Files
LocalAI/core/config
Ettore Di Giacinto e7acb3d3c8 fix(llama-cpp): cap single-pass embedding batch to fit VRAM
Embedding/score/rerank all decode or pool the whole input in one physical
batch, so EffectiveBatchSize sized the batch to the full context window. For
a large context that makes n_ubatch huge, and the per-device CUDA compute
buffer (forward-graph scratch, ~n_ubatch * n_ctx, NOT split across GPUs)
balloons into multi-GiB: a large-context embedding model then aborts on load
(exitCode=-1) even with plenty of free VRAM. Reproduced with qwen3-embedding-4b
(context 40960 -> n_batch 40960 -> abort) and qwen3-embedding-0.6b
(n_batch 8192); pinning batch:512 avoided it.

This is the same root cause as issue #10485 (a large context turns the batch
into multi-GiB of scratch that must fit on a SINGLE card), but the single-pass
path bypassed the VRAM headroom guard the config layer already had — it
returned the unbounded context as the batch with no GPU awareness.

Make the single-pass batch VRAM-aware: cap it to the largest batch whose
compute buffer fits the per-device VRAM headroom, clamped to
[DefaultPhysicalBatch, ctx], reusing the existing computeBufferBytesPerCell and
headroom-divisor math (no duplication). Unknown per-device VRAM (0) stays
conservative (DefaultPhysicalBatch, not the context) so a detection gap can't
OOM. The GPU is resolved through an injectable package var (config.LocalGPU,
backed by sync.Once-cached xsysinfo detection) so the per-request router call
stays cheap and tests inject a deterministic device. Explicit batch: still
wins. An input longer than the cap can no longer be pooled in one pass — the
accepted tradeoff, since a batch that OOMs the device processes nothing.

Assisted-by: Claude:claude-opus-4-8 golangci-lint go-test
2026-07-05 23:47:39 +00:00
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