// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved. // For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md #include "Lock.hpp" #include "PhoneLockBox.hpp" namespace gui { constexpr auto timeToUnlock = 10; void PhoneLockBox::buildLockBox(unsigned int pinSize) { LockWindow->buildImages("pin_lock", "pin_lock_info"); PhoneLockBaseBox::buildLockBox(pinSize); } top_bar::Configuration PhoneLockBox::configureTopBarLocked() { top_bar::Configuration appConfiguration; appConfiguration.disable(top_bar::Indicator::Time); appConfiguration.enable(top_bar::Indicator::Lock); return appConfiguration; } top_bar::Configuration PhoneLockBox::configureTopBarUnLocked() { top_bar::Configuration appConfiguration; appConfiguration.enable(top_bar::Indicator::Time); appConfiguration.disable(top_bar::Indicator::Lock); return appConfiguration; } void PhoneLockBox::applyLockActionText(locks::PhoneLockInputTypeAction phoneLockInputTypeAction) { switch (phoneLockInputTypeAction) { case locks::PhoneLockInputTypeAction::Unlock: LockWindow->setTitleBar(false, false); LockWindow->configureTopBar(configureTopBarLocked()); textForInputRequired = "phone_lock_unlock"; textForInvalidInput = "phone_lock_unlock_invalid"; leftBottomBarState = false; break; case locks::PhoneLockInputTypeAction::Enable: case locks::PhoneLockInputTypeAction::Disable: case locks::PhoneLockInputTypeAction::ConfirmCurrent: case locks::PhoneLockInputTypeAction::Change: LockWindow->setTitleBar(true, false); LockWindow->setText("phone_lock_configure", LockWindow::TextType::Title); LockWindow->configureTopBar(configureTopBarUnLocked()); textForInputRequired = "phone_lock_current"; textForInvalidInput = "phone_lock_invalid"; textForProvideNewInput = "phone_lock_enter_new"; textForConfirmNewInput = "phone_lock_confirm_new"; leftBottomBarState = false; break; case locks::PhoneLockInputTypeAction::Set: LockWindow->setTitleBar(true, false); LockWindow->setText("phone_lock_configure", LockWindow::TextType::Title); LockWindow->configureTopBar(configureTopBarUnLocked()); textForInputRequired = "phone_lock_current"; textForInvalidInput = "phone_lock_invalid_retry"; textForProvideNewInput = "phone_lock_set"; textForConfirmNewInput = "phone_lock_confirm"; leftBottomBarState = true; break; default: break; } } void PhoneLockBox::setVisibleStateBlocked() { LockWindow->setText("phone_lock_blocked", LockWindow::TextType::Primary); LockWindow->setImagesVisible(false, true); LockWindow->setBottomBarWidgetsActive(false, true, false); } void PhoneLockBox::setVisibleStateInputRequired(InputActionType type) { LockWindow->pinLabelsBox->setVisible(true); switch (type) { case LockBox::InputActionType::ProvideInput: { LockWindow->setText(textForInputRequired, PinLockBaseWindow::TextType::Primary); break; } case LockBox::InputActionType::ProvideNewInput: { LockWindow->setText(textForProvideNewInput, PinLockBaseWindow::TextType::Primary); break; } case LockBox::InputActionType::ConfirmNewInput: LockWindow->setText(textForConfirmNewInput, PinLockBaseWindow::TextType::Primary); break; } LockWindow->setImagesVisible(true, false); LockWindow->setBottomBarWidgetsActive(leftBottomBarState, false, true); } void PhoneLockBox::setVisibleStateInputInvalid(InputErrorType type, unsigned int value) { switch (type) { case LockBox::InputErrorType::InvalidInput: if (value == 1) { LockWindow->setText("phone_lock_unlock_last_attempt", LockWindow::TextType::Primary); LockWindow->setText("phone_lock_unlock_last_attempt_warning", LockWindow::TextType::Secondary, {{LockWindow->getToken(LockWindow::Token::Mins), timeToUnlock}}); } else { LockWindow->setText(textForInvalidInput, LockWindow::TextType::Primary, {{LockWindow->getToken(LockWindow::Token::Attempts), static_cast(value)}}); } break; case LockBox::InputErrorType::NewInputConfirmFailed: LockWindow->setText(textForInvalidInput, LockWindow::TextType::Primary, {{LockWindow->getToken(LockWindow::Token::Attempts), static_cast(value)}}); break; case LockBox::InputErrorType::UnhandledError: LOG_ERROR("No use case for UnhandledError"); break; } LockWindow->setImagesVisible(false, true); LockWindow->setBottomBarWidgetsActive(false, true, true); } } // namespace gui