Refactor audio data path to fix several synchronization issues and
excessive copy operations on large memory blocks. Introduce
audio::Stream data structure to allow connecting audio source and sink
with a zero-copy capability.
Introduce system mechanisms:
- critical section guard lock needed for stream synchronization
- non-cacheable memory allocator to allocate memory for DMA safe
buffers
Update the Googletest CMake template to match the capabilities of the
Catch2 template.
Signed-off-by: Marcin Smoczyński <smoczynski.marcin@gmail.com>
Signed-off-by: Hubert Chrzaniuk <hubert.chrzaniuk@mudita.com>