Move NodeMapScreen to :feature:map (#3443)

This commit is contained in:
Phil Oliver
2025-10-12 16:27:27 -04:00
committed by GitHub
parent e4ecf1d483
commit 3984c97e39
4 changed files with 3 additions and 11 deletions

View File

@@ -1,54 +0,0 @@
/*
* Copyright (c) 2025 Meshtastic LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.geeksville.mesh.ui.node
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.Scaffold
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.ui.Modifier
import androidx.lifecycle.compose.collectAsStateWithLifecycle
import org.meshtastic.core.ui.component.MainAppBar
import org.meshtastic.feature.map.MapView
import org.meshtastic.feature.map.node.NodeMapViewModel
@Composable
fun NodeMapScreen(nodeMapViewModel: NodeMapViewModel, onNavigateUp: () -> Unit) {
val node by nodeMapViewModel.node.collectAsStateWithLifecycle()
val positions by nodeMapViewModel.positionLogs.collectAsStateWithLifecycle()
val destNum = node?.num
Scaffold(
topBar = {
MainAppBar(
title = node?.user?.longName ?: "",
ourNode = null,
showNodeChip = false,
canNavigateUp = true,
onNavigateUp = onNavigateUp,
actions = {},
onClickChip = {},
)
},
) { paddingValues ->
Box(modifier = Modifier.padding(paddingValues)) {
MapView(focusedNodeNum = destNum, nodeTracks = positions, navigateToNodeDetails = {})
}
}
}