Added Gui timer auto refresh window on count and additional
name based API to detach timer from window. Added
TimerIDGenerator and exception throw on creating user timer
with same name.
Fix for Call ended window displayed to shortly
Separted the logic of two gui timers in call window.
Removed redundant main window in call app
Refactored CallWindow interface
Original behaviour (from dial window) was that user-provided number
was send to db with partial match query. This could cause more than
one result, with no further selection rule. Solution to this
particular behavior was to switch to full number match query.
Additionally problem with unrecognizable prefixes in user-provided
numbers was solved.
According to PurePhone design emergency call
window is needed after "SOS" callback at the screen lock.
This PR introduce implementation of emergency call window
and also refactor in the enter number window. Both windows
derives from new number window.
Fix the persistent answer and reject labels in Call Window issue
Fix the wrong call duration issue in both Call and Calls apps
Fix the not working call ignoring issue
Due to vfs deprecation there is need to remove all vfs calls from code. This PR covers module gui. There are some modifications in other modules included which are necessary because of build system issues.
Change filename of internationalization files from i18 to i18n.
I18n should stand for internationalization, not i18. That's why I changed in 'module-utils' name of the folder 'i18' and both .cpp and .hpp files to 'i18n'.
Reduce firmware size by refactoring global data defined in public
headers.
Each global variable which require runtime initialization adds
initialization code to every translation unit which includes the header
where the variable is defined and declared.
* Moved ApplicationLauncher to separate files - declutering
* WindowsStore renamed to WindowsFactory - Store needs to be splitted toavoid antipattern
* Options window build dynamically onBeforeShow
* Dialog windows dynamically built
* Timers now are Application thread safe
* Timers now have consistent API independend of Application (no more c style timers)
* Timers can have either: callback or override onTimer() method - this
way we can create more complicated timers or just use existing ones
* gui::Timer added via adapter class GuiTimer to decouple sys::Timer
with gui::Timer
* Fixed race in wrapper
* Updated docs
* fixed using std and cpp_freertos and DataReceivedHandler hidden in Application.hpp