// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #include "EmergencyCallWindow.hpp" #include "application-call/data/CallAppStyle.hpp" #include namespace gui { EmergencyCallWindow::EmergencyCallWindow(app::Application *app, app::EnterNumberWindowInterface *interface) : NumberWindow(app, interface, app::window::name_emergencyCall) { buildInterface(); } void EmergencyCallWindow::buildInterface() { using namespace callAppStyle; NumberWindow::buildInterface(); bottomBar->setText(BottomBar::Side::CENTER, utils::localize.get("app_phonebook_ice_contacts_title")); bottomBar->setText(BottomBar::Side::RIGHT, utils::localize.get(style::strings::common::back)); numberDescriptionLabel->setText(utils::localize.get("app_call_emergency_text")); } bool EmergencyCallWindow::onInput(const InputEvent &inputEvent) { if (inputEvent.isShortPress()) { // Call function if (inputEvent.is(KeyCode::KEY_LF)) { interface->handleEmergencyCallEvent(enteredNumber); return true; } else if (inputEvent.is(gui::KeyCode::KEY_ENTER)) { auto data = std::make_unique(); data->ignoreCurrentWindowOnStack = true; app::manager::Controller::sendAction( application, app::manager::actions::ShowEmergencyContacts, std::move(data)); return true; } } return NumberWindow::onInput(inputEvent); } } /* namespace gui */