Since a currently played file is deleted, the player
goes to the next file from the list. A special case:
if the deleted file is the last one, the playback
stops (and can be resumed by the user).
Check if decoder's file format is supported by the sink audio device
before playing the sound. Add list of supported formats to each of audio
devices.
Signed-off-by: Marcin Smoczyński <smoczynski.marcin@gmail.com>
Refactor audio data path to fix several synchronization issues and
excessive copy operations on large memory blocks. Introduce
audio::Stream data structure to allow connecting audio source and sink
with a zero-copy capability.
Introduce system mechanisms:
- critical section guard lock needed for stream synchronization
- non-cacheable memory allocator to allocate memory for DMA safe
buffers
Update the Googletest CMake template to match the capabilities of the
Catch2 template.
Signed-off-by: Marcin Smoczyński <smoczynski.marcin@gmail.com>
Signed-off-by: Hubert Chrzaniuk <hubert.chrzaniuk@mudita.com>