/* * @file InputEvent.cpp * @author Robert Borzecki (robert.borzecki@mudita.com) * @date 24 cze 2019 * @brief * @copyright Copyright (C) 2019 mudita.com * @details */ #include "InputEvent.hpp" namespace gui { InputEvent::InputEvent( const State& state, const uint32_t& keyCode, const uint32_t& keyChar, const uint32_t& pressTime, const uint32_t& releaseTime, bool cycle, uint32_t timeout ) : state{state}, keyCode{static_cast(keyCode)}, keyChar{keyChar}, keyPressTime{ pressTime }, keyRelaseTime{ releaseTime }, cycle{ cycle }, timeout{timeout} {} }