/* * @file EnterNumberWindow.hpp * @author Robert Borzecki (robert.borzecki@mudita.com) * @date 1 lip 2019 * @brief * @copyright Copyright (C) 2019 mudita.com * @details */ #pragma once #include "../ApplicationCall.hpp" #include "AppWindow.hpp" #include "application-call/widgets/Icons.hpp" #include "gui/widgets/BottomBar.hpp" #include "gui/widgets/Image.hpp" #include "gui/widgets/Label.hpp" #include "gui/widgets/TopBar.hpp" #include "gui/widgets/Window.hpp" #include namespace gui { /* * */ class EnterNumberWindow : public AppWindow { protected: gui::Label *numberLabel = nullptr; gui::AddContactIcon *newContactIcon = nullptr; void setNumberLabel(const std::string num); public: EnterNumberWindow() = delete; EnterNumberWindow(app::Application *app, std::string windowName = app::window::name_enterNumber); virtual ~EnterNumberWindow(); bool onInput(const InputEvent &inputEvent) override; bool handleSwitchData(SwitchData *data) override; void rebuild() override; void buildInterface() override; void destroyInterface() override; private: gui::KeyInputMappedTranslation translator; bool addNewContact(); }; } /* namespace gui */