Files
LocalAI/backend/cpp/audio-cpp/loaded_model.h
Ettore Di Giacinto e2cad2bf3d backend(audio-cpp): correct the status, lifetime and state contracts of LoadedModel
An environment fault during session creation was reported as UNIMPLEMENTED. A
missing libggml-cpu-*.so surfaced to the client as 'family silero_vad advertises
vad/offline but refused to create the session: Failed to initialize CPU
backend', which tells LocalAI the model cannot do this and must never be
retried, and sends an operator hunting a capability bug instead of a packaging
one. A throw from create_task_session is now a plain runtime_error, so it maps
to INTERNAL. Only a null return, where the family genuinely declined, stays a
CapabilityError.

The model.'s task: option was parsed and then dropped: it lived in a local that
died at the end of LoadModel and had no route to RequestShape::pinned_task.
LoadedModel now keeps it and exposes pinned_task().

The global model becomes a shared_ptr reached through snapshot(). An audio RPC
runs for seconds and cannot hold g_model_mu for its duration, so under a
unique_ptr a Free arriving mid-request would destroy the model underneath it.
Handlers now take a counted reference and whichever finishes last does the
teardown, outside the lock.

session_for documents the streaming state contract rather than resetting the
session itself. Resetting on a cache hit was tried first and is not possible:
silero_vad throws 'session prepare() must be called before Silero VAD reset()',
so it would turn an ordinary second fetch into a hard error. start_stream's base
implementation is already a reset, so a caller that runs prepare then
start_stream per stream gets a clean session; a probe against the bundled
silero_vad confirms an identical replay when it does and a carried-over stream
when it does not.

Also: an unknown backend: name is rejected before the model loads rather than
after; MainGPU is parsed instead of passed through std::atoi, which turned
'gpu1' into device 0 silently; and device carries a device_set flag, because 0
is both the default and a real device index, so MainGPU was overriding an
explicit device:0 that the neighbouring threads: handling promises will win.

Assisted-by: Claude:claude-opus-5 [Claude Code]
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
2026-07-29 19:03:32 +00:00

176 lines
7.8 KiB
C++

#pragma once
// Owns one audio.cpp model for the life of the process, plus a lazily created
// session per (task, mode) so the same model answers both TTS and TTSStream.
// This is the only unit that converts between the stdlib-only mirror types and
// engine::runtime types.
#include "capability_routing.h"
#include "inference_lane.h"
#include "model_options.h"
#include "engine/framework/runtime/model.h"
#include "engine/framework/runtime/registry.h"
#include "engine/framework/runtime/session.h"
#include <map>
#include <memory>
#include <stdexcept>
#include <string>
#include <utility>
#include <vector>
namespace audiocpp_backend {
// User-fixable configuration problem. grpc-server maps this to INVALID_ARGUMENT.
class ConfigError : public std::runtime_error {
public:
using std::runtime_error::runtime_error;
};
// The family cannot serve the requested RPC. Maps to UNIMPLEMENTED.
class CapabilityError : public std::runtime_error {
public:
using std::runtime_error::runtime_error;
};
engine::runtime::VoiceTaskKind to_engine_task(Task task);
engine::runtime::RunMode to_engine_mode(Mode mode);
Task from_engine_task(engine::runtime::VoiceTaskKind kind);
Mode from_engine_mode(engine::runtime::RunMode mode);
Capabilities to_capabilities(const std::string &family,
const engine::runtime::CapabilitySet &set);
// Reads audiocpp.model_spec.family from a GGUF. Returns an empty string when
// the file is not a GGUF, carries no audio.cpp spec, or cannot be read. Never
// throws: an unreadable file is the load gate's problem, not a crash.
std::string read_gguf_family(const std::string &path);
// Builds the absolute model path from LocalAI's (ModelPath, ModelFile, Model)
// triple. A model file of the form "bundled:<name>" resolves to
// <executable dir>/assets/<name>, which is where package.sh puts upstream's
// bundled silero_vad and marblenet_vad assets.
std::string resolve_model_path(const std::string &model_path_dir,
const std::string &model_file,
const std::string &model_name);
class LoadedModel {
public:
struct Session {
Task task = Task::Tts;
Mode mode = Mode::Offline;
// Exactly one of these is non-null, matching the resolved mode.
engine::runtime::IOfflineVoiceTaskSession *offline = nullptr;
engine::runtime::IStreamingVoiceTaskSession *streaming = nullptr;
};
// Throws ConfigError when the path does not exist, the family cannot be
// determined, or the registry rejects the family.
LoadedModel(const std::string &resolved_path, const ModelOptions &options);
LoadedModel(const LoadedModel &) = delete;
LoadedModel &operator=(const LoadedModel &) = delete;
const std::string &family() const noexcept { return capabilities_.family; }
const std::string &variant() const noexcept { return variant_; }
const std::string &description() const noexcept { return description_; }
const std::vector<std::string> &languages() const noexcept { return languages_; }
const Capabilities &capabilities() const noexcept { return capabilities_; }
bool supports_timestamps() const noexcept { return supports_timestamps_; }
const engine::runtime::SessionOptions &session_options() const noexcept {
return session_options_;
}
// The model's `task:` option, empty when unset. Every handler must copy it
// into RequestShape::pinned_task before calling session_for: routing is
// otherwise derived from the RPC alone, and this is the option's only route
// from the load to the request that honours it.
const std::string &pinned_task() const noexcept { return pinned_task_; }
// Routes the RPC and returns the cached session, creating it on first use.
// Throws CapabilityError when this family cannot serve the RPC, and a plain
// runtime_error when it can but the session could not be built, which is an
// environment fault rather than a capability answer.
//
// Call it only while holding this model's lane. The session cache is not
// itself synchronised, and it does not need to be: the lane admits one
// caller at a time, which is the same constraint the sessions themselves
// impose.
//
// STATE CONTRACT, and it is the CALLER'S to honour. Sessions are cached per
// (task, mode), so a streaming session is normally the same warm object the
// previous stream used, carrying that stream's state. session_for hands it
// back as it is.
//
// Every streaming caller must therefore begin a stream with
//
// session.streaming->prepare(build_preparation_request(...));
// session.streaming->start_stream(request);
//
// in that order. start_stream's base implementation is a call to reset(),
// which is what clears the previous stream, and reset() is only legal after
// prepare(): silero_vad throws "session prepare() must be called before
// Silero VAD reset()" otherwise. That ordering constraint is also why
// session_for cannot do this for you. Skipping it does not raise an error,
// it silently continues the previous stream.
//
// Offline sessions need no such care: their interface has no reset and
// run() takes a whole request.
Session session_for(Rpc rpc, const RequestShape &shape);
// Takes the inference lane, or throws LaneUnavailable. Serializes runs
// against this model. `requested_timeout_ms` is a per-request wait hint
// where a value <= 0 means "use the model's configured ceiling"; a hint may
// only tighten that ceiling, never loosen it.
//
// LaneEntry is deliberately immovable, so bind the result to a named local
// in the scope the inference happens in:
//
// LaneEntry entry = model.acquire(request_hint_ms);
//
// which C++17 initializes in place. A handler that has to keep the lane
// beyond one scope, for instance in a member that outlives the call that
// took it, wants acquire_owned instead.
LaneEntry acquire(int requested_timeout_ms);
// Same lane, heap-allocated so it can be stored or handed on. Prefer
// acquire: this one adds a null state that the scoped form does not have.
std::unique_ptr<LaneEntry> acquire_owned(int requested_timeout_ms);
private:
// Keyed by the enum values so the map needs no custom comparator.
using SessionKey = std::pair<int, int>;
// The public constructor runs the load gate, then delegates here. The
// detour exists because lane_ has to be built from the family in the member
// initializer list, and the family is only known after the gate has run.
LoadedModel(const std::string &resolved_path, const ModelOptions &options,
std::string family);
// MEMBER ORDER IS LOAD-BEARING BELOW THIS LINE. Members are destroyed in
// reverse declaration order.
//
// lane_ is first so it is destroyed last: nothing that runs during teardown
// can then find a lane that has already gone.
InferenceLane lane_;
// registry_ before model_: the registry owns the loader that produced the
// model, and the model may hold loader-owned state.
engine::runtime::ModelRegistry registry_;
// model_ before sessions_, so sessions_ is destroyed FIRST and the model
// second. A session is created from the model and must not outlive it. Do
// not reorder these two.
std::unique_ptr<engine::runtime::ILoadedVoiceModel> model_;
std::map<SessionKey, std::unique_ptr<engine::runtime::IVoiceTaskSession>> sessions_;
engine::runtime::SessionOptions session_options_;
Capabilities capabilities_;
std::string variant_;
std::string description_;
std::vector<std::string> languages_;
std::string pinned_task_;
bool supports_timestamps_ = false;
int wait_budget_ceiling_ms_ = 0;
};
} // namespace audiocpp_backend