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* ⬆️ Update antirez/ds4 Signed-off-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * fix(ds4): link ds4_ssd.o into the backend build Upstream antirez/ds4 splits the SSD expert-cache into its own ds4_ssd.c translation unit, whose symbols (ds4_ssd_memory_lock_acquire/release, ds4_ssd_cache_experts_for_byte_budget, ds4_ssd_auto_cache_plan) are referenced by ds4.c/ds4_cpu.o. The dependency-bump automation regenerated this branch from clean master and dropped the prior linkage fix, so the cpu-ds4 / cublas-ds4 backend builds fail again with undefined references. Re-apply the ds4_ssd.o linkage GPU-agnostically (mirroring ds4_distributed.o) in both the backend Makefile (DS4_OBJ_TARGET + the engine-object build rule for every GPU mode) and CMakeLists.txt (list(APPEND DS4_OBJS ds4_ssd.o)). Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Assisted-by: Claude:opus-4.8 [Claude Code] --------- Signed-off-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Signed-off-by: Ettore Di Giacinto <mudler@localai.io> Co-authored-by: mudler <2420543+mudler@users.noreply.github.com> Co-authored-by: Ettore Di Giacinto <mudler@localai.io>
84 lines
2.7 KiB
Makefile
84 lines
2.7 KiB
Makefile
# ds4 backend Makefile.
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#
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# Upstream pin lives below as DS4_VERSION?=c463029c205c2ec8d7ab6c0df4a3f52979091286
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# (.github/bump_deps.sh) can find and update it - matches the
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# llama-cpp / ik-llama-cpp / turboquant convention.
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DS4_VERSION?=c463029c205c2ec8d7ab6c0df4a3f52979091286
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DS4_REPO?=https://github.com/antirez/ds4
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CURRENT_MAKEFILE_DIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
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BUILD_DIR := build
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BUILD_TYPE ?=
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NATIVE ?= false
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JOBS ?= $(shell nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null || echo 4)
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UNAME_S := $(shell uname -s)
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CMAKE_ARGS ?= -DCMAKE_BUILD_TYPE=Release
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# ds4_distributed.o and ds4_ssd.o are GPU-agnostic translation units that
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# ds4.c/ds4_cpu.o now reference (upstream split distributed inference and the
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# SSD expert-cache into their own .c files). Both objects are shared by every
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# GPU mode, so they are appended unconditionally below.
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ifeq ($(BUILD_TYPE),cublas)
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CMAKE_ARGS += -DDS4_GPU=cuda
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DS4_OBJ_TARGET := ds4.o ds4_cuda.o ds4_distributed.o ds4_ssd.o
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else ifeq ($(UNAME_S),Darwin)
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CMAKE_ARGS += -DDS4_GPU=metal
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DS4_OBJ_TARGET := ds4.o ds4_metal.o ds4_distributed.o ds4_ssd.o
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else
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# CPU reference path (Linux only - macOS CPU path is broken by VM bug per ds4 README).
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CMAKE_ARGS += -DDS4_GPU=cpu
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DS4_OBJ_TARGET := ds4_cpu.o ds4_distributed.o ds4_ssd.o
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endif
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ifneq ($(NATIVE),true)
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CMAKE_ARGS += -DDS4_NATIVE=OFF
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endif
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.PHONY: grpc-server package clean purge test all
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all: grpc-server
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# Clone the upstream ds4 source at the pinned commit. Directory acts as the
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# target so make only re-clones when missing. After a DS4_VERSION bump,
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# run 'make purge && make' to refetch (or rely on CI's clean build).
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ds4:
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mkdir -p ds4
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cd ds4 && \
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git init -q && \
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git remote add origin $(DS4_REPO) && \
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git fetch --depth 1 origin $(DS4_VERSION) && \
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git checkout FETCH_HEAD
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# Build ds4's engine object files via its own Makefile, which already encodes
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# the right per-platform compile flags (Objective-C/Metal on Darwin, nvcc on Linux+CUDA).
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ds4/ds4.o: ds4
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ifeq ($(BUILD_TYPE),cublas)
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+$(MAKE) -C ds4 ds4.o ds4_cuda.o ds4_distributed.o ds4_ssd.o
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else ifeq ($(UNAME_S),Darwin)
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+$(MAKE) -C ds4 ds4.o ds4_metal.o ds4_distributed.o ds4_ssd.o
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else
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+$(MAKE) -C ds4 ds4_cpu.o ds4_distributed.o ds4_ssd.o
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endif
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grpc-server: ds4/ds4.o
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mkdir -p $(BUILD_DIR)
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cd $(BUILD_DIR) && cmake $(CMAKE_ARGS) $(CURRENT_MAKEFILE_DIR) && cmake --build . --config Release -j $(JOBS)
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cp $(BUILD_DIR)/grpc-server grpc-server
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cp $(BUILD_DIR)/ds4-worker ds4-worker
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package: grpc-server
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bash package.sh
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test:
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@echo "ds4 backend: e2e coverage at tests/e2e-backends/ (BACKEND_BINARY mode)"
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clean:
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rm -rf $(BUILD_DIR) grpc-server ds4-worker package
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if [ -d ds4 ]; then $(MAKE) -C ds4 clean; fi
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purge: clean
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rm -rf ds4
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