// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #include "Application.hpp" #include "MessageType.hpp" #include "application-settings/windows/EinkModeWindow.hpp" #include "windows/BtScanWindow.hpp" #include "windows/BtWindow.hpp" #include "windows/DateTimeWindow.hpp" #include "windows/FotaWindow.hpp" #include "windows/Info.hpp" #include "windows/LanguageWindow.hpp" #include "windows/SettingsMainWindow.hpp" #include "windows/ColorTestWindow.hpp" #include "windows/UITestWindow.hpp" #include "windows/TestMessageWindow.hpp" #include "ApplicationSettings.hpp" #include "service-cellular/ServiceCellular.hpp" #include #include "windows/SettingsMainWindow.hpp" #include "windows/SimSelectWindow.hpp" #include "windows/CellularPassthroughWindow.hpp" #include "OptionChangePin.hpp" #include #include #include #include #include namespace gui::window::name { inline constexpr auto date_time = "DateTime"; } namespace app { ApplicationSettings::ApplicationSettings(std::string name, std::string parent, StartInBackground startInBackground) : Application(name, parent, startInBackground) { bus.channels.push_back(sys::BusChannel::AntennaNotifications); addActionReceiver(manager::actions::SelectSimCard, [this](auto &&data) { switchWindow(app::sim_select); return actionHandled(); }); } ApplicationSettings::~ApplicationSettings() { } // Invoked upon receiving data message sys::MessagePointer ApplicationSettings::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage * /*resp*/) { auto retMsg = Application::DataReceivedHandler(msgl); // if message was handled by application's template there is no need to process further. if (reinterpret_cast(retMsg.get())->retCode == sys::ReturnCodes::Success) { return retMsg; } if (auto btmsg = dynamic_cast(msgl); btmsg != nullptr) { auto devices = btmsg->devices; LOG_INFO("received BT Scan message!"); auto data = std::make_unique(devices); windowsFactory.build(this, gui::name::window::name_btscan); switchWindow(gui::name::window::name_btscan, gui::ShowMode::GUI_SHOW_INIT, std::move(data)); render(gui::RefreshModes::GUI_REFRESH_FAST); } if (auto btmsg = dynamic_cast(msgl); btmsg != nullptr) { if (btmsg->status) { LOG_INFO("Paired successfully"); } else { LOG_ERROR("Pairing error!"); } } // this variable defines whether message was processed. bool handled = true; if (handled) return std::make_shared(); else return std::make_shared(sys::ReturnCodes::Unresolved); } // Invoked during initialization sys::ReturnCodes ApplicationSettings::InitHandler() { board = EventManagerServiceAPI::GetBoard(this); auto ret = Application::InitHandler(); if (ret != sys::ReturnCodes::Success) return ret; settings->registerValueChange( settings::SystemProperties::lockPassHash, [this](std::string value) { lockPassChanged(value); }, settings::SettingsScope::Global); createUserInterface(); setActiveWindow(gui::name::window::main_window); return ret; } sys::ReturnCodes ApplicationSettings::DeinitHandler() { return sys::ReturnCodes::Success; } void ApplicationSettings::createUserInterface() { windowsFactory.attach(gui::name::window::main_window, [](Application *app, const std::string &name) { return std::make_unique( app, utils::localize.get("app_settings_title_main"), mainWindowOptions(app)); }); windowsFactory.attach(app::sim_select, [this](Application *app, const std::string &name) { return std::make_unique(app, name, simSelectWindow(app, this)); }); windowsFactory.attach(app::change_setting, [this](Application *app, const std::string &name) { return std::make_unique(app, name, settingChangePinWindow(app, this, lockPassHash)); }); windowsFactory.attach("Languages", [](Application *app, const std::string &name) { return std::make_unique(app); }); windowsFactory.attach("Bluetooth", [](Application *app, const std::string &name) { return std::make_unique(app); }); windowsFactory.attach(gui::name::window::name_btscan, [](Application *app, const std::string &name) { return std::make_unique(app); }); windowsFactory.attach("TEST_UI", [](Application *app, const std::string &name) { return std::make_unique(app); }); windowsFactory.attach(gui::window::hw_info, [](Application *app, const std::string &name) { return std::make_unique(app); }); windowsFactory.attach(gui::window::name::date_time, [this](Application *app, const std::string &name) { return std::make_unique(app, europeanDateTimeFormat); }); windowsFactory.attach(gui::window::name::fota_window, [](Application *app, const std::string &name) { return std::make_unique(app); }); windowsFactory.attach(gui::window::name::eink, [](Application *app, const std::string &name) { return std::make_unique(app); }); windowsFactory.attach(gui::window::name::color_test_window, [](Application *app, const std::string &name) { return std::make_unique(app); }); if (board == bsp::Board::T4) { windowsFactory.attach(gui::window::cellular_passthrough::window_name, [](Application *app, const std::string &name) { return std::make_unique(app); }); } } void ApplicationSettings::destroyUserInterface() {} void ApplicationSettings::setSim(Store::GSM::SIM sim) { CellularServiceAPI::SetSimCard(this, sim); } void ApplicationSettings::setPin(unsigned int value) { settings->setValue( settings::SystemProperties::lockPassHash, std::to_string(value), settings::SettingsScope::Global); lockPassHash = value; } void ApplicationSettings::clearPin() { settings->setValue(settings::SystemProperties::lockPassHash, "", settings::SettingsScope::Global); lockPassHash = 0U; } void ApplicationSettings::lockPassChanged(std::string value) { auto newLockPassHash = 0U; if (!value.empty()) { newLockPassHash = utils::getNumericValue(value); } if (lockPassHash != newLockPassHash) { lockPassHash = newLockPassHash; auto currentWindow = getCurrentWindow(); if (app::change_setting == currentWindow->getName()) { currentWindow->rebuild(); } } } void ApplicationSettings::timeDateChanged(std::string value) { auto newTimeDateFormat = utils::getNumericValue(value); if (newTimeDateFormat != europeanDateTimeFormat) { europeanDateTimeFormat = newTimeDateFormat; auto currentWindow = getCurrentWindow(); if (gui::window::name::date_time == currentWindow->getName()) { currentWindow->rebuild(); } } } } /* namespace app */