fix(l10n): give Play the locale codes it actually accepts (#7225)

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James Rich authored and GitHub committed 2026-09-18 18:21:19 -07:00
1 parent ce70ac5f8e
commit f166a165ff
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@@ -305,6 +305,11 @@ jobs:
run: ./scripts/verify-abi-parity-selftest.sh
- name: Validate store listing metadata lengths
run: python3 scripts/check-metadata-length.py
# supply uploads every locale directory it finds and neither it nor the Crowdin CLI
# validates the names, so an unmapped code is only rejected by the Play API, partway
# through an upload. Catch it here instead.
- name: Validate store listing locale codes
run: python3 scripts/check-play-locales.py
# Compose Multiplatform does not strip Android-style \" / \' escapes, so a
# backslash written before a quote renders literally in the UI (PR #6357).
# Guards the English source strings; locale mirrors are cleaned upstream by
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@@ -294,6 +294,10 @@ jobs:
continue-on-error: true
run: python3 scripts/check-metadata-length.py
- name: Check store locale codes
continue-on-error: true
run: python3 scripts/check-play-locales.py
- name: Build PR body
id: pr_body
env: