers, tensor_split and main_gpu mean (unset
asks for every layer and the llama.cpp engine trims it, zero is CPU only,
99999999 is the value LocalAI itself writes for all layers), the device
list taken from the resources reading, the split by free memory, the part
of an estimate that grows with context (read from two lengths, since that
term is linear), the fit states with their limit (95 percent of free
memory, and the leftover has to fit in system memory too), and a bisection
for the largest layer count whose estimate fits. The estimate returns one
total and no layer count, so the search runs over 1 to 256 and stops at
the first count that no longer changes it.

modelWalk.js keeps the order of the list a model page was opened from, in
memory and in session storage, for the previous and next buttons.

usePlacementEstimate reads /api/models/vram-estimate for a choice, again at
twice the context, and with every layer, and keeps readings for the
session. useModelPage reads a gallery entry by name, an estimate by
context size (from the model's own files when the gallery does not list
it), the builds and the loaded models. usePlacementConfig edits the four
placement keys of an installed model and saves only what changed.
useModelActions is the Load, Stop, disable, pin and remove logic of the
Installed table, shared with the model page. MemoryBar is one solid bar
with a tick at the capacity of its pool; over capacity it grows past the
tick and the tick turns red.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add the Placement section to the model editor

Run this model on: CPU only (gpu_layers: 0), Auto (the key stays unset) or
Custom. Custom takes a number, has an All layers button that writes
99999999, and shows a slider only when the estimate reports the model's
layer count, which it does not today. Context size has presets and a
number field because the KV cache follows it. With two or more GPUs there
is a split (written as percentages, with a button that takes them from the
free memory of each card) and a main GPU.

A bar per GPU and one for system memory show what other programs use, the
model's weights and working memory, and the part that grows with context,
with the room left or how far over it is. Under them a verdict in plain
words: Fits in GPU, Spills to CPU, Too many layers for the GPU, Runs on CPU
only, No GPU found, Not enough memory. It says "slower" and never a
multiplier, because the estimate has none. Fit it for me asks the estimate
for the largest layer count that fits the free GPU memory and says what it
set, with Undo; it is hidden when the estimate is unavailable or the host
has no GPU. Loading shows skeletons, an unavailable estimate shows a note
with Retry, and a server that schedules onto other machines shows no bars,
because its device list is the controller's.

The editor shows the section for an installed model, with a link in its
section rail. Auto sends null for the key, since a patch only merges, and
a null read back opens as Auto. The docs describe the section and what each
mode writes.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): open a model on its own page

A model has an address, /app/models/<name>, for an installed model and a
gallery entry alike. Open it from the arrow at the end of a row, a double
click, "o" on the selected row, the inspector's Open details button, or a
tap on a phone. The title block holds the main action: Install with a
chevron that chooses the build, or Load and Stop with a menu (disable, pin,
edit configuration, logs, delete with a confirm). A strip answers whether
it fits, what it does and what installing leaves free.

Tabs: Overview (about, a memory bar, state, the pages it opens in, and the
agents, tasks, chains and aliases that name it); Fit and memory (verdict,
context sizes, the bar split into weights and context, and memory by
context against the limit, with a data table); Variants and files (builds
with size and fit, install any, the files of the chosen build). For an
installed model also Usage and history, which says what the API does not
record instead of drawing an empty chart, Configuration, which is the
Placement section with the file it writes and a link to the full editor,
and Logs, the backend log viewer without its page. Keys 1 to 6 switch
tabs, [ ] and j k walk the list the page was opened from, Esc or Backspace
go back.

The list stays mounted behind the page, so Back finds its view, search,
filters, selection and scroll as they were, and focus returns to the row's
arrow. The page covers loading, an unknown name with the closest matches,
the gallery being out of reach, an install in progress with Cancel, and a
failed install with Retry.

The docs describe the page and its keys.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the model page and the Placement section

New specs for the model page: reaching it from Explore, Installed, a
double click, "o", a pasted link and a phone tap; the walker and Back with
the search, a filter, the selection, the Installed view and the scroll
kept, and no second read of the gallery; the title block, the answer strip,
tabs by click, keys and arrows; Fit and memory, builds and files with the
install call each one makes; an installed model's actions, used-by,
the honest usage tab, configuration and logs; loading, an unknown name,
offline, an install in flight and a failed one; and the phone.

New specs for Placement: every mode and the keys it writes, the slider
only when a layer count exists, the context presets, the bars and every
verdict, two GPUs, no GPU, a cluster, an unread machine, a loading and an
unavailable estimate, Fit it for me and Undo, and the section in the model
editor with its save.

The phone tap on a row now opens the page, so the two phone specs that
expected the inspector as the page check the page and keep the inspector
check for a window between a phone and a desk.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): link Studio results and open workspaces from a prompt

Each workspace now records the result it was made from (parentId and an
edge kind such as take, animate or to-3d) and reads a prompt, model, size,
count and source from the query string, so one page can hand work to
another. A source result is fetched from the server's own output file and
becomes the start image, the picture for 3D, or the audio file. A note on
the page says when the source loaded or could not be loaded.

Diarization had no history; it now keeps the file name, the model and a
speaker count, never the recording. Prompts are cut at 2000 characters
when stored. The pure helpers (type suggestion, grouping, lineage layout,
favourites, clearing) have node tests.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild the Studio front page as a composer with your work

The front page is a prompt box with a chip per type, a type suggestion
from the words, starters, and the options each workspace accepts. Generate
opens the workspace with those filled in. A type with no model is a dashed
chip that shows a gallery model, its size, memory need and an Install
button only when picked; the typed words stay while it installs.

Under it, Your work lists results from every workspace as a masonry with
filters, counts, favourites and a Clear history action. Results made from
each other stack into a project tile and open as a lineage board with a
dock for running a new take or branching to the next step; steps the
destination cannot start from yet are disabled with the reason.

The docs describe the page, what is stored in the browser, and the query
parameters a workspace accepts.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the Studio composer, your work and the lineage view

Specs for the type suggestion, the keys, hand-off to each workspace, the
install path for a missing model, the masonry filters, favourites and
clearing, stacking, the lineage board, new take and branch, steps that
are disabled with a reason, and the phone layout. Existing Studio specs
move from lanes to chips with the same intent.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add the shared Studio workspace frame and move Images onto it

The seven Studio workspaces get one layout: a row of type tabs, a compose
card (optional sources as chips, a prompt with starters, a model chip,
the essential options as chips, an Advanced fold that names what is
inside, the memory the model needs, and one action with the reason when
it cannot run), a run area, and a strip of recent results of the type.

The run area shows a job card with the time that has passed and an
indeterminate bar, because these endpoints report no phase or percentage;
a failure with what the server said and one action; or the result with a
toolbar: Favourite (the list the front page keeps), Download, Use in (the
hand-off targets, disabled with the reason when a destination cannot
start from the result), Re-run with edits (the take's values go back in
the form, changed fields are outlined and listed) and Lineage. A type
with no model shows the install note from the front page.

Images is the first workspace on the frame. It keeps its size, count,
steps, seed, negative prompt, source image and reference images, and its
history writes, including the parent link and edge of a hand-off run.
useMediaHistory.addEntry now returns the id of the entry it stored. The
docs describe the workspace page.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): move Video onto the workspace frame

Video keeps its size list, duration, frame rate, steps, seed, CFG scale,
frame count, negative prompt, start and end image and avatar audio.
The start and end image are source chips, the avatar audio opens the
recording and paste input from a chip, and the rest sit in the Advanced
fold. A start image from a hand-off shows as a chip with its picture.
Results play in the video player with the shared toolbar.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): move TTS onto the workspace frame

TTS keeps the saved-voice picker for cloning models, the typed voice for
the others, the voice library deep link, and the delivery instructions,
which now sit in the Advanced fold. The result is the waveform player
with the words under it. The stored entry also keeps the voice id so
Re-run with edits can select the same saved voice.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): move Sound onto the workspace frame

Sound keeps its Simple and Advanced modes and every field of both: the
description, instrumental, vocal language, caption, lyrics, BPM,
duration, key, language, time signature and think mode. The mode switch,
instrumental and duration are in the compose card, the rest in a More
options fold. The stored entry keeps all of the fields, so Re-run with
edits restores the form as it was.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): move Transform onto the workspace frame

Transform keeps its audio and reference inputs with upload and record,
the echo test, the key=value parameters (now in the Advanced fold), the
input and output spectra and the three waveform players. The audio that
was chosen shows before the run, waiting to be transformed. Re-run with
edits puts back the model and parameters and fetches the audio and
reference the server kept for that run.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): move 3D onto the workspace frame

3D keeps the picture input with paste and webcam, the animation
operations a model declares, quality and background, the shape and
material steps, guidance and seed, the GLB and animation viewers, the
remesh control and the download. A 3D result now has a title from the
motion prompt when it has no label, so the strip and the front page name
animation results by what was asked. Re-run with edits is shown disabled
with the reason, because only a small thumbnail of the picture is kept.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): move Diarization onto the workspace frame

Diarization keeps its model and recording inputs, the option to prepare
speakers to remember, the clean-speech previews, naming and remembering a
speaker, and the history entry with only the file name, model and
counts. The result now shows a timeline with one lane per speaker, the
talk time of each speaker, and the segments with their start time and
text. RTTM, SRT (only when the run has text) and JSON are built in the
browser from the result. The helpers for talk time, axis ticks and the
two text formats have node tests.

Assisted-by: Claude Code:claude-sonnet-5-5

* refactor(ui): remove the styles and lists the old workspace layout used

Nothing renders the two-column workbench, the control column, the old
history lists, the generation progress tiles, the TTS voice picker or the
result echo any more. The inline-style baseline drops with them.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the workspace frame and one run per type

Specs for the type tabs, the compose card and its reason when Generate
cannot run, starters, the Advanced fold, the job card with no invented
progress, a failed run and its one action, the install note, the strip
with its favourites filter, Use in with its disabled steps, Lineage, the
parent link, Re-run with edits and its list of changes, deleting and
clearing, and the hand-off note. One run through each of Video, TTS,
Sound, Transform, 3D and Diarization, the phone layout of all seven, and
reduced motion. Existing Studio specs move from the old control column to
the compose card with the same intent.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild the chat thread with raised user turns, prose replies and one-line activity

Your messages are raised blocks on the right at a 760 px measure and the
model's replies are plain prose under its name and a warm or not loaded
dot. Reasoning, tool calls and their results fold into one quiet line
that opens inline into steps. Code blocks carry a Copy button and a
Canvas button that opens that block in the canvas, image attachments are
thumbnails that open in the lightbox, and files are chips. Per-message
actions show on hover, on focus and on the last turn, and a turn takes
focus so the arrow keys and C, E, R and B work. A failed reply keeps the
text written so far and shows the reason with one Retry action.

The Agent chat page keeps the older rules: the new styles are scoped to
the chat page and use their own class names.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): use the Home command bar as the Chat composer

Chat now ends in the same object as Home: the model chip, the MCP chip,
a Canvas chip, the message box with attach buttons, a solid Send and the
hint line, with the slash menu on the kit command list. The slash menu
lists what Chat can do today (switch model, new chat, conversations,
manage mode, canvas, find, settings, export, clear). While a reply is
streaming Send becomes Stop, which Esc also presses, and Up in an empty
box edits your last message. Attached images show as thumbnails and a
line under the bar carries the speed and the token count.

HomeComposer takes optional props for this (extra chips, its own slash
list, Stop, paste, a stricter Enter); Home passes none of them.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): open conversations from a Ctrl K menu with day groups, undo and a slim header

The conversations list opens as a centred menu on Ctrl or Cmd K. It
groups chats by day like the Home resume list, shows the model that
answered and the time, searches names and message text, and moves with
the arrow keys. Enter opens a chat, F2 renames it and Delete removes it.
Removing a chat hides the row and shows the kit undo toast; the chat is
deleted for good only when the undo time ends. Rename, duplicate, copy
and export are on each row, as before.

The header is one slim bar: the Chats button, the chat name (click to
rename), a context meter when the context size is known, settings and a
More menu with rename, duplicate, copy, export, model info, keyboard
shortcuts and clear. A dialog lists the shortcuts the page answers to.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): show loaded state, capabilities and fit in the Chat model switcher

The model chip in Chat opens the same list as Home, grouped as Loaded
now and Installed. Each row says warm or not loaded and marks models that
understand images. When the list opens, the page reads the host memory
once and asks the server to estimate each listed model at the chat's
context size (up to twelve, three at a time), then shows what the model
needs and whether it fits: free memory, how much would run on the CPU, or
how far over the machine it is. A model with no estimate shows no fit
text, and no load time is shown because the API does not report one. A
memory bar closes the list.

The picker takes the model list from the page when it has one, and
useModels can skip its own request.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): move chat settings into a sheet and add find in chat, jump to latest and a wider canvas

Settings open as a kit sheet: the system prompt, temperature, top P and
top K (each says "model default" until it is changed and has a Reset),
the context size with quick sizes and a note that it only drives the
meter, Manage mode and Focus mode, the model info for admins with its
Edit config button, and Clear conversation behind a confirmation. The old
slide-out drawer and the model info panel are gone.

Ctrl or Cmd Shift F (or the search button, or /find) opens a search bar
over the thread. It marks matches in the messages already on the page,
shows "n of m" and steps with Enter and Shift+Enter. Nothing is sent to
the server. Jump to latest is a pill above the composer. Esc stops a
reply, then closes the search, then closes the canvas.

The canvas panel gets the kit look: tabs, a Code and Preview switch, Copy
and Download, a full-page layout on narrow windows, and translated
labels. The Agent chat page shares it and gets the same look.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add the empty, no-model, loading and phone states to Chat

An empty chat opens with the composer under one line, starters to try,
whether the model is loaded, and the Jump back in list: the same rows as
Home, read from the chats the page holds. With no chat model installed,
an install card offers the starter models for this hardware, the gallery
and import, and the composer stays so the text is not lost.

While a reply waits for a model, a load card shows what the page knows:
the phase the server names, the node, the bytes and the time left when the
server reports them, and a progress bar. A model that is just not loaded
yet gets a plain note, with no invented phases or estimates. The foot
warns when the context is nearly full.

On a phone the header drops its labels, the model list and the settings
open as sheets from the bottom, per-message actions stay in view and the
canvas takes the whole page.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild Talk as a calm voice page over what the connection really does

Talk is one stage and one transcript. The stage has the pipeline chip,
the voice and language chips, an outline orb that follows the real
microphone and playback levels, a heading and a sentence for the current
state, and the controls. The transcript lists You, Reply, Tool and Result
lines and can be copied. Session settings (instructions, voice, language,
tools, Manage mode and the pipeline's parts) open in a sheet.

The states are the ones the code reaches: no pipeline model, idle,
connecting, listening, thinking (also while a tool runs), speaking, an
interrupted reply (the server cancelled it; a note marks the cut), a
blocked microphone, a link that failed during a session, and any other
error with its reason and a link to the traces. Push to talk and
hands-free are not on the page, so they are not shown. Diagnostics keep
their waveform, spectrum and stats, drawn in theme colours.

The page text moves into the talk namespace, and the old Talk and
visualizer styles and the inline-style count go down with the rebuild.

Assisted-by: Claude Code:claude-sonnet-5-5

* refactor(ui): remove the chat styles and strings the rebuilt page replaced

The settings drawer, the model info panel, the bubble avatars, the
conversation menu popover, the context bar, the recent strip, the
staging bar, the file badges and the focus-mode rules have no user now.
Their rules, the Chat page's focus class and seven unused empty-state
strings are removed. The Agent chat page keeps the shared message,
sidebar and input rules it still renders with.

Assisted-by: Claude Code:claude-sonnet-5-5

* docs: describe the rebuilt Chat and Talk pages

Add a Chat page under features (thread, message actions and keys, the
message box and its slash actions, the model list with loaded state and
fit, conversations on Ctrl K, settings, find, canvas and the empty,
no-model and loading states) and a Talk section to the realtime API page
with the states the page shows. Manage mode now turns on from the chat
settings or /assistant, and the client MCP steps point at the MCP chip.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): settle the rough edges of the new Chat and Talk pages

The undo toast sat under the conversations menu, so the Undo button could
not be pressed while the menu was open; the menu, the sheets and the
fullscreen canvas now stay below the toast layer. Esc in a rename box
saved the text through the blur that follows it; it now cancels. The
image viewer closed on Esc only when the page did not re-render on the
same key, so its key listener is registered once and reads the latest
handlers. Keys on a focused message no longer type their letter into the
editor they open, "/" from outside a text field starts a command as it
does on Home, and Esc leaves the page's own dialogs alone.

Code in the canvas is highlighted for languages that have no preview.
The conversations menu drops its key hints on a phone so Clear all
stays in view. Talk hides Test tone while connecting and calls a server
error "Something went wrong", since the call can still be open.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the rebuilt Chat and Talk pages

Specs for the thread layout and the activity fold, code blocks, image
thumbnails and the viewer, per-message actions and their keys, a failed
reply with its one Retry, Stop and Esc while streaming, the composer and
every slash action, the conversations menu (groups, search, resume,
rename, delete with undo that ends by itself, one chat left), the model
switcher with loaded state, vision and fit text from stubbed estimates,
the settings sheet, the canvas panel, find in chat, Jump to latest, the
empty, no-model and loading states, the phone layout and reduced motion.
Talk is driven over a fake WebRTC link through idle, connecting,
listening, thinking, speaking, interrupted, blocked, lost, error and no
pipeline, its settings sheet and its phone layout. Node tests cover the
message text helpers and the conversation grouping.

The existing chat specs move to the new structure with the same intent:
the transcript spec now describes the raised turn and the prose reply, and
the render smoke accepts Talk's own header.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): keep a bounded run log for agents in the browser

The server keeps no run history for an agent, so a run is one task and
the events until the agent answers, written to browser storage while the
page watches the stream: up to 50 runs per agent, task, step and answer
text only. Stored chats from the earlier agent chat page read as runs
with stable ids. A run still marked running five minutes after its last
event reads as stopped. Helpers read an agent's config into chips, build
the list of changed fields against the saved config, hide secret values
and offer starting points.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild the Agents area around runs

The Agents page shows what needs a look (work in flight, a run that
failed in the last day), then each agent with its model, attached memory
and skills, and a strip of its last 14 runs. An agent has its own page: model,
tools, memory, skills, instructions, a task box and its runs. A run has
an address, shows the thread while it works (steps folded into one line,
the tool in use, the answer as it arrives) and settles into a report
about a second and a half after the agent answers: task, outcome,
follow-ups, evidence and steps, with wide tables opening wider on demand.
A failure says in plain words what happened and offers Run again.

Create and edit fold into sections with a ready mark and a one-line
summary, start from a template or an optional model-written draft, and
open a preview sheet with the config as saved and the changes against
the saved agent. Status becomes a quiet panel in the same language, and
the old chat link opens the agent page.

There is no Stop, approval, steer, version or dry-run control, because
the agent API has no call behind them.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the Agents launcher, agent page, runs and editor

Specs for the Now strip and run strip, search and the empty state, the
agent page, starting a run, the live thread, settling into the report,
the run address across a reload and for a run from another browser,
follow-ups with their history, failures, the folding editor with ready
marks, templates, the preview sheet with hidden secrets and changes, the
status page, and the phone, 1440 and 2560 layouts.

Assisted-by: Claude Code:claude-sonnet-5-5

* docs: describe runs and the new agent create flow

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add helpers for tasks, schedules and job outcomes

Reads a cron expression the way the server does (five fields or an @
shortcut), checks it, and puts the common shapes in words. The next run
is left out on purpose, because the schedule follows the server clock,
which the browser cannot read. Also groups jobs by day, sums the last
seven days, and gives each job one outcome line from its result or
error. A rerun call starts a new job with the same parameters and media.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild the Jobs area around runs

The Jobs page opens with one sentence about the last seven days, then
the tasks (model, schedule in words, last 14 jobs, enabled switch, Run
now) and a run history grouped by day. Each row has an outcome sentence
and opens to the error or the start of the result with one next action.
Deleting a task waits 30 seconds with an undo button.

A task opens as a page with its recent runs, its prompt with the gaps
marked and its schedule. The task form folds into sections, takes a
schedule as a preset or a checked cron expression, warns about prompt
gaps the schedule does not fill, and has a preview sheet. A job opens
as a document: task, outcome, delivery and the recorded steps; a failed
job says what happened and offers Run again.

Run now now sends attached media through the job call, which is the
only one that takes it. "Clear History" only ever cancelled running
jobs, so it is now called Stop running jobs. Webhook headers of a saved
task show as JSON instead of [object Object].

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the Jobs page, task pages and job pages

Assisted-by: Claude Code:claude-sonnet-5-5

* docs: describe the Jobs page and the task form

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add helpers that say who uses a skill or a collection

An agent loads a skill when skills are on and the skill is in its selection (an empty selection means every skill). It reads the one collection that carries its own name, when its knowledge base is on. The helpers derive that from the saved agent configs, build the config that adds or removes a skill or a collection, and estimate tokens as characters divided by four. Removing the last selected skill switches skills off, because an empty selection would mean every skill.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild Skills and Memory as one library

Skills and collections sit in a list with an open item beside it. Each row says who uses it, read from the saved agent configs, or says it is not used yet. Chat reads neither, so it is never named. An item opens in a pane with a Used by strip (names link to the agent, a small x removes it, with undo) and an Add to menu that shows what the addition costs. A collection can be added only to the agent that carries its name.

The Memory pane searches the collection alone and shows ranked passages with scores, lists web sources with their refresh interval and the files, shows the server message when an upload fails, and names the endpoints and where files stay. The Simulate a message sheet runs a collection search and shows an agent's skills with a token estimate. It runs no model. The collection details route now opens the same page.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): show use and cost in the agent form pickers

Each skill in the agent form says which other agents use it and what it adds to every message, with a total for the selection. The memory section names the collection the agent reads.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the Skills and Memory libraries

Specs for the used-by lines (including an agent that uses every skill), the filters, search, add to agent, remove with undo, the last-skill case, an unreadable agent list, the empty states, git repositories, the Memory question box, sources, uploads that fail, the Simulate sheet with the parts the API can run, the agent form hints and the phone layout.

Assisted-by: Claude Code:claude-sonnet-5-5

* docs: describe the Skills and Memory libraries

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add helpers for the Operate status page and backend rows

Pure functions for the parts that need rules. They work out the memory
pool the page measures (GPU memory, system memory, or the workers of a
cluster that are answering), which pools are too full, the headline and
the four ledger rows, the geometry of the capacity chart, and what
removing a backend would leave without a runtime (models name their
backend, and a meta backend names the concrete one it points at). A
second set says what a backend row states: installing, queued, removing,
failed, update available, current or absent.

LocalAI keeps no memory history, so the chart reads a bounded buffer of
readings the page took itself and says so. A reading with no total is
dropped rather than drawn as zero.

Two hooks are shared by the pages that need them. One retries a failed
operation after moving the failure into the record. The other holds a
cancel for an undo window, because the server cannot take a cancel back.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild Operate Status, This machine, Backends, Activity and Logs

Status opens with one sentence ("2 things need you", or "Everything is
running") and four rows: Needs you, Capacity, Running now and Recent
failures. A row with a problem opens by itself and holds the button that
deals with it: Update a backend, Retry or Dismiss a failed operation,
Unload a model. A quiet row stays one line. A new installation gets a
first-run screen, a cluster sums the memory of the workers that are
answering, and a page still waiting for an answer says so. The chart
under the rows is drawn from readings the page took while it was open
and is labelled that way, because LocalAI keeps no memory history.

This machine leads with GPU memory as one bar, then host memory split by
running model, then VRAM, RAM, CPU and disk with a bar each. The running
models become a kit table with the same menu and stop dialog.

Backends is one list with Installed and Catalog views. A row says what
the backend is doing (a progress bar with Cancel, Queued, Failed with
Retry, Update 1.2.0, Current), carries the one button that matters, and
opens in place. Removing a backend names the models and the meta
backends that would stop working. Check for updates, Update all, From
URL and a first-run recommendation for llama-cpp are in the header.

Activity keeps its three sections as quiet rows. Cancel waits eight
seconds with an undo toast, because the server cannot take a cancel
back; a cancelled install can be started again from the record. Logs
gets a process list, a picker, stream and text filters, Follow and
Times switches, and a Clear with an undo window.

Not shown, because the API has no data for them: GPU temperature and
power, a size per backend, an earlier version to roll back to, a
dependency lookup beyond the models and meta backends that name a
backend, and models that failed to load.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover Operate Status, This machine, Backends, Activity and Logs

New specs for the Status headline and ledger (healthy, needs attention,
one thing, a full memory pool alone, loading, first run, cluster), its
actions (Update, Retry, Dismiss, Unload with its dialog), the capacity
chart built from readings taken while the page is open and bounded, the
phone layout, no coloured edge on a row, and reduced motion.

The Backends specs cover the two views, install progress with Cancel and
its undo window, Retry on a failed install, Update, Update all, Check for
updates, removal with the models and meta backends it would break,
Install from URL, the first-run recommendation, a cluster, and a phone.
Activity gains cancel with undo, Cancel now, a second cancel, leaving the
page, progress, and starting a cancelled install again. Logs covers the
stream and text filters, Follow, Times, Export, Clear with undo, the
process picker and list. This machine covers the GPU strip, several GPUs,
no GPU and Add a machine.

Existing specs keep their intent and follow the new structure: rows open
in place instead of in a pane, Update replaces Upgrade, the notice spec
now pins that an update is a row state and not a banner or a rail, and a
cancel waits for its undo window.

Assisted-by: Claude Code:claude-sonnet-5-5

* docs: describe the rebuilt Operate Status, Backends and Activity pages

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add helpers for the Swarm pages

Pure functions for what the pages work out from the cluster API: a node's
state in words, which nodes a placement rule may use, what a rule would
ask for, what a drain or a lost node would leave without service, the
nodes a bulk backend update reaches, and the join commands for a worker,
a peer instance and a memory shard. Hooks read the roster, the loaded
replicas and the rules.

Everything runs in the browser from data the page already holds, and
says when it cannot see free memory or disk.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild the Swarm hub: nodes, node page, placement rules, failover

Nodes is a sortable table with comfortable and compact rows, a Needs
attention filter by reason, a map of the cluster that is not drawn on a
phone, the running models, and a bulk backend update for the nodes that
drifted. A node is a page: state, vitals, a drain preview computed from
the loaded replicas and the rules, tabs for models, backends, logs and
capacity and labels, and Remove that asks for the node's name.

Placement rules are written as sentences, show where each model is
loaded now, and edit in a side sheet with a preview of the nodes a draft
could use. Deleting a rule waits a few seconds so it can be taken back.
Failover keeps its chains, adds what the router does when a worker stops
answering and a per-node preview of what would stop. Add a node covers a
registered worker, a peer instance and a memory shard, with a command to
copy and a live line that says when the machine arrived. P2P keeps its
page in the same vocabulary, and the node logs page follows the local
logs page.

Previews are labelled as worked out in the browser. Per-GPU readings and
node events are not drawn because the API does not return them. Failover
moves to Swarm when distributed mode is on. Legacy fleet components and
their styles are removed.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the Swarm hub

New specs for adding a node (each join method, the command, copy,
waiting and found, approve, a single install, P2P, a phone), placement
rules (sentences, where models are loaded, the preview matrix, the sheet
and its preview, delete with undo) and failover on a cluster. Node
detail covers its tabs, the drain preview and its dialog, resume, remove
with the typed name, a node that stopped answering, and unload.

The nodes specs follow the new structure and keep their intent: the
table, filters, grouping, pagination, bulk actions, the map, and running
models with stop, logs and the loading, error and empty states. The
scheduling, failover, P2P, hub and smoke specs follow the renames.

Assisted-by: Claude Code:claude-sonnet-5-5

* docs: describe the rebuilt Swarm pages

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): add helpers for the Traffic pages

Pure functions for what the pages work out from the usage ledger, the
trace summary, the trace buffers and the resources reading: the shared
time window, grouping, sorting and filtering of usage rows, chart series
and axes that start at zero, the overview figures, per-model statistics,
the state of a trace and the words for a failure, the backend operations
that ran during a request, CSV export, the Prometheus metric list and
scrape config, and a bounded buffer of host readings.

A figure whose source cannot say is null, never zero. The trace summary
call takes the window in hours, and a helper reads /metrics with its
status.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild the Traffic hub: overview, usage, models, host, traces, middleware

Traffic opens on an overview: five figures (requests, failed, p95, tokens
in and out) and three charts, each naming its source. A second row of
links reaches Usage, Models, GPU and host, Traces, Middleware and
Prometheus, and one time window is shared by the first three.

Usage groups by model, user or API key, filters, sorts, opens a row on its
own chart, exports the rows it holds as CSV or JSON in the browser, and
keeps the opt-in cost estimate and the quota forecast. A user who is not
an admin sees only their own numbers. Models joins the ledger, the
backend-operation buffer and the loaded models. GPU and host shows the
current reading and two charts of readings taken since the page opened.

Traces gets filters, a settings strip and an explained off state. An API
request is a page: the error LocalAI recorded, a timeline with the backend
operations that ran meanwhile, and bodies that stay closed until revealed.
Middleware draws the pipeline as five steps and shows the rules of the
selected step. Prometheus documents /metrics, checks it against the
server and gives a scrape config to copy.

Alerts is not built: LocalAI has no alert rules. Per-model latency
percentiles, GPU utilisation and compare with the previous period are not
drawn because the API does not return them. Legacy usage, trace and
middleware styles and the usage source components are removed.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the Traffic hub

New specs for the overview (figures, charts with a data table and arrow
key readout, failed and first-run and tracing-off states, the shared
window, a phone), usage (group by, filters, sort, export, cost, quotas, a
non-admin, empty and loading), models, GPU and host (snapshot, the
since-opened labelling, a cluster), the traces list, a trace page (the
real error, the timeline, reveal, no headers, a trace that left the
buffer), Prometheus and the Middleware pipeline, with shared fixtures.

The usage, traces, middleware, hub and smoke specs follow the new
structure and keep their intent.

Assisted-by: Claude Code:claude-sonnet-5-5

* docs: describe the Traffic hub

Add an operations page for the Traffic tab: which record each page reads,
what it leaves out and why, the trace page and its reveal, the GPU and
host readings kept since the page opened, and the Prometheus endpoint.
Link it from the operations index, the tracing page and the middleware
page.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): let metric names wrap in the Prometheus table on a phone

The long metric names pushed the type and "on this server" columns out of
view. Names now wrap inside the table.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild Settings with groups by intent, search, a pending bar and history

The fifteen sections become eight groups by intent: memory and models,
speed and defaults, backends and galleries, access and security,
debugging and traces, agents and responses, swarm and sharing, look and
feel. Search covers names, descriptions, keys and the old section name, and
says where a result used to be.

Edits wait in a bar with Discard, Show diff and Apply. The diff lists old and
new values and the checks the browser can make: durations parse the way Go
parses them, a GPU memory budget is one the server accepts, a gallery box
holds JSON, and warnings repeat what the handler and the field text say.
Apply sends only the changed keys. Undo saves the previous values again; it is
a new save, not a rollback. History lists the changes applied from this
browser, since LocalAI keeps no settings log, and Revert stages the old value.

A value is marked as changed only where the built-in default is known from
the CLI defaults. A row says "Applies now" or "Needs restart" only where the
handler or the docs say so.

Three things were wrong before and are fixed with the rebuild: the gallery
boxes and the shared API keys box were sent under names the server ignores,
the "Enable CSRF Protection" switch showed the disable flag the wrong way
round, and every save restarted peer-to-peer networking because every field
was sent.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild Users and keys, Account, sign-in, invite and the 404 page

Users and keys is a tabbed page under the Settings tab: people, invites and
API keys. The people table filters by state and role, sorts, approves or
disables (disabling offers an undo that sets the status back), and opens a
side sheet for one person's features, model allow-list and limits. Role,
password reset and delete sit in the row menu; delete asks for the name.
Invites choose a lifetime of 1, 7 or 30 days and show the link once. API
keys can be created with a lifetime, are shown once in full, can be paused,
and are revoked after a ten second undo window in which nothing is sent.
LocalAI lists keys only to their owner, so the tab shows the signed-in
person's own keys and says so.

Account has Profile, Security, API keys and Usage. Usage shows the last 30
days, tokens by model and the limits an admin set. The Security tab now
shows for a GitHub or SSO account and says the password is not theirs to
change.

Sign-in asks for one field per step and draws a provider button only for a
provider /api/auth/status lists. It has the notice for a sign-up that waits
for approval, the first-admin screen, the key-only screen and the invite
page. An address outside the app now gets the 404 page too, which names the
address and lists the places the sidebar lists, with the same gates.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover Settings, Users and keys, Account, sign-in and the 404 page

Settings: groups, search by name, key and old section, the changed marker
only where a default is known, apply hints, the pending bar and diff, the
checks, apply sending only changed keys, undo as a second save, discard,
history, the CSRF inversion and the gallery and API key wire forms, and the
phone layout.

Users and keys: the table, filters, sort, approve, disable with undo, the row
menu, the access sheet, invites, key creation with a one-time reveal, the
ten second revoke with undo and with a page leave, and the non-admin redirect.
Account, each sign-in variant (error, pending, first admin, key-only, invite,
provider buttons) and the 404 page have specs too. Fixtures are shared with
the screenshot scripts. Existing specs follow the new structure.

Assisted-by: Claude Code:claude-sonnet-5-5

* docs: describe the rebuilt Settings, Users and keys, Account and sign-in pages

Runtime settings: the eight groups and where each old section went, search,
the pending bar, the diff and its checks, apply, undo, the history, and which
settings show a default or an apply note and why. Authentication: the
sign-in screen variants, the Account tabs, key lifetimes, the one-time key
reveal, the revoke undo window, and the fact that keys are listed only to
their owner.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): let the Settings undo toast stand alone and read back a generated P2P token

The saved message and the undo toast sat on the same spot at the bottom of the
page. The undo toast now carries the saved message.

A new P2P token is made by the server when the page sends 0. The page reads
it back after the save so the field shows the token and not the placeholder.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): fit the users table, API keys and Account figures on a phone

On a phone the users table dropped its Role and Status columns off the screen
edge with the row actions. The role and state now sit under the name, so the
actions stay in view. API key rows no longer put the key icon on a line of its
own, and the three Account figures keep one row.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the phone users table, reduced motion and the empty Account state

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): drop the apply note from three settings the save handler does not mention

Size-aware eviction, automatic backend upgrades and development backends said
Applies now, but nothing in the handler or the docs says when they take effect.
A row now carries a note only where the code or the docs say so.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild Voices and Faces as one identity family

Voices is one page with three tabs: Speakers (voiceprints for recognising
who is speaking), Speech voices (the text-to-speech reference library,
kept apart because it is a different store) and From a recording (a link
into the diarization workspace). Faces uses the same layout.

Who is this and Same person? give the answer in a sentence with the real
distance and cut-off, a word for how far inside the cut-off it sits, and
a distance scale with the cut-off drawn on it. The cut-off slider re-reads
the answer in the browser; the identify call sends the cut-off, and verify
uses the threshold the model returns. The old confidence percentage is
gone because it is not a probability.

The server has no list call, so the people list stays in the browser and
the page says so. After a search that asked for more people than it got
back, a saved person the server did not return is marked, and people the
server returned that the browser does not know are listed. Nothing is
claimed from a short or cut-off search.

Enrolling is a sheet: sample, name, labels, permission. A copy of the
sample in the browser is opt-in, and an administrator can also keep the
recording as a speech voice in the same step. Removing a person waits ten
seconds behind an Undo toast and sends nothing before then.

Errors say what happened (no face found, model missing, call failed), a
blocked or missing microphone is explained, and a missing model or a
missing permission renders a page that says what turns the feature on
instead of a redirect. Analyze, detect and raw embedding move under
More tools, with attribute guesses off by default.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the Voices and Faces pages

Specs for who is this (match, no match, working, failed, missing model),
the cut-off slider, same person, a blocked, allowed and insecure
microphone, the registry notes and the not-on-the-server marks, the
enrol sheet and its opt-in copy, delete with undo on a fake clock, the
disabled and no-permission states, the phone layout, reduced motion and
Faces. Existing library and diarization specs follow the new structure
and keep their intent. Node tests cover the distance words, scale
layout, stored list and error mapping.

Assisted-by: Claude Code:claude-sonnet-5-5

* docs: describe the Voices and Faces pages

Add a WebUI section to the voice and face recognition pages: the two
tools, the cut-off, what the people list is and why it can be stale, the
undo window, and what is stored where. Point the Voice Library and
Fish Audio notes at Build, Voices, Speech voices.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): rebuild the Build landing, Fine-tune, Quantize, Import and Explorer

The Build landing says what each tool is for and what it needs from the
machine: the installed backend, the GPU memory, RAM and disk the server
reports, and a job that is running or the newest one when it failed. A
tool that cannot run says why and what enables it.

Fine-tune and Quantize share one page: set up, a check list that is
redrawn as the form changes, a run view with progress, stages and a log,
and a result with real next steps (export, import, chat, Models). The
checks state only what the server reports. A job needs no estimate the
server cannot make, so none is invented. Stop on a fine-tuning job asks
whether to keep a checkpoint, a failed job shows the server's message,
and a memory failure offers two changes that are applied to a copy of
the setup.

Import is a guided flow: source, review, import, done. The server
returns no preview before an import starts, so the review reads the
spelling of the source, prints the request the form will send and runs
the checks that can be made early. The estimate that arrives when the
import starts is set against free memory and disk. The ambiguity picker
and the Write YAML tab stay.

Explorer shows what GET /networks returns and lists a swarm with POST
/network/add, with a join sheet that carries the token and commands.
Build tools the account may not use say so instead of redirecting.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the Build landing, the tool pages, Import and Explorer

Specs for the landing (a tool ready, missing a backend, with no GPU, a
running or failed job, a feature switched off, a member without admin,
phone, reduced motion), the shared tool pattern for Fine-tune and
Quantize (set up, live checks, start request, running with progress,
chart and log, the stop choice, failure with the server message, finish
with next steps, earlier jobs, the account-disabled page, phone), Import
(source detection, review, checks, ambiguity, running with the estimate
against free memory, done, Write YAML, phone) and Explorer (list, join,
list a swarm, empty, not an explorer, retry, phone).

Existing specs follow the new structure and keep their intent. Node
tests cover the machine facts, tool status, checks, log lines, source
detection, the import request and the join commands.

Assisted-by: Claude Code:claude-sonnet-5-5

* docs: describe the Build tool pages, the import flow and the Explorer

Fine-tuning and quantization now describe the set up, check, run and
result steps and what the check list can and cannot say. The import
section explains the review step and why the size and memory appear only
after the import starts. The distributed page describes the Explorer
list, the join sheet and what listing a swarm publishes.

Assisted-by: Claude Code:claude-sonnet-5-5

* feat(ui): turn the hardware recommendations into a "Best for this machine" shelf

The shelf in the Models inspector put five columns into a 400 px pane,
so long model ids wrapped letter by letter underneath the size and the
memory figures. Each row now stacks the tag, the id and the size and
memory facts beside one Install button, and the id wraps inside its own
column.

Once a model is installed the shelf narrows to the best fit and keeps
the others behind a "N more that fit" toggle. Specs cover the ranking,
the layout, the narrowing and the install request against a gallery
fixture that carries the 4K estimate the shelf sizes against.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): quiet the Studio tab markers and say their state in words

The type tabs drew a saturated green dot for every modality that has a
model. The dot now uses a text colour, filled when a model is installed
and hollow when none is, and each tab carries "(model installed)" or
"(no model installed)" as hidden text so the state is not only a colour.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): stack the model editor empty state and drop its section hues

"No fields configured" sat in a flex row, so the icon, the title and
the text ran together. It now uses the stacked empty-state layout. The
section icons took a different status colour each (amber, red, green);
they now share one quiet colour, with the accent on the current section.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): keep the Home memory sentence whole on a phone and drop side rails

On a 390 px screen the memory strip clipped "2 models loaded" to make
room for the figure. The sentence now takes the first line and the
figure and device wrap under it.

The sweep also removed coloured left rails from the editor section
rail, the skill editor list, the install strip and the audio transform
notice (now an outlined note), plus unused chat rules that carried
rails and two glow animations that nothing referenced.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): line up hub pages, list the model templates, and stop clipped text

Medium-width pages inside Build and Operate were centred while the tab
bar above them was flush left, so the title started 60 px right of the
first tab. They now start at the bar's edge.

Add Model offered nine templates as a grid of identical cards with chip
clouds and inline styles. It is now one list of rows, each with the
field names it fills in on a single muted line.

Two clipped strings are fixed: the Studio voice field cut its
placeholder mid-word, and the phone job list ended the schedule line in
an ellipsis. The recommendation shelf also separates size and memory
with a dot, and the docs describe the shelf.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): keep the hidden Studio tab state inside its tab

The hidden state text added to each type tab was absolutely positioned
against the page, so on a phone it sat outside the scrolling tab row and
widened the page by hundreds of pixels. The tab is now the containing
block.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): cover the on-disk sizes on the Installed table, model page and cleanup sheet

The fixtures stub GET /api/models/storage. The default report is empty,
so existing specs keep the gallery estimates. makeStorage() builds a
report from files and the models that use them, the way the server
does, and storageSpec() is a models directory with shared and missing
files.

New specs cover the Size column and its shared line, the fallback when
the call fails or the user is not an admin, the files list on the model
page, a missing file, the bytes a removal frees with shared files, and
the cleanup findings. Node tests cover the storage helpers and the
batch arithmetic.

Assisted-by: Claude Code:claude-sonnet-5-5

* test(ui): wait for the page before pressing keys and ticking the clock

Two specs failed in loaded full runs and passed alone. The Alt+1 to
Alt+7 spec pressed a key before the composer had armed its key
handler. The capacity chart spec advanced the fake clock before the
poller had mounted, so it counted fewer readings than it expected.

Both now wait for the page to mount. The key spec retries a press that
lands during a re-render, and the clock spec advances in small steps and
polls for the row count.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): hide the Installed footer when the storage report is empty

An empty report from the storage call made the footer read "0.0 GB on
disk" next to sizes taken from the gallery estimate. An empty report
says nothing about the disk, so the footer now shows only the model
count. A spec covers it.

Assisted-by: Claude Code:claude-sonnet-5-5

* fix(ui): keep Explore pane actions inside the pane

The inspector actions sat in a non-wrapping flex row beside the title,
so the buttons ran past the pane edge once it got narrow. The row now
takes its own line and wraps.

The primary action (Install, Retry, Open) comes first. Manage
installation becomes a ghost button, and Open details moves to the end
of the row, so one action stands out and the others are quiet. No
action or test id is removed.

Add a spec that checks, in light and dark at several widths and with a
pane forced to 320 px, that every action stays inside the pane box and
that the pane keeps its inner padding.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* refactor(ui): drop the type chips from the Studio composer

The Studio tabs and the composer's type chips listed the same seven
modes, so the page said the same thing twice. Keep the tabs as the one
place to switch modes.

The composer now shows the type it will open as a small label in its
header. The type suggestion from the typed words stays as the quiet
hint line under the prompt, and Alt+1 to Alt+7 still pick a type. The
composer root carries data-type, data-types and data-missing so tests
can read the state.

Specs pick a type through a shared Alt+digit helper and read a
missing model from the tab dot instead of a chip. Remove the unused
chip locale strings and CSS.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* refactor(ui): remove the section crumb above page titles

Page headers drew a small uppercase crumb with a short rule before it
above the title. On the hub pages it repeated the hub name, so Build
sat above a heading that also said Build.

PageHeader now renders only the title, the supporting line and the
actions. Drop the eyebrow prop, the route-derived section name, its CSS
and the unused section helper, and remove the explicit eyebrow props
from the pages that passed one. Pages stay reachable through the
sidebar and the hub tab bar.

Add a spec that checks several pages show their title with nothing
ahead of it in the header.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* refactor(ui): remove left accent rails from tiles, rows and quotes

Several surfaces marked state with a coloured strip on the left edge.
Replace each one with a cue that is not a rail:

- Stat cards lose the strip; the icon and value still carry the colour.
- The highlighted card is a raised surface with a firmer edge.
- The selected rail row is an accent wash with a hairline outline.
- The status stripe on rail items is a small status dot.
- The active failover row is a tinted row.
- Quotes in markdown and chat prose are italic instead of barred.
- The variant detail panel has a full hairline border.

Add a spec that walks the main routes in light and dark and fails on a
left border thicker than 1px, a sideways inset shadow, a narrow
absolute strip in ::before or ::after, or a narrow tall child pinned to
a left edge.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 22:03:07 +02:00

44 KiB


title: "Realtime API" weight: 37

The realtime voice loop: VAD to STT to LLM to TTS, over WebSocket or WebRTC

LocalAI supports the OpenAI Realtime API which enables low-latency, multi-modal conversations (voice and text) over WebSocket.

To use the Realtime API, you need to configure a pipeline model that defines the components for Voice Activity Detection (VAD), Transcription (STT), Language Model (LLM), and Text-to-Speech (TTS).

Configuration

Create a model configuration file (e.g., gpt-realtime.yaml) in your models directory. For a complete reference of configuration options, see [Model Configuration]({{%relref "advanced/model-configuration" %}}).

name: gpt-realtime
pipeline:
  vad: silero-vad-ggml
  transcription: whisper-large-turbo
  llm: qwen3-4b
  tts: tts-1

This configuration links the following components:

  • vad: The Voice Activity Detection model (e.g., silero-vad-ggml) to detect when the user is speaking.
  • transcription: The Speech-to-Text model (e.g., whisper-large-turbo) to transcribe user audio.
  • llm: The Large Language Model (e.g., qwen3-4b) to generate responses.
  • tts: The Text-to-Speech model (e.g., tts-1) to synthesize the audio response.

Make sure all referenced models (silero-vad-ggml, whisper-large-turbo, qwen3-4b, tts-1) are also installed or defined in your LocalAI instance.

A pipeline stage can name a [failover chain]({{%relref "features/model-failover" %}}); the stage then switches targets without closing the session.

Streaming the pipeline

By default each stage runs to completion before the next begins: the whole utterance is transcribed, the full LLM reply is generated, then it is synthesized. Each stage can instead be streamed incrementally, which lowers the time-to-first-audio of a turn:

name: gpt-realtime
pipeline:
  vad: silero-vad-ggml
  transcription: whisper-large-turbo
  llm: qwen3-4b
  tts: tts-1
  streaming:
    llm: true             # stream LLM tokens as transcript deltas
    tts: true             # emit audio deltas per synthesized chunk
    transcription: true   # stream transcript text deltas of the user's speech
    clause_chunking: true # synthesize each clause as soon as it completes
  • streaming.tts: emit a response.output_audio.delta per audio chunk the TTS backend produces (requires a backend that supports streaming synthesis), instead of one delta for the whole utterance. Falls back to a single unary delta otherwise.
  • streaming.transcription: stream conversation.item.input_audio_transcription.delta events as the transcript is produced (requires a transcription backend that supports streaming).
  • streaming.llm: stream the LLM reply token-by-token as response.output_audio_transcript.delta events. The full reply is buffered and synthesized once it is complete - streamed as audio chunks when streaming.tts is enabled (and the TTS backend supports it), otherwise as a single unary delta. Reasoning/thinking is always stripped from the spoken transcript. Tool calls are supported while streaming when the LLM uses its tokenizer template (use_tokenizer_template: true): the backend's autoparser then delivers content and tool calls separately, so the spoken transcript never leaks tool-call tokens. Grammar-based function calling keeps the buffered path.
  • streaming.clause_chunking: instead of buffering the whole reply before TTS, split it into speakable clauses and synthesize each as soon as it completes, lowering the time-to-first-audio. The splitter is script-aware: it uses Unicode sentence segmentation (so it handles CJK 。!? with no whitespace), CJK clause punctuation (,、;:), and Thai/Lao spaces - it does not rely on whitespace sentence boundaries, so it works for languages such as Chinese, Japanese and Thai where the old per-sentence approach degraded to whole-message buffering. Requires streaming.llm; scripts that genuinely need a dictionary (e.g. Khmer, Burmese) simply stay buffered until a space or end-of-message. Off by default.

All streaming flags are off by default, so existing pipelines are unaffected.

Model warm-up (cold start)

Without warm-up the pipeline's models are loaded into memory only on first use within a session: the VAD on the first audio chunk, transcription at the first end-of-speech, the LLM on the first reply, and TTS on the first spoken output. On a cold session this staggers a load delay across those first few interactions - and a model that fails to load (missing weights, wrong backend, out of memory) only fails part-way through the first turn.

To avoid that, LocalAI warms the pipeline by default: it loads the VAD, transcription, LLM and TTS backends into memory before the session is announced, and the session start blocks until they are all ready. The loads run concurrently, so the wait is the slowest single model, not the sum. This means:

  • The first turn pays no cold-start cost - every backend is already resident.
  • Model-load errors surface at session start. If any stage fails to load, the session is not started and the client receives a model_load_error instead of session.created, so a broken pipeline fails fast and visibly rather than mid-call.

Set disable_warmup: true to restore the lazy "load on first use" behavior - session start no longer waits on loading and load errors surface on the first turn instead. Useful if you want idle sessions to avoid holding model memory they may never use:

name: gpt-realtime
pipeline:
  vad: silero-vad-ggml
  transcription: whisper-large-turbo
  llm: qwen3-4b
  tts: tts-1
  disable_warmup: true   # lazily load each model on first use instead of at session start

Pre-loading a pipeline on demand

Warm-up only fires when a realtime session opens. To load a pipeline into memory ahead of time - e.g. to warm it right after boot, or when running with disable_warmup: true - POST the model name to the admin-only /backend/load endpoint. For a pipeline model it loads every configured sub-model (VAD, transcription, LLM, TTS, sound_detection, voice_recognition) concurrently:

curl -X POST http://localhost:8080/backend/load \
  -H "Content-Type: application/json" \
  -d '{"model": "gpt-realtime"}'

The endpoint is not realtime-specific - it pre-loads any model. See [Backend Monitor]({{%relref "operations/backend-monitor" %}}) for the full request/response reference (it is the inverse of /backend/shutdown).

Turn detection

Turn detection decides when the user has finished speaking and the pipeline should respond. Two modes are supported, matching the OpenAI session schema:

  • server_vad (default): silence-based. The VAD model watches the audio and the turn commits after silence_duration_ms (default 500 ms) of silence. Simple and model-agnostic, but a fixed silence window must trade interrupting mid-sentence pauses against sluggish responses.
  • semantic_vad: model-driven. The transcription model itself signals end-of-utterance and the silence window becomes dynamic: short right after the model emits its end-of-utterance token, much longer when it does not - so pausing to think no longer gets cut off, while finished sentences get a fast response.

semantic_vad requires a transcription model that emits an end-of-utterance token over a cache-aware streaming decode - currently parakeet-cpp-realtime_eou_120m-v1 (the model is trained to distinguish "paused, expecting a reply" from "paused mid-thought"). The realtime pipeline feeds it the microphone audio live while the user speaks. With any other transcription backend the session degrades gracefully to silence-only detection using the eagerness timeout below (a warning is logged once). The model also emits a distinct end-of-backchannel token (<EOB>) for short acknowledgments like "uh-huh": those are transcribed but never treated as the user yielding the turn.

Sessions can opt in via session.update (turn_detection: {"type": "semantic_vad", "eagerness": "medium"}), or the pipeline can set a server-side default so clients need no changes:

name: gpt-realtime
pipeline:
  vad: silero-vad-ggml
  transcription: parakeet-cpp-realtime_eou_120m-v1
  llm: qwen3-4b
  tts: tts-1
  turn_detection:
    type: semantic_vad   # default for sessions on this model (server_vad if unset)
    eagerness: medium    # low | medium | high | auto (auto == medium)
    retranscribe: false  # see below
    # vad_window_sec: 6  # widen the per-tick VAD scan window (see below)

A client session.update still overrides type and eagerness per session.

VAD scan window: each turn-detection tick the VAD rescans only the most recent slice of buffered audio — sized automatically from the commit silence threshold (the server_vad silence window, or the semantic eagerness fallback) plus a warm-up margin, so long turns cost the same per tick as short ones. vad_window_sec widens the window if needed; values below the automatic floor are ignored. Buffered turn audio is retained for at most 90 s — a turn that genuinely never pauses (continuous speech or a noise source the VAD keeps classifying as speech) keeps only its most recent 90 s for the commit-time batch transcription (the semantic live stream is unaffected — it already consumed the audio incrementally).

Eagerness sets the fallback silence window used when no end-of-utterance token was seen (the model missed it, or the user genuinely trails off): low waits 8 s, medium/auto 4 s, high 2 s - the same max-timeout semantics OpenAI documents. After the token is seen, the turn commits on the next VAD tick (~300 ms).

Live captions: while the user speaks, semantic_vad streams conversation.item.input_audio_transcription.delta events under the item id the commit will later reuse, so clients can render the words as they are recognized. The completed event at commit carries the authoritative transcript and replaces the partial text (with retranscribe: true it may differ from the captions); a turn discarded before commit emits conversation.item.input_audio_transcription.failed so clients can retract its captions.

retranscribe (server-side only, semantic_vad only) cross-checks the streaming decode against a batch decode at commit time:

  • false (default): the transcript accumulated from the live stream is used as-is - the model runs once per utterance and the LLM starts immediately at commit.
  • true: the committed audio is re-transcribed offline. If the batch decode also ends with the end-of-utterance token the turn proceeds (using the batch transcript); if it does not, the commit is cancelled and the session keeps listening - treating the streaming token as a false positive. Both transcripts are compared and logged, which makes this mode a useful diagnostic for how well the streaming and batch decodes align, at the cost of one extra decode per turn.

Live speaker and sound events (parakeet-cpp)

When the semantic_vad transcription model is a parakeet-cpp model loaded with a diarization_model and/or sound_model companion (see [Audio to Text]({{% relref "audio-to-text" %}})), the realtime session also streams speaker and sound events while a turn is live, alongside the transcript deltas. Nothing needs to change on the client: unrecognized event types are ignored by standard OpenAI Realtime clients.

The transcription model, with its companions:

name: parakeet-realtime-scene
backend: parakeet-cpp
parameters:
  model: realtime_eou_120m-v1-f16.gguf
options:
  - diarization_model:nemotron-3-diarization-q8_0.gguf
  - sound_model:ced-tiny-q8_0.gguf

The realtime pipeline that uses it:

name: gpt-realtime
pipeline:
  vad: silero-vad-ggml
  transcription: parakeet-realtime-scene
  llm: qwen3-4b
  tts: tts-1
  turn_detection:
    type: semantic_vad

Each closed speaker segment emits a conversation.item.input_audio_transcription.segment event under the turn's item id, with an empty text (the event exists to carry the speaker boundary, not a transcript - the transcript still comes from the ordinary delta/completed events):

{
  "type": "conversation.item.input_audio_transcription.segment",
  "item_id": "item_abc",
  "content_index": 0,
  "speaker": "0",
  "speaker_name": "Alice",
  "start": 1.92,
  "end": 4.10,
  "text": ""
}

speaker_name is the name of a voice registered through /v1/voice/register, and is present only when the model has a speaker_model: (or, for a parakeet-cpp bundle file, a speaker_component:) and the speaker was identified. A segment that closes before its speaker is identified has none, and later segments of the same speaker do. See [Voice Recognition]({{% relref "voice-recognition" %}}#naming-speakers-in-diarization-and-live-transcription). The segments of the offline path below carry no speaker_name.

Each sound event emits a conversation.item.sound_detection event with one tag and the detection window's start/end:

{
  "type": "conversation.item.sound_detection",
  "item_id": "item_abc",
  "content_index": 0,
  "detections": [{"label": "Chicken, rooster", "score": 0.91, "index": 99}],
  "start": 24.0,
  "end": 30.0
}

The start/end on both event types are seconds measured from the start of the current turn's own audio, not the session or the WebSocket connection - the same base the streamed transcript words use.

The companion stream is opened fresh for each speech turn, alongside that turn's ASR live session, and closed when the turn commits: whatever it had not yet emitted is drained and sent at that point. Because the diarization model runs a brand new session every turn, its speaker indices are scoped to the turn too - "speaker": "0" in one turn and "speaker": "0" in the next are not guaranteed to be the same person, even within the same conversation.

score is the peak score seen for that tag while the sound was live, not an average.

Limitation: under semantic_vad, live transcription (and so this companion stream) only runs during speech turns - it does not see audio between turns. A sound that happens while nobody is speaking is not detected this way. If you need sound events independent of speech turns, use the pipeline's sound_detection model instead (see [Sound Classification]({{% relref "audio-classification" %}})), which classifies each VAD-committed utterance on its own. Use one or the other, not both, on the same session - they overlap in purpose and would emit sound detections twice.

Speaker and sound events with an offline model (Parakeet TDT v3)

The live events above need a cache-aware streaming transcription model. An offline model such as Parakeet TDT 0.6B v3 (25 languages) runs under server_vad instead: each VAD-committed turn is transcribed as a whole. The gallery model parakeet-cpp-realtime-scene-tdt bundles it with Nemotron-3-Diarization and CED-Tiny, so one parakeet-cpp backend handles transcription, speakers and sounds. Point both transcription and sound_detection at it and turn on diarization:

name: gpt-realtime-scene
pipeline:
  vad: silero-vad-ggml
  transcription: parakeet-cpp-realtime-scene-tdt
  sound_detection: parakeet-cpp-realtime-scene-tdt
  diarization: true
  llm: qwen3-4b
  tts: tts-1

pipeline.diarization asks the transcription model for speaker labels on each committed turn and emits every labelled segment as a conversation.item.input_audio_transcription.segment event before the turn's completed event. Unlike the live path, these segments carry their text:

{
  "type": "conversation.item.input_audio_transcription.segment",
  "item_id": "item_abc",
  "content_index": 0,
  "id": "seg_1",
  "speaker": "1",
  "start": 6.85,
  "end": 10.82,
  "text": "Well, I don't wish to see it any more, observed Phoebe, turning away her eyes."
}

sound_detection classifies the same committed audio and emits one conversation.item.sound_detection event per turn (see [Sound Classification]({{% relref "audio-classification" %}})). As on the live path, times are relative to the turn's audio and speaker labels are only consistent within a turn. pipeline.diarization is off by default: it needs a transcription model that diarizes (parakeet-cpp with a diarization_model companion), and some other backends fail a diarization request they cannot serve.

Choosing the sound model

Both scene models ship with CED-Tiny, the cheapest to run all the time. parakeet-cpp-realtime-scene-base and parakeet-cpp-realtime-scene-tdt-base are the same pipelines with CED-Base (86M, the largest CED), which tags sounds more confidently. parakeet-cpp-multilingual-diarization-speakers-sounds loads the same TDT, Nemotron-3-Diarization and CED-Tiny trio plus the WeSpeaker encoder, and is meant for offline /v1/audio/diarization calls with include_sounds=true (see [Speaker Diarization]({{% relref "audio-diarization" %}}#sound-events)). Any CED GGUF from mudler/ced-gguf (tiny, mini, small, base) works as sound_model. Measured on CPU (Ryzen 9 9950X3D) over a 37 s clip with two speakers and a rooster, as a fraction of real time:

CED-Tiny CED-Base
Live scene stream (diarization low + sound), EOU path 0.103 0.125
Sound detection per committed turn, TDT path 0.005 0.031

The EOU model's own ASR stream adds 0.016. Diarization dominates the live cost, so CED-Base keeps the live path about 7x faster than real time.

Disabling thinking

For reasoning models, you can force the pipeline LLM's thinking off without editing the LLM model config:

pipeline:
  llm: qwen3-4b
  disable_thinking: true   # maps to enable_thinking=false for the realtime LLM

This is applied only to the realtime session's copy of the LLM config, so it does not affect other users of the same model. Leave it unset to use the LLM model config's own reasoning settings.

Conversation compaction (long sessions on CPU)

By default a realtime session feeds only the last max_history_items turns to the LLM; older turns are dropped and forgotten. On CPU, long calls also grow expensive as the prompt fills with verbatim history. Enable compaction to instead fold older turns into a rolling summary, so long calls stay cheap without losing earlier context.

Compaction works with two numbers:

  • max_history_items is the live window - the recent turns kept verbatim in the prompt.
  • compaction.trigger_items is the high-water mark - let the buffer grow to here, then summarize the overflow (everything above max_history_items) into a rolling memory and evict it. It must be greater than max_history_items; if it is not, it is clamped up.

The gap between the two controls how often summarization runs: a summary call fires roughly every (trigger_items - max_history_items) turns (here, about every 6 turns).

pipeline:
  max_history_items: 6        # live window - recent turns kept verbatim
  compaction:
    enabled: true
    trigger_items: 12         # summarize overflow back down to max_history_items
    summary_model: ""         # optional: a small model for the summary (CPU); default = pipeline LLM
    max_summary_tokens: 512

{{% notice tip %}} On CPU, set summary_model to a small, fast model so compaction never competes with the conversation LLM for compute. Left empty, the pipeline's own LLM produces the summary. {{% /notice %}}

Clients can also manage history directly via the now-supported conversation.item.delete, conversation.item.truncate, and input_audio_buffer.clear realtime events.

Classifier mode (LocalAI extension)

On hardware that can afford prompt processing but not token generation — a Raspberry Pi running a small LLM, for example — a realtime session can replace autoregressive generation with prefill-only classification: you register a fixed list of options, each user turn is scored against them with the Score primitive (a single forward pass, no decode), and the winning option's canned reply is spoken and/or its canned tool call is emitted. On llama-cpp, scoring runs through the same server slot the LLM uses, so the conversation prefix stays KV-cached across turns, and all options are scored together in one batched decode: the shared prefix (prompt plus the options' common token prefix) is processed once, then each option's unique tail rides a forked sequence in a single forward pass. A warm turn costs roughly one pass over the new words plus one small batch over the option tails, independent of the option count.

Enable it in the pipeline config:

name: drone-pi
pipeline:
  vad: silero-vad-sherpa
  transcription: parakeet-cpp-realtime_eou_120m-v1
  llm: lfm2.5-1.2b-instruct       # scores AND (if asked) generates
  tts: vits-piper-en_US-amy-sherpa
  classifier:
    enabled: true
    threshold: 0.85               # softmax floor the winner must clear (see note below)
    fallback:
      mode: reply                 # none | reply | generate
      reply: "Say again?"
    options:
      - id: up
        description: the user asks the drone to move or fly up/higher
        reply: Going up.
        tool:
          name: move
          arguments: {direction: up}
      - id: greeting
        description: the user greets the assistant
        reply: Hello, ready to fly.

Or per session / per response from the client (the field is additive — OpenAI clients simply never send it):

{"type": "session.update", "session": {"type": "realtime", "localai_classifier": {
  "enabled": true, "threshold": 0.85,
  "options": [{"id": "up", "description": "...", "reply": "Going up.",
               "tool": {"name": "move", "arguments": {"direction": "up"}}}],
  "fallback": {"mode": "reply", "reply": "Say again?"}
}}}

Like tools, the option list is replaced wholesale on each update. A response.create may carry its own localai_classifier to override the session for one response — {"enabled": false} runs normal generation once.

How a classified response behaves:

  • The winner's reply is emitted through the ordinary response events (spoken via TTS, or response.output_text.* in text-only mode), and its tool (if any) is emitted as a standard function_call item with exactly the configured arguments — the client executes it and reports back with conversation.item.create as usual. In classifier mode you typically should not send a follow-up response.create after the tool output: the canned reply already acknowledged the command, and the follow-up would classify a tool-output turn.
  • Every classified response also emits a localai.classifier.result event carrying the full softmax distribution, the chosen option id (empty when the fallback applied), the threshold, and the scoring latency — useful for visualizing confidence in a client UI.
  • A committed turn whose transcript is empty (the VAD fired on noise and the ASR heard no words) is never scored — an empty prompt produces a confidently arbitrary winner. The fallback applies directly: the result event carries an empty scores list, and generate mode falls through to generation.
  • Wake-word gating: set address: {names: ["drone"], mode: ignore} and the assistant only acts on turns that mention one of the names ("Drone go up", not just "go up"). The check is a deterministic case-insensitive whole-word match on the latest transcript — deliberately not model-based: scoring cannot detect a missing name (a 1.2B scorer rates "go up" as addressed with p≈1.0 even with a dedicated addressing stage), while a literal match is exact and free. Unaddressed turns skip scoring entirely (ambient conversation costs nothing) and emit a result event with empty scores and fallback: "not_addressed"; mode: ignore completes the response silently, mode: reply speaks reply.
  • When no option clears threshold, fallback.mode decides: none completes the response with no output, reply speaks the canned fallback reply, and generate falls through to normal autoregressive generation (slow on weak hardware, but always available since the same model config serves both paths). Set the threshold high: with the default raw normalization a confident in-list pick lands near 1.0, while an out-of-list request spreads its probability across the options — measured on a 1.2B scorer, in-list utterances scored ≥0.97 and out-of-list ones peaked around 0.8, so a floor of ~0.85 separates them. A low threshold (say 0.35) practically never falls back. Also keep each option's description narrowly scoped: a catch-all clause like "…or asks for help" turns that option into a magnet for every request the model cannot map, defeating the fallback.
  • Agentic follow-up turns (after a server-side assistant tool executes) always use generation — the option list describes user intents, not tool outputs.

Knobs that matter for latency and accuracy: keep option descriptions short (they all go into the scoring system prompt) and the option count small. By default only the latest user message is scored — earlier turns echo option names (the canned replies especially) and empirically make small scoring models re-choose the previous option regardless of the new command. history_items: N opts the trailing N conversation messages back in (role-labeled); only do that with a scorer large enough to weigh the context. normalization: mean divides each option's joint log-prob by its token count — useful when option ids have very different lengths. The scoring model needs a Go-side chat template (template.chat / template.chat_message); without one the scoring prompt falls back to a generic ChatML envelope, which may be off-distribution for the model. Use classifier.model to score on a different config than the pipeline LLM (rarely needed).

Argument slots (hybrid classify-then-complete)

A canned tool call can leave holes for the model to fill: declare slots on the option's tool and reference them as "{{name}}" in the arguments template. When the option wins, LocalAI runs a short grammar-constrained completion that continues the exact scoring prompt (so the llama.cpp prompt cache is already warm) with the chosen route JSON re-opened at the first slot — only the value tokens are free; everything else is pinned by the grammar. Number slots substitute unquoted, enum/string slots inside their quotes.

tool:
  name: move_drone
  arguments:
    direction: forward
    distance: "{{distance}}"
    units: "{{units}}"
  slots:
    - name: distance
      type: number            # number | enum | string
    - name: units
      type: enum
      values: [m, meters, ft, feet]
      default: m              # used if inference fails outright
      hint: assume m when the user gives no units

The option's spoken reply can reference the same placeholders — reply: "Going forward {{distance}} {{units}}." — and the filled values are spliced in as plain text before the reply is emitted, so what the assistant says confirms what it inferred. Reply placeholders are optional (one that names no slot stays literal).

Slot declarations (and hints) are appended to the option's description in the shared system prompt, so they also inform scoring and cost no extra per-turn tokens. The localai.classifier.result event carries the final arguments and a fill_latency_ms. On an inference failure the slots' defaults apply (and template the reply); if any slot lacks a default the response fails (or falls through to generation with fallback.mode: generate). Slot filling requires completion in the scoring model's known_usecases alongside score.

Registering an option list (pipeline seed or session.update) prewarms the scoring prompt in the background: one throwaway score prefills the option-list prompt and plants a state checkpoint exactly at the per-turn probe boundary. Every scoring call also declares that boundary (the probe-invariant prompt prefix) to the backend, which checkpoints there on each prefill — on hybrid/recurrent models (which cannot rewind their state arbitrarily, only restore checkpoints) this is what keeps every turn at probe-size cost instead of a full option-list re-prefill. A client that swaps option lists at runtime (e.g. voice-switched command modes) pays nothing on the first turn after a swap: the rewarm hides behind the acknowledgement reply, and it runs on every registration deliberately — if the list's slot was evicted, the rewarm is exactly the re-prefill the next turn would otherwise pay in the foreground. Swapping between several lists? Give the scoring model a slot per list and make the prefix routing selective: options: [parallel:3, sps:0.5] (the default slot-similarity threshold of 0.1 funnels different lists onto one slot — they share enough prompt structure to clear it).

The concrete scoring model must declare score in known_usecases. A single llama.cpp model can serve ordinary inference and classification concurrently by declaring multiple use cases, for example known_usecases: [chat, completion, score]; LocalAI reserves the scoring slots only when score is present. Scoring also requires the unified KV cache, which is enabled by default, so a score-enabled model cannot set kv_unified:false.

Transports

The Realtime API supports two transports: WebSocket and WebRTC.

WebSocket

Connect to the WebSocket endpoint:

ws://localhost:8080/v1/realtime?model=gpt-realtime

Audio is sent and received as raw PCM in the WebSocket messages, following the OpenAI Realtime API protocol.

WebRTC

The WebRTC transport enables browser-based voice conversations with lower latency. OpenAI-compatible clients can send a raw SDP offer and select the model with the query parameter:

POST http://localhost:8080/v1/realtime/calls?model=gpt-realtime
Content-Type: application/sdp

<SDP offer body>

The response has the application/sdp content type and contains the bare SDP answer.

The unified OpenAI interface is also supported. Send multipart/form-data with an sdp field that contains the offer and a JSON session field. LocalAI reads the model from the session object:

curl http://localhost:8080/v1/realtime/calls \
  -F "sdp=<offer.sdp;type=application/sdp" \
  -F 'session={"type":"realtime","model":"gpt-realtime"};type=application/json'

LocalAI also accepts its original JSON request format for compatibility. A JSON request contains top-level sdp and model fields and receives a JSON response with sdp and session_id fields.

Opus backend requirement

WebRTC uses the Opus audio codec for encoding and decoding audio on RTP tracks. The opus backend must be installed for WebRTC to work. Install it from the Backends page in the web UI, or from the backend gallery with the API:

curl -X POST http://localhost:8080/backends/apply \
  -H "Content-Type: application/json" \
  -d '{"id": "opus"}'

For a local binary installation, you can instead use the CLI:

local-ai backends install opus

Or set the EXTERNAL_GRPC_BACKENDS environment variable if running a local build:

EXTERNAL_GRPC_BACKENDS=opus:/path/to/backend/go/opus/opus

The opus backend is loaded automatically when a WebRTC session starts. It does not require any model configuration file - just the backend binary.

WebRTC behind Docker host networking or NAT

By default pion gathers a host ICE candidate for every local interface. Under Docker host networking that includes bridge addresses (docker0/veth, 172.x) that a remote browser cannot route to: the call typically connects on a good candidate and then drops a few seconds later when ICE consent checks fail on the unreachable ones. Two settings let you advertise only the reachable address:

# Advertise these IPs as the host ICE candidates (e.g. the host's LAN IP)
LOCALAI_WEBRTC_NAT_1TO1_IPS=192.168.1.10

# ...or restrict ICE gathering to specific interfaces
LOCALAI_WEBRTC_ICE_INTERFACES=eth0

{{% notice tip %}} For a browser on another LAN machine talking to LocalAI in a host-networked container, set LOCALAI_WEBRTC_NAT_1TO1_IPS to the host's LAN IP. This is the most reliable fix for WebRTC connections that establish and then drop. {{% /notice %}}

Fixed WebRTC UDP port

By default, each WebRTC peer connection uses an ephemeral UDP port. To route all realtime WebRTC ICE traffic through one shared port, start LocalAI with --web-rtc-udp-port 3478 or set LOCALAI_WEBRTC_UDP_PORT=3478.

When running in a container, publish the same port with the UDP protocol:

docker run -p 8080:8080 -p 3478:3478/udp \
  -e LOCALAI_WEBRTC_UDP_PORT=3478 localai/localai:latest

Allow the selected UDP port through the host and network firewalls. If LocalAI cannot bind it, WebRTC signaling requests return an HTTP 500 error describing the bind failure.

Protocol

The API follows the OpenAI Realtime API protocol for handling sessions, audio buffers, and conversation items.

Response modalities (text-only sessions)

By default a realtime session responds with audio plus a transcript. To make the model respond with text only, set the output modalities on either the session or an individual response:

{"type": "session.update", "session": {"output_modalities": ["text"]}}
{"type": "response.create", "response": {"output_modalities": ["text"]}}

output_modalities is the GA field name. For compatibility, LocalAI also accepts the legacy Realtime beta field name modalities as an alias (a lot of community sample code still sends modalities: ["text"]):

{"type": "session.update", "session": {"modalities": ["text"]}}

The GA output_modalities wins when both are present. A response-level value overrides the session-level one, and when neither is set the session falls back to ["audio"].

Out-of-band responses and metadata

A response can be created outside the default conversation by setting conversation to none. The reply is not added to the conversation history, which is what makes it usable for a side channel — answering a chat message or a webhook while a spoken conversation is in progress.

Because such a response arrives on the same socket as everything else, attach metadata to correlate it. LocalAI echoes the map back verbatim on both response.created and response.done:

{"type": "response.create", "response": {
  "conversation": "none",
  "output_modalities": ["text"],
  "metadata": {"client_run": "abc123"},
  "input": [{"type": "message", "role": "user",
             "content": [{"type": "input_text", "text": "Is the oven still on?"}]}]
}}
{"type": "response.done", "response": {
  "id": "resp_...", "status": "completed",
  "metadata": {"client_run": "abc123"}
}}

Keys are strings up to 64 characters, values up to 512. A response created without metadata omits the field rather than sending an empty object.

Gating a realtime pipeline with voice recognition

A pipeline realtime model can require speaker verification before it responds. Add a voice_recognition block under pipeline. When present, each committed utterance is verified against authorized speakers; unauthorized utterances are dropped before the LLM runs (no LLM call, no tool execution, no TTS). The session stays open.

The same block also drives two optional, independent behaviors: an authorization gate (enforce) and speaker surfacing/personalization (identity). Set enforce: false to keep recognizing the speaker without ever rejecting a turn.

name: my-realtime
pipeline:
  vad: silero-vad
  transcription: whisper
  llm: qwen
  tts: kokoro
  voice_recognition:
    model: speaker-recognition   # the speaker-recognition backend model
    mode: identify               # "identify" (registry) or "verify" (references)
    threshold: 0.25              # cosine distance; <= passes
    enforce: true                # authorization gate (default true)
    when: every                  # "every" (default) or "first"
    on_reject: drop_event        # "drop_event" (default) or "drop_silent"
    anti_spoofing: false         # optional liveness check (verify mode)

    # identify mode: authorized registry identities (multiple persons)
    allow:
      names: ["alice", "bob"]    # match registered speaker names
      labels: ["family"]         # OR any identity carrying this label
      # empty allow = any registered speaker within threshold passes

    # verify mode: reference speakers (multiple persons)
    references:
      - name: alice
        audio: /models/voices/alice.wav
      - name: bob
        audio: /models/voices/bob.wav

One bundle for every stage

A parakeet-cpp bundle can fill the speaker stage as well as the others, so one model serves vad, transcription, sound_detection and voice_recognition. The bundle config must list speaker_recognition in known_usecases (the gallery entries do), and the libparakeet.so must export parakeet_capi_speaker_embed_pcm:

name: my-realtime
pipeline:
  vad: parakeet-cpp-bundle-small
  transcription: parakeet-cpp-bundle-small
  sound_detection: parakeet-cpp-bundle-small
  llm: qwen
  tts: kokoro
  voice_recognition:
    model: parakeet-cpp-bundle-small
    mode: identify
    threshold: 0.5               # WeSpeaker distance; see Voice Recognition

The bundle's encoder has the same weights as voice-detect-wespeaker-resnet34, so voices registered with that model are matched. Embedding an utterance uses the same engine lock as transcription, so it adds to the turn latency. Voices from a 192-dimension model (ECAPA-TDNN, for example) cannot be matched by a bundle; see [Voice Recognition]({{% relref "voice-recognition#a-parakeet-cpp-bundle-as-the-embedding-model" %}}).

Identifying speakers without gating

To recognize who is speaking and surface it to the client and the LLM without ever rejecting a turn, set enforce: false and add an identity block. The identity block works with or without the gate; when it is set, the speaker is resolved on every turn even if when: first.

name: my-realtime
pipeline:
  vad: silero-vad
  transcription: whisper
  llm: qwen
  tts: kokoro
  voice_recognition:
    model: speaker-recognition
    mode: identify
    threshold: 0.25
    # Authorization gate. Defaults to enforcing (rejects unauthorized speakers).
    # Set enforce:false to identify the speaker WITHOUT rejecting anyone.
    enforce: false
    when: every
    # Surface the recognized speaker to the client and the LLM. Works with or
    # without enforce; when set, identity is resolved on every turn even if
    # when:first.
    identity:
      announce: true            # emit the conversation.item.speaker event
      announce_unknown: false   # also emit it when there is no confident match
      personalize: true         # tell the LLM who is speaking
      inject_name: true         # set the per-message OpenAI name field
      inject_system_note: true  # append a "current speaker" line to the system message
      note_unknown: false       # append a "speaker is unknown" note when unidentified
Field Meaning
model Speaker-recognition backend model name.
mode identify matches against speakers registered via /v1/voice/register; verify matches against the references audios.
threshold Maximum cosine distance that still counts as a match (default ~0.25).
enforce Authorization gate. true (or omitted) rejects unauthorized speakers (the gating behavior above). false resolves and surfaces the speaker without ever dropping a turn.
when every verifies each utterance; first verifies once then trusts the session. When an identity block is set, the speaker is still resolved on every turn even with first.
on_reject drop_event drops and emits a speaker_not_authorized error event; drop_silent drops quietly.
anti_spoofing Verify mode only: runs the backend liveness check (slower).
allow.names / allow.labels identify mode: which registry identities are authorized. Empty = any registered speaker.
references verify mode: authorized reference speakers; the utterance passes if it matches any.
identity.announce Emit the conversation.item.speaker event to the client (see below).
identity.announce_unknown Also emit that event when there is no confident match. By default the event is emitted only on a match.
identity.personalize Inform the LLM who is speaking.
identity.inject_name Set the per-message OpenAI name field on each user turn.
identity.inject_system_note Append a The current speaker is <Name>. line to the system message.
identity.note_unknown When unidentified, append The current speaker is unknown. (lets the model ask who it is talking to).

identify mode requires the voice registry (speakers registered through /v1/voice/register). verify mode needs no registry: reference audios are embedded once at model load.

The conversation.item.speaker event

When identity.announce is enabled, the server emits a conversation.item.speaker event after the user conversation item, naming the recognized speaker:

{
  "type": "conversation.item.speaker",
  "item_id": "item_abc",
  "speaker": { "name": "Jeremy", "id": "spk_1", "labels": { "role": "owner" }, "confidence": 92.0, "distance": 0.1, "matched": true }
}

confidence is a 0-100 score, distance is the cosine distance, and matched is true when a confident match was found. labels carries any labels attached to the registered speaker (identify mode); it is omitted when the speaker has none. The name and id fields are omitted when empty. By default the event is emitted only on a match; set identity.announce_unknown: true to also emit it (with matched: false) when no speaker is identified.

This event is a LocalAI extension to the OpenAI Realtime API and is server-emitted only. Standard OpenAI Realtime clients ignore event types they do not recognize, so enabling it is non-breaking.

Examples

  • Realtime voice assistant demo (Go): a minimal Go client for the Realtime (WebSocket) API with a full talk-back voice loop and an example tool call. Ships a docker compose setup that brings up a realtime-capable LocalAI for you.
  • Realtime voice assistant example (Python): thin-client architecture (Silero VAD on the client, heavy lifting on LocalAI), suited to running the client on a Raspberry Pi.

Talk in the web UI

The Talk page of the web UI is a client for this API over WebRTC. Pick a pipeline model with the chip at the top, then press Start session. The microphone streams while the session runs. The server detects when you stop talking and answers on its own, and you can speak over a reply to interrupt it. The page has no push-to-talk or hands-free switch.

The heading under the orb says what is happening: connecting, listening, thinking (also while a tool runs), speaking, or interrupted after you cut a reply off. The orb follows the real microphone level while it listens and the reply's audio while it speaks. These states have their own screen:

  • Microphone blocked. The browser did not give the page the microphone. Allow it in the address bar and press Try again.
  • Connection lost. The WebRTC link failed during a session. The transcript stays and Reconnect starts a new session.
  • Something went wrong. The server reported an error or the call could not be set up. The reason is shown, with a link to the traces.
  • Talk needs a pipeline model. No pipeline model exists yet. The page links to the model editor with the pipeline template and to the gallery.

The transcript shows what you said, the replies and, in Manage mode, the tool calls and results. Copy puts it on the clipboard. It is not saved.

The sliders button opens the session settings: the instructions, the voice, the transcription language, client-side MCP tools, Manage mode (admin, fixed once a session is open) and the parts of the selected pipeline. The gauge button, shown during a session, adds audio diagnostics (waveform, spectrum and WebRTC statistics).