AudioTranscriptionLive holds the model's inference lane for the whole stream,
which is correct (the streaming session is stateful and a concurrent run would
interleave two callers' audio) and newly dangerous. Every other RPC holds the
lane across compute, or across a write to a slow reader, and both of those
terminate on their own. A live stream instead blocks in a client-driven read,
and a peer that goes silent WITHOUT closing the stream never terminates
anything: the lane stays taken and every other request against that model queues
behind a client that stopped speaking.
live_watchdog is a one-shot idle timer that ends the stream when no frame has
arrived inside a window. It is standard library only, so it is unit tested
without an engine. gRPC's synchronous Read has no timeout and cannot be given
one, so the only way to unblock it is ServerContext::TryCancel, which decides
the wire status itself: the client sees CANCELLED rather than the
DEADLINE_EXCEEDED the handler returns, the reason is logged, and the lane coming
back is the point. When it fires the read loop throws rather than reporting
end-of-input, so the driver does not go on to finalize a decode nobody is
waiting for.
It is armed only after the lane is taken and disarmed as soon as the read side
closes, and both ends matter. Arming earlier would cover acquire(), which
legitimately blocks while another live stream runs, so a queued caller would be
cancelled for waiting its turn. Disarming later would cover our own decode,
where a window overrun is not a peer going quiet and cancelling would throw away
the transcript the client is waiting for.
The window is the new live_idle_timeout_ms option, 30 s by default, 0 meaning no
limit. core/http/endpoints/openai/realtime.go drives a 300 ms ticker and feeds
every tick that produced new audio while a turn is open, so 30 s of silence is a
hundred ticks that delivered nothing. It is also longer than any pause a speaker
takes mid-utterance, which is the case that must never be cut off, and
backend.proto lets one stream span many utterances, so a client that pauses
longer between them raises the option rather than discovering it.
Two smaller corrections in the same handler:
- check_can_serve now runs BEFORE the sample rate check.
pkg/grpc/grpcerrors/errors.go degrades to the file path on UNIMPLEMENTED and
on nothing else, so a live-incapable model asked at a wrong rate was
answering INVALID_ARGUMENT and costing the caller its fallback.
- a negative sample rate is refused instead of silently becoming 16000. Zero
still means 16000, which is what the proto documents; -1 is malformed rather
than absent and gets the same refusal every other bad rate gets.
And one thing recorded rather than changed, at the handler: "live" here means
incremental INPUT, not low latency, and with the pinned families it does not yet
mean incremental OUTPUT either. nemotron_asr's process_audio_chunk only appends
to its buffer, so its whole decode and every delta happen inside finalize(),
after the client closes its send side. The policy-window buffering is inert for
that family and matters only for vibevoice_asr and higgs_audio_stt.
Verified on the wire with live_idle_timeout_ms:3000. A silent client acked at
371 ms and was cancelled at 3.371 s; a second live stream opened one second
later received its ack 2.37 s in, i.e. at the instant the first was cancelled,
and then transcribed successfully on the same cached session. Without the
watchdog it would still be waiting. Re-ran the live transcription (ready first,
59 incremental deltas, concat equal to the final text, word timestamps in
nanoseconds, eou and eob false), the citrinet refusal at both a right and a
wrong rate (UNIMPLEMENTED either way now), and Task 12's AudioTranscriptionStream
on nemotron_asr, which is unchanged.
Mutation testing the watchdog found a weakness in its own test: the destructor
test slept past the window inside the watched scope, so a destructor that
DETACHED the thread instead of joining it passed unnoticed. The test now uses a
window longer than the scope, which kills that mutant, and says why.
Assisted-by: Claude:claude-opus-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
LocalAI Backend Architecture
This directory contains the core backend infrastructure for LocalAI, including the gRPC protocol definition, multi-language Dockerfiles, and language-specific backend implementations.
Overview
LocalAI uses a unified gRPC-based architecture that allows different programming languages to implement AI backends while maintaining consistent interfaces and capabilities. The backend system supports multiple hardware acceleration targets and provides a standardized way to integrate various AI models and frameworks.
Architecture Components
1. Protocol Definition (backend.proto)
The backend.proto file defines the gRPC service interface that all backends must implement. This ensures consistency across different language implementations and provides a contract for communication between LocalAI core and backend services.
Core Services
- Text Generation:
Predict,PredictStreamfor LLM inference - Embeddings:
Embeddingfor text vectorization - Image Generation:
GenerateImagefor stable diffusion and image models - Audio Processing:
AudioTranscription,TTS,SoundGeneration - Video Generation:
GenerateVideofor video synthesis - Object Detection:
Detectfor computer vision tasks - Vector Storage:
StoresSet,StoresGet,StoresFindfor RAG operations - Reranking:
Rerankfor document relevance scoring - Voice Activity Detection:
VADfor audio segmentation
Key Message Types
PredictOptions: Comprehensive configuration for text generationModelOptions: Model loading and configuration parametersResult: Standardized response formatStatusResponse: Backend health and memory usage information
2. Multi-Language Dockerfiles
The backend system provides language-specific Dockerfiles that handle the build environment and dependencies for different programming languages:
Dockerfile.pythonDockerfile.golangDockerfile.llama-cpp
3. Language-Specific Implementations
Python Backends (python/)
- transformers: Hugging Face Transformers framework
- vllm: High-performance LLM inference
- mlx: Apple Silicon optimization
- diffusers: Stable Diffusion models
- longcat-video: CUDA text/image-to-video and speech-driven avatar generation
- Audio: coqui, faster-whisper, kitten-tts
- Vision: mlx-vlm, rfdetr
- Specialized: rerankers, chatterbox, kokoro
Go Backends (go/)
- whisper: OpenAI Whisper speech recognition in Go with GGML cpp backend (whisper.cpp)
- stablediffusion-ggml: Stable Diffusion in Go with GGML Cpp backend
- piper: Text-to-speech synthesis Golang with C bindings using rhaspy/piper
- local-store: Vector storage backend
- valkey-store: Durable vector storage backend backed by Valkey Search (FT.*)
C++ Backends (cpp/)
- llama-cpp: Llama.cpp integration
- grpc: GRPC utilities and helpers
Hardware Acceleration Support
CUDA (NVIDIA)
- Versions: CUDA 12.x, 13.x
- Features: cuBLAS, cuDNN, TensorRT optimization
- Targets: x86_64, ARM64 (Jetson)
ROCm (AMD)
- Features: HIP, rocBLAS, MIOpen
- Targets: AMD GPUs with ROCm support
Intel
- Features: oneAPI, Intel Extension for PyTorch
- Targets: Intel GPUs, XPUs, CPUs
Vulkan
- Features: Cross-platform GPU acceleration
- Targets: Windows, Linux, Android, macOS
Apple Silicon
- Features: MLX framework, Metal Performance Shaders
- Targets: M1/M2/M3 Macs
Backend Registry (index.yaml)
The index.yaml file serves as a central registry for all available backends, providing:
- Metadata: Name, description, license, icons
- Capabilities: Hardware targets and optimization profiles
- Tags: Categorization for discovery
- URLs: Source code and documentation links
Building Backends
Prerequisites
- Docker with multi-architecture support
- Appropriate hardware drivers (CUDA, ROCm, etc.)
- Build tools (make, cmake, compilers)
Build Commands
Example of build commands with Docker
# Build Python backend
docker build -f backend/Dockerfile.python \
--build-arg BACKEND=transformers \
--build-arg BUILD_TYPE=cublas12 \
--build-arg CUDA_MAJOR_VERSION=12 \
--build-arg CUDA_MINOR_VERSION=0 \
-t localai-backend-transformers .
# Build Go backend
docker build -f backend/Dockerfile.golang \
--build-arg BACKEND=whisper \
--build-arg BUILD_TYPE=cpu \
-t localai-backend-whisper .
# Build C++ backend
docker build -f backend/Dockerfile.llama-cpp \
--build-arg BACKEND=llama-cpp \
--build-arg BUILD_TYPE=cublas12 \
-t localai-backend-llama-cpp .
For ARM64/Mac builds, docker can't be used, and the makefile in the respective backend has to be used.
Build Types
cpu: CPU-only optimizationcublas12,cublas13: CUDA 12.x, 13.x with cuBLAShipblas: ROCm with rocBLASintel: Intel oneAPI optimizationvulkan: Vulkan-based accelerationmetal: Apple Metal optimization
Backend Development
Creating a New Backend
- Choose Language: Select Python, Go, or C++ based on requirements
- Implement Interface: Implement the gRPC service defined in
backend.proto - Add Dependencies: Create appropriate requirements files
- Configure Build: Set up Dockerfile and build scripts
- Register Backend: Add entry to
index.yaml - Test Integration: Verify gRPC communication and functionality
Backend Structure
backend-name/
├── backend.py/go/cpp # Main implementation
├── requirements.txt # Dependencies
├── Dockerfile # Build configuration
├── install.sh # Installation script
├── run.sh # Execution script
├── test.sh # Test script
└── README.md # Backend documentation
Required gRPC Methods
At minimum, backends must implement:
Health()- Service health checkLoadModel()- Model loading and initializationPredict()- Main inference endpointStatus()- Backend status and metrics
Integration with LocalAI Core
Backends communicate with LocalAI core through gRPC:
- Service Discovery: Core discovers available backends
- Model Loading: Core requests model loading via
LoadModel - Inference: Core sends requests via
Predictor specialized endpoints - Streaming: Core handles streaming responses for real-time generation
- Monitoring: Core tracks backend health and performance
Performance Optimization
Memory Management
- Model Caching: Efficient model loading and caching
- Batch Processing: Optimize for multiple concurrent requests
- Memory Pinning: GPU memory optimization for CUDA/ROCm
Hardware Utilization
- Multi-GPU: Support for tensor parallelism
- Mixed Precision: FP16/BF16 for memory efficiency
- Kernel Fusion: Optimized CUDA/ROCm kernels
Troubleshooting
Common Issues
- GRPC Connection: Verify backend service is running and accessible
- Model Loading: Check model paths and dependencies
- Hardware Detection: Ensure appropriate drivers and libraries
- Memory Issues: Monitor GPU memory usage and model sizes
Contributing
When contributing to the backend system:
- Follow Protocol: Implement the exact gRPC interface
- Add Tests: Include comprehensive test coverage
- Document: Provide clear usage examples
- Optimize: Consider performance and resource usage
- Validate: Test across different hardware targets