/* * @file IdleOperation.cpp * @author Mateusz Piesta (mateusz.piesta@mudita.com) * @date 25.07.19 * @brief * @copyright Copyright (C) 2019 mudita.com * @details */ #include "IdleOperation.hpp" namespace audio { IdleOperation::IdleOperation([[maybe_unused]] const char *file) { isInitialized = true; } IdleOperation::~IdleOperation() {} int32_t IdleOperation::SetOutputVolume(float vol) { return static_cast(RetCode::Success); } int32_t IdleOperation::SetInputGain(float gain) { return static_cast(RetCode::Success); } } // namespace audio