/* * @file EmergencyCallWindow.cpp * @author Robert Borzecki (robert.borzecki@mudita.com) * @date 4 lip 2019 * @brief * @copyright Copyright (C) 2019 mudita.com * @details */ #include "../data/CallSwitchData.hpp" #include "../ApplicationCall.hpp" #include "service-appmgr/ApplicationManager.hpp" #include "i18/i18.hpp" #include "EmergencyCallWindow.hpp" namespace gui { EmergencyCallWindow::EmergencyCallWindow( app::Application* app ) : EnterNumberWindow( app, "EmergencyCallWindow" ) { numberLabel->setText( utils::localize.get("app_call_emergency") ); } void EmergencyCallWindow::rebuild() { } void EmergencyCallWindow::buildInterface() { AppWindow::buildInterface(); } void EmergencyCallWindow::destroyInterface() { AppWindow::destroyInterface(); } EmergencyCallWindow::~EmergencyCallWindow() { // TODO Auto-generated destructor stub } bool EmergencyCallWindow::onInput( const InputEvent& inputEvent ) { bool ret = EnterNumberWindow::onInput( inputEvent ); // if( number.empty() ) { // numberLabel->setText( utils::localize.get("app_call_emergency") ); // } return ret; } bool EmergencyCallWindow::handleSwitchData( SwitchData* data ) { bool ret = EnterNumberWindow::handleSwitchData( data ); return ret; } } /* namespace gui */