mirror of
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306 lines
9.2 KiB
C++
306 lines
9.2 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2017, Michael Becker (michael.f.becker@gmail.com)
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*
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* This file is part of the FreeRTOS Add-ons project.
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*
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* Source Code:
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* https://github.com/michaelbecker/freertos-addons
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*
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* Project Page:
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* http://michaelbecker.github.io/freertos-addons/
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*
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* On-line Documentation:
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* http://michaelbecker.github.io/freertos-addons/docs/html/index.html
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so,subject to the
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* following conditions:
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*
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* + The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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* + Credit is appreciated, but not required, if you find this project
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* useful enough to include in your application, product, device, etc.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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***************************************************************************/
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#ifndef MUTEX_HPP_
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#define MUTEX_HPP_
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/**
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* C++ exceptions are used by default when constructors fail.
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* If you do not want this behavior, define the following in your makefile
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* or project. Note that in most / all cases when a constructor fails,
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* it's a fatal error. In the cases when you've defined this, the new
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* default behavior will be to issue a configASSERT() instead.
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*/
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#ifndef CPP_FREERTOS_NO_EXCEPTIONS
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#include <exception>
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#include <string>
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#include <cstdio>
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#ifdef CPP_FREERTOS_NO_CPP_STRINGS
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#error "FreeRTOS-Addons require C++ Strings if you are using exceptions"
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#endif
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#endif
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#include "FreeRTOS.h"
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#include "semphr.h"
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namespace cpp_freertos {
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#ifndef CPP_FREERTOS_NO_EXCEPTIONS
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/**
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* This is the exception that is thrown if a Mutex constructor fails.
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*/
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class MutexCreateException : public std::exception {
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public:
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/**
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* Create the exception.
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*/
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MutexCreateException()
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{
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sprintf(errorString, "Mutex Constructor Failed");
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}
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/**
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* Get what happened as a string.
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* We are overriding the base implementation here.
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*/
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virtual const char *what() const throw()
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{
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return errorString;
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}
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private:
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/**
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* A text string representing what failed.
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*/
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char errorString[80];
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};
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#endif
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/**
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* Base wrapper class around FreeRTOS's implementation of mutexes.
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*
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* By definition, Mutexes can @em NOT be used from ISR contexts.
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*
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* @note It is expected that an application will instantiate one of the
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* derived classes and use that object for synchronization. It is
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* not expected that a user or application will derive from these
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* classes.
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*/
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class Mutex {
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/////////////////////////////////////////////////////////////////////////
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//
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// Public API
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//
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/////////////////////////////////////////////////////////////////////////
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public:
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/**
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* Lock the Mutex.
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*
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* Each type of Mutex implements it's own locking code as per the
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* FreeRTOS API.
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*
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* @param Timeout How long to wait to get the Lock until giving up.
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* @return true if the Lock was acquired, false if it timed out.
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*/
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virtual bool Lock(TickType_t Timeout = portMAX_DELAY) = 0;
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/**
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* Unlock the Mutex.
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*
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* @return true if the Lock was released, false if it failed. (Hint,
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* if it fails, did you call Lock() first?)
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*/
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virtual bool Unlock() = 0;
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/**
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* Our destructor
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*/
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virtual ~Mutex();
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/////////////////////////////////////////////////////////////////////////
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//
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// Protected API
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// Not intended for use by application code.
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//
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/////////////////////////////////////////////////////////////////////////
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protected:
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/**
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* FreeRTOS semaphore handle.
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*/
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SemaphoreHandle_t handle;
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/**
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* This constructor should not be public.
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*/
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Mutex();
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};
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/**
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* Standard usage Mutex.
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* By default calls to Lock these objects block forever, but this can be
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* changed by simply passing in a argument to the Lock() method.
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* These objects are not recursively acquirable. Calling Lock() twice from
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* the same Thread (i.e. task) will deadlock.
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*
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* @note Standard mutexes use less resources than recursive mutexes. You
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* should typically use this type of Mutex, unless you have a strong
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* need for a MutexRecursive mutex.
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*/
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class MutexStandard : public Mutex {
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/////////////////////////////////////////////////////////////////////////
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//
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// Public API
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//
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/////////////////////////////////////////////////////////////////////////
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public:
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/**
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* Create a standard, non-recursize Mutex.
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*
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* @throws ThreadMutexException on failure.
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*/
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MutexStandard();
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/**
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* Lock the Mutex.
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*
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* @param Timeout How long to wait to get the Lock until giving up.
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* @return true if the Lock was acquired, false if it timed out.
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*/
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virtual bool Lock(TickType_t Timeout = portMAX_DELAY);
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/**
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* Unlock the Mutex.
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*
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* @return true if the Lock was released, false if it failed. (Hint,
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* if it fails, did you call Lock() first?)
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*/
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virtual bool Unlock();
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};
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#if (configUSE_RECURSIVE_MUTEXES == 1)
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/**
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* Recursive usage Mutex.
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*
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* By default calls to Lock these objects block forever, but this can be
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* changed by simply passing in a argument to the Lock() method.
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* These objects are recursively acquirable. Calling Lock() twice from
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* the same Thread (i.e. task) works fine. The caller just needs to be sure to
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* call Unlock() as many times as Lock().
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*
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* @note Recursive mutexes use more resources than standard mutexes. You
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* should be sure that you actually need this type of synchronization
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* before using it.
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*/
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class MutexRecursive : public Mutex {
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/////////////////////////////////////////////////////////////////////////
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//
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// Public API
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//
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/////////////////////////////////////////////////////////////////////////
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public:
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/**
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* Create a recursize Mutex.
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*
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* @throws ThreadMutexException on failure.
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*/
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MutexRecursive();
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/**
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* Lock the Mutex.
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*
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* @param Timeout How long to wait to get the Lock until giving up.
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* @return true if the Lock was acquired, false if it timed out.
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*/
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virtual bool Lock(TickType_t Timeout = portMAX_DELAY);
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/**
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* Unlock the Mutex.
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*
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* @return true if the Lock was released, false if it failed. (Hint,
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* if it fails, did you call Lock() first?)
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*/
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virtual bool Unlock();
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};
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#endif
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/**
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* Synchronization helper class that leverages the C++ language to help
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* prevent deadlocks.
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* This is a C++11 feature that allows Mutex Locking and Unlocking to behave
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* following an RAII style. The constructor of this helper object locks the
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* Mutex. The destructor unlocks the Mutex. Since C++ guarantees that an
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* object's desctuctor is always called when it goes out of scope, calls to
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* Unlock become unnecessary and are in fact guaranteed as long as correct
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* scoping is used.
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*/
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class LockGuard {
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/////////////////////////////////////////////////////////////////////////
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//
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// Public API
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//
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/////////////////////////////////////////////////////////////////////////
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public:
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/**
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* Create a LockGuard with a specific Mutex.
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*
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* @post The Mutex will be locked.
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* @note There is an infinite timeout for acquiring the Lock.
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*/
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explicit LockGuard(Mutex& m);
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/**
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* Destroy a LockGuard.
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*
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* @post The Mutex will be unlocked.
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*/
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~LockGuard();
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/////////////////////////////////////////////////////////////////////////
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//
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// Private API
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//
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/////////////////////////////////////////////////////////////////////////
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private:
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/**
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* We do not want a copy constructor.
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*/
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LockGuard(const LockGuard&);
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/**
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* Reference to the Mutex we locked, so it can be unlocked
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* in the destructor.
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*/
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Mutex& mutex;
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};
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}
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#endif
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